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Gojou Kai & Nakamura Meiko - fragment of tears [OsuMania]

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Topic Starter
Seiryuu

Kawawa wrote:

Helowalo SeiSei :)
[General]
※ Metadata
Artist :: 五条下位 & 仲村芽衣子
Romanised Artist :: Gojou Kai & Nakamura Meiko
SYNC.ART'S is not Romanised Name. You can put this in Tags.

Tags :: Remove this in tags "五条下位" "仲村芽衣子" It does not need to overlap with Artist.

Difficulties Name :: Standard → Normal.
mostly It kept the BMS difficulites name. Except "Standard"

※ Hitsounds / Background Image
Some Hitsouds are delayed. Change with this http://puu.sh/s9tvR/164a95216d.zip
Background Image 1366 x 768 here. Change with this http://puu.sh/s9tLj/36a19e10d6.jpg

Lack of Hitsound Quality.
I could see many mistake for hitsounds.(Surely, I felt as mistake than intention)
Some difficulties are missed about some hitsounds. Also lack of consistency with each other.
I think you can improved about it. Please check them once again.
When you do that. If you want to fix something(like Pattern), You can. All Up to you.

[Beginner]
00:23:181 (23181|0,23352|3) - This rhythm is kinda weird to Beginner. You can make better it.
00:23:095 - 00:23:438 - Follow the This rhythm. There is a vocal Sample with synth. It can feel easily than before. [I actually don't understand but even after reading the mod in Standard difficulty, I'll just chart it the same way as Standard]

00:34:238 - Remove a note here. Instead of that, Add here 00:34:924 - What do you think about? [Hmm, I'm fine with it i guess.]

01:00:467 (60467|0) - It's weird to me. even If there is a intention, I don't think this is necessary for the structure.
Feedback :: http://puu.sh/s9qSV/282e3ee501.jpg [Followed your idea of how it should be.]

[Standard]
00:10:238 - 00:12:981 - This part too empty than Hyper. You can add some notes in this part.
Because note density really same with Beginner. [Charted it to drum crashes now.]

00:23:095 (23095|0,23352|3) - Same reason with Beginner. It kinda weird. You can make better it. Consider once again.[^}

01:11:781 (71781|3) - This vocal sample is ended here 01:12:981 - And It can feel surely.
What do you think about? I think It does not need to extend. All difficulties did like that.[Oops, didn't see that one, good catch!]

[Hyper]
00:39:895 (39895|3,39895|2,40067|3,40067|2) -
When I compared with "Standard", It needs to be re-arranged. Please consider thoes two.
Add note on Hyper or Nerf the Standard, You can anything. [Nerfed Standard.]

01:09:981 - Add a note for bass drum. This is a option. Your decision anyway :)
01:23:181 - Same with above. [Added both.]

[Another]
00:12:810 - 00:12:981 - Add a note. will be emphasized. You can compare with "Hyper"
or liek this http://puu.sh/s9siS/49cff1f649.jpg [Hmmm, added note.]

00:25:324 - 00:26:695 - 00:28:067 - 00:29:438 - 00:30:810 -
Here does not need to use as 3chords. Remove a note.
For example :: You can compare with crash line. like 00:23:952 - 00:32:181 -
or Can compare with them 00:36:295 - 00:37:667 - They are added any instrument. And I can feel about it.[Alright, removed.]

00:39:895 - ~ 00:40:410 - Feedback :: http://puu.sh/s9suO/f4a438e7ca.jpg [I want to keep it as it is, feels more relevant to music imo.]

01:10:752 (70752|1) - Remove this one. It will be helped for pattern sturucture.
And 01:10:924 - 01:11:438 - Add a note here. It will be make highlight than before. [Alright.]

01:22:238 - Remove a note. When I saw the around of pattern, It was not emphasized at all.
If you wanted to highlight as vocal sample, you can keep then [Ye it's vocal thing lmao.]

01:34:410 - ~ 01:35:267 - You can add some notes in this part. This is a suggestion. [Not adding any notes, sorry :c.]

