Okura Asuka - Prime Number Kimi to Deaeru Hi (TV Size)

posted
Total Posts
72
Topic Starter
Entreal
This beatmap was submitted using in-game submission on Saturday, March 16, 2013 at 12:23:35 PM

Artist: Okura Asuka
Title: Prime Number Kimi to Deaeru Hi (TV Size)
Source: Sakurasou no Pet na Kanojo
Tags: Okura Asuka Sakurasou no Pet na Kanojo Prime Number Kimi to Deaeru Hi Tari
BPM: 138
Filesize: 19315kb
Play Time: 01:18
Difficulties Available:
  1. Easy (1.94 stars, 78 notes)
  2. Hard (4.82 stars, 187 notes)
  3. Normal (3.14 stars, 103 notes)
  4. Sakurasou (5 stars, 289 notes)
  5. Tari's Kichigai (4.97 stars, 181 notes)


Download: Okura Asuka - Prime Number Kimi to Deaeru Hi (TV Size)
Download: Okura Asuka - Prime Number Kimi to Deaeru Hi (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
I was surprised that no one actually did this song, so I tried it.
FIRST OF ALL, Credits to:
Skin by sherrie__fay (Not the spinner, that I made)
Right now I'm asking sherrie if i can use her skin... (I hope by crediting her I don't get a kick in the butt :x)
Insane by Tari - Thank you so much!

OP 1: http://osu.ppy.sh/s/61684
ED 1: http://osu.ppy.sh/s/68388
(Ranked songs of the same anime)
Any Suggestions of fixes I need for this?
ALRIGHT BEATMAP LISTS:
Edit: Actually looking at the mods for each difficulty ^^.
Easy - Done with distance snap
Normal - Done
Hard - Done.
Taiko Thing... - Done.
Insane - Tariiiiii!
Sakurasou - Done.

As I Speak:
2/12: Updating some stuff, still working on beatmap.
2/16: Actually updated easy... working on others on distance snap
2/24: I think I'm done, just probably need more mods...
3/5: Removed Taiko, just realized it isn't needed for ranking.
3/9: Went on a rampage since i accidentally deleted the BG's, but fixed. :x
3/14: Still searching for mods... hoping to get a MAT/BAT...
3/15: MAT modded, remapped due to her suggestions.

People who modded

AlpatacaCokelat
Verlaren
Natsu
Pereira006
Yuki-kun
Frans Niko
Melt
Rare
yurunneram
Makyu
KiyoshiX101
cFiszpan
VocaloidTACU
neonat
RikiH_
moonlightleaf
BrujoAzul
Moway
captin1
selova
popner
blackabyss
luxoDeh
Thanks so much!
Yuki-kun
Hi~ :D

M4M :D

> General <

--- Wrong offset. In my idea, 1990 is better than your current offset. If you used this, make sure all your diff use same offset.

--- Inconsistency in PreviewTime:
- [Easy] : 49925
- [Hard] : 49961
- [Normal] : 49925
- [Sakurasou] : 49891
- [Tiresome Taiko Oni] : 49891

--- Inconsistency in Kiai Times:

- [Easy] :
Kiai #1: Starts on 00:50:650, ends on 01:11:374

- [Hard] :
Kiai #1: Starts on 00:49:925, ends on 01:11:229

- [Normal] :
Kiai #1: Starts on 00:50:650, ends on 01:18:553

- [Sakurasou] :
Kiai #1: Starts on 00:49:891, ends on 01:11:521

- [Tiresome Taiko Oni] :
Kiai #1: Starts on 00:49:925, ends on 01:11:229

--- Inconsistency in uninherited (red) timing sections:

- [Easy]
Red timing sections at:
00:02:027, BPM of 138.000

- [Hard]
Red timing sections at:
00:02:027, BPM of 138.000

- [Normal]
Red timing sections at:
00:02:027, BPM of 138.000

- [Sakurasou]
Red timing sections at:
00:00:000, BPM of 138.000

- [Tiresome Taiko Oni]
Red timing sections at:
00:00:000, BPM of 138.000

> My Mod <


[Easy]
--- Unsnapped inherited (green) sections at:
01:18:553 - snap to 01:18:548

--- You used only custom clap and very less of finish. Try to use more hitsound somewhere like this:
00:01:990 (1) - Start of slider.
00:08:946 (1) - ^
00:17:642 (1) - Slider tick custom.
00:19:816 (1) - Clap at start and end of slider.
00:22:859 (1) - Finish at start.
00:26:337 (1) - First tick on slider.
00:28:294 (1) - Totally unfit with anything - music or vocal.
-- End 00:26:337 (1) - at 00:27:642 and start 00:28:294 (1) - at 00:27:859 if you want to follow vocal.
-- End 00:26:337 (1) - at 00:27:642 and start 00:28:294 (1) - at 00:27:076, end at 00:29:816 if you want to follow music.

You can do the rest base on my suggestion. :D

[Normal]
--- Unsnapped inherited (green) sections at:
01:18:553 - snap to 01:18:548
01:20:229 - snap to 01:20:215

--- Hitsound so random. :o

[Hard]

Same problem as [Normal]

[Sakurasou]

Same problem as [Normal], also wrong offset and SV :o

Well, i can only give you suggestion. If you want some suggestion about hitsound, pm me in-game. :D
Good luck
Pereira006
hi! thank m4m here my mod

imo -> my opinion
Also when you read " ? " that mean just suggestion you can ignore if you not like but if without " ? " that really high suggestion pleasse use you mind is important fix or not but is for you decission

Yuki-kun wrote:

Hi~ :D

M4M :D

> General <

--- Wrong offset. In my idea, 1990 is better than your current offset. If you used this, make sure all your diff use same offset.
The correct offset is 225 because there rhythm first that sense lot IMO

[General]

  1. The correct offset is 225 because the first rhythm is here that would fit lot ! change to offset 225 to all diff's to be consistency
  2. also the beat snap divisor is 1/4 no 1/6 snap everthing notes and sliders to 1/4
  3. also the slider velocity cannot same all diff, try different
  4. remove the tag for all diffSakurasou no Pet na Kanojo Prime Number Kimi to Deaeru Hi Tv Size Entreal because aldready name sourçe, aldready name title and this map is you, so no need this tag remove


[easy]

Gameplay:

  1. Pls PLS, never use jump in easy diff and normal diff. fix spacing everthing notes and sliders try HOLD button ALT in keyboard you would see the "beat snap divisor change to distance spacing use 1.0x and fix everthing notes and sliders , neve use jump and anti-spacing for easy and normal
  2. 00:54:922 (1) - remove new combo, don't sense as the vocals look like is continue IMO

i can't mod this because have wrong spacing and wrong beat snap divisor, pls go fix what i sayd before

[Normal]

Song setup:

  1. use -1 HP and +1 AR would be good for diff normal

Gameplay:

  1. Same diff in easy, fix spacing and beat snap divisor and resnap all notes and sliders
  2. 00:04:708 (6,7,1,2) - very hard stack in normal try unstack and try simple change place
  3. 00:08:258 (6,7) - very hard read when get 300 hitburst (skin defaul( with 00:09:563 (2)
  4. 00:21:954 (3,4,5) - removes this notes and change to sliders reverse would easy play in normal IMO
  5. 00:51:085 (1,2,3,4,5,6,1,2,3,4,5,6) - really boring in play, try unstack as this part is boring
  6. 00:57:606 (1,2,3,4,5,6) - never make jump in normal and easy

this need more work, need fix spacing like what happened in easy diff

[hard]

Song setup:

  1. try -1 HP and OD is will be good for this diff

gameplay:

  1. again fix beat snap divisor,spacing
  2. 00:23:041 (1,2,1,2,1,2) - very hard for this diff look like is insane, fix this spacing
  3. 00:26:302 (1,1,1,1,1,1,1,1,1) - the new combo color is make confuse for me try this http://puu.sh/22s3K

need fix beat snap divisor to 1/4 and resnapp all notes, sliders and fix spacing

[Sakurasou]

Gameplau:

  1. really need fix spacing and beat snap divisor like happened previous diff's


[]
My problem the offset need change then fix Beat snap divisor to 1/4 and resnapp all notes and sliders then fix spacing this would be good you beatmap and the newbie player will be enjoy
I know you are new mapper try more work
Any question ? ask me in-game i can try explain better
Good luck ! and bye bye !
Natsu
General:

Inconsistency in preview time this need be the same in all diffs you should fix

kiai is not the same in all diff should fix too

Inconsistency in uninherited (red) timing sections (problem is in taiko diff since i dont know about taiko but i think need be the same)

About taiko i think you need got 2 diffs...

Easy:

alot of no snapped notes and distance error be sure to be consisten with distance

00:26:287 (1,1,1) - example that big jumps on easy o.o i recomend use 1.0 for all this diff

Go to timing>resnap all notes

Snapping
00:08:461 (2) - Unsnapped circle.
00:12:374 (1) - Unsnapped slider (start).
00:12:374 (1) - Unsnapped slider (end).
00:13:679 (2) - Unsnapped circle.
00:14:114 (1) - Unsnapped slider (start).
00:14:114 (1) - Unsnapped slider (end).
00:15:418 (2) - Unsnapped circle.
00:15:853 (1) - Unsnapped slider (start).
00:15:853 (1) - Unsnapped slider (end).
00:17:592 (1) - Unsnapped slider (start).
00:17:592 (1) - Unsnapped slider (end).
00:18:896 (2) - Unsnapped circle.
00:19:766 (1) - Unsnapped slider (start).
00:19:766 (1) - Unsnapped slider (end).
00:21:940 (2) - Unsnapped slider (start).
00:21:940 (2) - Unsnapped slider (repeat).
00:21:940 (2) - Unsnapped slider (end).
00:22:809 (1) - Unsnapped slider (start).
00:22:809 (1) - Unsnapped slider (end).
00:24:983 (2) - Unsnapped circle.
00:25:418 (3) - Unsnapped slider (start).
00:25:418 (3) - Unsnapped slider (end).
00:26:287 (1) - Unsnapped slider (start).
00:26:287 (1) - Unsnapped slider (end).
00:28:287 (1) - Unsnapped slider (start).
00:28:287 (1) - Unsnapped slider (end).
00:30:201 (1) - Unsnapped slider (start).
00:30:201 (1) - Unsnapped slider (end).
00:32:809 (2) - Unsnapped circle.
00:33:244 (3) - Unsnapped circle.
00:33:679 (1) - Unsnapped slider (start).
00:33:679 (1) - Unsnapped slider (repeat).
00:33:679 (1) - Unsnapped slider (repeat).
00:33:679 (1) - Unsnapped slider (repeat).
00:33:679 (1) - Unsnapped slider (repeat).
00:33:679 (1) - Unsnapped slider (end).
00:35:244 (2) - Unsnapped slider (start).
00:35:244 (2) - Unsnapped slider (end).
00:36:722 (1) - Unsnapped circle.
00:37:592 (2) - Unsnapped circle.
00:38:461 (3) - Unsnapped circle.
00:40:201 (1) - Unsnapped slider (start).
00:40:201 (1) - Unsnapped slider (end).

Unsnapped inherited (green)
sections at: 01:18:553 - snap to 01:18:548

Normal:


Unsnapped inherited (green) sections at:
01:18:553 - snap to 01:18:548
01:20:229 - snap to 01:20:215
Use distance snap plz



Hard:

no errors here but you got distance errors

Sakuraso:

Timing > resnap all notes

Snapping
00:00:217 (1) - Unsnapped slider (start).
00:00:652 (2) - Unsnapped slider (start).
00:01:086 (3) - Unsnapped slider (start).
00:01:521 (4) - Unsnapped circle.
00:01:630 (5) - Unsnapped circle.
00:01:739 (6) - Unsnapped circle.
00:01:956 (1) - Unsnapped circle.
00:02:173 (2) - Unsnapped slider (start).
00:02:608 (3) - Unsnapped slider (start).
00:02:608 (3) - Unsnapped slider (end).
00:02:826 (4) - Unsnapped slider (start).
00:02:826 (4) - Unsnapped slider (end).
00:03:043 (5) - Unsnapped slider (start).
00:03:478 (6) - Unsnapped circle.
00:03:695 (1) - Unsnapped circle.
00:03:913 (2) - Unsnapped circle.
00:04:130 (3) - Unsnapped circle.
00:04:347 (4) - Unsnapped circle.
00:04:565 (1) - Unsnapped circle.
00:04:673 (2) - Unsnapped circle.
00:04:891 (3) - Unsnapped circle.
00:05:217 (5) - Unsnapped circle.
00:05:326 (6) - Unsnapped circle.
00:05:434 (7) - Unsnapped circle.
00:05:652 (1) - Unsnapped slider (start).
00:06:086 (2) - Unsnapped slider (start).
00:06:086 (2) - Unsnapped slider (end).
00:06:304 (3) - Unsnapped slider (start).
00:06:304 (3) - Unsnapped slider (repeat).
00:06:739 (4) - Unsnapped circle.
00:06:956 (1) - Unsnapped slider (start).
00:07:391 (1) - Unsnapped slider (start).
00:07:826 (2) - Unsnapped circle.
00:07:934 (3) - Unsnapped circle.
00:08:152 (4) - Unsnapped circle.
00:08:260 (5) - Unsnapped circle.
00:08:478 (6) - Unsnapped circle.
00:08:586 (7) - Unsnapped circle.
00:08:695 (8) - Unsnapped circle.
00:08:913 (9) - Unsnapped circle.
00:09:130 (1) - Unsnapped slider (start).
00:09:565 (2) - Unsnapped slider (start).
00:09:565 (2) - Unsnapped slider (end).
00:09:782 (3) - Unsnapped slider (start).
00:09:782 (3) - Unsnapped slider (repeat).
00:10:217 (4) - Unsnapped circle.
00:10:434 (1) - Unsnapped circle.
00:10:652 (2) - Unsnapped circle.
00:10:869 (3) - Unsnapped circle.
00:11:086 (4) - Unsnapped circle.
00:11:304 (5) - Unsnapped circle.
00:11:521 (6) - Unsnapped circle.
00:11:739 (7) - Unsnapped circle.
00:11:956 (8) - Unsnapped circle.
00:12:065 (9) - Unsnapped circle.
00:12:173 (10) - Unsnapped circle.
00:12:391 (1) - Unsnapped slider (start).
00:12:826 (2) - Unsnapped circle.
00:13:043 (3) - Unsnapped slider (start).
00:13:478 (4) - Unsnapped circle.
00:13:695 (5) - Unsnapped circle.
00:13:913 (6) - Unsnapped slider (start).
00:14:347 (7) - Unsnapped circle.
00:14:565 (8) - Unsnapped slider (start).
00:15:434 (10) - Unsnapped circle.
00:15:543 (11) - Unsnapped circle.
00:15:652 (12) - Unsnapped circle.
00:15:869 (1) - Unsnapped slider (start).
00:16:304 (2) - Unsnapped slider (start).
00:16:739 (3) - Unsnapped slider (start).
00:17:173 (4) - Unsnapped slider (start).
00:17:608 (1) - Unsnapped circle.
00:17:826 (2) - Unsnapped circle.
00:18:043 (3) - Unsnapped circle.
00:18:260 (4) - Unsnapped circle.
00:18:478 (5) - Unsnapped circle.
00:18:695 (6) - Unsnapped slider (start).
00:19:130 (7) - Unsnapped circle.
00:19:347 (8) - Unsnapped circle.
00:19:565 (1) - Unsnapped slider (start).
00:20:217 (3) - Unsnapped slider (start).
00:20:652 (4) - Unsnapped circle.
00:20:869 (5) - Unsnapped slider (start).
00:21:304 (6) - Unsnapped circle.
00:21:521 (7) - Unsnapped slider (start).
00:21:956 (8) - Unsnapped circle.
00:22:173 (9) - Unsnapped circle.
00:22:391 (10) - Unsnapped circle.
00:22:499 (11) - Unsnapped circle.
00:22:608 (12) - Unsnapped circle.
00:22:826 (1) - Unsnapped slider (start).
00:23:260 (2) - Unsnapped circle.
00:23:478 (3) - Unsnapped circle.
00:23:695 (4) - Unsnapped circle.
00:23:913 (5) - Unsnapped circle.
00:24:130 (6) - Unsnapped circle.
00:24:347 (7) - Unsnapped circle.
00:24:565 (8) - Unsnapped circle.
00:24:782 (9) - Unsnapped circle.
00:25:217 (11) - Unsnapped circle.
00:25:434 (12) - Unsnapped slider (start).
00:25:869 (1) - Unsnapped circle.
00:25:978 (2) - Unsnapped circle.
00:26:086 (3) - Unsnapped circle.
00:26:304 (1) - Unsnapped slider (start).
00:26:739 (2) - Unsnapped slider (start).
00:27:173 (3) - Unsnapped slider (start).
00:27:608 (4) - Unsnapped slider (start).
00:28:043 (5) - Unsnapped slider (start).
00:28:478 (6) - Unsnapped slider (start).
00:28:913 (7) - Unsnapped slider (start).
00:29:347 (8) - Unsnapped circle.
00:29:565 (9) - Unsnapped circle.
00:29:782 (10) - Unsnapped circle.
00:30:434 (2) - Unsnapped slider (start).
00:30:869 (3) - Unsnapped slider (start).
00:31:304 (4) - Unsnapped circle.
00:31:413 (5) - Unsnapped circle.
00:31:521 (6) - Unsnapped circle.
00:31:739 (7) - Unsnapped slider (start).
00:32:173 (8) - Unsnapped slider (start).
00:32:608 (1) - Unsnapped slider (start).
00:33:043 (2) - Unsnapped circle.
00:33:152 (3) - Unsnapped circle.
00:33:260 (4) - Unsnapped circle.
00:33:478 (1) - Unsnapped circle.
00:33:695 (1) - Unsnapped circle.
00:33:804 (2) - Unsnapped circle.
00:33:913 (3) - Unsnapped circle.
00:34:130 (1) - Unsnapped circle.
00:34:347 (2) - Unsnapped circle.
00:34:565 (3) - Unsnapped circle.
00:34:782 (4) - Unsnapped slider (start).
00:35:652 (1) - Unsnapped circle.
00:35:869 (2) - Unsnapped circle.
00:36:086 (3) - Unsnapped circle.
00:36:304 (4) - Unsnapped circle.
00:36:521 (1) - Unsnapped circle.
00:36:630 (2) - Unsnapped circle.
00:36:739 (3) - Unsnapped circle.
00:36:956 (4) - Unsnapped slider (start).
00:37:391 (5) - Unsnapped circle.
00:37:499 (6) - Unsnapped circle.
00:37:608 (7) - Unsnapped circle.
00:37:826 (8) - Unsnapped circle.
00:38:043 (9) - Unsnapped circle.
00:38:260 (1) - Unsnapped circle.
