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Okura Asuka - Prime Number Kimi to Deaeru Hi (TV Size)

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Total Posts
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Topic Starter
Entreal
This beatmap was submitted using in-game submission on Saturday, March 16, 2013 at 12:23:35 PM

Artist: Okura Asuka
Title: Prime Number Kimi to Deaeru Hi (TV Size)
Source: Sakurasou no Pet na Kanojo
Tags: Okura Asuka Sakurasou no Pet na Kanojo Prime Number Kimi to Deaeru Hi Tari
BPM: 138
Filesize: 19315kb
Play Time: 01:18
Difficulties Available:
  1. Easy (1.94 stars, 78 notes)
  2. Hard (4.82 stars, 187 notes)
  3. Normal (3.14 stars, 103 notes)
  4. Sakurasou (5 stars, 289 notes)
  5. Tari's Kichigai (4.97 stars, 181 notes)
Download: Okura Asuka - Prime Number Kimi to Deaeru Hi (TV Size)
Download: Okura Asuka - Prime Number Kimi to Deaeru Hi (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
I was surprised that no one actually did this song, so I tried it.
FIRST OF ALL, Credits to:
Skin by sherrie__fay (Not the spinner, that I made)
Right now I'm asking sherrie if i can use her skin... (I hope by crediting her I don't get a kick in the butt :x)
Insane by Tari - Thank you so much!

OP 1: http://osu.ppy.sh/s/61684
ED 1: http://osu.ppy.sh/s/68388
(Ranked songs of the same anime)
Any Suggestions of fixes I need for this?
ALRIGHT BEATMAP LISTS:
Edit: Actually looking at the mods for each difficulty ^^.
Easy - Done with distance snap
Normal - Done
Hard - Done.
Taiko Thing... - Done.
Insane - Tariiiiii!
Sakurasou - Done.

As I Speak:
2/12: Updating some stuff, still working on beatmap.
2/16: Actually updated easy... working on others on distance snap
2/24: I think I'm done, just probably need more mods...
3/5: Removed Taiko, just realized it isn't needed for ranking.
3/9: Went on a rampage since i accidentally deleted the BG's, but fixed. :x
3/14: Still searching for mods... hoping to get a MAT/BAT...
3/15: MAT modded, remapped due to her suggestions.

People who modded

AlpatacaCokelat
Verlaren
Natsu
Pereira006
Yuki-kun
Frans Niko
Melt
Rare
yurunneram
Makyu
KiyoshiX101
cFiszpan
VocaloidTACU
neonat
RikiH_
moonlightleaf
BrujoAzul
Moway
captin1
selova
popner
blackabyss
luxoDeh
Thanks so much!
Yuki-kun
Hi~ :D

M4M :D

> General <

--- Wrong offset. In my idea, 1990 is better than your current offset. If you used this, make sure all your diff use same offset.

--- Inconsistency in PreviewTime:
- [Easy] : 49925
- [Hard] : 49961
- [Normal] : 49925
- [Sakurasou] : 49891
- [Tiresome Taiko Oni] : 49891

--- Inconsistency in Kiai Times:

- [Easy] :
Kiai #1: Starts on 00:50:650, ends on 01:11:374

- [Hard] :
Kiai #1: Starts on 00:49:925, ends on 01:11:229

- [Normal] :
Kiai #1: Starts on 00:50:650, ends on 01:18:553

- [Sakurasou] :
Kiai #1: Starts on 00:49:891, ends on 01:11:521

- [Tiresome Taiko Oni] :
Kiai #1: Starts on 00:49:925, ends on 01:11:229

--- Inconsistency in uninherited (red) timing sections:

- [Easy]
Red timing sections at:
00:02:027, BPM of 138.000

- [Hard]
Red timing sections at:
00:02:027, BPM of 138.000

- [Normal]
Red timing sections at:
00:02:027, BPM of 138.000

- [Sakurasou]
Red timing sections at:
00:00:000, BPM of 138.000

- [Tiresome Taiko Oni]
Red timing sections at:
00:00:000, BPM of 138.000

> My Mod <


[Easy]
--- Unsnapped inherited (green) sections at:
01:18:553 - snap to 01:18:548

--- You used only custom clap and very less of finish. Try to use more hitsound somewhere like this:
00:01:990 (1) - Start of slider.
00:08:946 (1) - ^
00:17:642 (1) - Slider tick custom.
00:19:816 (1) - Clap at start and end of slider.
00:22:859 (1) - Finish at start.
00:26:337 (1) - First tick on slider.
00:28:294 (1) - Totally unfit with anything - music or vocal.
-- End 00:26:337 (1) - at 00:27:642 and start 00:28:294 (1) - at 00:27:859 if you want to follow vocal.
-- End 00:26:337 (1) - at 00:27:642 and start 00:28:294 (1) - at 00:27:076, end at 00:29:816 if you want to follow music.

You can do the rest base on my suggestion. :D

[Normal]
--- Unsnapped inherited (green) sections at:
01:18:553 - snap to 01:18:548
01:20:229 - snap to 01:20:215

--- Hitsound so random. :o

[Hard]

Same problem as [Normal]

[Sakurasou]

Same problem as [Normal], also wrong offset and SV :o

Well, i can only give you suggestion. If you want some suggestion about hitsound, pm me in-game. :D
Good luck
Pereira006
hi! thank m4m here my mod

imo -> my opinion
Also when you read " ? " that mean just suggestion you can ignore if you not like but if without " ? " that really high suggestion pleasse use you mind is important fix or not but is for you decission

Yuki-kun wrote:

Hi~ :D

M4M :D

> General <

--- Wrong offset. In my idea, 1990 is better than your current offset. If you used this, make sure all your diff use same offset.
The correct offset is 225 because there rhythm first that sense lot IMO

[General]

  1. The correct offset is 225 because the first rhythm is here that would fit lot ! change to offset 225 to all diff's to be consistency
  2. also the beat snap divisor is 1/4 no 1/6 snap everthing notes and sliders to 1/4
  3. also the slider velocity cannot same all diff, try different
  4. remove the tag for all diffSakurasou no Pet na Kanojo Prime Number Kimi to Deaeru Hi Tv Size Entreal because aldready name sourçe, aldready name title and this map is you, so no need this tag remove


[easy]

Gameplay:

  1. Pls PLS, never use jump in easy diff and normal diff. fix spacing everthing notes and sliders try HOLD button ALT in keyboard you would see the "beat snap divisor change to distance spacing use 1.0x and fix everthing notes and sliders , neve use jump and anti-spacing for easy and normal
  2. 00:54:922 (1) - remove new combo, don't sense as the vocals look like is continue IMO

i can't mod this because have wrong spacing and wrong beat snap divisor, pls go fix what i sayd before

[Normal]

Song setup:

  1. use -1 HP and +1 AR would be good for diff normal

Gameplay:

  1. Same diff in easy, fix spacing and beat snap divisor and resnap all notes and sliders
  2. 00:04:708 (6,7,1,2) - very hard stack in normal try unstack and try simple change place
  3. 00:08:258 (6,7) - very hard read when get 300 hitburst (skin defaul( with 00:09:563 (2)
  4. 00:21:954 (3,4,5) - removes this notes and change to sliders reverse would easy play in normal IMO
  5. 00:51:085 (1,2,3,4,5,6,1,2,3,4,5,6) - really boring in play, try unstack as this part is boring
  6. 00:57:606 (1,2,3,4,5,6) - never make jump in normal and easy

this need more work, need fix spacing like what happened in easy diff

[hard]

Song setup:

  1. try -1 HP and OD is will be good for this diff

gameplay:

  1. again fix beat snap divisor,spacing
  2. 00:23:041 (1,2,1,2,1,2) - very hard for this diff look like is insane, fix this spacing
  3. 00:26:302 (1,1,1,1,1,1,1,1,1) - the new combo color is make confuse for me try this http://puu.sh/22s3K

need fix beat snap divisor to 1/4 and resnapp all notes, sliders and fix spacing

[Sakurasou]

Gameplau:

  1. really need fix spacing and beat snap divisor like happened previous diff's
[]
My problem the offset need change then fix Beat snap divisor to 1/4 and resnapp all notes and sliders then fix spacing this would be good you beatmap and the newbie player will be enjoy
I know you are new mapper try more work
Any question ? ask me in-game i can try explain better
Good luck ! and bye bye !
Natsu
General:

SPOILER
Inconsistency in preview time this need be the same in all diffs you should fix

kiai is not the same in all diff should fix too

Inconsistency in uninherited (red) timing sections (problem is in taiko diff since i dont know about taiko but i think need be the same)

About taiko i think you need got 2 diffs...

Easy:

SPOILER
alot of no snapped notes and distance error be sure to be consisten with distance

00:26:287 (1,1,1) - example that big jumps on easy o.o i recomend use 1.0 for all this diff

Go to timing>resnap all notes

Snapping
00:08:461 (2) - Unsnapped circle.
00:12:374 (1) - Unsnapped slider (start).
00:12:374 (1) - Unsnapped slider (end).
00:13:679 (2) - Unsnapped circle.
00:14:114 (1) - Unsnapped slider (start).
00:14:114 (1) - Unsnapped slider (end).
00:15:418 (2) - Unsnapped circle.
00:15:853 (1) - Unsnapped slider (start).
00:15:853 (1) - Unsnapped slider (end).
00:17:592 (1) - Unsnapped slider (start).
00:17:592 (1) - Unsnapped slider (end).
00:18:896 (2) - Unsnapped circle.
00:19:766 (1) - Unsnapped slider (start).
00:19:766 (1) - Unsnapped slider (end).
00:21:940 (2) - Unsnapped slider (start).
00:21:940 (2) - Unsnapped slider (repeat).
00:21:940 (2) - Unsnapped slider (end).
00:22:809 (1) - Unsnapped slider (start).
00:22:809 (1) - Unsnapped slider (end).
00:24:983 (2) - Unsnapped circle.
00:25:418 (3) - Unsnapped slider (start).
00:25:418 (3) - Unsnapped slider (end).
00:26:287 (1) - Unsnapped slider (start).
00:26:287 (1) - Unsnapped slider (end).
00:28:287 (1) - Unsnapped slider (start).
00:28:287 (1) - Unsnapped slider (end).
00:30:201 (1) - Unsnapped slider (start).
00:30:201 (1) - Unsnapped slider (end).
00:32:809 (2) - Unsnapped circle.
00:33:244 (3) - Unsnapped circle.
00:33:679 (1) - Unsnapped slider (start).
00:33:679 (1) - Unsnapped slider (repeat).
00:33:679 (1) - Unsnapped slider (repeat).
00:33:679 (1) - Unsnapped slider (repeat).
00:33:679 (1) - Unsnapped slider (repeat).
00:33:679 (1) - Unsnapped slider (end).
00:35:244 (2) - Unsnapped slider (start).
00:35:244 (2) - Unsnapped slider (end).
00:36:722 (1) - Unsnapped circle.
00:37:592 (2) - Unsnapped circle.
00:38:461 (3) - Unsnapped circle.
00:40:201 (1) - Unsnapped slider (start).
00:40:201 (1) - Unsnapped slider (end).

Unsnapped inherited (green)
sections at: 01:18:553 - snap to 01:18:548

Normal:


SPOILER
Unsnapped inherited (green) sections at:
01:18:553 - snap to 01:18:548
01:20:229 - snap to 01:20:215
Use distance snap plz



Hard:

SPOILER
no errors here but you got distance errors

Sakuraso:

SPOILER
Timing > resnap all notes

Snapping
00:00:217 (1) - Unsnapped slider (start).
00:00:652 (2) - Unsnapped slider (start).
00:01:086 (3) - Unsnapped slider (start).
00:01:521 (4) - Unsnapped circle.
00:01:630 (5) - Unsnapped circle.
00:01:739 (6) - Unsnapped circle.
00:01:956 (1) - Unsnapped circle.
00:02:173 (2) - Unsnapped slider (start).
00:02:608 (3) - Unsnapped slider (start).
00:02:608 (3) - Unsnapped slider (end).
00:02:826 (4) - Unsnapped slider (start).
00:02:826 (4) - Unsnapped slider (end).
00:03:043 (5) - Unsnapped slider (start).
00:03:478 (6) - Unsnapped circle.
00:03:695 (1) - Unsnapped circle.
00:03:913 (2) - Unsnapped circle.
00:04:130 (3) - Unsnapped circle.
00:04:347 (4) - Unsnapped circle.
00:04:565 (1) - Unsnapped circle.
00:04:673 (2) - Unsnapped circle.
00:04:891 (3) - Unsnapped circle.
00:05:217 (5) - Unsnapped circle.
00:05:326 (6) - Unsnapped circle.
00:05:434 (7) - Unsnapped circle.
00:05:652 (1) - Unsnapped slider (start).
00:06:086 (2) - Unsnapped slider (start).
00:06:086 (2) - Unsnapped slider (end).
00:06:304 (3) - Unsnapped slider (start).
00:06:304 (3) - Unsnapped slider (repeat).
00:06:739 (4) - Unsnapped circle.
00:06:956 (1) - Unsnapped slider (start).
00:07:391 (1) - Unsnapped slider (start).
00:07:826 (2) - Unsnapped circle.
00:07:934 (3) - Unsnapped circle.
00:08:152 (4) - Unsnapped circle.
00:08:260 (5) - Unsnapped circle.
00:08:478 (6) - Unsnapped circle.
00:08:586 (7) - Unsnapped circle.
00:08:695 (8) - Unsnapped circle.
00:08:913 (9) - Unsnapped circle.
00:09:130 (1) - Unsnapped slider (start).
00:09:565 (2) - Unsnapped slider (start).
00:09:565 (2) - Unsnapped slider (end).
00:09:782 (3) - Unsnapped slider (start).
00:09:782 (3) - Unsnapped slider (repeat).
00:10:217 (4) - Unsnapped circle.
00:10:434 (1) - Unsnapped circle.
00:10:652 (2) - Unsnapped circle.
00:10:869 (3) - Unsnapped circle.
00:11:086 (4) - Unsnapped circle.
00:11:304 (5) - Unsnapped circle.
00:11:521 (6) - Unsnapped circle.
00:11:739 (7) - Unsnapped circle.
00:11:956 (8) - Unsnapped circle.
00:12:065 (9) - Unsnapped circle.
00:12:173 (10) - Unsnapped circle.
00:12:391 (1) - Unsnapped slider (start).
00:12:826 (2) - Unsnapped circle.
00:13:043 (3) - Unsnapped slider (start).
00:13:478 (4) - Unsnapped circle.
00:13:695 (5) - Unsnapped circle.
00:13:913 (6) - Unsnapped slider (start).
00:14:347 (7) - Unsnapped circle.
00:14:565 (8) - Unsnapped slider (start).
00:15:434 (10) - Unsnapped circle.
00:15:543 (11) - Unsnapped circle.
00:15:652 (12) - Unsnapped circle.
00:15:869 (1) - Unsnapped slider (start).
00:16:304 (2) - Unsnapped slider (start).
00:16:739 (3) - Unsnapped slider (start).
00:17:173 (4) - Unsnapped slider (start).
00:17:608 (1) - Unsnapped circle.
00:17:826 (2) - Unsnapped circle.
00:18:043 (3) - Unsnapped circle.
00:18:260 (4) - Unsnapped circle.
00:18:478 (5) - Unsnapped circle.
00:18:695 (6) - Unsnapped slider (start).
00:19:130 (7) - Unsnapped circle.
00:19:347 (8) - Unsnapped circle.
00:19:565 (1) - Unsnapped slider (start).
00:20:217 (3) - Unsnapped slider (start).
00:20:652 (4) - Unsnapped circle.
00:20:869 (5) - Unsnapped slider (start).
00:21:304 (6) - Unsnapped circle.
00:21:521 (7) - Unsnapped slider (start).
00:21:956 (8) - Unsnapped circle.
00:22:173 (9) - Unsnapped circle.
00:22:391 (10) - Unsnapped circle.
00:22:499 (11) - Unsnapped circle.
00:22:608 (12) - Unsnapped circle.
00:22:826 (1) - Unsnapped slider (start).
00:23:260 (2) - Unsnapped circle.
00:23:478 (3) - Unsnapped circle.
00:23:695 (4) - Unsnapped circle.
00:23:913 (5) - Unsnapped circle.
00:24:130 (6) - Unsnapped circle.
00:24:347 (7) - Unsnapped circle.
00:24:565 (8) - Unsnapped circle.
00:24:782 (9) - Unsnapped circle.
00:25:217 (11) - Unsnapped circle.
00:25:434 (12) - Unsnapped slider (start).
00:25:869 (1) - Unsnapped circle.
00:25:978 (2) - Unsnapped circle.
00:26:086 (3) - Unsnapped circle.
00:26:304 (1) - Unsnapped slider (start).
00:26:739 (2) - Unsnapped slider (start).
00:27:173 (3) - Unsnapped slider (start).
00:27:608 (4) - Unsnapped slider (start).
00:28:043 (5) - Unsnapped slider (start).
00:28:478 (6) - Unsnapped slider (start).
00:28:913 (7) - Unsnapped slider (start).
00:29:347 (8) - Unsnapped circle.
00:29:565 (9) - Unsnapped circle.
00:29:782 (10) - Unsnapped circle.
00:30:434 (2) - Unsnapped slider (start).
00:30:869 (3) - Unsnapped slider (start).
00:31:304 (4) - Unsnapped circle.
00:31:413 (5) - Unsnapped circle.
00:31:521 (6) - Unsnapped circle.
00:31:739 (7) - Unsnapped slider (start).
00:32:173 (8) - Unsnapped slider (start).
00:32:608 (1) - Unsnapped slider (start).
00:33:043 (2) - Unsnapped circle.
00:33:152 (3) - Unsnapped circle.
00:33:260 (4) - Unsnapped circle.
00:33:478 (1) - Unsnapped circle.
00:33:695 (1) - Unsnapped circle.
00:33:804 (2) - Unsnapped circle.
00:33:913 (3) - Unsnapped circle.
00:34:130 (1) - Unsnapped circle.
00:34:347 (2) - Unsnapped circle.
00:34:565 (3) - Unsnapped circle.
00:34:782 (4) - Unsnapped slider (start).
00:35:652 (1) - Unsnapped circle.
00:35:869 (2) - Unsnapped circle.
00:36:086 (3) - Unsnapped circle.
00:36:304 (4) - Unsnapped circle.
00:36:521 (1) - Unsnapped circle.
00:36:630 (2) - Unsnapped circle.
00:36:739 (3) - Unsnapped circle.
00:36:956 (4) - Unsnapped slider (start).
00:37:391 (5) - Unsnapped circle.
00:37:499 (6) - Unsnapped circle.
00:37:608 (7) - Unsnapped circle.
00:37:826 (8) - Unsnapped circle.
00:38:043 (9) - Unsnapped circle.
00:38:260 (1) - Unsnapped circle.
00:38:369 (2) - Unsnapped circle.
00:38:478 (3) - Unsnapped circle.
00:38:695 (4) - Unsnapped slider (start).
00:39:130 (5) - Unsnapped circle.
00:39:239 (6) - Unsnapped circle.
00:39:347 (7) - Unsnapped circle.
00:39:565 (8) - Unsnapped circle.
00:39:782 (9) - Unsnapped circle.
00:40:434 (2) - Unsnapped slider (start).
00:40:869 (3) - Unsnapped circle.
00:40:978 (4) - Unsnapped circle.
00:41:086 (5) - Unsnapped circle.
00:41:304 (6) - Unsnapped slider (start).
00:41:739 (1) - Unsnapped circle.
00:41:956 (2) - Unsnapped circle.
00:42:173 (3) - Unsnapped circle.
00:42:282 (4) - Unsnapped circle.
00:42:391 (5) - Unsnapped circle.
00:42:608 (6) - Unsnapped circle.
00:42:826 (7) - Unsnapped circle.
00:43:043 (8) - Unsnapped circle.
00:43:260 (1) - Unsnapped slider (start).
00:43:695 (2) - Unsnapped circle.
00:43:913 (3) - Unsnapped circle.
00:44:130 (4) - Unsnapped circle.
00:44:347 (1) - Unsnapped slider (start).
00:44:782 (2) - Unsnapped circle.
00:45:217 (4) - Unsnapped circle.
00:45:434 (1) - Unsnapped circle.
00:45:543 (2) - Unsnapped circle.
00:45:652 (3) - Unsnapped circle.
00:45:869 (1) - Unsnapped circle.
00:46:086 (1) - Unsnapped circle.
00:46:195 (2) - Unsnapped circle.
00:46:304 (3) - Unsnapped circle.
00:46:521 (1) - Unsnapped circle.
00:46:739 (1) - Unsnapped circle.
00:46:847 (2) - Unsnapped circle.
00:46:956 (3) - Unsnapped circle.
00:47:173 (1) - Unsnapped circle.
00:47:391 (1) - Unsnapped circle.
00:47:608 (2) - Unsnapped circle.
00:47:826 (3) - Unsnapped circle.
00:48:043 (4) - Unsnapped circle.
00:48:260 (5) - Unsnapped circle.
00:48:369 (6) - Unsnapped circle.
00:48:478 (7) - Unsnapped circle.
00:48:695 (1) - Unsnapped spinner (start).
00:48:695 (1) - Unsnapped spinner (end).
00:50:434 (1) - Unsnapped circle.
00:50:652 (2) - Unsnapped circle.
00:50:869 (3) - Unsnapped circle.
00:51:086 (4) - Unsnapped slider (start).
00:51:086 (4) - Unsnapped slider (repeat).
00:51:521 (1) - Unsnapped circle.
00:51:739 (2) - Unsnapped slider (start).
00:51:739 (2) - Unsnapped slider (repeat).
00:52:173 (3) - Unsnapped circle.
00:52:391 (4) - Unsnapped circle.
00:52:608 (1) - Unsnapped slider (start).
00:52:608 (1) - Unsnapped slider (repeat).
00:53:043 (2) - Unsnapped circle.
00:53:260 (3) - Unsnapped circle.
00:53:478 (4) - Unsnapped slider (start).
00:53:478 (4) - Unsnapped slider (repeat).
00:53:913 (1) - Unsnapped slider (start).
00:54:347 (2) - Unsnapped slider (start).
00:54:782 (3) - Unsnapped circle.
00:55:217 (5) - Unsnapped circle.
00:55:434 (6) - Unsnapped circle.
00:55:652 (7) - Unsnapped circle.
00:55:869 (1) - Unsnapped circle.
00:56:086 (2) - Unsnapped circle.
00:56:304 (3) - Unsnapped circle.
00:56:521 (4) - Unsnapped circle.
00:56:739 (5) - Unsnapped slider (start).
00:57:391 (1) - Unsnapped slider (start).
00:57:826 (2) - Unsnapped slider (start).
00:58:260 (3) - Unsnapped slider (start).
00:58:695 (4) - Unsnapped slider (start).
00:59:130 (5) - Unsnapped slider (start).
00:59:565 (6) - Unsnapped slider (start).
01:00:434 (8) - Unsnapped slider (start).
01:00:869 (1) - Unsnapped circle.
01:01:086 (2) - Unsnapped circle.
01:01:304 (3) - Unsnapped circle.
01:01:521 (4) - Unsnapped circle.
01:01:739 (5) - Unsnapped circle.
01:01:956 (6) - Unsnapped circle.
01:02:173 (7) - Unsnapped circle.
01:02:391 (8) - Unsnapped circle.
01:02:608 (9) - Unsnapped circle.
01:02:826 (1) - Unsnapped circle.
01:03:043 (2) - Unsnapped circle.
01:03:260 (3) - Unsnapped circle.
01:03:369 (4) - Unsnapped circle.
01:03:478 (5) - Unsnapped circle.
01:03:913 (1) - Unsnapped circle.
01:04:130 (2) - Unsnapped circle.
01:04:347 (3) - Unsnapped slider (start).
01:04:782 (4) - Unsnapped slider (start).
01:05:217 (5) - Unsnapped slider (start).
01:05:652 (6) - Unsnapped slider (start).
01:06:086 (7) - Unsnapped slider (start).
01:06:521 (8) - Unsnapped slider (start).
01:06:956 (1) - Unsnapped slider (start).
01:07:826 (2) - Unsnapped circle.
01:08:043 (3) - Unsnapped slider (start).
01:08:695 (1) - Unsnapped slider (start).
01:09:347 (2) - Unsnapped slider (start).
01:10:217 (1) - Unsnapped circle.
01:10:326 (2) - Unsnapped circle.
01:10:434 (3) - Unsnapped circle.
01:10:543 (4) - Unsnapped circle.
01:10:652 (5) - Unsnapped circle.
01:10:869 (6) - Unsnapped circle.
01:11:086 (7) - Unsnapped circle.
01:11:304 (1) - Unsnapped slider (start).
01:11:739 (2) - Unsnapped slider (start).
01:12:173 (3) - Unsnapped slider (start).
01:12:608 (4) - Unsnapped slider (start).
01:13:043 (5) - Unsnapped slider (start).
01:13:478 (6) - Unsnapped circle.
01:13:695 (1) - Unsnapped circle.
01:13:913 (2) - Unsnapped circle.
01:14:130 (3) - Unsnapped circle.
01:14:347 (4) - Unsnapped circle.
01:14:565 (5) - Unsnapped circle.
01:14:782 (6) - Unsnapped circle.
01:15:217 (1) - Unsnapped spinner (start).
01:15:217 (1) - Unsnapped spinner (end).
01:17:608 (1) - Unsnapped circle.
01:17:826 (2) - Unsnapped circle.
01:18:478 (1) - Unsnapped circle.
01:18:695 (1) - Unsnapped circle.
01:18:804 (2) - Unsnapped circle.
01:18:913 (3) - Unsnapped circle.
01:19:130 (4) - Unsnapped circle.
01:19:565 (1) - Unsnapped circle.
01:19:673 (2) - Unsnapped circle.
01:19:782 (3) - Unsnapped circle.
01:20:434 (1) - Unsnapped circle.
01:20:543 (2) - Unsnapped circle.
01:20:652 (3) - Unsnapped circle.
01:20:869 (4) - Unsnapped circle.
01:21:304 (1) - Unsnapped circle.
01:21:413 (2) - Unsnapped circle.
01:21:521 (3) - Unsnapped circle.
01:21:739 (4) - Unsnapped circle.

Unsnapped inherited (green) sections at:
00:49:891 - snap to 00:49:853
01:11:521 - snap to 01:11:592
01:19:456 - snap to 01:19:418
01:20:326 - snap to 01:20:287
01:21:195 - snap to 01:21:157



I think the offset is wrong you should ask for a timing check if you got any question pm in game dont give up with map :3

edit: use pereira offset
Verlaren
Yo! Random mod~

General:
In the map there is video. Deselect Letterbox during breaks.
Random spacing, fix it! (and resnap all notes & sliders)
Use Beat snap divisor - 1/4


Timing:
offset: 225
Kiai-time must begin with 00:50:007 and ends at 01:11:094 or 01:11:529
Preview time - 00:49:898 (Timing --> Set current position as preview point)
In the map has unsnapped inherited (green) sections, fix it.
Make sure that the timing identical on all the difficulties! The same thing applies to the paragraph General.