02:00:038 - ~ 02:02:867 - Remove them.p esonally, I think it is not good.
If consider the structure, Ending is better to here 01:59:952 - Since highlight of the song, It will be end up with a better feeling.
If you applied this, should not use the LN on Beginner, Standard, Hyper.
Sample :: http://puu.sh/s9t3v/31541e18e7.jpg [Removed LN on all difficulties at the end.]
When Fixed them, Tell me ;)
Thanks kawawa <3
Kawawa
Confirmed, Bubbled!
Congratz! :)
Abraxos
sik duode
Aruel
Hey long time no see! And long time no see post mod lol
Sorry but I have to pop this first because I've found a unrankable issue and low quality of hitsounds. Don't worry I will re-bubble this after your fixing. Then you are able to take qualify icon by Kawawa. You smoothly can go qualify XD

|1|2|3|4|

I think hitsound is on too lacking. You can add some W on kick sections. I'm highly recommend it. I will see how you have done after this mod. Please check once again your HS.
Also you can do with this one for consistency, File -> Open Difficulty -> For Reference -> Choose other difficulties that you want to refer.
but, Another is soso, how about just make same in all difficulty?

Looks like 000012345 hitsound is never used. Please delete this. Or if it's using, please tell me where you've used it.
[Beginner]

00:16:924 - You can't use 1/4 pattern with 175 BPM in Easy difficulty. I'm sure it will be 100% get disqualify. Better to 00:17:010 (17010|2) - remove this note, could notice your intention but it's a one of disqualify issue.

00:49:838 - Also same reason, please fix this one

00:50:010 - I think it will be better to be double, for emphasis the kick and finish of first part.

01:01:324 (61324|2,61667|2) - Just thinking it will be more better balance, Ctrl + H will be better.

01:19:838 (79838|1) - Move to 3, 01:18:810 (78810|0,79838|1) - they are on one hand, if you didn't intend about this pattern, better to use 2 hands.

01:35:267 (95267|3) - It must finished on 01:35:781 - here. Also as I said, 01:35:781 (95781|2,95867|1) - you can't use it.

[Normal]

01:10:581 - Add one more note for consistency with 01:11:095 - 01:11:781 - these sections.

[Hyper]

00:23:095 - In here, Another difficulty doesn't have a note, I think you used it for a piano sound but I suggest to remove it. for consistency also this section is based on snares.

Another is fine. Call me after updating!
Topic Starter
Seiryuu

Fresh Chicken wrote:

Hey long time no see! And long time no see post mod lol
Sorry but I have to pop this first because I've found a unrankable issue and low quality of hitsounds. Don't worry I will re-bubble this after your fixing. Then you are able to take qualify icon by Kawawa. You smoothly can go qualify XD

|1|2|3|4|

I think hitsound is on too lacking. You can add some W on kick sections. I'm highly recommend it. I will see how you have done after this mod. Please check once again your HS.
Also you can do with this one for consistency, File -> Open Difficulty -> For Reference -> Choose other difficulties that you want to refer.
but, Another is soso, how about just make same in all difficulty? [Copied all hitsounds from Another]

Looks like 000012345 hitsound is never used. Please delete this. Or if it's using, please tell me where you've used it. [Deleted it]
[Beginner]

00:16:924 - You can't use 1/4 pattern with 175 BPM in Easy difficulty. I'm sure it will be 100% get disqualify. Better to 00:17:010 (17010|2) - remove this note, could notice your intention but it's a one of disqualify issue. [Zenny said it was okay so yE]

00:49:838 - Also same reason, please fix this one [^]

00:50:010 - I think it will be better to be double, for emphasis the kick and finish of first part. [Added]

01:01:324 (61324|2,61667|2) - Just thinking it will be more better balance, Ctrl + H will be better [Ctrl + H'd the jumps]

01:19:838 (79838|1) - Move to 3, 01:18:810 (78810|0,79838|1) - they are on one hand, if you didn't intend about this pattern, better to use 2 hands. [Moved to 3]

