i guess he means the back of SamusDon xDRikers wrote:
HeatKai wrote:
And thisWhat about this? Make it darker?
it looks kinda blurry
i guess he means the back of SamusDon xDRikers wrote:
HeatKai wrote:
And thisWhat about this? Make it darker?
then for me, it's just plain blurRikers wrote:
Nah that be the HD right there
Only works for some monitors
For others, it's just plain blur
lol nope i'm poor ...Rikers wrote:
Lol upgrade your monitor
too young ._.Rikers wrote:
Get a job :3?
I should stick to just taiko mapping instead of standard lol
What are you, 13? D:marshall_racer wrote:
too young ._.
maybe you should xD
http://puu.sh/2zgIRikers wrote:
What are you, 13? D:marshall_racer wrote:
too young ._.
maybe you should xD
Maybe I will >:3
Oh lol I dont read people's profilesmarshall_racer wrote:
http://puu.sh/2zgI
this tells enough about myself
wah, better get somebody to mod this one, don't just spam around ^^
324,255,45316,6,0,B|273:326|92:319|131:199|131:199|62:159|79:80,1,420,0|000:50:590 (2) - vermeide eine überschneidung mit 00:48:193 (4), einfach bisschen anders formen (so, dass es besser aussieht und nichts überschneidet)
p3n wrote:
[Easy]
00:08:400 (6) - lieber auf den weißen tick enden lassen (00:09:839) klingt besser und passt auch besser zur easy gemacht
00:31:413 (4,5) - die stelle würde ich ein bisschen mehr nach dem bass mappen: 2 kurze 1/2 slider mit je 2 wdh. http://osu.ppy.sh/ss/99441 gemacht
00:33:330 (1) - vorziehen auf den großen weißen tick aber dann wieder auf das ursprüngliche ende verlängern gemacht
00:42:919 - im timing-panel den timing point für KIAI auf den exakten anfang vom slider snappen gemacht
00:45:316 (1) - wenn möglich den roten punkt vom slider so platzieren, dass der "ball" genau in der spitze der kurve ist wenn du in der timeline bei 00:46:275 stehst (achte darauf, dass das ende gleich bleibt). Oder du benutzt das hier:324,255,45316,6,0,B|273:326|92:319|131:199|131:199|62:159|79:80,1,420,0|0sieht irgendwie seltsam aus ... aber naja, hab den code übernommen
00:50:590 (2) - vermeide eine überschneidung mit 00:48:193 (4), einfach bisschen anders formen (so, dass es besser aussieht und nichts überschneidet) gemacht
00:56:822 (6) - nach 141/92 verschieben (45° snap mit [Strg]) gemacht
00:57:062 (7) - löschen, das passt da irgendwie nicht wirklich zum lied gemacht
00:57:302 (X) - circle einfügen, auf spacing achten, finish als hitsound gemacht
00:57:781 (1) - besser würde hier ein kurzer 1/2 slider mit 1x wdh. passen (slider von 00:57:781 - 00:58:021, 1x wdh.), das ende der KIAI time (ist im moment bei 00:57:062) exakt auf das ende vom slider legen gemacht
00:59:219 (1) - löschen, stattdessen einem slider von 01:04:014 - 01:04:493 platzieren (spacing beachten), break sollte automatisch eingefügt werden gemacht
01:21:273 (1,2,3,4,5,6,7,1,2,3) - ganz schön heftig für eine easyLass es erstmal so und wenn zu viele leute meinen es ist zu schwer kannst du's immernoch ändern ok
01:34:697 - der break ist mir zu lang. Ich würde ab hier wieder mappen (das fiese kreissägengeräusch lässt sich ziemlich gut mappen da) passt schon so
01:40:450 - KIAI time auf die exakte position der (1) snappen gemacht
01:57:709 (1,3) - bei diesen slidern wäre es echt gut, wenn die ecken jeweils auf den roten und weißen ticks kommen würden gemacht
02:01:305 (1) - anfang auf großen weißen tick setzen, ende dort lassen wo es ist, KIAI sollte auch exakt dort enden gemacht
[Hard]
generell: KIAIs und andere timings sollten immer perfekt gesnapped sein auf exakt den noten wo anfang und ende sein sollen. 01:04:921 ist ein unnötiges timing -> löschen. der hatte sicher irgendwann mal eine funktion ^^
00:12:715 (X) - hier fehlt was...vllt ein circle oder nen slider von weiß bis rot slider
00:14:633 (7) - bin nicht sicher ob das ok ist den slider so einzubauen und zu verstecken. spielbar ist es noch also würd ichs erstmal so lassen. habs so gelassen
00:19:906 (1) - ^ ^
00:42:919 (1) - slider passt nicht richtig. das ende müsste auf dem roten tick kommen (länge anpassen) gemacht
00:44:117 (2) - spacing zum slider vorher ist falsch...oder soll das ein anti-jump sein? wenn ja, mach da eine neue combo draus ich nehm den Anti-Jump Joker :3
00:48:912 (5,6,1) - den slider so halb zu bedecken ist recht hässlich...versuchs lieber mit was symmetrischem geändert
00:50:590 (4) - auch verdeckt am ende und generell keine schöne form geändert (obwohl die neue Form auch nicht gerade eine Schönheit ist ^^)
00:57:302 (X) - da fehlt ein circle auf dem beat, KIAI dann hier beenden yessir
00:57:781 (1) - hier gilt das selbe wie auch in easy. kannst du so übernehmen da passt aber nur ein slider hin, denn ...