If you want to ask something, ask me in game or PM.
Good luck!!
Topic Starter
Entreal
Thanks Everyone! I've been looking for help for a while now ^^. I hope to use these information to help me :D
jyu
hi~ m4m from your mod queue
a friendly reminder that most of my mod are suggestions

Easy

00:36:772 (1,2,3,4) - imo, they're too close, considering each one of them are one beat away
00:42:642 (3) - unintuitive spacing. separate it a bit from the previous beat. this is a merely suggestion, but remove the finish sound from the end of the slider
00:43:729 (1,2,3,4,5) - nice, but separate them a little bit
00:54:598 (2) - make this circle a little bit closer with the next slider
00:57:207 (2) - this circle and this slider 00:55:033 (1) - are one beat away.Don't put them too close
00:58:077 (1) - x:192 y:192 (distance snapping)
00:58:946 (2) - x:192 y:48 (distance snapping)
00:59:816 (3) - x:336 y:48
01:00:685 (4) - x:336 y:192
01:01:120 (1) - imo, i prefer to elongate the reverse until the red line
01:03:946 (1,2,3,4) - use distance snapping (suggestion : 1,0x) and relocate them
01:08:511 (6) - add nc
01:09:381 (1) - remove nc
01:09:381 (1,2,3) - use distance snapping and re-locate them


Normal

Approach Rate +1 imo

00:02:606 (3) - this beat and this beat 00:02:424 (2) - are half a beat away. Consider making them close to each other
00:03:294 (4) - this beat and this beat 00:02:606 (3) - ^
00:04:743 (6) - wrong timing. Should be in 00:04:816 (6) - imo, because you follow the song
00:04:816 (6,7) - if you apply the above suggestion, make these circles close to each other
00:06:120 (3) - make this closer to the previous circle
00:06:772 (4) - make this closer to the previous slider
00:11:772 (1) - unnecessary beat imo
00:21:120 (2) - this slider and this slider 00:19:780 (1) - are half a beat away. make them a little bit closer
00:33:693 (1,2) - the patterns are complicated imo. i suggest you to delete 00:34:780 (2) - and make this 00:33:693 (1) - last until 00:34:780 (2) - so it will be easier
Separate these 00:38:476 (3,4) - and these 00:36:737 (1,2) - a little bit so these 00:36:737 (1,2,3) - won't overlap and will look nice
01:01:085 (1) - merely suggestion, but make it longer until the red line
01:07:389 (5) - add nc
01:08:911 (1) - remove nc
01:10:650 (1) - ^
01:11:519 (3) - add nc


Hard

00:05:432 (1,2) - make them closer, because they are 1/4 beat away
00:08:911 (5) - add nc
00:08:911 (5,6) - make them closer, because they are 1/4 beat away
00:10:650 (1) - remove nc
00:07:172 (3,4,5) - space between them, because each of them are 1/4 beat away
00:14:780 (3,4,5,6) - ee don't make them too close to each other, unintuitive spacing
00:16:519 (2,3,4,5) - ^
00:34:853 (6) - adjust it exactly on the red line, and elongate it until the white line
00:42:606 (2,3) - unintuitive spacing, separate them a bit
00:48:511 (4) - make the 4th beat exactly on the white line
00:54:128 (10) - add nc (i follow the song)
00:54:780 (1) - remove nc (^)
01:04:200 (1) - seems a little bit late, merely suggestion but make it exactly on the white line


Sakurasou

00:04:565 (1,2,3,4) - separate them a bit
i'm not good at modding really hard diff >.< i'm sorry

Inconsistency in distance snapping and combos. Except if you conditionally make it all new combo so it will form beautiful formation of sliders like in the hard diff, that's not a problem.

Anyway, nice skin~

And here's my map : https://osu.ppy.sh/s/77115
i hope you didn't mind the type of song..
Good luck~
Topic Starter
Entreal
Thanks so much for modding ^^

AlpacaCokelat wrote:

Anyway, nice skin~


^ by sherrie__fay
Niko-nyan
hi there here my mod
General :
Taiko BG is now unranked sorry about this

Taiko :
d : don
k : katsu
D : big don
K : big katsu

SV : 1.4
00:05:359 (30,31) - dD unranked so change it to dd
00:19:381 - change to d (^)
00:29:816 - ^
00:33:294 - ^
01:15:142 - Spinner looks unranked - change the place to the white line and end at the white line

just that i can mod from your taiko

edit : 555 post D:
Melt
Hi :3
request from queue

[Easy]
  1. 00:33:729(1)avoid use slider like this in a easy diff
  2. 00:36:772(1)use default soft-whistle here?
  3. 00:38:511(3)^
  4. 00:40:250(1)^
  5. 00:43:729(1)^
  6. 00:45:468(3)^
  7. 00:47:207(5)^
  8. 00:41:555(1)remove clap
  9. 00:47:750(1)spin can start at 00:47:859
  10. 01:01:120 - 01:05:468 just some suggestion
[Normal]
  1. 00:05:033(3,1)spacing
  2. 00:18:511(1)remove nc
  3. 00:19:381(3)nc
  4. 00:19:816(1)remove nc
  5. 00:19:816(1,2)try this?
  6. 00:43:076(3,4)move finish to circle 4?
  7. 00:47:642(1)suggestion
  8. 00:48:837(1)slider start at 00:48:729
[Hard]
  1. AR+1
  2. 00:34:816(6)end in 00:35:250
  3. 00:43:076(3)if you want to use this spacing,nc here
  4. 00:48:403(4)wrong position?
  5. 01:02:859(1)end in 01:03:729
  6. 01:15:250(1)end in 01:16:337
  7. 01:18:511(1)reduce volume here
[Sakurasou]
  1. AR-1?
  2. 00:24:598(8)nc
  3. 00:25:903(1)remove nc
  4. 00:28:076(5)nc
  5. 00:57:424 - 01:02:642 too much whistle
Star for Sakurasou!
Good luck :3
Rare
[General]
Artist 大倉明日香
Romanised Artist Okura Asuka
Title Prime number 〜君と出会える日〜 (TV Size)
Romanised Title Prime number Kimi to Deaeru Hi (TV Size.)

[Easy]
00:06:337 (1,1,1) - remove new combo.
00:09:816 (1,1,1) - ^
00:19:816 (1) - ^
00:33:294 (3,4) - add new combo either.
00:50:033 (1) - add finish on end
01:07:424 (3) - confuse for beginners. try this pattern http://puu.sh/25CYX
01:13:729 (2) - http://puu.sh/25CZM

[Normal]
00:02:642 (3) - possibly unrankable slider. anyway, you should fix slider.
00:04:707 (2,3) - try 1/2 slider http://puu.sh/25D7b
00:06:120 (3) - same as 00:02:642 (3) -
00:07:207 (5,6,7) - http://puu.sh/25D93
00:09:816 (3) - same as 00:02:642 (3) -
00:11:772 (1) - remove new combo
00:19:381 (1) - ^
00:21:989 (3) - remove clap
00:36:772 (1) - add finish on head
00:48:836 - start this at 00:48:728 -
00:56:337 (1) - remove new combo
00:59:381 (4) - add new combo?
01:02:750 - start this at 01:02:641 -
01:11:555 (3,1) - add finish on head
01:19:598 (1,1,1,1) - I think don't need these notes.

[Hard]
00:11:337 (2,3) - try this http://puu.sh/25QyD
00:19:381 (6,1) - confuse spacing
00:22:424 (5) - use beat snap divisor:1/4
00:23:511 (1,1) - remove new combo
00:26:772 (1,1,1,1,1,1,1,1) - remove new combo
00:32:641 (1) - remove new combo
00:42:641 (2,1) - confuse spacing
00:47:206 - 00:47:641 - add note?
01:18:729 (2,3,4,5,6) - I think don't need these notes.

[Tari's Konnan]
is this hard? star rating higher than the insane.
why use sv1.8 for hard? pref name change to insane.
pls use hitsound. its unrankable
00:14:815 - add note
01:07:423 (1) - curve slider?
don't need green line
SPOILER
01:18:621
01:19:380
01:20:249
01:21:119
01:21:989
[Sakurasou]
00:01:445 - you can hear sounds? if you can, add note here.
00:04:707 (2,3) - not follow any hitsounds.
00:07:968 (4) - ^
00:22:859 (1) - finish on head
00:28:076 (5) - add new combo
00:42:858 (7) - remove?
00:45:903 (1) - remove new combo
00:46:555 (1) - ^
00:47:207 (1) - ^
00:57:424 (1,2,3,4,5,6,7,8) - why use whistle. very weird.
01:01:120 (2,3,5,6,7,9) - ^
01:04:163 (2) - remove finish instead add finish next note.
01:18:729 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - I think don't need these notes.
Topic Starter
Entreal
Mmm I'll get to those changes now, thanks so much! :)
yurunneram
uhhh... I'll mod this tomorrow (I'm having my Sunday here) ==" But u got some big D snap problems and I'll do some grilling when I mod this. I don't if your changes have been made yet though. Have you updated the changes yet? (from the previous mods)
Topic Starter
Entreal

yurunneram wrote:

uhhh... I'll mod this tomorrow (I'm having my Sunday here) ==" But u got some big D snap problems and I'll do some grilling when I mod this. I don't if your changes have been made yet though. Have you updated the changes yet? (from the previous mods)


Yeah i have, I'm afraid i'm kind of lazy to fix distance snapping on hard and insane. If that affects the ranking criteria then i'll have too...
Please take your time though haha.
yurunneram
General
What's with the dark colours? Choose something more lively. At least change the black. And yes. Distancing is really important if you want to get the map ranked. And seeing how much effort you put into it you shouldn't turn back now. If I don't say "Maybe" or a question mark then you should really consider changing it. Especially if its about timing and spacing.

Easy
01:01:119 (1) - Maybe add one more repeat?
01:07:206 - add note?
01:07:424 (3) - Distance farther away from previous note

Normal
00:02:424 (2) - Resnap
00:04:706 (2) - Shouldn't be on a blue tick (in the time line)
00:07:207 (5,6,7) - This part is a bit weird for normal diffs. Try stretching the slider to 00:08:076 and distance the two hitcircles away from each other if not people will think that object 7 is at 00:08:728 or 00:08:510

Hard
00:06:119 (2) - resnap. It has to overlap the previous slider.
00:09:598 (6) - ^
00:15:903 (1) - Move further away from the previous note.
00:19:163 (5,6) - Closer to the previous slider.
00:21:119 (3) - This is a suggestion. Move the slider to start at 00:20:902 and add a note at 00:21:554. Why? because of the way you arranged the notes. it looks like a jump that we see in typical hard difficulties so we would think that it's coming pretty quickly. This is only a suggestion cuz sometimes my instincts are messed up from playing too many screwed up unranked maps.
00:26:337 (1,1,1,1,1,1,1,1,1) - Hey -.- Dun abuse new combo.
00:35:685 (1) - Distance it further from the previous slider.
01:10:685 (7) - uhh... WAY too big a jump...

That's all. Sorry if too much. Good luck. I'll star it if it gets better after the changes.

You have been modded out by Yurun Neram~
Makyu
[General]
As far as I know the combo colours in each diff must be the same always, even if the background is differemt

You need atleast TWO taiko diff if you want this map ranked -> t/92508

[Insane 2]
00:03:945 (1) - move this note to x56 y332
00:15:684 (8) - Delete this note maybe
00:46:771 (4) - Move this note to x232 y52
01:07:206 (9) - Delete this note maybe

[Insane 1]
00:04:598 (1,2,3) - This notes are too close without aparently reason, please use distance correctly in those notes
00:07:859 (3,4,5) - same problem here
00:35:903 (2) - delete this note maybe
00:42:859 (7) - Delete this note maybe
00:58:294 (3) - why the whistle in this slider?
01:13:511 (6) - Delete this note maybe

[Hard]
00:20:902 (3) - add a note here

[Normal]
00:02:424 (2,3,4) - Try this http://puu.sh/2c6nw Here is the code if you like it
00:05:903 (2,3) - same here http://puu.sh/2c6s3 Here is the code if you like it
00:08:293 (5,6) - this two notes are better as a slider imo
This mapset is a bit hard for a newbie, some things must me changed, like the things I mention above.

[Easy]
00:25:033 (2) - I don't get it, why this clap sounds different?
00:47:207 (5) - Move this note to the Y axis, it's pretty :3


Sorry this mod, Im a noob at modding, Im trying to improve my skills :c

I will pot the codes later, sorry xD
Topic Starter
Entreal

yurunneram wrote:

General
What's with the dark colours? Choose something more lively. At least change the black. And yes. Distancing is really important if you want to get the map ranked. And seeing how much effort you put into it you shouldn't turn back now. If I don't say "Maybe" or a question mark then you should really consider changing it. Especially if its about timing and spacing. Hmm I might as well change the colors to the one's Tari made, it's alot more prettier than mine at least.I was never good at colors... :( As well with the distancing, I'll probably get on that when i have the time. It's only on the Hard and Sakurasou right?

Easy
01:01:119 (1) - Maybe add one more repeat? Alrighty
01:07:206 - add note? Nope, personally i find it a little difficult for a beginner to play that, maybe if theres another complaint though!
01:07:424 (3) - Distance farther away from previous note Fixed.

Normal
00:02:424 (2) - Resnap Really? Looks snapped to me, I'll make sure.
00:04:706 (2) - Shouldn't be on a blue tick (in the time line) Umm, I'll move it to the white line after it.
00:07:207 (5,6,7) - This part is a bit weird for normal diffs. Try stretching the slider to 00:08:076 and distance the two hitcircles away from each other if not people will think that object 7 is at 00:08:728 or 00:08:510 Fixed.

Hard
00:06:119 (2) - resnap. It has to overlap the previous slider. Meaning distance snapping? I'll get to work on that with hard and sakur.
00:09:598 (6) - ^ ^
00:15:903 (1) - Move further away from the previous note. ^
00:19:163 (5,6) - Closer to the previous slider. ^
00:21:119 (3) - This is a suggestion. Move the slider to start at 00:20:902 and add a note at 00:21:554. Why? because of the way you arranged the notes. it looks like a jump that we see in typical hard difficulties so we would think that it's coming pretty quickly. This is only a suggestion cuz sometimes my instincts are messed up from playing too many screwed up unranked maps. Hmm I think I'll leave it as it is.
00:26:337 (1,1,1,1,1,1,1,1,1) - Hey -.- Dun abuse new combo. Dawwww it's to make it look prettier, I had a different response from this saying it's okay since it's beautiful.
00:35:685 (1) - Distance it further from the previous slider. Okie
01:10:685 (7) - uhh... WAY too big a jump... Yeah i thought the same as well, its just that putting a slider next to it would look weird in my opinion. Fixed.