01:35:267 (95267|3) - It must finished on 01:35:781 - here. Also as I said, 01:35:781 (95781|2,95867|1) - you can't use it.[Extended the LN, but kept the 1/4s due to same reasoning]

[Normal]

01:10:581 - Add one more note for consistency with 01:11:095 - 01:11:781 - these sections.[Removed one note instead so that it's easier than Hyper]

[Hyper]

00:23:095 - In here, Another difficulty doesn't have a note, I think you used it for a piano sound but I suggest to remove it. for consistency also this section is based on snares. [Removed]

Another is fine. Call me after updating!
Thanks for the check FC :D
Aruel
  • :ok hand:
IRC
2016-11-26 21:38 [-Seiryuu-]: fresh man
2016-11-26 21:38 [-Seiryuu-]: r u the busy
2016-11-26 21:38 Fresh Chicken: man I've been waited you
2016-11-26 21:38 Fresh Chicken: hahahaha
2016-11-26 21:39 [-Seiryuu-]: woke up early and tried to find you :c
2016-11-26 21:39 Fresh Chicken: I'm sorry for that man, I just forgot that I have plans today, just arrived at home 20~30 mins a go
2016-11-26 21:39 Fresh Chicken: ;_;
2016-11-26 21:39 [-Seiryuu-]: it's ok chicken man
2016-11-26 21:39 Fresh Chicken: let me check once again, it won't take long time and much feedback.
2016-11-26 21:39 Fresh Chicken: thanks Seiryu man
2016-11-26 21:39 [-Seiryuu-]: i was outside too xd
2016-11-26 21:39 [-Seiryuu-]: <3
2016-11-26 21:39 Fresh Chicken: xdd <3
2016-11-26 21:40 Fresh Chicken: hmm I'm still not sure for 1/4 snaps in Biginner
2016-11-26 21:40 Fresh Chicken: lBeginner
2016-11-26 21:40 Fresh Chicken: let me show you that
2016-11-26 21:40 Fresh Chicken: wait
2016-11-26 21:40 [-Seiryuu-]: zen said it's fine though
2016-11-26 21:42 Fresh Chicken: oh my miss
2016-11-26 21:42 Fresh Chicken: t/501580/start=45
2016-11-26 21:42 Fresh Chicken: just want to show you this one but current your Beginner is fine imo
2016-11-26 21:42 [-Seiryuu-]: o
2016-11-26 21:42 [-Seiryuu-]: i'll see how it goes
2016-11-26 21:42 Fresh Chicken: oo
2016-11-26 21:42 [-Seiryuu-]: if it gets dq after rank or someone else points it out then i'll change
2016-11-26 21:42 Fresh Chicken: Sure ~o~
2016-11-26 21:43 [-Seiryuu-]: ~~~
2016-11-26 21:46 Fresh Chicken: hmm
2016-11-26 21:46 [-Seiryuu-]: yE
2016-11-26 21:46 Fresh Chicken: I still can't satisfy with HS umm
2016-11-26 21:46 Fresh Chicken: lt's for all difficulty
2016-11-26 21:46 [-Seiryuu-]: a
2016-11-26 21:46 Fresh Chicken: HS mod here
2016-11-26 21:46 Fresh Chicken: 00:04:581 - W
2016-11-26 21:46 Fresh Chicken: 00:04:752 - F
2016-11-26 21:46 Fresh Chicken: 00:07:495 - F,W
2016-11-26 21:47 [-Seiryuu-]: wait you can put 2 hs on one note?
2016-11-26 21:47 Fresh Chicken: 00:07:838 - 00:08:181 - 00:08:524 - 00:08:867 - 00:09:210 - 00:09:552 - 00:09:895 - 00:10:238 - W
2016-11-26 21:47 Fresh Chicken: yap
2016-11-26 21:47 [-Seiryuu-]: oWo
2016-11-26 21:47 Fresh Chicken: 00:12:981 - W
2016-11-26 21:47 Fresh Chicken: OwO
2016-11-26 21:47 Fresh Chicken: 00:18:467 - F W
