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Starz - Second Nature Ft. Veela [Taiko|Osu]

posted
Total Posts
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Topic Starter
-Tochi
This beatmap was submitted using in-game submission on 17. februar 2015 at 17:35:54

Artist: Starz
Title: Second Nature Ft. Veela
Tags: dnb Hanjamon Starzz Music Liquid Drum & Bass Josh Cambridge
BPM: 175
Filesize: 9577kb
Play Time: 05:09
Difficulties Available:
  1. Hanjamon's Oni (4,37 stars, 1931 notes)
  2. Natural (4,91 stars, 1155 notes)
Download: Starz - Second Nature Ft. Veela
Information: Scores/Beatmap Listing
---------------
DnB <3
ReDownload it if you haven't after: 04-02-2015 - 18:40 PM DD-MM-YYYY - CET +1
Play with hitsounds for more fun!

Hanjamon's Oni - 100%
Natural - 100%
Thanks to Hanjamon for the beutiful GD~

Old Diff: http://puu.sh/e9QNz/4a0a4b186d.zip

Want to sing along the song? Then click on the box below!
Lyrics
  • Flawless when she was a drone
    Had it all and still she felt alone
    Clueless 'til she pulled the plug
    Shocked her ties and relied on her luck
    Mm - Resting her weary mind
    Pack up her convictions inside
    Darkness is her energy
    Easily forgotten and often misconceived~

    Heart nearly stops when she sees his face
    Big brown eyes that that baptize with a gaze
    Weaving words like it's second nature
    Revolution stories take his paper
    Needs her fix or else she can't sleep
    Both their friends concerned it's a disease
    Shares all the sounds that make up his life
    They dance in the dark to secrets in the night~

    (However, light~ However light~ However, light~)

    ------------------------------------------------------------------

    "This feels really right" she said
    He nodded back with a stare straight ahead
    "I know what we have to do
    Etre ensemble, I want you so bad.."
    "We can create anything" she said
    "I'll be your queen you be my king."
    "Show this world what we have to say,
    Hold my hand and let's blow them away."

    Here, dance, when you see her there
    It's imagination, rotation of what is
    Romance sparks their intuition
    Sprint a little faster and master it down he made
    Entrance to her ferris wheel
    Boarded with a smile to melt diamonds and have her
    At the first glance when he shared his wish
    Takes his hand to change the world with him.

    ------------------------------------------------------------------

    Heart nearly stops when she sees his face
    Big brown eyes that that baptize with a gaze
    Weaving words like it's second nature
    Revolution stories take his paper
    Needs her fix or else she can't sleep
    Both their friends concerned it's a disease
    Shares all the sounds that make up his life
    They dance in the dark to secrets in the night~

    (However, light~ However light~ However, light~)

    ------------------------------------------------------------------

    "This--feels really right" she said
    He nodded back with a stare straight ahead
    "I know what we have to do
    Etre ensemble, I want you so bad.."
    "We can create anything" she said
    "I'll be your queen you be my king."
    "Show this world what we have to say,
    Hold my hand and let's blow them away."

    Nobody really gets it cause it's not the same
    Talk out the riddles just to stop the rain
    Thinking of the beauty they could make together
    Dreaming of the reacharound hold on for better weather
    Addicted to the lust that consumes her mind
    Disregards the thoughts she's forced to put on override
    At the same time she really can't say
    They've got a job to do with nothing in the way.
Sadolution
o/

Third Nature
2014-10-25 21:07 SaD_Olution: 00:19:775 (2,3) -
2014-10-25 21:07 SaD_Olution: remove 3
2014-10-25 21:07 SaD_Olution: extend 2 to the timing of 3
2014-10-25 21:08 -Tochi: what do u mean? :o
2014-10-25 21:09 SaD_Olution: your map?
2014-10-25 21:10 -Tochi: yes
2014-10-25 21:10 -Tochi: but
2014-10-25 21:10 -Tochi: ur 3rd line
2014-10-25 21:10 SaD_Olution: slider end has to be on the timing of note 3
2014-10-25 21:10 -Tochi: oh
2014-10-25 21:10 -Tochi: ok
2014-10-25 21:10 -Tochi: thanks
2014-10-25 21:10 SaD_Olution: youz just extend it to the red tic
2014-10-25 21:10 SaD_Olution: after you removed 3
2014-10-25 21:13 -Tochi: ok
2014-10-25 21:14 SaD_Olution: 00:40:175 (7) -
2014-10-25 21:15 SaD_Olution: increase the spacing between 6, 7 and 8 to 1,4
2014-10-25 21:15 SaD_Olution: like this
2014-10-25 21:15 SaD_Olution: http://puu.sh/cqgwv.jpg
2014-10-25 21:17 -Tochi: i'll go with that