That's all. Sorry if too much. Good luck. I'll star it if it gets better after the changes. It's your choice to star it, I won't force you haha.

You have been modded out by Yurun Neram~

Makyu wrote:

[General]
As far as I know the combo colours in each diff must be the same always, even if the background is differemt Yeah I'm going to change the colors to the one Tari made. It's more beautiful that way.

You need atleast TWO taiko diff if you want this map ranked -> t/92508Dang it, another taiko!? I'll have to make another bad one again haha.

[Insane 2] For this i might ask Tari's permission since I didn't make this one.
00:03:945 (1) - move this note to x56 y332
00:15:684 (8) - Delete this note maybe
00:46:771 (4) - Move this note to x232 y52
01:07:206 (9) - Delete this note maybe

[Insane 1]
00:04:598 (1,2,3) - This notes are too close without aparently reason, please use distance correctly in those notes Fixed.
00:07:859 (3,4,5) - same problem here ^
00:35:903 (2) - delete this note maybe Yeah, it sounds better
00:42:859 (7) - Delete this note maybe ^
00:58:294 (3) - why the whistle in this slider? Oh, nice save. I thought i removed all the whistles in this.
01:13:511 (6) - Delete this note maybe Mmm.. Yeah i agree.

[Hard]
00:20:902 (3) - add a note here Umm. I'll think about it. If i do this, I'll probably have to alter everything due to distance snapping.

[Normal]
00:02:424 (2,3,4) - Try this http://puu.sh/2c6nw Here is the code if you like it Hmm.. Looks nice. I'll try it
00:05:903 (2,3) - same here http://puu.sh/2c6s3 Here is the code if you like it ^
00:08:293 (5,6) - this two notes are better as a slider imo I'll try it.
This mapset is a bit hard for a newbie, some things must me changed, like the things I mention above. Mmm... I'll probably change it if another complaint appears, this is probably the first time I've heard of this.

[Easy]
00:25:033 (2) - I don't get it, why this clap sounds different? Oh no, thats part of the song. The drum of it is mixing with mine haha. I'll probably make it a little louder.
00:47:207 (5) - Move this note to the Y axis, it's pretty :3 Um, I'm hoping that what i moved is the y-axis you're talking about. xD...



Sorry this mod, Im a noob at modding, Im trying to improve my skills :c Nah, its cool. Helped me alot!

I will pot the codes later, sorry xD
Thanks guys!
[Luxord]
Hello from my Queue! :)

[Easy]
00:19:381 (1) - NC doesn't fit there. It should be here: 00:19:816 (2) - in my opinion.
00:22:859 (1) - Work out this slider a bit more. It could be a more beautiful beatblanket.
00:53:511 (1) - You should place this in a different way, it doesn't look beautiful and it somehow overlapped from the previous slider.
01:11:555 (1) - This could be a more beautiful beat blanket. ;)
01:13:729 (2,3,1) - No offense but this is ugly. Change their placing a bit and avoid overlap :/

[Normal]
00:09:598 (2,4,5,1) - Why you overlap :c
00:28:946 (3,4,5,1) - They look better this way: http://osu.ppy.sh/ss/641393
00:38:511 (3) - Get the middle square one grid to left and curve is fixed :)

[Hard]
Lots of senseless spacing errors.
00:14:598 (2,3,4,5,6) - Why such random spacing? They are 1/2 beats even though they look like they start 1/1 and change to 1/2. Fix them please.
00:16:555 (2,3,4,5) - Fix the distance between those and make up a nice curve.
00:26:772 (1,1,1) - Remove NC from those.
00:28:511 (1,1,1) - Remove NC from those.
00:46:337 (1,2,3,4,5,6,7) - You can make something better out of this :/
00:48:946 (1) - End this at 00:50:032 - It is not recommended to put a circle right after the spinner end so fast according to the Ranking criteria writted in the osu! wiki.
00:52:207 (5) - That curve needs some work.

[Sakurasou]
-1 HP Drain. That HP Drain is deadly for that song :<
00:31:337 (4,5,6) - Fix spacing.
00:33:729 (1,2,3) - Fix spacing. Not symmetrical with 00:33:076 (2,3,4)

[Tari's Kichigai]
This is nice o3o
Topic Starter
Entreal

KiyoshiX101 wrote:

Hello from my Queue! :)

[Easy]
00:19:381 (1) - NC doesn't fit there. It should be here: 00:19:816 (2) - in my opinion. Mmm. It kind of does, I'm just following the piano in the backround, it introduces a new thing.
00:22:859 (1) - Work out this slider a bit more. It could be a more beautiful beatblanket. Fixed... I guess? I just moved it a little closer to the slider.
00:53:511 (1) - You should place this in a different way, it doesn't look beautiful and it somehow overlapped from the previous slider. Fixed.
01:11:555 (1) - This could be a more beautiful beat blanket. ;)Fixed
01:13:729 (2,3,1) - No offense but this is ugly. Change their placing a bit and avoid overlap :/ Yeah I agree, I'm just troubled on what to do for this haha.

[Normal]
00:09:598 (2,4,5,1) - Why you overlap :c Hmm... I might need some suggestions here. Noobie Mapper statement incoming: What do you mean by overlapping?
00:28:946 (3,4,5,1) - They look better this way: http://osu.ppy.sh/ss/641393 Fixed.
00:38:511 (3) - Get the middle square one grid to left and curve is fixed :) Fixed.

[Hard]
Lots of senseless spacing errors. Yeah... I'm going to have to fix them, but it'll take a while.
00:14:598 (2,3,4,5,6) - Why such random spacing? They are 1/2 beats even though they look like they start 1/1 and change to 1/2. Fix them please. Hmm. I hope i fixed this correctly.
00:16:555 (2,3,4,5) - Fix the distance between those and make up a nice curve. Fixed.
00:26:772 (1,1,1) - Remove NC from those. Hmm, I had a similar suggestion from this, but I'm going to stick with this since its to make the sliders look beautiful.
00:28:511 (1,1,1) - Remove NC from those. ^
00:46:337 (1,2,3,4,5,6,7) - You can make something better out of this :/ I believe so as well, I'm just not sure what. Maybe I'll just make it into sliders or something.
00:48:946 (1) - End this at 00:50:032 - It is not recommended to put a circle right after the spinner end so fast according to the Ranking criteria writted in the osu! wiki. Ah Okay! Gotcha. Nice save.
00:52:207 (5) - That curve needs some work. Okie

[Sakurasou]
-1 HP Drain. That HP Drain is deadly for that song :< Alright.
00:31:337 (4,5,6) - Fix spacing.
00:33:729 (1,2,3) - Fix spacing. Not symmetrical with 00:33:076 (2,3,4) Fiiiiiiiiiiixed.

[Tari's Kichigai]
This is nice o3o I bet Tari would be happy haha.


Thanks so much! Really helped me out.
[Luxord]
Overlapping means that one slider is overlapping another and some times it doesn't look beautiful. What I mean is that sometimes you should "cheat" the distance snap due to avoid this overlapping. When the user can see the slider border clearly it's more enjoyable.

00:26:772 (1,1,1) - Remove NC from those. Hmm, I had a similar suggestion from this, but I'm going to stick with this since its to make
the sliders look beautiful.

This is not recommended and that's all. They do look beautiful but the New combo is meant to "highlight" the change of the rhythm, Lyrics and so on and not to "decorate" the beatmap.

;) That's the reason why I told you this, even though, you can keep it like this since I'm one at the moment who says that. If you see more Mods in the future saying the same thing it would be nice to change it :)


No KD
Topic Starter
Entreal

KiyoshiX101 wrote:

Overlapping means that one slider is overlapping another and some times it doesn't look beautiful. What I mean is that sometimes you should "cheat" the distance snap due to avoid this overlapping. When the user can see the slider border clearly it's more enjoyable.

00:26:772 (1,1,1) - Remove NC from those. Hmm, I had a similar suggestion from this, but I'm going to stick with this since its to make
the sliders look beautiful.

This is not recommended and that's all. They do look beautiful but the New combo is meant to "highlight" the change of the rhythm, Lyrics and so on and not to "decorate" the beatmap.

;) That's the reason why I told you this, even though, you can keep it like this since I'm one at the moment who says that. If you see more Mods in the future saying the same thing it would be nice to change it :)


No KD

Hmm Alright, I'll change the combos as well as the overlapping. Thanks for the extra feedback! Since you crossed it out, I guess im allowed to KD again.
VTC
hi ~~~ VocaloidTACU 입니다




[Easy]



00:17:642 (1) - Position - > x:316 y:216 (Grid level 4)


00:26:337 (1) - try this - >

00:36:336 - add in soft whistle sound

00:40:684 - add in clap (soft C1)

00:44:598 (2) - ^

00:46:337 (4) - ^

00:47:207 (5) - add finish

00:50:903 (2) - position - > x:212 y:120(Grid level 4 ) and make symmetry with previous 00:50:033 (1) -

00:51:772 (3) - position - > x:212 y:212(Grid level 4 ) and make symmetry with previous 00:50:903 (2) -

00:53:511 (1,2) - try this - >

00:58:076 (1,2,3,4) - use Ctrl + H

01:11:555 (1) - add finish in head

[Normal]


00:04:706 (2) - try this - >

00:17:642 (4,5) - try this - >

00:33:728 (1) - ^ - >

00:40:249 (1) - ^ - >

00:45:468 (3) - end point is here - > 00:46:989 -

00:47:207 (4) - add finish

01:01:120 (1) - boring ... try this - >

01:02:641 (1) - remove finish

01:04:381 (1) - add finish in head


[Hard]



00:05:468 (1) - add finish in head

00:06:119 (2) - try this - >

00:09:598 (6) - ^

00:22:423 (5) - change this - >

00:22:532 - add clap

00:22:858 - add circle

00:36:989 (2) - add clap in tail

00:38:729 (6) - ^

00:40:468 (2) - ^

00:44:163 (3) - add clap in head

00:45:903 (2) - ^

00:53:729 (8) - New Combo

00:58:729 (4) - use Ctrl + G

01:11:555 (1) - add finish in head

01:12:859 (1,2) - add finish in tail

01:15:033 (6) - add finish

01:16:554 - add circle



[Sakurasou]



00:08:511 (6) - add clap

00:15:576 (11,12) - remove clap

00:22:533 (11,12) - ^

00:35:685 (1) - add finish

00:36:772 (3) - ^

00:36:989 (4) - add clap in tail

00:38:729 (4) - ^

00:42:642 (6) - add finish

00:43:076 (7) - remove finish

00:47:207 (4) - remove clap end add finish

00:45:903 (4) - add clap

00:46:772 (1) - ^

00:47:642 (2) - ^

00:48:729 (1) - remove finish

00:50:468 (1) - add finish

01:02:641 (9) - ^

01:11:337 (1) - add finish in tail

01:12:207 (3) - ^

01:13:076 (5) - ^

01:14:163 (3) - add finish

01:15:033 (7) - ^


[Tari's Kichigai]

00:01:880 (4) - remove clap

00:18:076 (6) - use ctrl + g muuuuuch better

00:19:815 - add clap

00:22:641 - remove clap

00:25:032 (5) - use ctrl + g

00:35:684 (1) - add finish in head

00:36:771 (1) - ^

00:47:641 (1) - add clap in head

01:01:989 (4) - use ctrl + g

01:11:554 (1) - add finish in head

01:12:423 (3) - add finish

01:13:293 - ^

01:14:163 (3) - add finish in head

01:15:032 (1) - ^



good luck ~~~~
Alarido
From my queue (: Let's Go!

[Easy]
00:33:294 (1) - remove NC to fit song's verse (voice)
00:33:728 (4) - add NC here, where begins new verse
01:15:033 (1) - remove NC to fit song's verse (voice) (if this NC is here for coherence with [Hard]'s last spinner and you want keep it, do nothing here (: )

[Normal]
00:04:815 (2) - move to this red stick, fits better the song
00:05:468 (1) - move to x:208 y:56 for keep spacing safe
00:05:902 (2) - ^ to x:104 y:56, same reason
00:06:772 (3) - ^ to x:104 y:208, ^
00:07:207 (4) - move just the 1st dot to x:80 y:312 - for spacing and for keep the blanket with no further adjustements needed

01:10:685 (1) - remove NC?
01:11:555 (3) - add NC?
01:15:033 (1) - remove NC? (if this NC is here for coherence with [Hard]'s last spinner and you want keep it, do nothing here (: )

[Hard]
*nothing to say here (:

[Sakurasou]
*nothing to say here (:

[Tari's Kichigai]
*nothing to say here (:

----------------------------------------

Nice song, nice video (I liked it) ~~ (: nice diffs (: Very good map, nearly perfect^^.

That's it. Let's go to Ranking ^^

Att.
Topic Starter
Entreal

VocaloidTACU wrote:

hi ~~~ VocaloidTACU 입니다 Edit: I was deaf from not hearing the faint finishes, I thank Gloria Guard for making me realize as well as you! Some finishes aren't registered though since having finishes in a few seconds are weird to me.




[Easy]



00:17:642 (1) - Position - > x:316 y:216 (Grid level 4) Ooo, Nice save. Fix.


00:26:337 (1) - try this - > I'll try it. Thanks.

00:36:336 - add in soft whistle sound Ok.
00:40:684 - add in clap (soft C1) Okay

00:44:598 (2) - ^ I see no need with this one.

00:46:337 (4) - ^ ^

00:47:207 (5) - add finish ^

00:50:903 (2) - position - > x:212 y:120(Grid level 4 ) and make symmetry with previous 00:50:033 (1) - Okay

00:51:772 (3) - position - > x:212 y:212(Grid level 4 ) and make symmetry with previous 00:50:903 (2) - ^

00:53:511 (1,2) - try this - > I'm going to leave it like the original, can't make the same beat on yours.

00:58:076 (1,2,3,4) - use Ctrl + H Alrighty.


01:11:555 (1) - add finish in head I originally tried this, but its too weird.