00:58:740 (1) - den anfang auf den roten tick 00:58:500 legen, ende behalten ... der hier nimmt den platz für den zweiten weg, hab's jedoch mal irgendwie so übernommen
01:02:575 (1,2,3) - in der KIAI hab ich den 1,5x slider speed noch verstanden aber hier würde ich es bei 1,0x belassen (timing sektionen löschen und slider danach in der länge anpassen) hab den extra wegen der slider so gemacht ^^
01:04:014 (X) - den beat mitmappen gemacht
01:07:370 (1,2,3,4) - Ich versteh zwar nicht ganz was genau vom lied hier gemapped wird aber wenn dus behalten willst stack die circle auf das ende der slider gestackt
01:21:273 (1) - hier versteh ich den 1,5x speed auch nicht...würde hier 1,0 nehmen wegen den slidern ...
01:34:697 - wie in easy vielleicht hier auch wieder mit mappen anfangen um den break nicht so übermäßig lang zu machen 10 sekunden scheinen zwar lang, sind aber immernoch angemessen ...
01:40:450 (1) - für die KIAI ab hier würde der 1,5x speed wieder passen, heisst dann jedoch den kompletten part remappen (zumindest alles neu setzen und neue patterns basteln) ich bin mal so eine faule socke und lasse alles so ^^
[Insane]
generell viel mehr auf das spacing achten. jumps sind ok aber vor allem in streams und überall sonst gleichmäßiges spacing einhalten.
00:08:397 (1,2,3,4,5,6,7,8,9,1,1,2,3,4,5,6,7,8,9,1) - auf gleichmäßigkeit achten...das ist ziemlich hässlich sonst hmm? passt doch ... irgendwie ^^
01:07:821 - hier muss ein circle hin...sonst passt es nicht gemacht
01:16:687 (2,3,4,5,6,7,8,9,10,11,12) - den notefollow kann man schöner und gleichmäßiger platzieren habs mal geändert ... ist jetzt hoffentlich besser ^^
01:25:552 (2,3) - sowas ist ziemlich mies. entweder stacken oder höchstens auf 1,0x spacing setzen. ein so schneller 1,8x+ jump ist nicht "schwer" sondern "schlecht" gemacht
01:28:907 (5,6,7,8,9,10) - die stelle ist kein bisschen nach dem lied gemapped...eigentlich ist die komplette letzte KIAI nicht wirklich passend zum lied. das geht besser! beschwer dich bei ArisuKarin >.<
Sind schon deutliche Fortschritte im Vergleich zum letzten malGenerell noch ein bisschen mehr das mappen, was man hört. Dabei das Lied "unterstützen" und nicht irgendwas reinklatschen was außer der richtigen BPM nix mit dem Lied gemein hat. Ist hier etwas schwerer als bei nem Anime-Opening das geb ich zu, aber genau hinhören und man findet einige markante, mapbare sachen.
Armin wrote:
[General]
*Recalculate Sliders' Lenghts in all your osu difficulties, some of them are not snapped correctly with ticks (due to an old BPM change or slidertick rate, etc) [To make it automatically: Timing > Recalculate Slider Lenghts] done
*ArisuKarin's Insane and Rikki-Don's Dark Taiko have differents PreviewTime. Consider to add the same value like in the Easy and the Hard. (edit their osu files manually) done
[Easy]
Please decrease your Overall difficulty value, since there are some spinners 1/1 distant from your next patterns. fixed
00:31:413 (4,5) - I expected the clap-pattern here ;_; err ... fixed?
00:33:810 (1) - I'd make start this here 00:33:810 (x) already starts there o.O or here 00:33:450 (x) sounds strange to me ...
00:42:919 (1) - Oh please make this symmetrical (by moving the initial waypoint) fixed
00:53:946 (1) - Ups, this jump is quite hard for an easier difficulty. Consider to reduce it. and i thought i might get through with it >.<
01:50:038 (1) - Heh, confusing position. Please change it, some players will thank you XD imo this is still playable for beginners
[Hard]
I'd increase Overall difficulty, is a bit low ;p increased by 1 tick (for now)
01:02:575 (1,2,3,4) - Uh...no. Why these repeats are snapped on 1/3? they don't follow anything of important and just confuse the player... fixed automaticly by recalculating sliders :3
01:21:273 (1,2,3,4,5,6,7,1,2,3,4,1,2,3) - Not really intutive since they don't follow previous patterns, but ehi: nice rhythm XD meh, these got broken by recalculating -.-
but the newer rythym seems kinda insane :/
[ArisuKarin's Insane]
00:50:569 (1,2) - Please use the distance spacing here, your actual spacing is supposied to be for 1/1 BPM distant circles fixed
00:57:278 (timing section) this should be changed in a Normal section, in my opinion changed
01:09:738 (1,2,3,4,5,6,7) - This pattern is just confusing, please change its sliders' lenght. also 01:12:613 (9) should be a different spacing (since it's 1/2 and NOT 1/4 distant) changed
01:12:613 (9) - I'd change their position, maybe you'd like to make a triangle? impossible because of the enormous slider changes i made xD
01:38:611 (1) - I would make this 1/1 shorter then I'd add a circle here 01:40:408 (x) changed
01:40:648 (1,2,3,4,5,6,7,8,9,10,1) - This part has a wird rhythm :/ kinda, but i guess it's ok
[Rikki-Don's Dark Taiko]
Firstly, lovely taiko skin.