/Edit
Third Nature
01:01:089 (2) - feels akward to play, i'd shorten the slider by 1 tic or change it to 2 Hitcircles
01:32:461 (2) - confusing spacing, increase the spacing between 1 and 2
01:55:261 (1) - Slider end has wrong timing. shorten this Slider by 1 tic
01:58:003 (1) - same as above
01:56:632 (5) - either shorten this by one tic or lenghten this 01:56:975 (6) - by 1 tic
02:02:118 (6,7,8) - should have the same rhythm as above.
02:15:661 (6) - shorten this by 1 tic, add note on current sliderend (02:15:918 - )
02:53:889 (4,5,6) - starting this on the position of 02:53:203 (2) - feels more natural.
03:13:261 (4) - If you add a Note here it should be a Slider, ending on 03:13:432 - . otherwise remove it
03:30:232 - this is a good timing to add a Note for playability
03:36:746 (9) - remove this, start spinner here.
04:37:775 (3,4) - shorten slider by 1 tic, add note on current sliderend (04:38:032 - )
Topic Starter
-Tochi

SaD_Olution wrote:

o/

Third Nature
2014-10-25 21:07 SaD_Olution: 00:19:775 (2,3) -
2014-10-25 21:07 SaD_Olution: remove 3
2014-10-25 21:07 SaD_Olution: extend 2 to the timing of 3
2014-10-25 21:08 -Tochi: what do u mean? :o
2014-10-25 21:09 SaD_Olution: your map?
2014-10-25 21:10 -Tochi: yes
2014-10-25 21:10 -Tochi: but
2014-10-25 21:10 -Tochi: ur 3rd line
2014-10-25 21:10 SaD_Olution: slider end has to be on the timing of note 3
2014-10-25 21:10 -Tochi: oh
2014-10-25 21:10 -Tochi: ok
2014-10-25 21:10 -Tochi: thanks
2014-10-25 21:10 SaD_Olution: youz just extend it to the red tic
2014-10-25 21:10 SaD_Olution: after you removed 3
2014-10-25 21:13 -Tochi: ok
2014-10-25 21:14 SaD_Olution: 00:40:175 (7) -
2014-10-25 21:15 SaD_Olution: increase the spacing between 6, 7 and 8 to 1,4
2014-10-25 21:15 SaD_Olution: like this
2014-10-25 21:15 SaD_Olution: http://puu.sh/cqgwv.jpg
2014-10-25 21:17 -Tochi: i'll go with that

no Kudosu~

Okee ^^
-Mo-
Hey, Mod4Mod from my queue.

Got a lot of mods about overlaps, and I apologise in advance >_<

General
- Delete the .osb file in the song's folder, since it seems to be messing with the background when you play.
- The bitrate of the .mp3 file is too high. At max it can only be 192kbps. If you need help compressing this, feel free to ask me.
- Consider using Custom Combo Colours.
- I don't like the default Clap sound for this song. Consider swapping it out for something else.

Third Nature
- 00:08:289 (1,3) - Make these perfectly stack.
- 00:08:975 (3) - Improve this blanket slightly. (00:09:403)
- 00:14:289 (2) - Improve this blanket slightly. (00:14:289)
- 00:17:032 (2,3) - Avoid this sort of overlap.
- 00:18:918 (10,1) - Avoid this overlap.
- 00:22:003 (1,2) - I wouldn't recommend a bow slider here since the repeat arrow is being overlapped by the first slider, which makes it difficult to read.
- 00:29:546 (3,4) - Avoid this overlap.
- 00:30:232 (5,1) - Same as before about bow sliders.
- 00:39:832 (5) - New combo?
- 00:42:575 (9) - Same as above.
- 00:49:089 (9,1) - Lower 9 just slightly so it doesn't overlap the tail of 1.
- 00:53:375 (2,4) - Avoid this overlap.
- 00:54:918 (1) - This is an odd slider. Try to use less slider points, like this: - 01:02:803 (7,3) - Either stack 3 under the head better, or don't overlap altogether.
- 01:09:832 (5,7) - Avoid this overlap.
- 01:14:632 (4,6) - Stack these.
- 01:29:546 (2,1) - Make these stack.
- 01:40:689 (4,5,6) - 6 is closer to 4 than 5 is.
- 01:45:489 (4,5,6,2,6,7) - Stack these, or offset them a bit more.
- 01:51:832 (5,6,7,8,1) - This is kind of awkward to read then it's going left. Perhaps make it go right/down-right instead?
- 01:52:518 (1,3) - Avoid this overlap.
- 01:56:632 (5,6) - Same as above.
- 01:56:632 (5,7) - Stack these perfectly.
- 02:12:061 (2) - The whistle on this slider sounds out of place.
- 02:40:689 (7,9) - Avoid this overlap? I personally don't like it.
- 02:43:775 (1,3,4,5) - Avoid this overlap.
- 02:44:632 (1,3,4) - Same as above. 4 is completely obscured.
- 02:44:632 (1,3) - Stack these.
- 03:07:089 (2,3) - Avoid this overlap maybe.
- 03:08:461 (3) - Make this stack with 03:07:089 (2).
- 03:10:518 (4) - Improve this blanket slightly (03:10:775).
- 03:12:061 (1,3) - Stack these perfectly.
- 03:13:432 (1) - Just make the volume increase linearly, rather than it going decreasing again. The music doesn't decrease in volume, just in pitch.
- 03:41:375 (3) - Make this stack with 03:39:832 (2).
- 03:44:975 (3,6) - Avoid this overlap.
- 03:58:689 (1,3) - Avoid this overlap.
- 04:14:118 (7,8) - Stack the tails better. Use Ctrl+G to find the tail's co-ordinates.
- 04:27:318 (4,6) - Avoid this overlap.
- 04:44:118 (2) - This blanket can be improved (Flip 3).
- 04:44:461 (3,6,7,8,1) - Avoid this overlap.
- 04:52:175 (9) - Improve this blanket (Flip 10).
- 04:52:689 (10) - Same as above (04:53:118).