00:38:369 (2) - Unsnapped circle.
00:38:478 (3) - Unsnapped circle.
00:38:695 (4) - Unsnapped slider (start).
00:39:130 (5) - Unsnapped circle.
00:39:239 (6) - Unsnapped circle.
00:39:347 (7) - Unsnapped circle.
00:39:565 (8) - Unsnapped circle.
00:39:782 (9) - Unsnapped circle.
00:40:434 (2) - Unsnapped slider (start).
00:40:869 (3) - Unsnapped circle.
00:40:978 (4) - Unsnapped circle.
00:41:086 (5) - Unsnapped circle.
00:41:304 (6) - Unsnapped slider (start).
00:41:739 (1) - Unsnapped circle.
00:41:956 (2) - Unsnapped circle.
00:42:173 (3) - Unsnapped circle.
00:42:282 (4) - Unsnapped circle.
00:42:391 (5) - Unsnapped circle.
00:42:608 (6) - Unsnapped circle.
00:42:826 (7) - Unsnapped circle.
00:43:043 (8) - Unsnapped circle.
00:43:260 (1) - Unsnapped slider (start).
00:43:695 (2) - Unsnapped circle.
00:43:913 (3) - Unsnapped circle.
00:44:130 (4) - Unsnapped circle.
00:44:347 (1) - Unsnapped slider (start).
00:44:782 (2) - Unsnapped circle.
00:45:217 (4) - Unsnapped circle.
00:45:434 (1) - Unsnapped circle.
00:45:543 (2) - Unsnapped circle.
00:45:652 (3) - Unsnapped circle.
00:45:869 (1) - Unsnapped circle.
00:46:086 (1) - Unsnapped circle.
00:46:195 (2) - Unsnapped circle.
00:46:304 (3) - Unsnapped circle.
00:46:521 (1) - Unsnapped circle.
00:46:739 (1) - Unsnapped circle.
00:46:847 (2) - Unsnapped circle.
00:46:956 (3) - Unsnapped circle.
00:47:173 (1) - Unsnapped circle.
00:47:391 (1) - Unsnapped circle.
00:47:608 (2) - Unsnapped circle.
00:47:826 (3) - Unsnapped circle.
00:48:043 (4) - Unsnapped circle.
00:48:260 (5) - Unsnapped circle.
00:48:369 (6) - Unsnapped circle.
00:48:478 (7) - Unsnapped circle.
00:48:695 (1) - Unsnapped spinner (start).
00:48:695 (1) - Unsnapped spinner (end).
00:50:434 (1) - Unsnapped circle.
00:50:652 (2) - Unsnapped circle.
00:50:869 (3) - Unsnapped circle.
00:51:086 (4) - Unsnapped slider (start).
00:51:086 (4) - Unsnapped slider (repeat).
00:51:521 (1) - Unsnapped circle.
00:51:739 (2) - Unsnapped slider (start).
00:51:739 (2) - Unsnapped slider (repeat).
00:52:173 (3) - Unsnapped circle.
00:52:391 (4) - Unsnapped circle.
00:52:608 (1) - Unsnapped slider (start).
00:52:608 (1) - Unsnapped slider (repeat).
00:53:043 (2) - Unsnapped circle.
00:53:260 (3) - Unsnapped circle.
00:53:478 (4) - Unsnapped slider (start).
00:53:478 (4) - Unsnapped slider (repeat).
00:53:913 (1) - Unsnapped slider (start).
00:54:347 (2) - Unsnapped slider (start).
00:54:782 (3) - Unsnapped circle.
00:55:217 (5) - Unsnapped circle.
00:55:434 (6) - Unsnapped circle.
00:55:652 (7) - Unsnapped circle.
00:55:869 (1) - Unsnapped circle.
00:56:086 (2) - Unsnapped circle.
00:56:304 (3) - Unsnapped circle.
00:56:521 (4) - Unsnapped circle.
00:56:739 (5) - Unsnapped slider (start).
00:57:391 (1) - Unsnapped slider (start).
00:57:826 (2) - Unsnapped slider (start).
00:58:260 (3) - Unsnapped slider (start).
00:58:695 (4) - Unsnapped slider (start).
00:59:130 (5) - Unsnapped slider (start).
00:59:565 (6) - Unsnapped slider (start).
01:00:434 (8) - Unsnapped slider (start).
01:00:869 (1) - Unsnapped circle.
01:01:086 (2) - Unsnapped circle.
01:01:304 (3) - Unsnapped circle.
01:01:521 (4) - Unsnapped circle.
01:01:739 (5) - Unsnapped circle.
01:01:956 (6) - Unsnapped circle.
01:02:173 (7) - Unsnapped circle.
01:02:391 (8) - Unsnapped circle.
01:02:608 (9) - Unsnapped circle.
01:02:826 (1) - Unsnapped circle.
01:03:043 (2) - Unsnapped circle.
01:03:260 (3) - Unsnapped circle.
01:03:369 (4) - Unsnapped circle.
01:03:478 (5) - Unsnapped circle.
01:03:913 (1) - Unsnapped circle.
01:04:130 (2) - Unsnapped circle.
01:04:347 (3) - Unsnapped slider (start).
01:04:782 (4) - Unsnapped slider (start).
01:05:217 (5) - Unsnapped slider (start).
01:05:652 (6) - Unsnapped slider (start).
01:06:086 (7) - Unsnapped slider (start).
01:06:521 (8) - Unsnapped slider (start).
01:06:956 (1) - Unsnapped slider (start).
01:07:826 (2) - Unsnapped circle.
01:08:043 (3) - Unsnapped slider (start).
01:08:695 (1) - Unsnapped slider (start).
01:09:347 (2) - Unsnapped slider (start).
01:10:217 (1) - Unsnapped circle.
01:10:326 (2) - Unsnapped circle.
01:10:434 (3) - Unsnapped circle.
01:10:543 (4) - Unsnapped circle.
01:10:652 (5) - Unsnapped circle.
01:10:869 (6) - Unsnapped circle.
01:11:086 (7) - Unsnapped circle.
01:11:304 (1) - Unsnapped slider (start).
01:11:739 (2) - Unsnapped slider (start).
01:12:173 (3) - Unsnapped slider (start).
01:12:608 (4) - Unsnapped slider (start).
01:13:043 (5) - Unsnapped slider (start).
01:13:478 (6) - Unsnapped circle.
01:13:695 (1) - Unsnapped circle.
01:13:913 (2) - Unsnapped circle.
01:14:130 (3) - Unsnapped circle.
01:14:347 (4) - Unsnapped circle.
01:14:565 (5) - Unsnapped circle.
01:14:782 (6) - Unsnapped circle.
01:15:217 (1) - Unsnapped spinner (start).
01:15:217 (1) - Unsnapped spinner (end).
01:17:608 (1) - Unsnapped circle.
01:17:826 (2) - Unsnapped circle.
01:18:478 (1) - Unsnapped circle.
01:18:695 (1) - Unsnapped circle.
01:18:804 (2) - Unsnapped circle.
01:18:913 (3) - Unsnapped circle.
01:19:130 (4) - Unsnapped circle.
01:19:565 (1) - Unsnapped circle.
01:19:673 (2) - Unsnapped circle.
01:19:782 (3) - Unsnapped circle.
01:20:434 (1) - Unsnapped circle.
01:20:543 (2) - Unsnapped circle.
01:20:652 (3) - Unsnapped circle.
01:20:869 (4) - Unsnapped circle.
01:21:304 (1) - Unsnapped circle.
01:21:413 (2) - Unsnapped circle.
01:21:521 (3) - Unsnapped circle.
01:21:739 (4) - Unsnapped circle.