Secondly, it's weird that you finish the difficulty even if the song is faded and it has a very low volume >.< consider to delete some of the last patterns? Rikers, what do you think about this?
btw I enjoyed it XD <3
Hum. starred. thx <33 but you need to improve rhythm and patterns. >___< i know >_<
oh Thanks to both of you <333MDuh wrote:
[General]
If you're gonna skin hit0.png, might as well skin 300's100's 50's nah ...
Clean up those font edges, its fugly ... you don't even bother while playing
followpoint is not good, IMO
[Easy]
00:27:098 (4) - Move Up, e.g.: x:344 y: 64.. kinda ugly fixed
00:27:098 (4) - Move up, e.g.: x: 256 y: 8.. Not recommending Hide and seek on easy err ... wut?
00:53:946 (1) - 2.85x spacing, too hard for easy already fixed in Armin's mod
00:53:946 (1,2,3) -
00:55:384 (1,2,3) -
00:56:343 (4,5,6) - Replace w/ repeat slider? Kinda hard for easy nope for all three, sorry
[Hard]
err, I can't comment much on this one i understand ... wait, wut?
[Taiko]
Suggesting donkiai's mouth to have some noticeable bright color?
Sorry if my mod doesn't have much content, the music is kinda hard for me to listenno problem
good skinning :D
starred~ thx <33
ok, i'm going to check those files again, but i took a closer look for 0 to 3, they were all clean at the edges, don't know for the rest nowMDuh wrote:
I'm saying it again, clean that score-0.png~score-9.png
its noticeable, and its ugly
thx Zelos <3Zelos wrote:
Folder:
All good here. yay
Nice skin btw.
General:
Remove "2 Echoes" from source and add it to tags. (don't ask me why. its one of the most stupid rules I've ever heard of) ... k o.O
712 offset sounds better to me. sounds kinda early to me ...
Easy:
00:27:577 (5) - remove the clap sound from the end of the slider. If you want to keep the same clapping beat, add the clap sound to the slider tick ala the naming system. fixed
00:31:413 (4) - try this hitsounding, whistle on the beginning of the slider, no hitsound on the 2nd part, and clap on the last part. fixed
00:32:372 (5) - ^^ ^
00:33:450 (1) - start this spinner on the big white tick before the blue tick. fixed
00:55:384 (1) - remove new combo here. fixed
the hitsounding you used between these 2 mods is not so good. I suggest removing the whistles. i kinda don't care about hitsounds anymore, who has suggestions should post the results here in this topic >.<
00:56:343 (4) - add new combo here. fixed
01:08:328 (1,2,3,4,5) - the whistle clap whistle and the clap whistle clap hitsounding does not fit here. i suggest changing this. kinda sounds ok
01:25:108 (5,6,7) - not only do these 1/4th sliders do not fit, why add them to a an Easy? i suggest removal and adding something else. changed
Hard:
00:23:742 (1) - make this slider more curvier like so? fixed
00:31:413 (7) - lower the right side of this slider by one grid point. even 2 grids if you ask me ^^
00:42:919 (1) - you should give a speed up warning as there is no sign of it in the music. should make a little sb image for this ...
01:07:370 (1,2,3,4) - these wierd 1/4th note patterns don't fit at all. please consider changing this. nah, they're ok
01:21:273 (1,2,3,4,5,6,7,1,2) - okay these do not fit and the spacing is all pooted up for 1/4th note triples. please try to fix this as a MAT would not bubble this in that current state. triples?
01:25:827 (3,1,2) - these sliders also do not fit. please just try to stay to the beat of the music. nope
01:57:709 (1,2) - these sliders do not fit. try to stay to the beat of the music. nope
01:59:627 (1,2) - ^^ nope
ArisuKarin's Insane:
00:04:563 (1,2) - this slider pattern of 1/4th sliders does not fit.
00:08:397 (1,2,3,4,5,6,7,8,9,1,1,2,3,4,5,6,7,8,9,1) - this here would be overmap that does not fit at all.
00:14:986 (2,3,4,5,6,7,8,9) - this too. un-needed and not fitting stream.
00:18:940 (7) - again this also does not fit.
00:35:234 (1,2,3,4,5,1,2,3,4,5) - again more overmap that does not fit at all.
01:06:144 (1,2,3,4) - more and more overmap that does not fit.
01:08:061 (1,2,3,4) - and more here too.
01:13:572 (3) - move to the left one tick.
01:25:073 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) - these wierd 1/4th doubles also do not fit at all.
01:32:741 (1,2,3,4,1,2,3,4,5,6,7) - there is to much focus around the center. spread these out.
01:38:012 (1,2,3,4,5) - this random stream also does not fit.
01:41:367 (3,4,5,6,7,8,9,10,11,1) - these also do not really fit.
Overall this difficulty is a whole lot of overmapping. i'm somehow in the mood, that i just delete this diff >_<
I will hold back on the star for now. You may call back for a recheck in about 15 stars later.