I like this a lot. I'll drop a star. Best of luck :)
Topic Starter
-Tochi

-Mo- wrote:

Hey, Mod4Mod from my queue.

Got a lot of mods about overlaps, and I apologise in advance >_<

General
- Delete the .osb file in the song's folder, since it seems to be messing with the background when you play.
- The bitrate of the .mp3 file is too high. At max it can only be 192kbps. If you need help compressing this, feel free to ask me.
- Consider using Custom Combo Colours.
- I don't like the default Clap sound for this song. Consider swapping it out for something else.

Third Nature
- 00:08:289 (1,3) - Make these perfectly stack. +
- 00:08:975 (3) - Improve this blanket slightly. (00:09:403) +
- 00:14:289 (2) - Improve this blanket slightly. (00:14:289) +
- 00:17:032 (2,3) - Avoid this sort of overlap. +
- 00:18:918 (10,1) - Avoid this overlap. +
- 00:22:003 (1,2) - I wouldn't recommend a bow slider here since the repeat arrow is being overlapped by the first slider, which makes it difficult to read. +
- 00:29:546 (3,4) - Avoid this overlap. +
- 00:30:232 (5,1) - Same as before about bow sliders. +
- 00:39:832 (5) - New combo? +
- 00:42:575 (9) - Same as above. +
- 00:49:089 (9,1) - Lower 9 just slightly so it doesn't overlap the tail of 1. +
- 00:53:375 (2,4) - Avoid this overlap. +
- 00:54:918 (1) - This is an odd slider. Try to use less slider points, like this: + - 01:02:803 (7,3) - Either stack 3 under the head better, or don't overlap altogether. +
- 01:09:832 (5,7) - Avoid this overlap. +
- 01:14:632 (4,6) - Stack these. +
- 01:29:546 (2,1) - Make these stack. +
- 01:40:689 (4,5,6) - 6 is closer to 4 than 5 is. +
- 01:45:489 (4,5,6,2,6,7) - Stack these, or offset them a bit more. +
- 01:51:832 (5,6,7,8,1) - This is kind of awkward to read then it's going left. Perhaps make it go right/down-right instead? +
- 01:52:518 (1,3) - Avoid this overlap. +
- 01:56:632 (5,6) - Same as above. +
- 01:56:632 (5,7) - Stack these perfectly. +
- 02:12:061 (2) - The whistle on this slider sounds out of place. +
- 02:40:689 (7,9) - Avoid this overlap? I personally don't like it. +
- 02:43:775 (1,3,4,5) - Avoid this overlap. +
- 02:44:632 (1,3,4) - Same as above. 4 is completely obscured. +
- 02:44:632 (1,3) - Stack these. +
- 03:07:089 (2,3) - Avoid this overlap maybe. +
- 03:08:461 (3) - Make this stack with 03:07:089 (2). +
- 03:10:518 (4) - Improve this blanket slightly (03:10:775).
- 03:12:061 (1,3) - Stack these perfectly. +
- 03:13:432 (1) - Just make the volume increase linearly, rather than it going decreasing again. The music doesn't decrease in volume, just in pitch. +
- 03:41:375 (3) - Make this stack with 03:39:832 (2). +
- 03:44:975 (3,6) - Avoid this overlap. +
- 03:58:689 (1,3) - Avoid this overlap. +
- 04:14:118 (7,8) - Stack the tails better. Use Ctrl+G to find the tail's co-ordinates. +
- 04:27:318 (4,6) - Avoid this overlap. +
- 04:44:118 (2) - This blanket can be improved (Flip 3).
- 04:44:461 (3,6,7,8,1) - Avoid this overlap. +
- 04:52:175 (9) - Improve this blanket (Flip 10).
- 04:52:689 (10) - Same as above (04:53:118). +

I like this a lot. I'll drop a star. Best of luck :)
Thank you, your mod helped me alot! :)
Sadolution
~edited my post from before~
Topic Starter
-Tochi

SaD_Olution wrote:

~edited my post from before~
ok ^^
Topic Starter
-Tochi

SaD_Olution wrote:

o/

Third Nature
2014-10-25 21:07 SaD_Olution: 00:19:775 (2,3) -
2014-10-25 21:07 SaD_Olution: remove 3
2014-10-25 21:07 SaD_Olution: extend 2 to the timing of 3
2014-10-25 21:08 -Tochi: what do u mean? :o
2014-10-25 21:09 SaD_Olution: your map?
2014-10-25 21:10 -Tochi: yes
2014-10-25 21:10 -Tochi: but
2014-10-25 21:10 -Tochi: ur 3rd line
2014-10-25 21:10 SaD_Olution: slider end has to be on the timing of note 3
2014-10-25 21:10 -Tochi: oh
2014-10-25 21:10 -Tochi: ok
2014-10-25 21:10 -Tochi: thanks
2014-10-25 21:10 SaD_Olution: youz just extend it to the red tic
2014-10-25 21:10 SaD_Olution: after you removed 3
2014-10-25 21:13 -Tochi: ok
2014-10-25 21:14 SaD_Olution: 00:40:175 (7) -
2014-10-25 21:15 SaD_Olution: increase the spacing between 6, 7 and 8 to 1,4
2014-10-25 21:15 SaD_Olution: like this
2014-10-25 21:15 SaD_Olution: http://puu.sh/cqgwv.jpg
2014-10-25 21:17 -Tochi: i'll go with that

/Edit
Third Nature
01:01:089 (2) - feels akward to play, i'd shorten the slider by 1 tic or change it to 2 Hitcircles Done!
01:32:461 (2) - confusing spacing, increase the spacing between 1 and 2 Done!
01:55:261 (1) - Slider end has wrong timing. shorten this Slider by 1 tic Done!
01:58:003 (1) - same as above Done!
01:56:632 (5) - either shorten this by one tic or lenghten this 01:56:975 (6) - by 1 tic Done!
02:02:118 (6,7,8) - should have the same rhythm as above. Done!
02:15:661 (6) - shorten this by 1 tic, add note on current sliderend (02:15:918 - ) Done!
02:53:889 (4,5,6) - starting this on the position of 02:53:203 (2) - feels more natural. Done!
03:13:261 (4) - If you add a Note here it should be a Slider, ending on 03:13:432 - . otherwise remove it Done!
03:30:232 - this is a good timing to add a Note for playability Thanks, but not really :/
03:36:746 (9) - remove this, start spinner here. Done!
04:37:775 (3,4) - shorten slider by 1 tic, add note on current sliderend (04:38:032 - ) Done!
Aldwych
Ogod, so sad it's too long to make multiple diffs. :<
Hope it will be ranked to test the taiko one. :D

Edit : 1234 notes
Illuminati confirmed
Topic Starter
-Tochi

Aldwych wrote:

Ogod, so sad it's too long to make multiple diffs. :<
Hope it will be ranked to test the taiko one. :D

Edit : 1234 notes
Illuminati confirmed
There's not a dead end for the Taiko diff. But i hope it will be done soon >.<
Lurei
I'm sorry! I really tried, but I couldn't mod it!
*bows down in apology*
What I can tell you, is that your BG turns black while playing. Is that the work of that .osb in song folder?

Leaving that aside, map itself can be nicely played.
Here, as a sign of repentance, I'll gift you stars. I'm really sorry for not doing a proper mod. :cry:
However, when you want, I can mod another thing (as long as it isn't Insane or above and I have time in my hands).
Faan
M4M :

3rd Nature:
00:00:061 (1,5) - would look a lot better if stacked
00:02:632 (9,2) - somewhat overlapped
00:04:346 (6,7) - maybe put it further away so it doesn't stack up like that
00:08:289 (1,3) - stack head and tail properly
00:13:603 (6,2) - severe overlap
00:15:661 (3,4) - unneccessary anti-jump
00:24:061 (8) - ctrl+g
00:24:746 (1,2) - line up properly
00:26:632 (4,6) - slightly overlapped
00:40:518 (3) - move up slightly so 2 flows into 3 better
01:00:403 (1,1,2,3) - placement overlaps with slider
01:14:632 (4,6) - either stack or move away
01:27:746 (8) - the slider should have the same DS as the previous circle
02:08:803 (4,5,1) - why is the triple on this have a larger DS than the others?
02:31:775 (2,3) - ctrl+g just a suggestion
02:44:632 (1,3) - stack
03:22:518 (4,5) - can be confused with 03:21:489 (1,2,3) - rhythm-ise since DS
04:24:746 (3,4) - can blanket better , overlap
Topic Starter
-Tochi

Faan wrote:

M4M :

3rd Nature:
00:00:061 (1,5) - would look a lot better if stacked Fixed!
00:02:632 (9,2) - somewhat overlapped Fixed!
00:04:346 (6,7) - maybe put it further away so it doesn't stack up like that Fixed!
00:08:289 (1,3) - stack head and tail properly Fixed!
00:13:603 (6,2) - severe overlap Fixed!
00:15:661 (3,4) - unneccessary anti-jump Fixed!
00:24:061 (8) - ctrl+g Fixed!
00:24:746 (1,2) - line up properly Fixed!
00:26:632 (4,6) - slightly overlapped Fixed!
00:40:518 (3) - move up slightly so 2 flows into 3 better Fixed!
01:00:403 (1,1,2,3) - placement overlaps with slider Fixed!
01:14:632 (4,6) - either stack or move away Fixed!
01:27:746 (8) - the slider should have the same DS as the previous circle It is o:
02:08:803 (4,5,1) - why is the triple on this have a larger DS than the others? Because the flow/ mouse will go faster, (there is kiai time, lol)
02:31:775 (2,3) - ctrl+g just a suggestion Fixed!
02:44:632 (1,3) - stack Fixed!
03:22:518 (4,5) - can be confused with 03:21:489 (1,2,3) - rhythm-ise since DS Fixed!
04:24:746 (3,4) - can blanket better , overlap
Fixed!
truonant
Hello M4M~ from my Mod Queue