Unsnapped inherited (green) sections at:
00:49:891 - snap to 00:49:853
01:11:521 - snap to 01:11:592
01:19:456 - snap to 01:19:418
01:20:326 - snap to 01:20:287
01:21:195 - snap to 01:21:157



I think the offset is wrong you should ask for a timing check if you got any question pm in game dont give up with map :3

edit: use pereira offset
Verlaren
Yo! Random mod~

General:
In the map there is video. Deselect Letterbox during breaks.
Random spacing, fix it! (and resnap all notes & sliders)
Use Beat snap divisor - 1/4


Timing:
offset: 225
Kiai-time must begin with 00:50:007 and ends at 01:11:094 or 01:11:529
Preview time - 00:49:898 (Timing --> Set current position as preview point)
In the map has unsnapped inherited (green) sections, fix it.
Make sure that the timing identical on all the difficulties! The same thing applies to the paragraph General.


If you want to ask something, ask me in game or PM.
Good luck!!
Topic Starter
Entreal
Thanks Everyone! I've been looking for help for a while now ^^. I hope to use these information to help me :D
jyu
hi~ m4m from your mod queue
a friendly reminder that most of my mod are suggestions

Easy

00:36:772 (1,2,3,4) - imo, they're too close, considering each one of them are one beat away
00:42:642 (3) - unintuitive spacing. separate it a bit from the previous beat. this is a merely suggestion, but remove the finish sound from the end of the slider
00:43:729 (1,2,3,4,5) - nice, but separate them a little bit
00:54:598 (2) - make this circle a little bit closer with the next slider
00:57:207 (2) - this circle and this slider 00:55:033 (1) - are one beat away.Don't put them too close
00:58:077 (1) - x:192 y:192 (distance snapping)
00:58:946 (2) - x:192 y:48 (distance snapping)
00:59:816 (3) - x:336 y:48
01:00:685 (4) - x:336 y:192
01:01:120 (1) - imo, i prefer to elongate the reverse until the red line
01:03:946 (1,2,3,4) - use distance snapping (suggestion : 1,0x) and relocate them
01:08:511 (6) - add nc
01:09:381 (1) - remove nc
01:09:381 (1,2,3) - use distance snapping and re-locate them


Normal

Approach Rate +1 imo

00:02:606 (3) - this beat and this beat 00:02:424 (2) - are half a beat away. Consider making them close to each other
00:03:294 (4) - this beat and this beat 00:02:606 (3) - ^
00:04:743 (6) - wrong timing. Should be in 00:04:816 (6) - imo, because you follow the song
00:04:816 (6,7) - if you apply the above suggestion, make these circles close to each other
00:06:120 (3) - make this closer to the previous circle
00:06:772 (4) - make this closer to the previous slider
00:11:772 (1) - unnecessary beat imo
00:21:120 (2) - this slider and this slider 00:19:780 (1) - are half a beat away. make them a little bit closer
00:33:693 (1,2) - the patterns are complicated imo. i suggest you to delete 00:34:780 (2) - and make this 00:33:693 (1) - last until 00:34:780 (2) - so it will be easier
Separate these 00:38:476 (3,4) - and these 00:36:737 (1,2) - a little bit so these 00:36:737 (1,2,3) - won't overlap and will look nice
01:01:085 (1) - merely suggestion, but make it longer until the red line
01:07:389 (5) - add nc
01:08:911 (1) - remove nc
01:10:650 (1) - ^
01:11:519 (3) - add nc


Hard

00:05:432 (1,2) - make them closer, because they are 1/4 beat away
00:08:911 (5) - add nc
00:08:911 (5,6) - make them closer, because they are 1/4 beat away
00:10:650 (1) - remove nc
00:07:172 (3,4,5) - space between them, because each of them are 1/4 beat away
00:14:780 (3,4,5,6) - ee don't make them too close to each other, unintuitive spacing
00:16:519 (2,3,4,5) - ^
00:34:853 (6) - adjust it exactly on the red line, and elongate it until the white line
00:42:606 (2,3) - unintuitive spacing, separate them a bit
00:48:511 (4) - make the 4th beat exactly on the white line
00:54:128 (10) - add nc (i follow the song)
00:54:780 (1) - remove nc (^)
01:04:200 (1) - seems a little bit late, merely suggestion but make it exactly on the white line


Sakurasou

00:04:565 (1,2,3,4) - separate them a bit
i'm not good at modding really hard diff >.< i'm sorry

Inconsistency in distance snapping and combos. Except if you conditionally make it all new combo so it will form beautiful formation of sliders like in the hard diff, that's not a problem.