<33Broetchen8441 wrote:
Well, some irc-modding, do whatever you want to do with that impressions, criticism, insultations, loveletters and bunches of lunchboxes - i'm outa here for now, no needs for more Metroid-stuff, i don't like that o.O
Even though, that map is nicely done - Mario says: "You got a star!"
That means a lot to me x3Armin wrote:
[Rikki-Don's Dark Taiko]
Firstly, lovely taiko skin. Why thank you :3
Secondly, it's weird that you finish the difficulty even if the song is faded and it has a very low volume >.< consider to delete some of the last patterns? Maybe lower hitcircle volume Marsh?
btw I enjoyed it XD
Again, the claps are supposed to go with the "ding" in the songRikers wrote:
Hitsounds sound..off now lol
To me, anyway
I wonder what this is thenmarshall_racer wrote:
hey Rikersh, could you change it to Armin's & Ono's mod?
i just can't do it atm because i'm not at my pc >_<
marshall_racer wrote:
Armin's mod :SPOILERArmin wrote:
[General]
*Recalculate Sliders' Lenghts in all your osu difficulties, some of them are not snapped correctly with ticks (due to an old BPM change or slidertick rate, etc) [To make it automatically: Timing > Recalculate Slider Lenghts] done
*ArisuKarin's Insane and Rikki-Don's Dark Taiko have differents PreviewTime. Consider to add the same value like in the Easy and the Hard. (edit their osu files manually) done
[Easy]
Please decrease your Overall difficulty value, since there are some spinners 1/1 distant from your next patterns. fixed
00:31:413 (4,5) - I expected the clap-pattern here ;_; err ... fixed?
00:33:810 (1) - I'd make start this here 00:33:810 (x) already starts there o.O or here 00:33:450 (x) sounds strange to me ...
00:42:919 (1) - Oh please make this symmetrical (by moving the initial waypoint) fixed
00:53:946 (1) - Ups, this jump is quite hard for an easier difficulty. Consider to reduce it. and i thought i might get through with it >.<
01:50:038 (1) - Heh, confusing position. Please change it, some players will thank you XD imo this is still playable for beginners
[Hard]
I'd increase Overall difficulty, is a bit low ;p increased by 1 tick (for now)
01:02:575 (1,2,3,4) - Uh...no. Why these repeats are snapped on 1/3? they don't follow anything of important and just confuse the player... fixed automaticly by recalculating sliders :3
01:21:273 (1,2,3,4,5,6,7,1,2,3,4,1,2,3) - Not really intutive since they don't follow previous patterns, but ehi: nice rhythm XD meh, these got broken by recalculating -.-
but the newer rythym seems kinda insane :/
[ArisuKarin's Insane]
00:50:569 (1,2) - Please use the distance spacing here, your actual spacing is supposied to be for 1/1 BPM distant circles fixed
00:57:278 (timing section) this should be changed in a Normal section, in my opinion changed
01:09:738 (1,2,3,4,5,6,7) - This pattern is just confusing, please change its sliders' lenght. also 01:12:613 (9) should be a different spacing (since it's 1/2 and NOT 1/4 distant) changed
01:12:613 (9) - I'd change their position, maybe you'd like to make a triangle? impossible because of the enormous slider changes i made xD
01:38:611 (1) - I would make this 1/1 shorter then I'd add a circle here 01:40:408 (x) changed
01:40:648 (1,2,3,4,5,6,7,8,9,10,1) - This part has a wird rhythm :/ kinda, but i guess it's ok
[Rikki-Don's Dark Taiko]
Firstly, lovely taiko skin.
Secondly, it's weird that you finish the difficulty even if the song is faded and it has a very low volume >.< consider to delete some of the last patterns? Rikers, what do you think about this?
btw I enjoyed it XD <3
Hum. starred. thx <33 but you need to improve rhythm and patterns. >___< i know >_<
Ono's mod is just a slight offset change
That's all
No need to rush xD
Edit: Hurp I forgot about the Katsu part lol
thx <3RockeDon wrote:
star~
awesome taiko skin
Hey I'm supposed to say that lolmarshall_racer wrote:
thx <3RockeDon wrote:
star~
awesome taiko skin
i said thx for the star lolRikers wrote:
Hey I'm supposed to say that lol
I mean I made it D:
Oh rightmarshall_racer wrote:
i said thx for the star lol
-eats that star too-TheNintendoCube wrote:
Nice one, me likez! :3 *star*
thx <3Daigurenhyourinmaru wrote:
sorry for late
Easy
00:29:489 (7) - new combo done
00:29:968 (1) - remove new combo done
01:09:281 (2,3,4) - how about like this err ... huh?
01:13:596 (2,4) - sliders are covered , is it good? but this is Easy diff ok for those
01:21:267 (1,2,3,4,5) - it is very difficult for beginners , and for a easy diff , sliders with 1 repeat are better done
01:27:979 (2) - Scraping the HP bar fixed
01:44:279 (3) - Extend by 1/2 beat nope
01:46:197 (1) - too short nope
01:48:115 (1,1) - you'd better not do like this fixed
Hard
00:33:564 (1) - make normal-hit instead of soft-finish done
01:28:458 (3) - stop suddenly , why not mapped through this break time too lazy >.<
ArisuKarin's Insane
00:05:038 (2) - add clap at the first hit done
00:06:956 (2) - ^ ^
00:06:477 (1,2,3,4) - symmetry with 00:04:559 (1,2,3,4) - tried to
00:11:750 (1) - normal-hit here done
00:15:825 (9) - remove finish . it sounds strange nah
00:18:942 (7) - ^ ^
00:41:954 (4,5) - remove whistle nah
00:45:310 (7) - Extend by 1/4 beat nah
00:46:269 (8) - if you do ^ , then delete it ^
00:49:145 (3) - Extend by 1/4 beat nah
00:50:104 (4) - if you do ^ , then delete it ^
01:25:102 (1,2,3,4,1,2,3,4,1) - too orderless nah
01:45:238 (3,4,5,6,7) - make them like this done
star
Ew, jpeg.Tenshi-nyan wrote:
Um Platz zu sparen, empfehle ich taikobg.png in eine JPEG zu kovertieren.
danke <3Tenshi-nyan wrote:
O hey.