2016-11-26 21:48 Fresh Chicken: 00:23:952 - 00:24:295 - 00:24:638 - 00:24:981 - 00:25:324 - 00:25:667 - 00:26:010 - 00:26:352 - 00:26:695 - 00:27:038 - 00:27:381 - 00:27:724 - 00:28:067 - 00:28:410 - 00:28:752 - 00:29:095 - 00:29:438 - 00:29:781 -
2016-11-26 21:48 Fresh Chicken: W
2016-11-26 21:48 [-Seiryuu-]: whoa
2016-11-26 21:48 [-Seiryuu-]: hmm
2016-11-26 21:48 Fresh Chicken: 00:30:124 - 00:30:467 - 00:30:810 - 00:31:152 - 00:31:495 - 00:31:838 - 00:34:924 - 00:35:267 - 00:35:610 - W
2016-11-26 21:48 [-Seiryuu-]: can i skip some on beginner diff
2016-11-26 21:48 Fresh Chicken: if there's no notes, you can skip
2016-11-26 21:49 Fresh Chicken: 00:35:952 - 00:36:295 - 00:36:638 - 00:36:981 - W
2016-11-26 21:49 Fresh Chicken: is there any reason? owo
2016-11-26 21:49 [-Seiryuu-]: because it feels weird if there's hs on one note and no hs on another in the same section
2016-11-26 21:49 [-Seiryuu-]: like
2016-11-26 21:49 [-Seiryuu-]: 00:07:838 -
2016-11-26 21:49 Fresh Chicken: 00:37:324 - 00:37:667 - 00:38:010 - 00:38:352 - 00:38:867 - 00:39:210 - 00:39:552 - 00:39:895 - W
2016-11-26 21:49 Fresh Chicken: oh I see
2016-11-26 21:49 Fresh Chicken: sure
2016-11-26 21:50 [-Seiryuu-]: and 00:08:524 -
2016-11-26 21:50 Fresh Chicken: I agree with yours, cuz you followed piano only, you can skip ~o~
2016-11-26 21:50 [-Seiryuu-]: alright
2016-11-26 21:51 Fresh Chicken: 00:40:067 - W 00:40:410 - F W 00:40:752 - 00:41:095 - 00:41:438 - 00:41:781 - 00:42:124 - 00:42:810 - 00:43:152 - 00:43:495 - 00:43:838 - 00:44:181 - 00:44:524 - 00:44:867 - 00:45:210 - 00:45:552 - W
2016-11-26 21:51 Fresh Chicken: 00:45:895 - F W
2016-11-26 21:51 Fresh Chicken: 00:46:238 - 00:46:581 - 00:46:924 - 00:47:267 - 00:47:610 - 00:47:952 - 00:48:295 - W
2016-11-26 21:51 Fresh Chicken: 00:48:467 - F W 00:48:810 - 00:48:981 - 00:49:152 - 00:49:324 - 00:49:495 - 00:49:667 - W
2016-11-26 21:52 Fresh Chicken: okay it's all for HS
2016-11-26 21:54 [-Seiryuu-]: wow
2016-11-26 21:54 Fresh Chicken: okay it's all for qualify! tell me when you finished this one ~~o~~
2016-11-26 21:54 [-Seiryuu-]: ok give me like
2016-11-26 21:54 Fresh Chicken: *update too
2016-11-26 21:54 [-Seiryuu-]: 30mins
2016-11-26 21:54 [-Seiryuu-]: yE
2016-11-26 21:54 Fresh Chicken: Ye
2016-11-26 22:31 [-Seiryuu-]: ok fresh man
2016-11-26 22:31 Fresh Chicken: ok can u give me just 5 mins lol
2016-11-26 22:31 [-Seiryuu-]: take your time
2016-11-26 22:31 [-Seiryuu-]: i'm awake until 4am lol
2016-11-26 22:32 Fresh Chicken: owo;;
2016-11-26 22:33 Fresh Chicken: ok
2016-11-26 22:34 [-Seiryuu-]: o _ o
2016-11-26 22:34 Fresh Chicken: o w o!!
2016-11-26 22:34 Fresh Chicken: Evening - 2016
2016-11-26 22:34 Fresh Chicken: okay so...
2016-11-26 22:34 [-Seiryuu-]: oo
2016-11-26 22:34 Fresh Chicken: Kawawa also online now!
2016-11-26 22:34 Fresh Chicken: go take re-bub by Kawa!
2016-11-26 22:34 Fresh Chicken: oh
2016-11-26 22:34 Fresh Chicken: let me bubble
2016-11-26 22:34 Fresh Chicken: lol
2016-11-26 22:34 Fresh Chicken: You can take qual after 24 hours
2016-11-26 22:34 [-Seiryuu-]: lmao
Kawawa
Checked p/5595576#p5595576