Overall hitsounds could use some work.
The beginning was messy, but it started to get much better later on in the song


[Third Nature]
00:00:061 (1) – Although your points may be symmetrical, the slider itself is not. Just use one point. http://puu.sh/cJjT5/5dde463da0.jpg
00:00:746 (3) – for symmetry copy and flip - 00:00:061 (1) - ctrl+c, ctrl+v, ctrl+j, ctrl+g
00:00:061 (1,2,3,4,5,6) – since there are no jumps, at least make your distance consistent between notes
00:00:746 (3) – ctrl
00:01:946 (7) – jump doesn’t fit - sound in the music is too quiet.
00:02:289 (8) – this would be a better jump
00:00:746 (3,3,6,7) – The drums are really dominant. Please consider mapping them.
00:03:489 (3,6) – slider overlap doesn’t look good
00:04:175 (5) – feels better to stack on slider head of 00:04:346 (6) –
00:04:861 (7) – blanket on 00:05:375 (8) –
00:06:232 (3) – blanket
00:07:175 (2,5) - Delete, feels like overmapping to me
00:08:118 (8) – move to x72 y148 – looks more neat
00:08:289 (1) – blanket
00:10:518 (9,10,11) – random drum sounds? – too random, doesn’t fit and it’s too loud
00:12:146 (4) – delete
00:16:346 (6) – move to x108 y200 – more neat
00:17:632 (4) – dlete
00:20:632 (7) – nc
00:21:489 (11) – same as 00:10:518 (9,10,11)
00:22:518 (2) – unrankable positioning. The repeater is hidden. Also, blanket
00:23:375 (6) – nc
00:24:061 (8) – blanket
00:25:089 (2) – delete and elongate 00:24:746 (1) -
00:25:861 (5) – delete
00:27:146 (7,8) – don’t stack please. Doesn’t suit music and Ruins flow
00:27:489 (1) – blanket
00:28:175 (3) – overlap looks bad. Move up a bit
00:29:203 (2,3) – for sake of neatness, you could stack on 00:28:003 (2,3) –
00:30:232 (1) – blanket
00:34:346 (6) – nc
00:40:518 (3) – blanket
00:53:375 (2) – blanket
01:09:832 (5) – blanket
01:10:518 (7) – blanket
01:14:803 (5) – blanket
01:16:003 (9) – Blanket
01:30:575 (1) – reposition to stack on 01:29:546 (2) – for neatness
01:31:432 (4) – perfect stack
01:31:089 (2,3,4,5,6,1) – create a more symmetrical shape
01:32:632 (3) – reshape slider so that it stacks head on 01:31:089 (2) – and tail on 01:31:261 (3) –
01:31:946 (1) – copy slider from ^
01:37:946 (8) – blanket
01:40:861 (5,6) – blanket – make sure slider heads and tails both blanket each other
01:41:203 (6) – ctrl + g for better flow
01:44:289 (1) – blanket
01:44:975 (3) – blanket
01:47:546 (2,3,4) – stack on 01:46:861 (7) – for neatness
01:48:575 (1,2,3,4,5,6,7) – fix these stacks, they just look messy. If you’re not using a hurricane-like pattern, just stack them
01:53:032 (2,3) – stack on 01:53:889 (5,7) – for neatness
01:57:318 (7) – blanket
I think you get the idea with blankets… I’ll stop pointing them out
02:02:118 (6) – NC
02:02:803 (8,1) – avoid overlap – doesn’t look good
02:04:861 (5,6,7,8) – ^
02:04:861 (5) – NC
Too many things going on, I haven’t been checking NC consistently; go through the rest yourself for NC
02:08:803 (4,5,1) – reposition so 02:08:889 (5) – stacks on slider head 02:07:946 (2) –
02:09:318 (2,3,4,5,6,7) – fix stacks
02:21:832 (9) – red point at x436 y296
02:23:203 (2,3,4) – same as 02:08:803 (4,5,1) –
02:23:889 (5) – stack on 02:25:003 (3) –
02:26:975 (7) – perfect stack on slider tail
02:40:518 (1,2,3,4) – better star shape
02:43:775 (4) – make this slider look nicer
02:46:003 (3) – perfect stack
03:04:518 (3) – slider doesn’t fit – start at 03:04:346 – end at 03:04:518 (3) -
03:05:032 (4) – slider doesn’t fit here – no emphasis on downbeat. Start it at 03:05:203 –
03:07:946 (1,7) – perfect stack
03:43:432 (6) – start at 03:43:603 –
03:43:432 – add circle
03:43:775 (8) – delete and add circle at 03:43:946 –
03:46:518 (1,2,3,4) – rotate 25 degrees for something like this, looks nicer
03:47:718 (1) – and you can have tail stack on head of 03:47:032 (4) –
03:54:918 (2,3,4,5,6,7) – fix the stacks
04:01:432 (5) – looks messy, stack
04:12:232 (10) – perfect stack
04:13:261 (4) – perfect stack
04:17:032 (1,2,3,4,5) – make perfect star shape