Anyway, nice skin~

And here's my map : https://osu.ppy.sh/s/77115
i hope you didn't mind the type of song..
Good luck~
Topic Starter
Entreal
Thanks so much for modding ^^

AlpacaCokelat wrote:

Anyway, nice skin~
^ by sherrie__fay
Niko-nyan
hi there here my mod
General :
Taiko BG is now unranked sorry about this

Taiko :
d : don
k : katsu
D : big don
K : big katsu

SV : 1.4
00:05:359 (30,31) - dD unranked so change it to dd
00:19:381 - change to d (^)
00:29:816 - ^
00:33:294 - ^
01:15:142 - Spinner looks unranked - change the place to the white line and end at the white line

just that i can mod from your taiko

edit : 555 post D:
Melt
Hi :3
request from queue

[Easy]
  1. 00:33:729(1)avoid use slider like this in a easy diff
  2. 00:36:772(1)use default soft-whistle here?
  3. 00:38:511(3)^
  4. 00:40:250(1)^
  5. 00:43:729(1)^
  6. 00:45:468(3)^
  7. 00:47:207(5)^
  8. 00:41:555(1)remove clap
  9. 00:47:750(1)spin can start at 00:47:859
  10. 01:01:120 - 01:05:468 just some suggestion


[Normal]
  1. 00:05:033(3,1)spacing
  2. 00:18:511(1)remove nc
  3. 00:19:381(3)nc
  4. 00:19:816(1)remove nc
  5. 00:19:816(1,2)try this?
  6. 00:43:076(3,4)move finish to circle 4?
  7. 00:47:642(1)suggestion
  8. 00:48:837(1)slider start at 00:48:729


[Hard]
  1. AR+1
  2. 00:34:816(6)end in 00:35:250
  3. 00:43:076(3)if you want to use this spacing,nc here
  4. 00:48:403(4)wrong position?
  5. 01:02:859(1)end in 01:03:729
  6. 01:15:250(1)end in 01:16:337
  7. 01:18:511(1)reduce volume here


[Sakurasou]
  1. AR-1?
  2. 00:24:598(8)nc
  3. 00:25:903(1)remove nc
  4. 00:28:076(5)nc
  5. 00:57:424 - 01:02:642 too much whistle


Star for Sakurasou!
Good luck :3
Rare
[General]
Artist 大倉明日香
Romanised Artist Okura Asuka
Title Prime number 〜君と出会える日〜 (TV Size)
Romanised Title Prime number Kimi to Deaeru Hi (TV Size.)

[Easy]
00:06:337 (1,1,1) - remove new combo.
00:09:816 (1,1,1) - ^
00:19:816 (1) - ^
00:33:294 (3,4) - add new combo either.
00:50:033 (1) - add finish on end
01:07:424 (3) - confuse for beginners. try this pattern http://puu.sh/25CYX
01:13:729 (2) - http://puu.sh/25CZM

[Normal]
00:02:642 (3) - possibly unrankable slider. anyway, you should fix slider.
00:04:707 (2,3) - try 1/2 slider http://puu.sh/25D7b
00:06:120 (3) - same as 00:02:642 (3) -
00:07:207 (5,6,7) - http://puu.sh/25D93
00:09:816 (3) - same as 00:02:642 (3) -
00:11:772 (1) - remove new combo
00:19:381 (1) - ^
00:21:989 (3) - remove clap
00:36:772 (1) - add finish on head
00:48:836 - start this at 00:48:728 -
00:56:337 (1) - remove new combo
00:59:381 (4) - add new combo?
01:02:750 - start this at 01:02:641 -
01:11:555 (3,1) - add finish on head
01:19:598 (1,1,1,1) - I think don't need these notes.

[Hard]
00:11:337 (2,3) - try this http://puu.sh/25QyD
00:19:381 (6,1) - confuse spacing
00:22:424 (5) - use beat snap divisor:1/4
00:23:511 (1,1) - remove new combo
00:26:772 (1,1,1,1,1,1,1,1) - remove new combo
00:32:641 (1) - remove new combo
00:42:641 (2,1) - confuse spacing
00:47:206 - 00:47:641 - add note?
01:18:729 (2,3,4,5,6) - I think don't need these notes.

[Tari's Konnan]
is this hard? star rating higher than the insane.
why use sv1.8 for hard? pref name change to insane.
pls use hitsound. its unrankable
00:14:815 - add note
01:07:423 (1) - curve slider?
don't need green line
01:18:621
01:19:380
01:20:249
01:21:119
01:21:989
[Sakurasou]
00:01:445 - you can hear sounds? if you can, add note here.
00:04:707 (2,3) - not follow any hitsounds.
00:07:968 (4) - ^
00:22:859 (1) - finish on head
00:28:076 (5) - add new combo
00:42:858 (7) - remove?
00:45:903 (1) - remove new combo
00:46:555 (1) - ^
00:47:207 (1) - ^
00:57:424 (1,2,3,4,5,6,7,8) - why use whistle. very weird.
01:01:120 (2,3,5,6,7,9) - ^
01:04:163 (2) - remove finish instead add finish next note.
01:18:729 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - I think don't need these notes.
Topic Starter
Entreal
Mmm I'll get to those changes now, thanks so much! :)
yurunneram
uhhh... I'll mod this tomorrow (I'm having my Sunday here) ==" But u got some big D snap problems and I'll do some grilling when I mod this. I don't if your changes have been made yet though. Have you updated the changes yet? (from the previous mods)
Topic Starter
Entreal

yurunneram wrote:

uhhh... I'll mod this tomorrow (I'm having my Sunday here) ==" But u got some big D snap problems and I'll do some grilling when I mod this. I don't if your changes have been made yet though. Have you updated the changes yet? (from the previous mods)
Yeah i have, I'm afraid i'm kind of lazy to fix distance snapping on hard and insane. If that affects the ranking criteria then i'll have too...
Please take your time though haha.
yurunneram
General
What's with the dark colours? Choose something more lively. At least change the black. And yes. Distancing is really important if you want to get the map ranked. And seeing how much effort you put into it you shouldn't turn back now. If I don't say "Maybe" or a question mark then you should really consider changing it. Especially if its about timing and spacing.