Some Hitsounds are fixed
22:05 Kawawa: It still lacked a bit for hitsound.
22:05 Kawawa: 00:02:009 - 00:04:752 - 00:07:495 - 00:10:238 - 00:12:981 - 00:22:581 - 00:23:610 - 00:23:952 - 00:34:924 - 00:50:010 - 00:51:381 - 00:56:867 - 00:59:610 -
22:05 [-Seiryuu-]: which diff
22:05 Kawawa: 01:02:352 - 01:07:838 - 01:16:067 - 01:18:810 - 01:21:552 - 01:24:295 - 01:29:781 - 01:36:638 - 01:40:752 - 01:43:495 - 01:46:238 - 01:48:981 - 01:54:467 - 01:59:952 -
22:06 Kawawa: Add "F" on All diff section here.
22:06 Kawawa: Some diffs are missed "F"
22:07 Kawawa: when you done, tell me
22:07 [-Seiryuu-]: aa
22:07 [-Seiryuu-]: let me get changed first
22:07 [-Seiryuu-]: brb
22:10 [-Seiryuu-]: can i not add F during chorus?
22:10 [-Seiryuu-]: it already has keysound22:10 Kawawa: yeah. of coures.
22:10 [-Seiryuu-]: alright
22:10 Kawawa: If you already added, then don't add.
22:11 [-Seiryuu-]: okays
22:12 Kawawa: when done, poke mee
22:12 Kawawa: meow
22:20 [-Seiryuu-]: alright done
22:20 [-Seiryuu-]: so i just upload?
22:20 Kawawa: not yet
22:20 Kawawa: And
22:20 Kawawa: 01:01:152 - 01:01:324 - 01:47:781 - 01:47:952 - 01:57:552 - 01:58:067 - 01:58:238 - remove "F"
22:21 [-Seiryuu-]: ooo
22:21 Kawawa: ooo
22:21 [-Seiryuu-]: hmmm
22:21 [-Seiryuu-]: can i keep last few
22:21 [-Seiryuu-]: want to emphasise vocal
22:22 Kawawa: alright.
Qualified
Congratz!!
:)
Xinying
nice
Topic Starter
Seiryuu
thanks fam
Abraxos
Congulations
Raveille
oh its done
riktoi
gratz
pporse
Finally!!

Congratz ><!
Feerum
Hello Seiryuu!

Grats for qualify this beatmap but before this get's moved into the Ranked section i would like to discuss about some pattern.
It's something what Fresh Chicken did mention in his bubble pop post.

I would like to talk about the Beginner difficulty.
[Beginner]
The difficult is overall pretty solid. Nice beginner pattern but then i saw following:

00:16:924 (16924|1,17010|2,17095|3) -
00:49:838 (49838|0,49924|1,50010|2,50010|3) -
01:35:781 (95781|2,95867|1,95952|0) -

These 3 1/4 Pattern.

I can't agree with them. Beginner/Easy difficulty's are for player which are not familiar with osu!mania or general VSRG games. They should stick with really beginner friendly pattern like 1/1 or rare 1/2 pattern with several breaks. I asked several friends which never/rarely touched osu!mania and 4 of 5 missed exactly these 1/4 pattern.