[Normal]


00:04:706 (2) - try this - > Hmm Alright, i always seem to have trouble with the second slider haha.

00:17:642 (4,5) - try this - > Ok

00:33:728 (1) - ^ - > Decided to go to a slider approach, but thanks

00:40:249 (1) - ^ - > Ok

00:45:468 (3) - end point is here - > 00:46:989 - I'll leave it as is.

00:47:207 (4) - add finish No thanks.

01:01:120 (1) - boring ... try this - > It does doesn't it? I'll use this, but i might need ideas.

01:02:641 (1) - remove finish Hmm, idk why it has a finish here

01:04:381 (1) - add finish in head Thanks.


[Hard]



00:05:468 (1) - add finish in head Hmm, I always seem to question a finish here, but ok.

00:06:119 (2) - try this - > Meh, i'll leave it.

00:09:598 (6) - ^ ^

00:22:423 (5) - change this - > I'll leave it as it is.

00:22:532 - add clap =It does.

00:22:858 - add circle No need, since 00:22:423

00:36:989 (2) - add clap in tail I wasn't actually going for the chain of claps, I was just following the music since some cases it has a beat. This is nice though, I'll give it a go.

00:38:729 (6) - ^ ^

00:40:468 (2) - ^ ^

00:44:163 (3) - add clap in head ^

00:45:903 (2) - ^ ^

00:53:729 (8) - New Combo ok

00:58:729 (4) - use Ctrl + G Ok

01:11:555 (1) - add finish in head Ehh, Ill pass. I don't like finishes since they sound really weird if i keep using them. Some specific parts they're okay.

01:12:859 (1,2) - add finish in tail ^

01:15:033 (6) - add finish Ok

01:16:554 - add circle Just extended the spinner, it's not good to have a circle right after a spinner.



[Sakurasou]



00:08:511 (6) - add clap K

00:15:576 (11,12) - remove clap I like the way it is though.

00:22:533 (11,12) - ^ ^

00:35:685 (1) - add finish ^

00:36:772 (3) - ^ ^

00:36:989 (4) - add clap in tail Ok

00:38:729 (4) - ^ Ok

00:42:642 (6) - add finish No

00:43:076 (7) - remove finish No

00:47:207 (4) - remove clap end add finish ^

00:45:903 (4) - add clap Ok

00:46:772 (1) - ^ ^

00:47:642 (2) - ^ ^

00:48:729 (1) - remove finish Alright.

00:50:468 (1) - add finish ^

01:02:641 (9) - ^ No

01:11:337 (1) - add finish in tail ^

01:12:207 (3) - ^ ^

01:13:076 (5) - ^ ^

01:14:163 (3) - add finish ^

01:15:033 (7) - ^ Ok


[Tari's Kichigai]

00:01:880 (4) - remove clap I'll leave it as it is.

00:18:076 (6) - use ctrl + g muuuuuch better Okie

00:19:815 - add clap ^

00:22:641 - remove clap ^

00:25:032 (5) - use ctrl + g Mm, Not needed.

00:35:684 (1) - add finish in head Nah

00:36:771 (1) - ^ Okie

00:47:641 (1) - add clap in head Nah

01:01:989 (4) - use ctrl + g Not needed.

01:11:554 (1) - add finish in head ^

01:12:423 (3) - add finish ^

01:13:293 - ^ ^

01:14:163 (3) - add finish in head ^

01:15:032 (1) - ^ ^



good luck ~~~~




cFiszpan wrote:

From my queue (: Let's Go! I can't move though!

[Easy]
00:33:294 (1) - remove NC to fit song's verse (voice) Alright
00:33:728 (4) - add NC here, where begins new verse ^
01:15:033 (1) - remove NC to fit song's verse (voice) (if this NC is here for coherence with [Hard]'s last spinner and you want keep it, do nothing here (: ) mmm, i'd say i did NC for the change in music.

[Normal]
00:04:815 (2) - move to this red stick, fits better the song Fix
00:05:468 (1) - move to x:208 y:56 for keep spacing safe Hmm, since i did the mod from the previous mod, ima move it somewhere else.
00:05:902 (2) - ^ to x:104 y:56, same reason Ok
00:06:772 (3) - ^ to x:104 y:208, ^ Ok
00:07:207 (4) - move just the 1st dot to x:80 y:312 - for spacing and for keep the blanket with no further adjustements needed Ok

01:10:685 (1) - remove NC? K
01:11:555 (3) - add NC? ^
01:15:033 (1) - remove NC? (if this NC is here for coherence with [Hard]'s last spinner and you want keep it, do nothing here (: ) Same reason as easy.

[Hard]
*nothing to say here (:

[Sakurasou]
*nothing to say here (:

[Tari's Kichigai]
*nothing to say here (:

----------------------------------------

Nice song, nice video (I liked it) ~~ (: nice diffs (: Very good map, nearly perfect^^.

That's it. Let's go to Ranking ^^ Ahaha, Thanks for the compliment, but i feel as if this isn't ready yet, Good post though :)

Att.

Thanks guys!
Gloria Guard
Hi Entreal (:3 」_)=3

From my queue m4m :)

[Easy]

00:05:249 (4,2) overlap
That will interfere with reading the notes,recommended that other place.

00:11:554 (4) remove clap and add finish

00:17:206 (1,2,1) specing

00:30:249 (1) I beat seems a little better.-> http://puu.sh/2f2dx, and slider head add clap

00:35:249 (2) very empty feeling.. please hitsound insert.

00:36:771 (1) add finish

00:45:467 (1,2,3,4,5) hmm.. I don't understand about the beat, this part do not have the exact sound.
and simply rather awkward, i want to replace this one. -> http://puu.sh/2f2kX (1) note start 00:44:163
(2) note 00:45:032, (3) note 00:45:902, (4) note 00:46:771, (5) note 00:47:641

00:57:641 (4,1) specing

01:01:119 (1) slider head add finish

01:07:423 (3) slider head remove clap and one arrow white line add clap, two arrow
red line remove clap

01:11:554 (1) slider head add finish and slider end add finish

01:14:380 (2) 3 note interval widening is recommended. -> http://puu.sh/2f256
and slider end add finish


[Normal]

00:08:293 (5) hmm.. your mistake slider... check please this is slider end 00:08:510

00:11:663 (4,5) oh.. 4 slider end score effect hidden 5 slider arrow.. -> http://puu.sh/2f2tZ
Skin inserted, but admitting it was not bad and will not be able to judge

00:21:880 (3,4,5,6) The beat is very awkward. I think it is better -> http://puu.sh/2f2C4

00:34:489 (1,2) blanket -> http://puu.sh/2f2Gn

00:35:249 (3) Easy same

00:36:771 (1) slider head add finish

00:45:032 (2) 1 gird left

00:47:641 (5) slider head add clap

00:50:032 hmm.. why kiai line here? move please 00:50:467 start kiai time

00:57:641 (1) slider head add finish

01:01:119 (1) slider head add finish

01:13:293 (2) add finish

01:14:163 (4) slider head add finish


[Hard]

00:02:641 (1,2) blanket -> http://puu.sh/2f2Ub

00:07:858 (3,4,5) blanket too -> http://puu.sh/2f2Wf

00:13:836 (4,1) specing

00:18:076 (2,3) 1 gird left

00:32:423 (3,4,5,6) Please enlarge the interval. this is confusing.

00:35:684 (1) add finish

00:48:402 (1,2,3,4,5) hmm.. this is patter shape, bad shape change please -> http://puu.sh/2f36X

00:50:032 Normal same

00:54:815 (1) remove slider please change this is beat -> http://puu.sh/2f39C

00:57:641 (1) slider end add finish

01:01:119 (2) add finish

01:03:728 (1) remove finish

01:04:380 (2) slider head add finish

01:09:815 (3) add finish

01:10:684 (7) slider head remove clap

01:11:554 (1) slider head add finish

01:12:423 (3) add finish

01:13:293 (1) slider end add finish

01:14:163 (2) ^


[Sakurasou]

00:04:489 (1,2,3,4,1,2,3,4,5,6) hmm.. this is patter shape really bad shape you change please
-> http://puu.sh/2f3fD

00:07:744 (2,3) specing

00:22:423 (10) add clap

00:25:358 (5,6) specing

00:35:684 (1) add finish

00:36:771 (3) ^

00:50:032 ^ Normal, Hard same

00:57:641 (1) slider end add finish

01:00:141 (7,8) specing

01:01:119 (2) add finish

01:09:815 (2) slider end add finish

01:11:554 (1) slider end add finish

01:12:423 (3) ^

01:13:293 (5) ^

01:14:163 (3) add finish


Good luck
Topic Starter
Entreal

Gloria Guard wrote:

Hi Entreal (:3 」_)=3

From my queue m4m :)

[Easy]

00:05:249 (4,2) overlap
That will interfere with reading the notes,recommended that other place. There shouldn't be any trouble, i replayed this over and over just to make sure.

00:11:554 (4) remove clap and add finish Removed clap, didn't add finish

00:17:206 (1,2,1) specing Fixed by a pixel.

00:30:249 (1) I beat seems a little better.-> http://puu.sh/2f2dx, and slider head add clap Looks good, I'll try it.

00:35:249 (2) very empty feeling.. please hitsound insert. Added Whistle like the others

00:36:771 (1) add finish Mmm.. No need.

00:45:467 (1,2,3,4,5) hmm.. I don't understand about the beat, this part do not have the exact sound.
and simply rather awkward, i want to replace this one. -> http://puu.sh/2f2kX (1) note start 00:44:163
(2) note 00:45:032, (3) note 00:45:902, (4) note 00:46:771, (5) note 00:47:641 Alright, I'll try it.

00:57:641 (4,1) specing Ahh, I forgot about that spacing, since one modder told me to flip the whole combo vertically, I'll change it.

01:01:119 (1) slider head add finish Not needed.

01:07:423 (3) slider head remove clap and one arrow white line add clap, two arrow
red line remove clap Okay.

01:11:554 (1) slider head add finish and slider end add finish Not needed, not really a big fan of finishes.

01:14:380 (2) 3 note interval widening is recommended. -> http://puu.sh/2f256
and slider end add finish Okay. No on the finish.


[Normal]

00:08:293 (5) hmm.. your mistake slider... check please this is slider end 00:08:510 Ohhhh, This is because it starts a new tune but i added a clap before it. Thanks, now i just need to know which one i should use.

00:11:663 (4,5) oh.. 4 slider end score effect hidden 5 slider arrow.. -> http://puu.sh/2f2tZ
Skin inserted, but admitting it was not bad and will not be able to judge Hmm I have no idea how to fix that one, since I use the skin inserted.

00:21:880 (3,4,5,6) The beat is very awkward. I think it is better -> http://puu.sh/2f2C4 Hmm I like mine better, it's not following the vocals i believe.

00:34:489 (1,2) blanket -> http://puu.sh/2f2Gn Nice, fixed.

00:35:249 (3) Easy same Hmm Alrighty.

00:36:771 (1) slider head add finish Not needed.

00:45:032 (2) 1 gird left Ok.

00:47:641 (5) slider head add clap Ok

00:50:032 hmm.. why kiai line here? move please 00:50:467 start kiai time It's to be consistent with the other times, but this i kind of agree with. It rises up at 00:50:467. I guess i'll change the rest.

00:57:641 (1) slider head add finish Not a big fan of finishes, but I'll make a light one.

01:01:119 (1) slider head add finish ^

01:13:293 (2) add finish No.

01:14:163 (4) slider head add finish ^


[Hard]

00:02:641 (1,2) blanket -> http://puu.sh/2f2Ub Fixed

00:07:858 (3,4,5) blanket too -> http://puu.sh/2f2Wf ^

00:13:836 (4,1) specing ^

00:18:076 (2,3) 1 gird left ^

00:32:423 (3,4,5,6) Please enlarge the interval. this is confusing. I don't find this confusing.

00:35:684 (1) add finish Okay.

00:48:402 (1,2,3,4,5) hmm.. this is patter shape, bad shape change please -> http://puu.sh/2f36X Nice Save.

00:50:032 Normal same Fixed

00:54:815 (1) remove slider please change this is beat -> http://puu.sh/2f39C Shortened slider added circle.

00:57:641 (1) slider end add finish Added faint finish.

01:01:119 (2) add finish ^

01:03:728 (1) remove finish Ok

01:04:380 (2) slider head add finish ^

01:09:815 (3) add finish ^

01:10:684 (7) slider head remove clap ^

01:11:554 (1) slider head add finish ^

01:12:423 (3) add finish No

01:13:293 (1) slider end add finish No, having too much finishes in a sitting sounds really weird.

01:14:163 (2) ^ No


[Sakurasou]

00:04:489 (1,2,3,4,1,2,3,4,5,6) hmm.. this is patter shape really bad shape you change please
-> http://puu.sh/2f3fD Nice idea, i'll go with it.

00:07:744 (2,3) specing Ok

00:22:423 (10) add clap Okay, but i had an idea since you mentioned this.

00:25:358 (5,6) specing Ok

00:35:684 (1) add finish ^

00:36:771 (3) ^ ^

00:50:032 ^ Normal, Hard same ^

00:57:641 (1) slider end add finish ^

01:00:141 (7,8) specing K

01:01:119 (2) add finish ^

01:09:815 (2) slider end add finish Not needed.

01:11:554 (1) slider end add finish K.