Hoffe ma du bist Deutsch, wa? jep
General
taikobg.png und MP2E.jpeg müssen auf 1024x768 resized werden. ok
Um Platz zu sparen, empfehle ich taikobg.png in eine JPEG zu kovertieren. hmmm ...
Du musst die MP3 kürzen, da sie viel länger als die diffs sind. nope, Taiko geht über die ganze mp3
Kiai times müssen resnapped werden. k
Insane
00:31:407 (1,2,3,4) - no claps on red tick, pls. done
00:36:201 (5) - remove clap from begin done
00:38:119 (5) - ^ done
00:42:913 (1) - add clap to repeat done
00:51:303 (3) - add clap to end done
00:52:501 (1) - add clap to repeat done
00:55:138 (3) - clap to end done
00:56:816 (5) - clap to start done
00:57:775 (6) - remove finish, add clap done
add notes at 00:58:015 - and 00:58:254 - , add a finish to the 2nd done
01:03:288 (2) - the jump doesn't feel natural. move it like this: http://puu.sh/2LJS done
01:15:514 (1) - ugly slider. nah
01:25:102 (1,2,3,4,1,2,3,4,1) - don't have overlaps like this. they're ugly, are hard to read and therefore bad to play. fixed
01:32:054 (10) - remove finish done
01:32:294 - add note + finish done
01:37:088 (6) - remove clap from end done
01:37:567 (7) - add clap to start done
01:51:950 (1,2,3) - lotsa misplaced claps. nah
Hard
00:16:065 (1) - remove clap from repeat done
00:19:900 (1) - ^ ^
00:23:736 (1) - ^ ^
00:27:571 (1) - ^ ^
00:31:407 (7) - ^ ^
00:45:310 (2) - der slider is viel zu lang, lass dir da was anderes einfallen. nope
00:54:898 (2,3,1,2,3,4,5,6,7,8,9) - mit sicherheit kannst du dieses Pattern etwas Symmetrischer machen. passt so
00:58:494 (1) - start den bei 00:58:254 - done
01:02:569 (1,2,3,4) - zu viele whistles :/ nö
01:02:569 (1,2,3,4) - etwas schwer zu lesen die notes. unstack wär besser. ?
01:19:349 (1,2,3,4) - claps auf roten ticks? meh. ja, was dagegen? ^^
01:21:267 (1,2,3,4,5,6,7,1,2) - jetz sind die auf blauen ticks. Immer auf die weißen ticks, die claps. jetzt komm mir nicht mit reguliertem hitsounding >.<
01:28:698 - die break fängt zu früh an. mappe weiter bis 01:30:855 - nope
02:01:299 (1) - start den bei 02:01:539 - done
Easy
Slider sehen net besonders gut aus. ich weiß
Versuche weniger overlappende Sliders zu ham. mhm ...
01:08:322 (1,2,3,4,5) - schlechte Hitsounds. ich weiß
01:08:322 (1,2,3,4,5) - remove clap, add whistle nah
01:21:267 (1,2,3,4) - hitsounds fehlen egal
01:28:698 - die break fängt zu früh an. mappe weiter bis 01:30:855 - nope
wahaha... braucht noch sehr viel arbeit die map. ich weiß
Lol what size then?marshall_racer wrote:
btw Rikers, could you provide a better Taiko bg ... dat resolution ...
Rikers wrote:
Lol what size then?marshall_racer wrote:
btw Rikers, could you provide a better Taiko bg ... dat resolution ...
err ...Tenshi-nyan wrote:
taikobg.png und MP2E.jpeg müssen auf 1024x768 resized werden.
I can't read any of that. Does werden mean smaller?marshall_racer wrote:
err ...Tenshi-nyan wrote:
taikobg.png und MP2E.jpeg müssen auf 1024x768 resized werden.
seeTenshi-nyan wrote:
You gotta resize the pics to 1024x768.
Try not just to strech them out, cause that'd look horrible.
I'll never mod in German again.lol xD
err, sorry, but the Timing seems alright to me ... not sure about it anyway ^^ArisuKarin wrote:
Wow! Alot has changed sence the begining when their was only 3 stars, now theres 20+!!