I know they may fit to the music but it doesn't fit to the difficulty overall.
The remaining Beatmap looks totally fine for me, it's just these 1/4 pattern.
Fresh Chicken's suggestion to remove the middle note of the 1/4 pattern is actually a good way to fix it

Okay and one more thing while i am here. I think your BG Quality is a bit.. poor. After 30 sec in google i found one which looks way more clear and in 1920x1080 (The new rankable size), you can find it here
And here you can see the difference: Left yours/ right the new one

Okay that's all from my side! Let me know what you think about it!
Blocko
Confirming the issue here. 1/4th snaps should not be used in Easy difficulties at all cases.

Please address the issue along with the other suggestions accordingly!
Maxus

Blocko wrote:

Confirming the issue here. 1/4th snaps should not be used in Easy difficulties at all cases.

Please address the issue along with the other suggestions accordingly!
I believe it's alright if it's a low bpm song.. It would be awkward to really ignore all 1/4 on song that have like 70 bpm or something like that..

Anyway, best of luck for seiryuu to re-icon the map, i'm astonished by the amount of efforts and time being put into the map :)
Topic Starter
Seiryuu

Feerum wrote:

Hello Seiryuu!

Grats for qualify this beatmap but before this get's moved into the Ranked section i would like to discuss about some pattern.
It's something what Fresh Chicken did mention in his bubble pop post.

I would like to talk about the Beginner difficulty.
[Beginner]
The difficult is overall pretty solid. Nice beginner pattern but then i saw following:

00:16:924 (16924|1,17010|2,17095|3) -
00:49:838 (49838|0,49924|1,50010|2,50010|3) -
01:35:781 (95781|2,95867|1,95952|0) -

These 3 1/4 Pattern.

I can't agree with them. Beginner/Easy difficulty's are for player which are not familiar with osu!mania or general VSRG games. They should stick with really beginner friendly pattern like 1/1 or rare 1/2 pattern with several breaks. I asked several friends which never/rarely touched osu!mania and 4 of 5 missed exactly these 1/4 pattern.

I know they may fit to the music but it doesn't fit to the difficulty overall.
The remaining Beatmap looks totally fine for me, it's just these 1/4 pattern.
Fresh Chicken's suggestion to remove the middle note of the 1/4 pattern is actually a good way to fix it

Okay and one more thing while i am here. I think your BG Quality is a bit.. poor. After 30 sec in google i found one which looks way more clear and in 1920x1080 (The new rankable size), you can find it here
And here you can see the difference: Left yours/ right the new one

Okay that's all from my side! Let me know what you think about it!
Really not sure where you're getting your players from but most of my beginner friends can hit it.

But I'll remove it because I don't want to get into a fight with the QATs for such a small matter.

It does affect the piano rhythm quite a bit but ok.

Thanks for the new BG though :D
Blocko

Maxus wrote:

I believe it's alright if it's a low bpm song.. It would be awkward to really ignore all 1/4 on song that have like 70 bpm or something like that..
Yeah, you have a good point on that. I was mostly thinking of how 1/4th notes on easy diffs shouldn't be used on higher BPM songs, but I didn't consider the lower ones.
Guess I poorly worded it. My apologies.

Anyway, I'm wishing you good luck on this mapset, [-Seiryuu-]!
Evening
While the issue has been addressed, I don't get the reasoning of DQ on the 1/4s

You have to understand that 1234/4321 is the easiest densest stream pattern that anyone can do, just because it's easy to read, it's easy to execute due to it's unidirectional motion.

Thus, 123, 234, 321 and so on have the same idea, they are as easy to read just because they are linear;
The odd cases are when you have 124, 324, 142 and so on, these aren't linear.
While it is slightly easier to start streams with 1 hand handling both 1st and 2nd 1/4s:
Ex: 123, 432

Just because the other hand hits the note on 1/2 instead of an odd 1/4
I don't think it's the DQ reason.

