[General]
No spinners? It's not necessary but if you mapped the ending part you could have spinners on the fadeout.
[Easy]
00:04:939 (3,1) - This looks kinda odd and messy. Maybe try a blanket pattern? Or position it so it's similar to 00:16:937 (3,1) -
00:31:186 (3) - I would try and get the slider to start on the long note starting 00:31:373 - it's difficult on an easy and you'd have to change your pattern. A way to achieve it would be to have a returning slider starting at 00:30:811 (2) - with the return at 00:31:186 - (see -
http://puu.sh/poMEb/4114566677.jpg for an alternate pattern suggestion)
00:37:185 (3) - ^
01:03:057 (1,2,3,4) - Normal and drum hitsounds? See my suggestion on the other diffs
01:09:806 (2,3) - See my suggestion on 00:31:186 (3) -
01:16:180 (3) - ^
[Normal]
00:31:186 (3,4) - It's fine but I think with the circle the rhythm plays strangely. I changed the rhythm a bit with sliders and I think this is more smooth -
http://puu.sh/poMdw/e995cf056d.jpg - try it and see what you think
00:36:435 (2,3) - As above
01:03:057 (1,2,3,4,5,6) - Consider adding normal and drum hitsounds to bring out the drum / clap sounds; see my suggestion in Insane
01:09:431 (2,3) - Same suggestion as 00:31:186 (3,4) -
01:16:180 (3,4) - ^
01:18:805 (3) - I would add a whistle to the start
01:20:304 (6) - ^ and here
01:21:804 (3) - ^
01:23:304 (6) - ^ etc.
[Hard]
00:54:058 (1,2,3,4) - I got told off for a pattern like this in a different (slower) map xD I would consider adding a new combo on 00:54:808 (3) - to make it more visible but I don't really see a problem with it as it is now
01:03:057 (1,2,3,1,2,3,4,5,6) - Consider adding normal and drum hitsounds to bring out the drum / clap sounds; see my suggestion in Insane
01:18:805 (3) - I would consider adding whistle at the start
01:20:304 (3) - ^
01:21:804 (3) - ^ etc.
[Insane]
00:27:061 (1) - Maybe have this curved? It kinda looks out of place as I think this is the only straight long slider in the map lol
00:41:309 (5) - Remove whistle or use it in other similar patterns? It's not a consistent with other hitsound patterns like 00:43:559 (1,2,3,4,5,6,7,8) -
01:03:057 (1,2,3,4,5,6,7) - Rather than use soft whistle on circles like 01:03:057 (1) - and 01:03:432 (3) - I think it would be great if you could bring out the drum pattern in the background. Maybe use normal hit on objects like 01:03:057 (1) - and then drum hit or drum whistle or even soft clap on objects like 01:03:432 (3) - and 01:04:181 (7) - just a suggestion but I think it would break up the whistle a bit and improve the rhythm.
01:04:369 (1,2,3,4,5,6,7,8,9,10,11,12) - Like above but I think the whistle goes a little better here but using an alternate pattern would bring variety; even with the current pattern you could still bring out the clap on objects like 01:04:931 (5) -
01:18:055 (1) - to 01:39:052 (1) - you use the streams quite a lot. They play fine but you could consider using some repeating sliders too? Just a suggestion that could improve variety.
01:18:805 (3,4,5,6,7) - well I'd add a soft whistle to 01:18:805 (3) - to improve player feedback as this part is a little hard to follow.
01:20:304 (3) - Add whistle as above
01:21:804 (3) - ^
01:23:304 (3) - ^
01:24:804 (3) - ^
01:26:304 (3) - ^
01:27:804 (3) - ^
01:29:303 (3) - ^
01:32:303 (3) - ^ well you get the idea
Overall great as always. The flow is great on all diffs so I don't have anything I wish to add about the patterns.
Keep mapping I always enjoy your maps