Sorry but I’m going to have to stop here. This is getting too long.
Good luck with getting it approved!
Topic Starter
-Tochi

truonant wrote:

Hello M4M~ from my Mod Queue

Overall hitsounds could use some work.
The beginning was messy, but it started to get much better later on in the song


[Third Nature]
00:00:061 (1) – Although your points may be symmetrical, the slider itself is not. Just use one point. http://puu.sh/cJjT5/5dde463da0.jpg Fixed!
00:00:746 (3) – for symmetry copy and flip - 00:00:061 (1) - ctrl+c, ctrl+v, ctrl+j, ctrl+g Fixed!
00:00:061 (1,2,3,4,5,6) – since there are no jumps, at least make your distance consistent between notes Fixed!
00:00:746 (3) – ctrl ctrl?
00:01:946 (7) – jump doesn’t fit - sound in the music is too quiet. Fixed!
00:02:289 (8) – this would be a better jump Fixed!
00:00:746 (3,3,6,7) – The drums are really dominant. Please consider mapping them. Maybe..
00:03:489 (3,6) – slider overlap doesn’t look good Fixed!
00:04:175 (5) – feels better to stack on slider head of 00:04:346 (6) – Fixed! But a better way tho
00:04:861 (7) – blanket on 00:05:375 (8) – Fixed!
00:06:232 (3) – blanket No thanks, i like it as it is now
00:07:175 (2,5) - Delete, feels like overmapping to me Only the first one then.
00:08:118 (8) – move to x72 y148 – looks more neat Fixed!
00:08:289 (1) – blanket Fixed!
00:10:518 (9,10,11) – random drum sounds? – too random, doesn’t fit and it’s too loud I'll keep the drum sounds, but i lowered them.
00:12:146 (4) – delete Fixed!
00:16:346 (6) – move to x108 y200 – more neat I stacked it with (3) instead
00:17:632 (4) – dlete No thanks, i'll keep it as it is.
00:20:632 (7) – nc More like 7 is.
00:21:489 (11) – same as 00:10:518 (9,10,11) I'll keep the drum sounds, but i lowered them.
00:22:518 (2) – unrankable positioning. The repeater is hidden. Also, blanket Fixed!
00:23:375 (6) – nc Fixed!
00:24:061 (8) – blanket Fixed!
00:25:089 (2) – delete and elongate 00:24:746 (1) - Fixed!
00:25:861 (5) – delete [color=#FF4000]I'll keep it as it is[/color]
00:27:146 (7,8) – don’t stack please. Doesn’t suit music and Ruins flow Fixed!
00:27:489 (1) – blanket Fixed!
00:28:175 (3) – overlap looks bad. Move up a bit Fixed!
00:29:203 (2,3) – for sake of neatness, you could stack on 00:28:003 (2,3) – Fixed!
00:30:232 (1) – blanket Fixed!
00:34:346 (6) – nc Fixed!
00:40:518 (3) – blanket Fixed!
00:53:375 (2) – blanket I'll keep as it is.
01:09:832 (5) – blanket Fixed!
01:10:518 (7) – blanket Fixed!
01:14:803 (5) – blanket Fixed!
01:16:003 (9) – Blanket Fixed!
01:30:575 (1) – reposition to stack on 01:29:546 (2) – for neatness Fixed!
01:31:432 (4) – perfect stack Fixed!
01:31:089 (2,3,4,5,6,1) – create a more symmetrical shape Fixed!
01:32:632 (3) – reshape slider so that it stacks head on 01:31:089 (2) – and tail on 01:31:261 (3) – Fixed!
01:31:946 (1) – copy slider from ^ Fixed!
01:37:946 (8) – blanket Fixed!
01:40:861 (5,6) – blanket – make sure slider heads and tails both blanket each other Fixed!
01:41:203 (6) – ctrl + g for better flow Fixed!
01:44:289 (1) – blanket Fixed!
01:44:975 (3) – blanket Fixed!
01:47:546 (2,3,4) – stack on 01:46:861 (7) – for neatness Fixed!
01:48:575 (1,2,3,4,5,6,7) – fix these stacks, they just look messy. If you’re not using a hurricane-like pattern, just stack them Fixed!
01:53:032 (2,3) – stack on 01:53:889 (5,7) – for neatness Fixed!
01:57:318 (7) – blanket I'll keep this as it is.
I think you get the idea with blankets… I’ll stop pointing them out Yeah.
02:02:118 (6) – NC Fixed!
02:02:803 (8,1) – avoid overlap – doesn’t look good Fixed!
02:04:861 (5,6,7,8) – ^ Fixed!
02:04:861 (5) – NC Fixed!
Too many things going on, I haven’t been checking NC consistently; go through the rest yourself for NC Ok.
02:08:803 (4,5,1) – reposition so 02:08:889 (5) – stacks on slider head 02:07:946 (2) – Fixed!
02:09:318 (2,3,4,5,6,7) – fix stacks Fixed!
02:21:832 (9) – red point at x436 y296 Fixed!
02:23:203 (2,3,4) – same as 02:08:803 (4,5,1) – Fixed!
02:23:889 (5) – stack on 02:25:003 (3) – Fixed!
02:26:975 (7) – perfect stack on slider tail Fixed!
02:40:518 (1,2,3,4) – better star shape Fixed!
02:43:775 (4) – make this slider look nicer Fixed!
02:46:003 (3) – perfect stack Fixed!
03:04:518 (3) – slider doesn’t fit – start at 03:04:346 – end at 03:04:518 (3) - I'll keep it as it is.
03:05:032 (4) – slider doesn’t fit here – no emphasis on downbeat. Start it at 03:05:203 – I'll keep it as it is.
03:07:946 (1,7) – perfect stack Fixed!
03:43:432 (6) – start at 03:43:603 – Fixed!
03:43:432 – add circle Fixed!
03:43:775 (8) – delete and add circle at 03:43:946 – I'll keep it as it is
03:46:518 (1,2,3,4) – rotate 25 degrees for something like this, looks nicer Fixed!
03:47:718 (1) – and you can have tail stack on head of 03:47:032 (4) – Fixed!
03:54:918 (2,3,4,5,6,7) – fix the stacks Fixed!
04:01:432 (5) – looks messy, stack Fixed!
04:12:232 (10) – perfect stack Fixed!
04:13:261 (4) – perfect stack Fixed!
04:17:032 (1,2,3,4,5) – make perfect star shape Fixed!