Easy
01:01:119 (1) - Maybe add one more repeat?
01:07:206 - add note?
01:07:424 (3) - Distance farther away from previous note

Normal
00:02:424 (2) - Resnap
00:04:706 (2) - Shouldn't be on a blue tick (in the time line)
00:07:207 (5,6,7) - This part is a bit weird for normal diffs. Try stretching the slider to 00:08:076 and distance the two hitcircles away from each other if not people will think that object 7 is at 00:08:728 or 00:08:510

Hard
00:06:119 (2) - resnap. It has to overlap the previous slider.
00:09:598 (6) - ^
00:15:903 (1) - Move further away from the previous note.
00:19:163 (5,6) - Closer to the previous slider.
00:21:119 (3) - This is a suggestion. Move the slider to start at 00:20:902 and add a note at 00:21:554. Why? because of the way you arranged the notes. it looks like a jump that we see in typical hard difficulties so we would think that it's coming pretty quickly. This is only a suggestion cuz sometimes my instincts are messed up from playing too many screwed up unranked maps.
00:26:337 (1,1,1,1,1,1,1,1,1) - Hey -.- Dun abuse new combo.
00:35:685 (1) - Distance it further from the previous slider.
01:10:685 (7) - uhh... WAY too big a jump...

That's all. Sorry if too much. Good luck. I'll star it if it gets better after the changes.

You have been modded out by Yurun Neram~
Makyu
[General]
As far as I know the combo colours in each diff must be the same always, even if the background is differemt

You need atleast TWO taiko diff if you want this map ranked -> t/92508
[Insane 2]
00:03:945 (1) - move this note to x56 y332
00:15:684 (8) - Delete this note maybe
00:46:771 (4) - Move this note to x232 y52
01:07:206 (9) - Delete this note maybe
[Insane 1]
00:04:598 (1,2,3) - This notes are too close without aparently reason, please use distance correctly in those notes
00:07:859 (3,4,5) - same problem here
00:35:903 (2) - delete this note maybe
00:42:859 (7) - Delete this note maybe
00:58:294 (3) - why the whistle in this slider?
01:13:511 (6) - Delete this note maybe
[Hard]
00:20:902 (3) - add a note here
[Normal]
00:02:424 (2,3,4) - Try this http://puu.sh/2c6nw Here is the code if you like it
00:05:903 (2,3) - same here http://puu.sh/2c6s3 Here is the code if you like it
00:08:293 (5,6) - this two notes are better as a slider imo
This mapset is a bit hard for a newbie, some things must me changed, like the things I mention above.
[Easy]
00:25:033 (2) - I don't get it, why this clap sounds different?
00:47:207 (5) - Move this note to the Y axis, it's pretty :3


Sorry this mod, Im a noob at modding, Im trying to improve my skills :c

I will pot the codes later, sorry xD
Topic Starter
Entreal

yurunneram wrote:

General
What's with the dark colours? Choose something more lively. At least change the black. And yes. Distancing is really important if you want to get the map ranked. And seeing how much effort you put into it you shouldn't turn back now. If I don't say "Maybe" or a question mark then you should really consider changing it. Especially if its about timing and spacing. Hmm I might as well change the colors to the one's Tari made, it's alot more prettier than mine at least.I was never good at colors... :( As well with the distancing, I'll probably get on that when i have the time. It's only on the Hard and Sakurasou right?

Easy
01:01:119 (1) - Maybe add one more repeat? Alrighty
01:07:206 - add note? Nope, personally i find it a little difficult for a beginner to play that, maybe if theres another complaint though!
01:07:424 (3) - Distance farther away from previous note Fixed.

Normal
00:02:424 (2) - Resnap Really? Looks snapped to me, I'll make sure.
00:04:706 (2) - Shouldn't be on a blue tick (in the time line) Umm, I'll move it to the white line after it.
00:07:207 (5,6,7) - This part is a bit weird for normal diffs. Try stretching the slider to 00:08:076 and distance the two hitcircles away from each other if not people will think that object 7 is at 00:08:728 or 00:08:510 Fixed.

Hard
00:06:119 (2) - resnap. It has to overlap the previous slider. Meaning distance snapping? I'll get to work on that with hard and sakur.
00:09:598 (6) - ^ ^
00:15:903 (1) - Move further away from the previous note. ^
00:19:163 (5,6) - Closer to the previous slider. ^
00:21:119 (3) - This is a suggestion. Move the slider to start at 00:20:902 and add a note at 00:21:554. Why? because of the way you arranged the notes. it looks like a jump that we see in typical hard difficulties so we would think that it's coming pretty quickly. This is only a suggestion cuz sometimes my instincts are messed up from playing too many screwed up unranked maps. Hmm I think I'll leave it as it is.
00:26:337 (1,1,1,1,1,1,1,1,1) - Hey -.- Dun abuse new combo. Dawwww it's to make it look prettier, I had a different response from this saying it's okay since it's beautiful.
00:35:685 (1) - Distance it further from the previous slider. Okie
01:10:685 (7) - uhh... WAY too big a jump... Yeah i thought the same as well, its just that putting a slider next to it would look weird in my opinion. Fixed.

That's all. Sorry if too much. Good luck. I'll star it if it gets better after the changes. It's your choice to star it, I won't force you haha.

You have been modded out by Yurun Neram~

Makyu wrote:

[General]
As far as I know the combo colours in each diff must be the same always, even if the background is differemt Yeah I'm going to change the colors to the one Tari made. It's more beautiful that way.

You need atleast TWO taiko diff if you want this map ranked -> t/92508Dang it, another taiko!? I'll have to make another bad one again haha.
[Insane 2] For this i might ask Tari's permission since I didn't make this one.
00:03:945 (1) - move this note to x56 y332
00:15:684 (8) - Delete this note maybe
00:46:771 (4) - Move this note to x232 y52
01:07:206 (9) - Delete this note maybe
[Insane 1]
00:04:598 (1,2,3) - This notes are too close without aparently reason, please use distance correctly in those notes Fixed.
00:07:859 (3,4,5) - same problem here ^
00:35:903 (2) - delete this note maybe Yeah, it sounds better
00:42:859 (7) - Delete this note maybe ^
00:58:294 (3) - why the whistle in this slider? Oh, nice save. I thought i removed all the whistles in this.
01:13:511 (6) - Delete this note maybe Mmm.. Yeah i agree.
[Hard]
00:20:902 (3) - add a note here Umm. I'll think about it. If i do this, I'll probably have to alter everything due to distance snapping.
[Normal]
00:02:424 (2,3,4) - Try this http://puu.sh/2c6nw Here is the code if you like it Hmm.. Looks nice. I'll try it
00:05:903 (2,3) - same here http://puu.sh/2c6s3 Here is the code if you like it ^
00:08:293 (5,6) - this two notes are better as a slider imo I'll try it.
This mapset is a bit hard for a newbie, some things must me changed, like the things I mention above. Mmm... I'll probably change it if another complaint appears, this is probably the first time I've heard of this.
[Easy]
00:25:033 (2) - I don't get it, why this clap sounds different? Oh no, thats part of the song. The drum of it is mixing with mine haha. I'll probably make it a little louder.
00:47:207 (5) - Move this note to the Y axis, it's pretty :3 Um, I'm hoping that what i moved is the y-axis you're talking about. xD...