But, for some reason, i don't know why, the timing seems really slow...just by a smidge. 125.20BPM might do it! (try it)
Yes, the timing is really slow and sounds off, alot,.... @_@
On the Takio Beatmap its fine but on "ArisuKarin's Insane" and "Normal" and "Hard" Its offmarshall_racer wrote:
err, sorry, but the Timing seems alright to me ... not sure about it anyway ^^
and yes, big progress, but still alot work to do
can it be, that you still have the old mp3?ArisuKarin wrote:
On the Takio Beatmap its fine but on "ArisuKarin's Insane" and "Normal" and "Hard" Its offmarshall_racer wrote:
err, sorry, but the Timing seems alright to me ... not sure about it anyway ^^
and yes, big progress, but still alot work to do
BPM:125.20
Offset: 676
Slider Velocity: 1.40
Please just try it!!
k, first doneCDFA wrote:
Welp, time to mod this awesome
Overall:
Claps on 2 and 4 generally fit for every song. This one included. This mod post will be done assuming that you hopefully add claps on the 2nd and 4th beat of every measure (unless unfitting). rly? please say you're kidding me D:
Arisu:
Your map is a little too blockular. A lot of patterns go in a straight line, and a lot of sliders are straight. Although straight is good sometimes, it'd be cool if there was a little more curving sliders and curving patterns.
00:21:818 (2) - Ugly slider D:. This might just be better like this http://osu.ppy.sh/ss/106721 yessir
00:50:943 (2) - Add clap on beginning of slider. done
00:51:303 (3) - Like this? http://osu.ppy.sh/ss/106723 yup, good idea
00:55:138 (3) - This just needs a new idea. I don't like this slider at all D:. changed
01:15:514 (1) - Just make it a regular J slider or something, instead of what you're doing here. changed
Hard:
00:45:310 (2) - This slider isn't lopsidedwhat does that mean? D:#modhelp is awesome :3, but it'd probably be nicer if you put more sliderpoints on it, so it looks a bit nicer~. ok
Easy:
00:27:571 (5) - This would be better as just a basic curved slider instead of whatever it is now. changed
00:45:310 (1) - I don't like this slider D:. But I guess you can keep it unless someone else complains. this slider was even suggested some pages ago lol
00:50:584 (1) - You could probably do a more proportionate slider here. nah
Did you seriously just copy the end of hard (or hard copied the end of easy) and added/removed notes? That's uncreative D:. Remap one of the two so they aren't too similar~. changed stuff on Easy, shouldn't look too similar now
Whee. *rolls*
k, 2 more to go throughRaging Bull wrote:
General:
Do you have Ready and Go? The "Ready 1 2 3 Go" thing. Try to make the countdown more consistent by adding Ready? and Go image. It looks funny with my K-ON!! image with your dark image :3 K-ON!! ft. Metroid ... sounds awesome xD but i try togetmake one
Change Taikobg to 800x600 or 1024x768 waiting for Rikers to provide his promised new one
And change your BG to 1024x768 k
Normal:
00:10:312 (1,1) - I don't like a note right after a spinner on easy. Think of a way different way to map without spinner? removed the first note after that spinner ... waiting for the first one bitching about that one xD
01:17:431 (1,1) - ^ ^
Hard:
01:21:267 (1,2,3,4,5,6,7,1,2) - Don't like how the spacing goes for Hard. Maybe move them slightly closer? how close D:
Insane:
Nothing bothered me. yay
Good luck. surely needed
seemed kinda like a random modHakuNoKaemi wrote:
[Easy]
00:27:571 (5) - I don't know why.. but i saw it good like this XD interesting idea, done
I don't like how you used Whistles from 00:42:913 to 00:58:254 other modders suggestions, not my fault
Make somone check the Hitsound of this... /me dies
[Hard]
use Less Overlaps, make graphic better and most of the map don't folllow music whyyy D:![]()
[ArisuKarin's Insane]
isn't following music that much too -.-", too much overmapped triplets and streams... it's playble and partly follows the music
wowkurohana wrote:
ok, my modhi :3
[General]
nothing to sayawesome
[Easy]
a circle after a spinner is a bit hard for easy... open AImod to check this changed with CDFA's mod
[Hard]
nothing to say ^^ awesome
[Insane]
00:30:927 (2) a bit confusing... you mean because it's hidden? well, changing it then ...
00:57:775 (6,7,8) spacing, set these 3 notes at the end of the slider 5, in the upper right corner you see yellow numbers, they must be prev:0,00x and next:0,00x
disable grid snap for it i just put them at the beginning of the slider, putting them precisely on the end of the slider is impossible for me D:
cant say anything to taiko how about Rikers' skin? :3
good luck and star ^^ thanks
thanks :3RobotoRaccoon wrote:
Mod
General
• No Taiko Background? old one was bad, looking for a new one
[Easy]
• Just random slider art?
• HP -1 done
00:27:571 (5) - Isn't snapped on the grid nazi >_< ... but fixed :3
• Do you even have Gridsnap on? always
00:42:913 (1) - Make it a slider with less red waypoints? nah
[Hard]
• AR -1 no
[ArisuKarin's Insane]
• Tick Rate 2 k
• Maybe HP +1? yeah, sounds good
Star
Overall, a good map
Oh and something to me looks weird with the score numbers :\ hmmm ...
Everyone's a goddamn critic.kanpakyin wrote:
As per your request:
Here's my Taiko mod.
[Rikki-Don's Dark Taiko]
[*]00:11:511(24.26)-Big notes is not inappropriate here.Remove them seems better. I don't like how it sounds now.
[*]00:33:342(146162)-I can't understand why you put a long stream here.A simple 1/2 notes are good enough here. (I prefer something like dkdkdkdkd) To fit the music, sir. Unless someone else complains about this, I will not change it.