Sorry but I’m going to have to stop here. This is getting too long.
Good luck with getting it approved!
Thanks, it was helpful ^^
Eni
When creating a storyboard, remember to check the "Enable Widescreen Support" option under the design tab in Song Setup.
Topic Starter
-Tochi

Project Railgun wrote:

When creating a storyboard, remember to check the "Enable Widescreen Support" option under the design tab in Song Setup.

Ok, thanks you ^^
Rakuen
( =`・ω・´) Rakuen's Modding Queue (NM/M4M)

Default = Normal mods
Opt. = Optional / Minor / Nazi
Blue = Strongly recommended
Red = Unrankable issue

[General]
:3

[Storyboard]
The background pictures of the storyboard are kinda blur, it's like not framed well, can see all the squares around them.

[Hitsounds]
Suggest to add a custom clap. Tell me if you need one from me :)

[Third Nature]
  1. 00:07:089 (1) - NC isn't needed, remove it for constant combos.
    ^ Also, I'd suggest not to stack for better flow and jump, can place like this (possible arrange the whole set including 00:07:432 (3,4,5) - to your desired places):
  2. 00:09:832 (1) - Maybe Ctrl+G would fit better with the flow, same as 00:10:175 (2) -
  3. 00:43:603 (5,6,7) - Looks over hitsounded, and I can hear like no 5-hit streams in the song. Maybe either remove the claps or the stream
  4. 00:45:489 (5) - A bit overmapped imo, patterns don't cover everything
  5. 00:47:546 (3) - ^ imo it doesn't have to be continous
  6. 00:48:403 (6) - ^
  7. 00:50:975 (5) - ^
  8. 00:57:661 (1,2,3,4,5) - ^ think I'll stop it here~ change them if you agree~
  9. 01:26:461 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Umm I don't really recommend this kinda shape tho, it looks like incomplete oval shape.
    Anyways, try to snap all of them into a same DS instead of getting further and closer
  10. 01:27:832 - Hitsounds at the KIAI time feels more like soft sample set rather than the normal ones :3
  11. 01:32:289 - Missing Clap
  12. 01:39:318 (4,5,6) - Distance is too close compared to other jumps
  13. 01:41:203 - Missing Clap
  14. 01:49:775 - Need some claps from here
  15. 02:10:346 (1,2,3,4,5,6,7,8,1,2,3,4,5) - For these kinda pattern, you can use the Creat Polygon Circle function (Ctrl+Shift+D), and it shows your hard work too instead of random placing:
    Image
    Before:

    _
    After:

    _
    Or you can do it like this, which would be more suggested:
  16. 03:18:232 (3) - Try not to stack with 03:17:546 (1) -
  17. 03:18:918 (6) - This one doesn't make sense imo, vocal and bg music sounded at 03:19:089 - , 03:19:261 - and 03:19:432 -
  18. 03:39:146 - 100% volume is too loud here
  19. 04:23:718 (1) - Remove NC, not needed imo
  20. 04:31:603 (1) - Minor, not to stack with 04:30:746 (3) -
Topic Starter
-Tochi

Rakuen wrote:

( =`・ω・´) Rakuen's Modding Queue (NM/M4M)

Default = Normal mods
Opt. = Optional / Minor / Nazi
Blue = Strongly recommended
Red = Unrankable issue

[General]
:3

[Storyboard]
The background pictures of the storyboard are kinda blur, it's like not framed well, can see all the squares around them.