Sorry this mod, Im a noob at modding, Im trying to improve my skills :c Nah, its cool. Helped me alot!

I will pot the codes later, sorry xD
Thanks guys!
[Luxord]
Hello from my Queue! :)

[Easy]
00:19:381 (1) - NC doesn't fit there. It should be here: 00:19:816 (2) - in my opinion.
00:22:859 (1) - Work out this slider a bit more. It could be a more beautiful beatblanket.
00:53:511 (1) - You should place this in a different way, it doesn't look beautiful and it somehow overlapped from the previous slider.
01:11:555 (1) - This could be a more beautiful beat blanket. ;)
01:13:729 (2,3,1) - No offense but this is ugly. Change their placing a bit and avoid overlap :/

[Normal]
00:09:598 (2,4,5,1) - Why you overlap :c
00:28:946 (3,4,5,1) - They look better this way: http://osu.ppy.sh/ss/641393
00:38:511 (3) - Get the middle square one grid to left and curve is fixed :)

[Hard]
Lots of senseless spacing errors.
00:14:598 (2,3,4,5,6) - Why such random spacing? They are 1/2 beats even though they look like they start 1/1 and change to 1/2. Fix them please.
00:16:555 (2,3,4,5) - Fix the distance between those and make up a nice curve.
00:26:772 (1,1,1) - Remove NC from those.
00:28:511 (1,1,1) - Remove NC from those.
00:46:337 (1,2,3,4,5,6,7) - You can make something better out of this :/
00:48:946 (1) - End this at 00:50:032 - It is not recommended to put a circle right after the spinner end so fast according to the Ranking criteria writted in the osu! wiki.
00:52:207 (5) - That curve needs some work.

[Sakurasou]
-1 HP Drain. That HP Drain is deadly for that song :<
00:31:337 (4,5,6) - Fix spacing.
00:33:729 (1,2,3) - Fix spacing. Not symmetrical with 00:33:076 (2,3,4)

[Tari's Kichigai]
This is nice o3o
Topic Starter
Entreal

KiyoshiX101 wrote:

Hello from my Queue! :)

[Easy]
00:19:381 (1) - NC doesn't fit there. It should be here: 00:19:816 (2) - in my opinion. Mmm. It kind of does, I'm just following the piano in the backround, it introduces a new thing.
00:22:859 (1) - Work out this slider a bit more. It could be a more beautiful beatblanket. Fixed... I guess? I just moved it a little closer to the slider.
00:53:511 (1) - You should place this in a different way, it doesn't look beautiful and it somehow overlapped from the previous slider. Fixed.
01:11:555 (1) - This could be a more beautiful beat blanket. ;)Fixed
01:13:729 (2,3,1) - No offense but this is ugly. Change their placing a bit and avoid overlap :/ Yeah I agree, I'm just troubled on what to do for this haha.

[Normal]
00:09:598 (2,4,5,1) - Why you overlap :c Hmm... I might need some suggestions here. Noobie Mapper statement incoming: What do you mean by overlapping?
00:28:946 (3,4,5,1) - They look better this way: http://osu.ppy.sh/ss/641393 Fixed.
00:38:511 (3) - Get the middle square one grid to left and curve is fixed :)Fixed.

[Hard]
Lots of senseless spacing errors. Yeah... I'm going to have to fix them, but it'll take a while.
00:14:598 (2,3,4,5,6) - Why such random spacing? They are 1/2 beats even though they look like they start 1/1 and change to 1/2. Fix them please. Hmm. I hope i fixed this correctly.
00:16:555 (2,3,4,5) - Fix the distance between those and make up a nice curve. Fixed.
00:26:772 (1,1,1) - Remove NC from those. Hmm, I had a similar suggestion from this, but I'm going to stick with this since its to make the sliders look beautiful.
00:28:511 (1,1,1) - Remove NC from those. ^
00:46:337 (1,2,3,4,5,6,7) - You can make something better out of this :/ I believe so as well, I'm just not sure what. Maybe I'll just make it into sliders or something.
00:48:946 (1) - End this at 00:50:032 - It is not recommended to put a circle right after the spinner end so fast according to the Ranking criteria writted in the osu! wiki. Ah Okay! Gotcha. Nice save.
00:52:207 (5) - That curve needs some work. Okie

[Sakurasou]
-1 HP Drain. That HP Drain is deadly for that song :< Alright.
00:31:337 (4,5,6) - Fix spacing.
00:33:729 (1,2,3) - Fix spacing. Not symmetrical with 00:33:076 (2,3,4) Fiiiiiiiiiiixed.

[Tari's Kichigai]
This is nice o3o I bet Tari would be happy haha.
Thanks so much! Really helped me out.
[Luxord]
Overlapping means that one slider is overlapping another and some times it doesn't look beautiful. What I mean is that sometimes you should "cheat" the distance snap due to avoid this overlapping. When the user can see the slider border clearly it's more enjoyable.

00:26:772 (1,1,1) - Remove NC from those. Hmm, I had a similar suggestion from this, but I'm going to stick with this since its to make
the sliders look beautiful.

This is not recommended and that's all. They do look beautiful but the New combo is meant to "highlight" the change of the rhythm, Lyrics and so on and not to "decorate" the beatmap.

;) That's the reason why I told you this, even though, you can keep it like this since I'm one at the moment who says that. If you see more Mods in the future saying the same thing it would be nice to change it :)


No KD
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