And why do I focus on readability over anything else? Just because players who start out do not have problems with playing physically.
The pressing issue with crafting Beginner difficulties should revolve around the readability of patterns, not the physical demands just because Beginners will should never encounter a pattern that is physically draining, should they not venture into difficulties beyond their reach

Well, the question is... how fast can a beginner player stream linearly? 175 1/4s sound very reasonable to me considering the rest of the map

"I can't agree with them. Beginner/Easy difficulty's are for player which are not familiar with osu!mania or general VSRG games. They should stick with really beginner friendly pattern like 1/1 or rare 1/2 pattern with several breaks. I asked several friends which never/rarely touched osu!mania and 4 of 5 missed exactly these 1/4 pattern."

The Beginner draft hasn't been fully solidified/concluded yet, this may be named Beginner but it may not have been made with the idea of catering to newbies.

I'm not too convinced with "I asked several friends which never/rarely touched osu!mania and 4 of 5 missed exactly these 1/4 pattern." not because that I don't trust you but what about the rest of the file? Do they miss everywhere else too? If so, this pattern should be allowed as it is cohesive with the difficulty of the rest of the mapset and doesn't cause any hindrance/spikes

Take note that beginners have almost 0 hand-eye coordination in VSRG, with LNs + notes here, I forsee that they will have much more trouble in the LN section than that of 1/4s

Beginners have a really fast learning curve just because they are still getting used to it, a simple motion like 1234 can be easily learned within an hour despite them having 0 hand-eye coordination just because they memorize the pattern and the motion required to execute that particular pattern

A one time try at the beatmap doesn't really conclude anything due to a ton of variance, and I hope you didn't conclude that the pattern is way too hard for first-timers just because they tried the map only once

A 1/4 suddenly could choke up players of course, just because they are expecting 1/2s, that's why players replay with the idea that "1/4s appear in this section" in mind just to perform better.

But if you can prove me wrong with evidence then go ahead
juankristal
After a quick look over those 1/4s I would say that the first one was, in my opinion, fine to use. As it was super isolated with breaks before and after (this isnt taiko, neither isnt STD which is why I believe this was kinda on the edge but still fine for me), I would imagine that most of the players that are getting used to mania would be able to combo that in just 2 or 3 trys if they are willing to give it the try. If some SVs that make something unsightreadable are rankable I would say this kind of things that requires more than one try to nail properly also are.

For the other 2 usages I would argue that they are a harder and its cool that it good fixed. Releasing a hold on 4 into a 1-2-[34] is probably a bit too much. I would also like to mention that there are different types of easy stuff. There are a lot of charts that have harder easy diffs than this (and by a lot actually, still getting qualified just because they dont have 3 notes 1/4s).

What I am trying to say is that if we are going to DQ stuff for being to hard (as for easier difficulties, some of them are tagged as normals but I find that ehhh material) I would look at most of the stuff that gets ranked lately and check the pattering it uses. Despite not using 1/4s, they are usually quite dense and it barely have breaks in the middle. Anyways, not sure if this even has a bit of sense in it since I woke up like 30 minutes ago, but well.

Good luck Seiryuu anyways!
Topic Starter
Seiryuu

juankristal wrote:

There are a lot of charts that have harder easy diffs than this (and by a lot actually, still getting qualified just because they dont have 3 notes 1/4s).
this
Kawawa
I also agree to evening fully
But, I followed creator's decision anyway.
And confirmd now.
Good luck for qualify again!
bubbled! :)
Draftnell
wew 1/4 pattern problem reason, comee on seiryuu i luv this map ><

SOMEONE GO ICON SECTION QUALIFY PLEASE !
juankristal

Draftnell wrote:

wew 1/4 pattern problem reason, comee on seiryuu i luv this map ><

SOMEONE GO ICON SECTION QUALIFY PLEASE !
Still have to wait for the 24 hours rule!
Aruel
well our bat failed haha
I will re-qualify after 24 hours from bubbling, :^)
Aruel
Done! good luck!
Topic Starter
Seiryuu
R o u n d 2

And to all the QATs, I hope that you guys take what Zen and Juan said into account.
Xinying
nice
riunosk
grats on rank
fuck i get no pp
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