[Hitsounds]
Suggest to add a custom clap. Tell me if you need one from me :)

[Third Nature]
  1. 00:07:089 (1) - NC isn't needed, remove it for constant combos.
    ^ Also, I'd suggest not to stack for better flow and jump, can place like this (possible arrange the whole set including 00:07:432 (3,4,5) - to your desired places):
  2. 00:09:832 (1) - Maybe Ctrl+G would fit better with the flow, same as 00:10:175 (2) -
  3. 00:43:603 (5,6,7) - Looks over hitsounded, and I can hear like no 5-hit streams in the song. Maybe either remove the claps or the stream
  4. 00:45:489 (5) - A bit overmapped imo, patterns don't cover everything
  5. 00:47:546 (3) - ^ imo it doesn't have to be continous
  6. 00:48:403 (6) - ^
  7. 00:50:975 (5) - ^
  8. 00:57:661 (1,2,3,4,5) - ^ think I'll stop it here~ change them if you agree~
  9. 01:26:461 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Umm I don't really recommend this kinda shape tho, it looks like incomplete oval shape.
    Anyways, try to snap all of them into a same DS instead of getting further and closer
  10. 01:27:832 - Hitsounds at the KIAI time feels more like soft sample set rather than the normal ones :3
  11. 01:32:289 - Missing Clap
  12. 01:39:318 (4,5,6) - Distance is too close compared to other jumps
  13. 01:41:203 - Missing Clap
  14. 01:49:775 - Need some claps from here
  15. 02:10:346 (1,2,3,4,5,6,7,8,1,2,3,4,5) - For these kinda pattern, you can use the Creat Polygon Circle function (Ctrl+Shift+D), and it shows your hard work too instead of random placing:
    Image
    Before:

    _
    After:

    _
    Or you can do it like this, which would be more suggested:
  16. 03:18:232 (3) - Try not to stack with 03:17:546 (1) -
  17. 03:18:918 (6) - This one doesn't make sense imo, vocal and bg music sounded at 03:19:089 - , 03:19:261 - and 03:19:432 -
  18. 03:39:146 - 100% volume is too loud here
  19. 04:23:718 (1) - Remove NC, not needed imo
  20. 04:31:603 (1) - Minor, not to stack with 04:30:746 (3) -
I'll edit it when I come home from school.
But if you want, can you hitsound it?
Topic Starter
-Tochi

Rakuen wrote:

( =`・ω・´) Rakuen's Modding Queue (NM/M4M)

Default = Normal mods
Opt. = Optional / Minor / Nazi
Blue = Strongly recommended
Red = Unrankable issue

[General]
:3

[Storyboard]
The background pictures of the storyboard are kinda blur, it's like not framed well, can see all the squares around them.

[Hitsounds]
Suggest to add a custom clap. Tell me if you need one from me :)

[Third Nature]
  1. 00:07:089 (1) - NC isn't needed, remove it for constant combos. I'll keep it as it is.
    ^ Also, I'd suggest not to stack for better flow and jump, can place like this (possible arrange the whole set including 00:07:432 (3,4,5) - to your desired places):
  2. 00:09:832 (1) - Maybe Ctrl+G would fit better with the flow, same as 00:10:175 (2) - I'll keep it as it is.
  3. 00:43:603 (5,6,7) - Looks over hitsounded, and I can hear like no 5-hit streams in the song. Maybe either remove the claps or the stream I'll keep it as it is.
  4. 00:45:489 (5) - A bit overmapped imo, patterns don't cover everything I'll keep it as it is.
  5. 00:47:546 (3) - ^ imo it doesn't have to be continous I'll keep it as it is.
  6. 00:48:403 (6) - ^ I'll keep it as it is.
  7. 00:50:975 (5) - ^ I'll keep it as it is.
  8. 00:57:661 (1,2,3,4,5) - ^ think I'll stop it here~ change them if you agree~ I'll keep it as it is.
  9. 01:26:461 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Umm I don't really recommend this kinda shape tho, it looks like incomplete oval shape.
    Hmm....It's fine

    Anyways, try to snap all of them into a same DS instead of getting further and closer It is the same DS
  10. 01:27:832 - Hitsounds at the KIAI time feels more like soft sample set rather than the normal ones :3 I'll keep it as it is.
  11. 01:32:289 - Missing Clap Yes.
  12. 01:39:318 (4,5,6) - Distance is too close compared to other jumps I agree!
  13. 01:41:203 - Missing Clap Yes ><
  14. 01:49:775 - Need some claps from here Naah, i think it's best like this.
  15. 02:10:346 (1,2,3,4,5,6,7,8,1,2,3,4,5) - For these kinda pattern, you can use the Creat Polygon Circle function (Ctrl+Shift+D), and it shows your hard work too instead of random placing: Hehe, i agree!
    Image
    Before:

    _
    After:

    _
    Or you can do it like this, which would be more suggested:
  16. 03:18:232 (3) - Try not to stack with 03:17:546 (1) - Ok.
  17. 03:18:918 (6) - This one doesn't make sense imo, vocal and bg music sounded at 03:19:089 - , 03:19:261 - and 03:19:432 - True.
  18. 03:39:146 - 100% volume is too loud here Yes.
  19. 04:23:718 (1) - Remove NC, not needed imo You are right.
  20. 04:31:603 (1) - Minor, not to stack with 04:30:746 (3) - I'll keep it as it is.
Thanks for the mod c:
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