01:12:423 (3) ^ Having finishes around will make it sound weird in my opinion

01:13:293 (5) ^ ^

01:14:163 (3) add finish ^


Good luck
Phew... Finishes galore, thanks so much. :lol: :lol: :lol:
VTC
I suggested finish sound in my modding post

but you didn't almost not fix

....why ? that finish sound is really necessary ( follow back rhythm )

you need more think about the hit sound
Topic Starter
Entreal

VocaloidTACU wrote:

I suggested finish sound in my modding post

but you didn't almost not fix

....why ? that finish sound is really necessary ( follow back rhythm )

you need more think about the hit sound

Um... I believe I made an edit post on yours and added some faint finishes, recheck? It should be on the same post when I reviewed your mod
neonat
Some suggestions

Hard

00:35:467 - add a note
00:48:946 (1) - end same place, but start at 00:48:836
01:02:858 (1) - ^
01:15:249 (1) - ^


Sakurasou

00:33:837 (2) - remove, triplets doesn't suit well in the part
Generally there's a lot of triplets, but I feel they don't suit the music behind :(
Topic Starter
Entreal

neonat wrote:

Some suggestions

Hard

00:35:467 - add a note Following that little sweet jingle here, no need.
00:48:946 (1) - end same place, but start at 00:48:836 Ok.
01:02:858 (1) - ^ ^
01:15:249 (1) - ^ ^


Sakurasou

00:33:837 (2) - remove, triplets doesn't suit well in the part I'll leave it.
Generally there's a lot of triplets, but I feel they don't suit the music behind :(
Hmm I kind of like triplets, but maybe i'll change them, just don't know what to change em with so... :o

Thanks!
RikiH_
Hi, modding from popner's queue O: Sorry for shitty english!

Easy

00:08:076 (4,5) - Usually, stacks in easy diffs are confusing for newbie players, I suggest you to change it
00:08:510 (5,1) - Make a blanket with them
00:11:554 (4,5) - The same about stack
00:14:163 (1,1) - This overlap is a bit ugly...
00:22:858 (1,3) - The same, move (3) a bit
00:32:858 (3,4) - This stack, you know. I suggest you to put the (4) in 84|80
00:44:163 (1,2,3,4,5) - Make a better square with these, you should put the notes here:
(1) - move to 192|96
(2) - move to 372|116
(3) - move to 352|296
(4) - move to 172|276
(5) - move to 192|96
This will flow better and it is more nice to see!
01:00:684 (4,1) - A blanket?
01:02:532 (1) - This spinner is too short. Replace it with a slider, but if you fix, start it on the red tick, in 01:02:641 !!
01:04:380 (1,2) - You can make these better!
01:07:423 (3,4) - I don't like how they overlap... It's really ugly
01:08:945 - I'd add a note here
01:14:597 (3) - This is covered by the previous slider, I think it's unrankable. Unfortunately I don't know how to fix it :(
01:15:032 (1) - Please move the final point to 320|236. If you do this, make a pattern like this

Normal

00:11:771 (5) - The repeat is partially covered by the previous slider and I think it's unrankable, you should move it like this:
00:35:249 (3,1) - You can make a better blanket with these
00:40:902 (2,3) - They are too near in my opinion, it's hard to read them in a Normal
00:43:728 (1) - This too. I'd make an unique long slider instead of a 3 repeat slider
01:04:380 (1) - Put the final sliderpoint to 361|168 for a perfect simmetry
01:11:554 (1) - This is asymmetric, unfortunately I don't know how to fix...
01:18:619 - Here you can start a spinner and end it here: 01:23:728

Hard

00:02:858 (2,4) - Try to use ctrl+g on these sliders
00:08:076 (4) - Ctrl+g
00:11:336 (2) - Spacing error. Move this 1 grid left
00:14:597 (2) - move to 320|228 for a better pattern
00:17:206 (5) - 252|128
00:19:380 (6) - 200|80 for a better flow
00:32:641 (3,4,5,6) - A pattern like this? (6 is stacked under 3)
00:37:858 (4) - Why isn't this curved like others? It also overlaps with two sliders!
00:40:467 (2,4) - Ctrl+g on these sliders
00:44:597 (4,1) - Overlap... Maybe try to curve (1) like other sliders
00:46:336 (3,5) - Another overlap, this time try to curve (5)
00:53:076 (7) - Try ctrl+g
01:08:293 (4,5,6) - I don't like how you stacked these, try to make a triangle or something...

Tari's Kichigai

00:02:967 (4) - Move to 205|81
00:11:336 (3) - This is a bit ugly... You can surely improve it
00:31:554 (4,5) - Please blanket these notes, it would be more funny to play
00:34:380 (3) - Move final sliderpoint to 180|65 to make this perfectly parallel with the following slider
01:15:467 (2,3) - They have different spacing. Make the spacing like these 01:15:032 (1,2)
01:18:619 - I'd add a longer spinner here (end it in 01:23:728)

Sakurasou

00:00:250 (1,2) - These have different spacing compared to 00:00:684 (2,3) - Please fix!
00:03:728 (1) - move to 256|284 for a better flow
00:08:293 (5,6,7,8,9) - You can surely make a better square and then a better pattern.
(5) - Put this in 376|176
(6,7,8) - Put these three notes in 308|196
(9) - Put this in 320|272
00:19:597 (1,2,3) - Overlap...
00:20:902 (5,6,7) - Another overlap. Put (6) in 256|36. Sometimes you have to ignore spacing in order to make better patterns!
00:24:163 (6,1) - Move to 256|120
00:30:902 (3) - This is not symmetrical with the center... I'm not an expert and I don't know how to fix it, sorry :(
00:34:815 (4) - Curve this and make a blanket
00:35:684 (1) - I think you should remove whstle from here, it's inaudible
00:43:728 (2,3,4) - Select the whole pattern and put it two grids down
00:44:815 (2,3,4) - The same, select the whole pattern and put it two grids up! (This is for spacing)
01:04:815 (4,7) - Ctrl+g on these sliders
01:07:858 (2,3) - Curve the slider and make a blanket
01:10:902 (6,7) - Move these 2 or 3 grid down
01:11:771 (2,4) - Ctrl+g on these?
01:18:619 - Add a final spinner. End it in 01:23:728

Well, I hope this helps. This map needs some work but I'm sure you can do it :) I'll star it because you starred my map
Moway
Hello, M4M from my queue.

[Easy]
00:04:598 (4,2) - Get rid of this overlap, makes the second slider quite hard to read.
00:08:076 (4,5) - Unstack these, try to avoid stacking on your easiest difficulty as this can be confusing for new players.
00:35:249 (2) - add a clap on the end of this slider
00:36:772 (1) - add a finish or a whistle, I think i like the finish better, but this needs some type of beatsound I think.
00:40:250 (1) - I like this slider with a finish on the head
00:41:989 (2,3) - This rhythm can be a bit too hard for new players. I think a rhythm like this could work well and also keep your polarity nice.

00:43:728 - Add a circle here, there is a quite strong beat here so it would fit nicely.
00:47:858 (1) - This spinner both begins too early and also ends too closely to the next circles. Consider replacing this with a long slider that starts at 00:48:076 and ends at 00:49:380.
00:50:033 (1,2,3,4) - Not sure how i feel about all of these 1/2 sliders in your easy diff. Maybe replace with 1/1 sliders or something, but consider remapping this part in some way.
00:53:511 (1) - If you choose to keep the previous sliders the same, then this part needs to be changed. Having the one repeat 1/2 sliders then suddenly a two repeat one will be something that new players won't be ready for.
00:56:771 - Add a circle
00:57:641 - ^, especially for this one since the beat is strong.
01:02:532 (1) - I don't like this spinner because it begins on a blue line and is too short and too close to other objects. Delete this and map the section to follow the drum beat. Remember that drum rhythm is usually more simple than the vocal rhythm, so for your easier difficulties it is better to stick with the drum beats.
01:07:206 - add a circle here, delete 01:07:423 (3) and instead replace with a 1/1 slider at 01:07:641. This will make the rhythm follow the drum beat better, remove that two repeat slider and also fix your polarity.
01:08:945 - add a circle here.
01:11:554 (1) - I think it would be nice to make this slider symmetrical across the y-axis. Also all of this overlapping is a bit ugly. Here is the solution I came up with, so maybe try something like this.


[Normal]
00:03:294 (3,1) - Form a blanket with these
00:03:729 (1) - remove NC to be consistent with the rest
00:11:772 (5) - This needs to be adjusted, as the repeat is obscured quite greatly.
00:21:989 (4,5,6) - maybe just replace this with a repeating 1/2 slider instead, that arrangement of circles is kind of odd.
00:29:816 (5) - NC
00:30:250 (1) - remove NC
00:43:729 (1) - not a fan of this repeating slider, Maybe replace with two 1/2 sliders, one of them repeating once.
00:53:510 (3,2) - very nazi, but maybe dont' have these overlap
01:04:381 (1) - make this symmetrical across the y axis
01:08:511 (6) - NC
01:08:946 (1) - remove NC

[Hard]
00:06:336 (2) - why's this one a repeating 1/2 :3. Either make it a 1/1 like the others

OR

00:02:859 (2) - replace this with a repeating 1/2

00:13:511 (4) - just make this a straight line, looks weird being this little curved nublet
00:25:685 (1,2,3) - stack these on 00:24:163 (6), the spacing here is really large so this will help
00:27:642 (4,1) - fix this overlap
00:34:816 (6) - make this slider symmetrical across the y axis so that this whole pattern will look nice.
00:36:337 (4,1) - random jump, fix this
00:38:294 (5) - NC
00:40:903 (3) - ctrl +g this
00:41:337 (4) - and this, makes for much better mouse flow, but you'll have to adjust the following pattern
00:41:772 (1) - split this into two 1/2 sliders. plays better, feels better.
00:43:294 (1,2,3,4,5,1,2) - decrease the slope of all of these so they can form proper blankets with each other.
00:48:510 (4) - maybe NC here
00:48:945 (1) - end spinner 00:50:249
00:50:467 - add circle here. I think it is much better to have a hit here than just ending a spinner. It is fine on your easier diffs because the quick note after spinner doesn't work for those, but here it fits much better.
00:53:729 (1,2,3,4,5) - arrange the previous objects so that these can be centered on the y axis
00:56:554 (6) - argh
00:57:424 (1,2,3,4) - center these on the yaxis, I don't know why you ahve that big jump between 00:56:554 (6,1) - anyway
01:06:989 (8,3) - fix this overlap

So I was modding this diff and I was like

"Hmm, something is weird."

And something is weird! Why is the section beginning at 00:36:554 - 1.5x slider velocity while the rest is 1.0x? 1.5x slider velocity makes the overall slider speed 1.50, which is good for a hard diff. That leads me to question why the rest is mapped with 1.00 slider velocity. That feels way too slow for your hard difficulty. I realize I'm basically asking for you to do a remap/readjustment of most of this difficulty, so if you don't want to then you can just look at my modding and take what you will from that. However, I think this difficulty would be much better if the slider velocity was 1.5 for the whole thing.


[Sakurasou]

Not going to do a full mod of this difficulty, I just have to say that is really weird that the non kiai parts are mapped with tiny babby sliders. This is supposed to be the hardest difficulty of the mapset, which makes it weird that a large part of the song is mapped with 1.20 sliders. The kiai is mapped at 1.80, which is far more reasonable.


That's all for me here. Good luck!
Topic Starter
Entreal
Umm I'm working on the mod from RikiH_ right now, so you can probably wait until this gets updated. I don't mind if you don't but im just saying.
Topic Starter
Entreal

RikiH_ wrote:

Hi, modding from popner's queue O: Sorry for shitty english! No need. Thanks for having time to mod haha.

Easy

00:08:076 (4,5) - Usually, stacks in easy diffs are confusing for newbie players, I suggest you to change it I'll move it down.
00:08:510 (5,1) - Make a blanket with them Since moving the stack, no need.
00:11:554 (4,5) - The same about stack Ok
00:14:163 (1,1) - This overlap is a bit ugly... To be consistent with the other sliders during the vocals, leaving it.
00:22:858 (1,3) - The same, move (3) a bit Not needed.
00:32:858 (3,4) - This stack, you know. I suggest you to put the (4) in 84|80 Moved it to 84|84
00:44:163 (1,2,3,4,5) - Make a better square with these, you should put the notes here:
(1) - move to 192|96
(2) - move to 372|116
(3) - move to 352|296
(4) - move to 172|276
(5) - move to 192|96
This will flow better and it is more nice to see! Fixed.
01:00:684 (4,1) - A blanket? ^
01:02:532 (1) - This spinner is too short. Replace it with a slider, but if you fix, start it on the red tick, in 01:02:641 !! No need.
01:04:380 (1,2) - You can make these better! Fixed.
01:07:423 (3,4) - I don't like how they overlap... It's really ugly Ok
01:08:945 - I'd add a note here Ok
01:14:597 (3) - This is covered by the previous slider, I think it's unrankable. Unfortunately I don't know how to fix it :( I believe its fixed?
01:15:032 (1) - Please move the final point to 320|236. If you do this, make a pattern like this Fixed.

Normal

00:11:771 (5) - The repeat is partially covered by the previous slider and I think it's unrankable, you should move it like this:
Good idea.
00:35:249 (3,1) - You can make a better blanket with these Ok
00:40:902 (2,3) - They are too near in my opinion, it's hard to read them in a Normal Um.. Kind of fixed?
00:43:728 (1) - This too. I'd make an unique long slider instead of a 3 repeat slider I'd agree, but I'm keeping the flow with the vocals
01:04:380 (1) - Put the final sliderpoint to 361|168 for a perfect simmetry I'm not sure about 361|168, a little out there don't you think? I'm probably interpreting wrong though.
01:11:554 (1) - This is asymmetric, unfortunately I don't know how to fix... I totally agree, I might just fidget around with this one.
01:18:619 - Here you can start a spinner and end it here: 01:23:728 No need.