[*]00:48:426(229-232)-I suggest you remove this 2-plet Wha?
[*]02:10:887(284-286)-NO,Just NO,Don't make a tripet when the speed change start.It'll make confused during gamelay.
At least it doesn't have a billion speed changes like in some standard maps, shiiiit.
My Ratting:(For reference only)
[*]Rhythm:3.5/5
[*]Patterns:3/5
[*]Totally:6.5/10[/list]
Oh thank you <3TristanShi wrote:
Oops! sorry i forgot to star this map last mod = =
Here comes the background for the taiko diff.
TS@TBRT
See my signature for BG extraction reminders
File dimension: 1024x768
Well, sorry that I didn't realized that the diff contains SB.marshall_racer wrote:
Oh thank you <3
edit : i see that this bg isn't compatible with the Taiko SB ... well, thanks anyway :3
edit 2 : ok, i see ... when done, i make a optional "SB Pack" in the description, but for now, i leave it as it is
Thank you <3TristanShi wrote:
Well, sorry that I didn't realized that the diff contains SB.marshall_racer wrote:
Oh thank you <3
edit : i see that this bg isn't compatible with the Taiko SB ... well, thanks anyway :3
edit 2 : ok, i see ... when done, i make a optional "SB Pack" in the description, but for now, i leave it as it is![]()
I have added the SB ver. BG in the previous post!
Please check it out!
I'm a timing expert kthnx.marshall_racer wrote:
goddamn, why is everyone pooting complaining about the timing, it's on Time.
go and ask experts or redownload that new mp3 ... gosh ...
thanks, but it doesn't really help, sorryMercurialSpectre wrote:
My mod is here.
Samus *-*
Easy
1.44.040 (3) Remove, I suggest this.
Hard
00.25.893 (2): New Combo
ArisuKarin's Insane
00.50.334 at 00.58.254: This part sounds really good <3
I don't mod Taiko xD
Great song for a great game <3
Black Star.-
Thanks cubes :3lolcubes wrote:
Hey there, answering your request. \:D
[General]:fixed
- Skin: Certain elements are too big compared to the template skin size (which is kinda the maximum of allowed dimensions). I guess some small difference over the maximum is still kinda allowed if it's reasonable, but double size certainly isn't.
click to see which onesremoved scorenumbers, resized followpointfollowpoint.png is 64x64 while template skin has 32x32. You should resize this.
score-0.png
score-1.png
score-2.png
score-3.png
score-4.png
score-5.png
score-6.png
score-7.png
score-8.png
score-9.png All these are 55x46. The biggest element in template skin is 45x60 in this set, so it would be best if you could resize them a little. Also check how they look in game, it's like there is a very tiny border at each side of a number. Not too critical I think, but if you could resize them, would be great.- Diffs have different preview times: 4512 @Insane, 4514 @Easy, 4514 @Hard, 4563 @Taiko. Would be great if you could make them all the same. gave them all a new pt
- All of your diffs are using 1.4 SV. I guess that's fine and it works, but I just can't figure out why would you want such velocity throughout the whole mapset heh. it was my first map and i was new to mapping, i didn't even know that SV is that important ;_;
- Inconsistent kiai times throughout the diffs. I suppose guest diffs (and taiko) are allowed to have different kiai times, but your own ones must have them the same. First kiai in easy is slightly longer than the kiai in hard. You should make them the same.
[ArisuKarin's Insane]:you're right, fixed
- Slightly overmapped, would be great if you could think of something interesting instead of those random triplets you see on occasion (00:08:394 (1,2,3,4,5,6,7,8,9) for example, they don't really follow the music, not the notes 2,5 and 8).
- 00:14:986 (2) - I strongly suggest to remove this note, it's the only note which makes this stream look like overmapped stuff. Doing so, the stream would cover the background music perfectly. I won't point out which notes to remove anymore, unless it's a complete stream we're talking about, people usually dislike that. ;x; wow, good idea
- 00:58:015 (7) - I wonder why you chose to place a finish here instead of at 00:58:254 (8). To me, it sounds better having it on 8 instead. fixed
- 00:58:254 - Drag this break a little forward so it's like at this picture. This way you wouldn't get that fast pass/fail circle/cross and would feel better (atleast to me). done
- 01:15:034 - This had me wondering a little, why is there no note. I suggest you place a note here and at 01:15:274. This would make it more interesting. done
- 01:43:081 (1) - Don't think you need this new combo for anything. It doesn't really follow the music either.
[Hard]:sounds pretty good
- 00:45:310 (2) - Remove finish at the end, it doesn't sound good and for people who play in the rhythm is kinda distracting. fixed
- 00:57:775 (1) - Maybe extend this slider all the way to 00:58:254 so it has 5 repeats? It would fit the music much better. You can start the spinner right after it as well without losing anything significant. sounds good
- 01:08:802 (4) - I don't understand how you came up with your hitsounds patterns me neither, but I would say a whistle here sounds good, better than without it atleast. forgot to hitsound that, fixed
- 01:25:102 (2,3) - I understand you wanted variety cause such a song is dull, but I found this confusing. If possible think of something else, I don't like how they end on blue ticks. well, i personally like it
- 01:27:020 (1,2) - ^ ^
- 02:01:539 (1) - Hmm, try normal finish here instead? Soft kinda feels weak after such a buildup.