Hard

00:02:858 (2,4) - Try to use ctrl+g on these sliders Ehh no need.
00:08:076 (4) - Ctrl+g ^
00:11:336 (2) - Spacing error. Move this 1 grid left Ok
00:14:597 (2) - move to 320|228 for a better pattern ^
00:17:206 (5) - 252|128 ^
00:19:380 (6) - 200|80 for a better flow ^
00:32:641 (3,4,5,6) - A pattern like this? (6 is stacked under 3) ^
00:37:858 (4) - Why isn't this curved like others? It also overlaps with two sliders! Ok
00:40:467 (2,4) - Ctrl+g on these sliders Ok, but going to ctr+g on 3rd not 4th.
00:44:597 (4,1) - Overlap... Maybe try to curve (1) like other sliders Ok
00:46:336 (3,5) - Another overlap, this time try to curve (5) Ok
00:53:076 (7) - Try ctrl+g No.
01:08:293 (4,5,6) - I don't like how you stacked these, try to make a triangle or something... Ok

Tari's Kichigai

00:02:967 (4) - Move to 205|81 No need.
00:11:336 (3) - This is a bit ugly... You can surely improve it ^
00:31:554 (4,5) - Please blanket these notes, it would be more funny to play Ok
00:34:380 (3) - Move final sliderpoint to 180|65 to make this perfectly parallel with the following slider ^
01:15:467 (2,3) - They have different spacing. Make the spacing like these 01:15:032 (1,2) Nah, its for the new combo.
01:18:619 - I'd add a longer spinner here (end it in 01:23:728) ^

Sakurasou

00:00:250 (1,2) - These have different spacing compared to 00:00:684 (2,3) - Please fix! Ok
00:03:728 (1) - move to 256|284 for a better flow Ok
00:08:293 (5,6,7,8,9) - You can surely make a better square and then a better pattern. ^
(5) - Put this in 376|176 ^
(6,7,8) - Put these three notes in 308|196
(9) - Put this in 320|272 ^
00:19:597 (1,2,3) - Overlap... ^
00:20:902 (5,6,7) - Another overlap. Put (6) in 256|36. Sometimes you have to ignore spacing in order to make better patterns! ^
00:24:163 (6,1) - Move to 256|120 ^
00:30:902 (3) - This is not symmetrical with the center... I'm not an expert and I don't know how to fix it, sorry :( I got it.
00:34:815 (4) - Curve this and make a blanket Ok
00:35:684 (1) - I think you should remove whstle from here, it's inaudible Oh what the heck, why is a whistle here.
00:43:728 (2,3,4) - Select the whole pattern and put it two grids down Ok
00:44:815 (2,3,4) - The same, select the whole pattern and put it two grids up! (This is for spacing) ^
01:04:815 (4,7) - Ctrl+g on these sliders ^
01:07:858 (2,3) - Curve the slider and make a blanket ^
01:10:902 (6,7) - Move these 2 or 3 grid down ^
01:11:771 (2,4) - Ctrl+g on these? ^
01:18:619 - Add a final spinner. End it in 01:23:728 Not needed.

Well, I hope this helps. This map needs some work but I'm sure you can do it :) I'll star it because you starred my map
PHEW, tons of information. Thanks so much for putting up with this LOL
Verlaren
Hi~ from Aincrad's modding queue~

General:
Use grid level 3
You haven't a storyboard. Deselect letterbox during breaks in song setup menu (Song setup --> Storyboarding --> Misc. Toggles)


Easy:
AR +1
00:08:510(5) - move to x:184 y:328
00:11:989(5) - move to x:272 y:88
00:33:293(4) - move to x:88 y:88
01:01:119(1) - remove one reverse arrow
01:02:532(1) - unsnapped spinner. Move to 01:02:432 and extend him to 01:03:728


Normal:
DR +2
AR +1
OD +1
00:03:728(1) - remove new combo
00:08:292(5) - unsnapped slider(end). Extend him to 00:08:728
00:59:380(1) - remove new combo
01:18:510(1) - All your diffs should end in 01:21:989. So delete pattern in 01:18:510(1) and place there spinner with duration of up to 01:21:989
01:18:510(1) - add inherit pint(green line): Sampleset - soft: costum 1, volume: 5%


Hard:
00:19:163(5) - place on x:176 y:128
00:19:380(6) - place on x:232 y:120
00:33:293(6) - remove this pattern
00:43:076(1) - remove new combo
00:48:836(1) - move spinner to one tick forward and reduce to one tick
01:02:206(1) - remove new combo
01:02:749(1) - move spinner to one tick forward and reduce to one tick
01:15:032(6) - remove this pattern and place a at this place next pattern; and extend this spinner to one tick
01:18:510(1) - All your diffs should end in 01:21:989. So delete pattern in 01:18:510(1) and place there spinner with duration of up to 01:21:989
01:18:510(1) - add inherit pint(green line): Sampleset - soft: costum 1, volume: 5%


Sakurasou:
00:22:423(10) - new combo
00:33:510(1) - maybe delete this new combo?
00:33:728(1) - ^
01:10:902(6,7) - place on x:256 y:192
01:18:510(1) - All your diffs should end in 01:21:989. So delete pattern in 01:18:510(1) and place there spinner with duration of up to 01:21:989
01:18:510(1) - add inherit pint(green line): Sampleset - soft: costum 1, volume: 5%


Tari's Kichigai:
DR +1
CS -1
AR +1

Council to make changes to all of the above. So your map will be easier to read and will take another step on the way to the rank.
Topic Starter
Entreal

Verlaren wrote:

Hi~ from Aincrad's modding queue~

General:
Use grid level 3 YUS
You haven't a storyboard. Deselect letterbox during breaks in song setup menu (Song setup --> Storyboarding --> Misc. Toggles)
Oh what the heck! I didn't notice, fix.

Easy:
AR +1 Ok
00:08:510(5) - move to x:184 y:328 Ok
00:11:989(5) - move to x:272 y:88 Nah, it looks strange to me, also due to distance snapping.
00:33:293(4) - move to x:88 y:88 Ok
01:01:119(1) - remove one reverse arrow No need, I'm keeping in flow of the vocals.
01:02:532(1) - unsnapped spinner. Move to 01:02:432 and extend him to 01:03:728 Really? It's unsnapped? Alright, i fixed it.


Normal:
DR +2 These 3 fixed.
AR +1
OD +1
00:03:728(1) - remove new combo I think i'm going to keep this since it introduces a new instrument thing.
00:08:292(5) - unsnapped slider(end). Extend him to 00:08:728 Hmm i believe its fixed, but i once extended it to that, but it just sounds to weird.
00:59:380(1) - remove new combo Ok
01:18:510(1) - All your diffs should end in 01:21:989. So delete pattern in 01:18:510(1) and place there spinner with duration of up to 01:21:989 I kind of wanted it to end when it finishes.
01:18:510(1) - add inherit pint(green line): Sampleset - soft: costum 1, volume: 5% ^


Hard:
00:19:163(5) - place on x:176 y:128 Ok.
00:19:380(6) - place on x:232 y:120 ^
00:33:293(6) - remove this pattern ?
00:43:076(1) - remove new combo Ok
00:48:836(1) - move spinner to one tick forward and reduce to one tick Ok
01:02:206(1) - remove new combo Ok
01:02:749(1) - move spinner to one tick forward and reduce to one tick ^
01:15:032(6) - remove this pattern and place a at this place next pattern; and extend this spinner to one tick Um, I'm going to leave this for the finish.
01:18:510(1) - All your diffs should end in 01:21:989. So delete pattern in 01:18:510(1) and place there spinner with duration of up to 01:21:989
01:18:510(1) - add inherit pint(green line): Sampleset - soft: costum 1, volume: 5% Already stated this in normal.


Sakurasou:
00:22:423(10) - new combo K.
00:33:510(1) - maybe delete this new combo? Removed.
00:33:728(1) - ^ No.
01:10:902(6,7) - place on x:256 y:192 Moved it to y:184.
01:18:510(1) - All your diffs should end in 01:21:989. So delete pattern in 01:18:510(1) and place there spinner with duration of up to 01:21:989
01:18:510(1) - add inherit pint(green line): Sampleset - soft: costum 1, volume: 5% Already Stated.


Tari's Kichigai:
DR +1 Fixed except CS.
CS -1
AR +1

Council to make changes to all of the above. So your map will be easier to read and will take another step on the way to the rank. Thanks very much for the mod.
moonlightleaf
My friend ~ this is just my opinion , hope can help you~

Look the General first

General
adjusting the note's distance according to "distance-snap"

keep all the kika the same (length)

Easy
00:19:380(1) maybe not new note

00:44:163(1) move to 00:43:728

00:45:032(2)(3)(4)(5) do this http://osu.ppy.sh/ss/650640

00:55:032(3) end at 00:56:554

00:57:206(4) delete

00:58:076(1)(2)(3)(4) http://osu.ppy.sh/ss/650652

Normal
00:47:641(5) move to 00:47:858 end at

00:51:119(1) move to 00:51:336

00:52:437(2) move to 00:52:641 end at 00:53:076

00:53:510 add note

Hard
00:06:119(2) move to 00:06:336 and reduce a return

00:09:597(6) move to 00:09:815 and reduce a return

00:15:899(1) and 00:16:554(2)(3)(4)(5) exchange

00:22:423(5) delete all return

00:23:076(1)(2)(3)(4)(5)(6) http://osu.ppy.sh/ss/650673

00:24:163 add note

00:24:815(2) add a return , 00:25:249(3)delete ,00:25:684(1)(2)(3) move to
front white line

00:27:641(4) delete,00:28:076(1) add a return and move to 00:27:858

00:36:554(1)(2)(3)(4)(5)(6)(7)(8)http://osu.ppy.sh/ss/650684

00:40:032(1)(2)(3)(4) http://osu.ppy.sh/ss/650686

00:45:032(5) delete

00:45:467(1)(2)(3)(4)(5)(6) all move to front red line

00:48:523(4) delete

00:54:163(3)(4)(5) change to slider(3) http://osu.ppy.sh/ss/650695

00:56:554(6) delete , move 00:56:771(7) to here and add a return

01:00:032(3) add a return , delete 01:00:467(4)

01:08:076(3)(4)(5) do this http://osu.ppy.sh/ss/650704
BrujoAzul
From my queue o3o

General
Remove 1/2 sec for music track
Easy
00:04:597 - I don't like how that slider overlaps another D:
00:19:815 - Make that Symetric
00:33:728 - Same ^
00:35:249 (2) - Move the start in the same gride where the previous slider ends
00:42:423 - Add note?
00:51:771 (3,4) - Those sliders aren't the same that 00:50:033 (1,2)
00:56:771 - Add slider?
00:57:641 - Add note?
01:11:554 - Simetric
Why sometimes you have 5 notes combo and sometimes only 2? Make the combos of 4~5 notes each one
Normal
00:03:729 (1) - Make that slider end in 00:04:163 - And add two notes between it and the next slider
00:08:293 (5) - Make that slider Straigth
00:11:772 (5) - Same here
00:34:597 (2) - That slider isn't following the distance snap
00:43:510 - Add note?
01:06:337 (4) - Make that slider end in 01:06:771 -
01:17:642 (2,3,1) - Don't put that notes under the slider
01:18:510 - Transform that note in a slider
Sakurasou
00:36:120 (2,3) - Put those notes further for the 1st note
00:43:076 (7) - Same here
01:18:510 - Spinner?

Uh... I don't find anything else, good luck getting this ranked! o3o
Topic Starter
Entreal
Okay, I'll get to these later. I just woke up early, but i have school :)

I'll edit this when i get back.
Topic Starter
Entreal

moonlightleaf wrote:

My friend ~ this is just my opinion , hope can help you~

Look the General first

General
adjusting the note's distance according to "distance-snap" [/color]

keep all the kika the same (length) I might ask you in-game about this since i don't know what kika is...

Easy
00:19:380(1) maybe not new note This is the beginning for the piano thing

00:44:163(1) move to 00:43:728 Ok

00:45:032(2)(3)(4)(5) do this http://osu.ppy.sh/ss/650640 I think i did that

00:55:032(3) end at 00:56:554 I don't think i'm following the vocals with this part

00:57:206(4) delete ^

00:58:076(1)(2)(3)(4) http://osu.ppy.sh/ss/650652 I think ima keep this

Normal
00:47:641(5) move to 00:47:858 end at Not following vocals

00:51:119(1) move to 00:51:336 ^

00:52:437(2) move to 00:52:641 end at 00:53:076 ^

00:53:510 add note Ok

Hard
00:06:119(2) move to 00:06:336 and reduce a return Fixed

00:09:597(6) move to 00:09:815 and reduce a return ^

00:15:899(1) and 00:16:554(2)(3)(4)(5) exchange Fixed, not sure if it looks good tho

00:22:423(5) delete all return No need, it keeps the beat i believe

00:23:076(1)(2)(3)(4)(5)(6) http://osu.ppy.sh/ss/650673 No need

00:24:163 add note ^ following

00:24:815(2) add a return , 00:25:249(3)delete ,00:25:684(1)(2)(3) move to
front white line I like the idea, but i have no way in adjusting it, besides i think mines fine too

00:27:641(4) delete,00:28:076(1) add a return and move to 00:27:858 ^

00:36:554(1)(2)(3)(4)(5)(6)(7)(8)http://osu.ppy.sh/ss/650684 This is to keep the difficulty, i think its too easy if i do repeats

00:40:032(1)(2)(3)(4) http://osu.ppy.sh/ss/650686 ^

00:45:032(5) delete Leaving this to keep the beat

00:45:467(1)(2)(3)(4)(5)(6) all move to front red line ^

00:48:523(4) delete Following the drums in this part

00:54:163(3)(4)(5) change to slider(3) http://osu.ppy.sh/ss/650695 ^

00:56:554(6) delete , move 00:56:771(7) to here and add a return Ok

01:00:032(3) add a return , delete 01:00:467(4) Keeping the flow

01:08:076(3)(4)(5) do this http://osu.ppy.sh/ss/650704 Ok


BrujoAzul wrote:

From my queue o3o

General
Remove 1/2 sec for music track No idea how to do that but I'll see what i can do
Easy
00:04:597 - I don't like how that slider overlaps another D: Fixed.
00:19:815 - Make that Symetric No need
00:33:728 - Same ^ ^
00:35:249 (2) - Move the start in the same gride where the previous slider ends ^
00:42:423 - Add note? ^
00:51:771 (3,4) - Those sliders aren't the same that 00:50:033 (1,2) Really? It does to me, i even copied it from the same thing
00:56:771 - Add slider? Ok
00:57:641 - Add note? No need
01:11:554 - Simetric It's symmetric in a twisted like kind of look.
Why sometimes you have 5 notes combo and sometimes only 2? Make the combos of 4~5 notes each oneFixed some
Normal
00:03:729 (1) - Make that slider end in 00:04:163 - And add two notes between it and the next slider I believe i'm following that funky sound thing
00:08:293 (5) - Make that slider Straigth Due to overlapping, can't
00:11:772 (5) - Same here Same reason ^
00:34:597 (2) - That slider isn't following the distance snap I'm kind of cheating the distance snap to make a blanket, leaving it.
00:43:510 - Add note? No need.
01:06:337 (4) - Make that slider end in 01:06:771 - I did this to follow vocals, leaving it
01:17:642 (2,3,1) - Don't put that notes under the slider Fixed.
01:18:510 - Transform that note in a slider Leaving it
Sakurasou
00:36:120 (2,3) - Put those notes further for the 1st note This is to be consistent with the other 3 notes.
00:43:076 (7) - Same here Ok
01:18:510 - Spinner?No need.

Uh... I don't find anything else, good luck getting this ranked! o3o

Thanks you guys!
Topic Starter
Entreal

Moway wrote:

Hello, M4M from my queue.

[Easy]
00:04:598 (4,2) - Get rid of this overlap, makes the second slider quite hard to read. Fixed already.
00:08:076 (4,5) - Unstack these, try to avoid stacking on your easiest difficulty as this can be confusing for new players. ^
00:35:249 (2) - add a clap on the end of this slider No need, i only use clap when the music has a beat (ex: 00:32:858)
00:36:772 (1) - add a finish or a whistle, I think i like the finish better, but this needs some type of beatsound I think. Oh what the heck, why isn't this a whistle?! Fixed.
00:40:250 (1) - I like this slider with a finish on the head No need for a finish.
00:41:989 (2,3) - This rhythm can be a bit too hard for new players. I think a rhythm like this could work well and also keep your polarity nice.
Ok.
00:43:728 - Add a circle here, there is a quite strong beat here so it would fit nicely. Already fixed.
00:47:858 (1) - This spinner both begins too early and also ends too closely to the next circles. Consider replacing this with a long slider that starts at 00:48:076 and ends at 00:49:380. I'm going to leave this
00:50:033 (1,2,3,4) - Not sure how i feel about all of these 1/2 sliders in your easy diff. Maybe replace with 1/1 sliders or something, but consider remapping this part in some way. ^
00:53:511 (1) - If you choose to keep the previous sliders the same, then this part needs to be changed. Having the one repeat 1/2 sliders then suddenly a two repeat one will be something that new players won't be ready for. Fixed.
00:56:771 - Add a circle Already fixed.
00:57:641 - ^, especially for this one since the beat is strong. Fixed.
01:02:532 (1) - I don't like this spinner because it begins on a blue line and is too short and too close to other objects. Delete this and map the section to follow the drum beat. Remember that drum rhythm is usually more simple than the vocal rhythm, so for your easier difficulties it is better to stick with the drum beats. I feel as if this part fits with a spinner, I'll leave it.
01:07:206 - add a circle here, delete 01:07:423 (3) and instead replace with a 1/1 slider at 01:07:641. This will make the rhythm follow the drum beat better, remove that two repeat slider and also fix your polarity. Ok.
01:08:945 - add a circle here. Ok
01:11:554 (1) - I think it would be nice to make this slider symmetrical across the y-axis. Also all of this overlapping is a bit ugly. Here is the solution I came up with, so maybe try something like this. I'll try that


[Normal]
00:03:294 (3,1) - Form a blanket with these Fixed
00:03:729 (1) - remove NC to be consistent with the rest Ok
00:11:772 (5) - This needs to be adjusted, as the repeat is obscured quite greatly. As of now, I'll leave it since i can't think of anything nice to replace it.
00:21:989 (4,5,6) - maybe just replace this with a repeating 1/2 slider instead, that arrangement of circles is kind of odd. These circles are for the beat, if i put a slider i won't be able to create it.
00:29:816 (5) - NC Ok as well as v
00:30:250 (1) - remove NC
00:43:729 (1) - not a fan of this repeating slider, Maybe replace with two 1/2 sliders, one of them repeating once. Ok
00:53:510 (3,2) - very nazi, but maybe dont' have these overlap Can't think of anything here, due to distance snapping on lower diffs.
01:04:381 (1) - make this symmetrical across the y axis Strange, i believe i did.

01:08:511 (6) - NC Okay as well as v
01:08:946 (1) - remove NC

[Hard]
00:06:336 (2) - why's this one a repeating 1/2 :3. Either make it a 1/1 like the others

OR

00:02:859 (2) - replace this with a repeating 1/2 K

00:13:511 (4) - just make this a straight line, looks weird being this little curved nublet Lol, nublet... Fixed
00:25:685 (1,2,3) - stack these on 00:24:163 (6), the spacing here is really large so this will help K
00:27:642 (4,1) - fix this overlap I find this deliberate.
00:34:816 (6) - make this slider symmetrical across the y axis so that this whole pattern will look nice. K.
00:36:337 (4,1) - random jump, fix this I'd say it isn't but, tiny fix.
00:38:294 (5) - NC K
00:40:903 (3) - ctrl +g this I'd go for a ->, <-, <-, -> pattern, same with v
00:41:337 (4) - and this, makes for much better mouse flow, but you'll have to adjust the following pattern
00:41:772 (1) - split this into two 1/2 sliders. plays better, feels better. I agree.
00:43:294 (1,2,3,4,5,1,2) - decrease the slope of all of these so they can form proper blankets with each other. Fixed?
00:48:510 (4) - maybe NC here Nah
00:48:945 (1) - end spinner 00:50:249 Leaving it.
00:50:467 - add circle here. I think it is much better to have a hit here than just ending a spinner. It is fine on your easier diffs because the quick note after spinner doesn't work for those, but here it fits much better. Ok
00:53:729 (1,2,3,4,5) - arrange the previous objects so that these can be centered on the y axis I'll just leave em alone.
00:56:554 (6) - argh bleh!
00:57:424 (1,2,3,4) - center these on the yaxis, I don't know why you ahve that big jump between 00:56:554 (6,1) - anyway K
01:06:989 (8,3) - fix this overlap When you play it, it doesn't really show the overlap so I'm leaving it.

So I was modding this diff and I was like

"Hmm, something is weird."

And something is weird! Why is the section beginning at 00:36:554 - 1.5x slider velocity while the rest is 1.0x? 1.5x slider velocity makes the overall slider speed 1.50, which is good for a hard diff. That leads me to question why the rest is mapped with 1.00 slider velocity. That feels way too slow for your hard difficulty. I realize I'm basically asking for you to do a remap/readjustment of most of this difficulty, so if you don't want to then you can just look at my modding and take what you will from that. However, I think this difficulty would be much better if the slider velocity was 1.5 for the whole thing.
You know, after like a few days after getting mods from people I kind of realized to myself and said, "hey, why the heck is Hard and Sakurasou so slow if they're in difficult difficulties, it doesn't make sense. Sadly it was too late for me too fix these changes knowing that these mods have been put into place and i was like CRAP. I then thought to myself an excuse and simply said fun, not frustration. I agree with you fully, but me realizing this so late in the ball game makes me cringed to think i might have to remap everything, and I simply die inside. If i only realized it sooner though, I would've remapped it. All i can say is fun, not difficulty. If they want difficulty, they can do Doubletime Hard or something like that haha. Though I'm making a different map as we speak, so maybe I'll make the sv faster in that one, should tell me so i can remember xD


[Sakurasou]

Not going to do a full mod of this difficulty, I just have to say that is really weird that the non kiai parts are mapped with tiny babby sliders. This is supposed to be the hardest difficulty of the mapset, which makes it weird that a large part of the song is mapped with 1.20 sliders. The kiai is mapped at 1.80, which is far more reasonable. Should read the last page of hard, I make a speech there :)


That's all for me here. Good luck!
Thanks so much for putting up with this! This is probably the second mod that i actually felt bad for having a person mod this LOL.
quiz-chan_DELETED
Hi~ from my queue

[General]
Seems fine.

[Easy]
00:28:076 (3,1) - Please adjust both sliders' shape so they are better blankets.

That's it! Nice!

[Normal]
00:08:293 (5) - This slider is a flow breaker. It would have a better flow if...
BUT... that would ruin spacing so if you change that, be sure to fix spacing too.
00:21:989 (4,5,6) - This looks messy: the notes just look like being stuck together., like thrown one onto another.
00:45:468 (3,4,5) - This would also flow better when...

[Hard]
00:36:337 (4,1) - Spacing issue, doesn't look appealing.

This is it?

[Sakurasou]
Just some little things, but still pretty solid!

[Tari's Kichigai]
Perfect!

Good luck!!
Topic Starter
Entreal

Quiz-chan wrote:

Hi~ from my queue

[General]
Seems fine.

[Easy]
00:28:076 (3,1) - Please adjust both sliders' shape so they are better blankets. Fixed.

That's it! Nice!

[Normal]
00:08:293 (5) - This slider is a flow breaker. It would have a better flow if... I wish i could change to that, but then i'll probably have to move everything since i tested it.
BUT... that would ruin spacing so if you change that, be sure to fix spacing too.
00:21:989 (4,5,6) - This looks messy: the notes just look like being stuck together., like thrown one onto another. I agree, but i have no idea how to fix this due to distance.
00:45:468 (3,4,5) - This would also flow better when... Fixed.

[Hard]
00:36:337 (4,1) - Spacing issue, doesn't look appealing. Fixed.

This is it?

[Sakurasou]
Just some little things, but still pretty solid!

[Tari's Kichigai]
Perfect!

Good luck!!
Thanks for teh modz! :D
Tari
Remove your name "Entreal" and TV Size from tags please....
Topic Starter
Entreal

Tari wrote:

Remove your name "Entreal" and TV Size from tags please....

Fixed. :o
Tari
Reminder : Don't add tags that are already in either the artist, source or , song name
Topic Starter
Entreal

Tari wrote:

Reminder : Don't add tags that are already in either the artist, source or , song name

Alright! New information, thanks alot Tari :D
V E
hi, from lova que~ mod~~
follow what you want...

easy

well spinner at 01:02 a little bit short but still catchable for newbie..
already nice...

normal

did you really do random DS here... better to have a consistent DS in normal

00:03:293 (3) - make this 1.20 DS and also move (4)
00:08:293 (5) - better to follow Quiz-chan
00:09:597 (2) - your DS too high
00:10:684 (4,5) - meybe this could help


hard


01:03:945 - end spinner at red tick, like you do from previous spinner

sakurasou


00:28:510 (2) - move higher to have a good flow you can move to y:36 on grid

tari's


00:22:423 (2) - move 2 grid up

well, hard diff kinda weird with the jumps and DS n SV... be sure to adjust some spacing...
good luck...
captin1
heey, from queue

mostly nazi suggestions

General

00:12:423 (1) - from this point on I would decrease hitsound volume just a touch, the snare hits stick out a bit much and the music is much softer

Easy
00:18:510 (4,1) - x:252 y:156, slightly better blanket imo then adjust (1) for spacing
00:26:010 (2,3,1) - spacing
01:08:945 (2,1,2) - spacing
01:13:728 (1,2) - spacing

Normal

Can't think of anything, nice diff!

Hard

01:10:684 (7,1) - I would increase the space between these, so it reflects the pause a bit better

Sakurasou

00:01:119 (3) - curve this slider to the right so it leads into the stream a bit better
01:04:163 (2) - remove this note for effect

Tari's Kichigai

00:01:989 (1) - any reason this isn't in the same line as the notes before it? I think moving it over a bit would work
00:42:858 (7) - remove this note for effect

very solid maps! good luck!
Topic Starter
Entreal

selova wrote:

hi, from lova que~ mod~~ WAI HELLOW THARE. Haha.
follow what you want...

easy

well spinner at 01:02 a little bit short but still catchable for newbie.. I don't like having sliders right near sliders in easy by the tick marks, leaving it.
already nice...

normal

did you really do random DS here... better to have a consistent DS in normal

00:03:293 (3) - make this 1.20 DS and also move (4) Ahh little mistake i made there, thanks.
00:08:293 (5) - better to follow Quiz-chan Same reply.
00:09:597 (2) - your DS too high I believe fixed.
00:10:684 (4,5) - meybe this could help Nice idea, using it.


hard


01:03:945 - end spinner at red tick, like you do from previous spinner No need.

sakurasou


00:28:510 (2) - move higher to have a good flow you can move to y:36 on grid Sure.

tari's


00:22:423 (2) - move 2 grid up Ok.

well, hard diff kinda weird with the jumps and DS n SV... be sure to adjust some spacing...
good luck... I tend to ignore distance spacing when it comes to Hard and Insane if thats what your implying.

captin1 wrote:

heey, from queue WAI HELLO THAR.

mostly nazi suggestions

General

00:12:423 (1) - from this point on I would decrease hitsound volume just a touch, the snare hits stick out a bit much and the music is much softer Hmm i would like to, but where do i end that? During the chorus? I'll fix once you respond to this.

Easy
00:18:510 (4,1) - x:252 y:156, slightly better blanket imo then adjust (1) for spacing Oh, thanks! I thought i fixed this.
00:26:010 (2,3,1) - spacing Fixed as well as below.
01:08:945 (2,1,2) - spacing
01:13:728 (1,2) - spacing

Normal

Can't think of anything, nice diff! Thank yah. Haha

Hard

01:10:684 (7,1) - I would increase the space between these, so it reflects the pause a bit better Moved a bit.

Sakurasou

00:01:119 (3) - curve this slider to the right so it leads into the stream a bit better K.
01:04:163 (2) - remove this note for effect Okie.

Tari's Kichigai

00:01:989 (1) - any reason this isn't in the same line as the notes before it? I think moving it over a bit would work Okay.
00:42:858 (7) - remove this note for effect Ok.

very solid maps! good luck!


Thanks guys! Note: Tari allowed me to mod her stooof. :D
captin1
Yeah the volume in the chorus is fine, so the decrease until then would work well
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