[Easy]:yup
- 01:51:950 (3) - New combo? Just so it's more consistent with the combos in this area. yeah, makes sense
- 01:53:868 (5) - ^ ^
- 01:57:703 (1) - This slider comes too soon after a spinner for an easy difficulty. To make things worse, it doesn't start near the middle of the screen. I suggest you remove the spinner before this and think of something else. ;x; replaced the spinner with something different
- 02:01:539 (1) - Just like in hard, try normal finish here instead?
[Rikki-Don's Dark Taiko]:i heard people don't like it much anyway, but i keep it like that
- Nothing major, but the custom Don guy is covering the letter "D" in the background. Kinda looks weird. Up to you if you fix this, doubt anyone will care much.
I suppose that's it. Have you considered making a normal? Or atleast convert your easy into normal but still keeping it under 3 stars? I am usually against easy-hard-insane mapsets, they seem like you made easy so it follows the ranking guidelines for the map to be rankable instead of having a nice difficulty spread. Hard was just as hard as Insane though, probably has to do something with the save SV hehe.
Well the mapset looked solid, I didn't agree on some stuff but that's just me I guess. nope, it's not only you ;P
Solid maps, and good luck! Thanks The skin was really great @taiko btw. Rikers will be happy
thxVortex wrote:
Hey marshall_racer
You can do it, if you want
Things you should do
Things you must do
EASY
00:18:462 (2,3,4) Slider instead of circles? no
01:45:718 (3) I think this should also end with a hitsound. uhhm ... it ends with a clap
At all, difficulty Easy is very goodnothing more to say.
NORMAL+
00:45:310 (2) Slider is to long --> makes boring.nah, i'll keep it
00:55:378 (1) Remove new combo and add new combo here: 00:56:097 (4). yessir
01:04:487 (6) This slider doesn't look very niceTake care of the similarity of the Lines
. i'll keep it
This map is also very nicekeep workin'!
INSANE (Guest Diff)
00:19:900 (1) Make this slider more symmetrical. made it as symmetrical as possible now
01:14:555 - 01:15:274 (4,5,6) Make a distance between (4) and (5,6) --> should be a little jumper. nah
01:36:608 - 01:37:807 (5,6,7) Much of the same patterns = unnecessary and boring I think. Make some other patterns here. it was intended to be so :\
Overall, you can make your map harder without thinking alot about, because now its to easy for an Insane map I think
Example: You can put your slider velocity higher or something like this.
Keep workin'
Kind regards
Vortex / ZantoLP
thanks :3Behonkiss wrote:
Easy:
- 00:50:104 (1): Try changing the clap to a finish. done
- 01:46:197 (2): Maybe add a whistle to the whole thing to go along with the held note in the song? done
Normal+:
- You might want to have less note overlap on non-Hard/Insane difficulties. It can get disorienting. fixed
Insane:
- 01:07:843 (6): Make this a new combo instead of 01:08:083. done
thanks :3MoonShade wrote:
Easy
00:16:065 (1) - use 2 waypoints to make this slider more beautiful noes
00:19:900 (1) - ^ noes
00:23:736 (1) - ^ (this slider may be ok though) ok is ok
00:27:571 (5) - e.g. nah
00:29:010 (6,1,2) - ok
00:42:913 (1) and 00:45:310 (1) - overlapping fixed
01:25:102 (1) - make it more beautiful ok
Normal+
- Better than easy, but looks like a hard for me forget it :<
- Standard spacing 1,30 doesn't feel good, I would suggest that you should try 0,8-1,0 next time hmm ...
- Too many/hard jumps for a Normal+ in my opinion heh
00:23:736 (1) - use 2 waypoints to make this slider more beautiful noes
00:42:913 (1) - bake it more beautiful i won't bake anything >_>
00:44:111 (1,2) - 1 grid right yessir
00:45:310 (2) - what about this? nah
00:56:097 (1) - should be in a vertical line to 00:55:618 (5) ok
00:56:816 (4,5) - should be on the same spot as 00:55:378 (4,5) ok
00:57:296 (6) - ok
01:40:444 (1) - make it more beautiful no
01:42:362 (1) - use more waypoints here to make it rounder no
Insane
00:29:010 (7,8) - 1 grid left? ok
00:29:489 (1,2) - little overlapping on the top of the circle doesn't look so good fixed
00:34:763 (2) - ^ fixed
00:37:160 (1,2) - spacing (look at your pattern at 00:35:242 (1,2,3,4,5)) ok00:37:639 (3) - 1 grid right00:37:879 (4,5) - spacing
00:39:077 (1,2,3) - I don't think this is a very good idea, maybe you should try something different here nope
01:03:768 (4,5) - little overlapping fixed
01:04:966 (1,3) - overlapping obvious, duh
Nice taiko skin ^^
thankstheMikeAG wrote:
Oooh, Dark Samus. Very Scary.![]()
~General~
Isn't this song technically called "Darkness"? Eh, change it if you want, it is still Dark Samus' battle theme. If you're going to change it, be sure to consult this guide to avoid duplication. http://osu.ppy.sh/forum/viewtopic.php?f=56&t=24443
Your Offset is wrong. Change it to 675 and Snap objects to new timing. sounds kinda early imo, but k
Most of this song follows a 1-1-123 pattern. Sadly, none of the difficulties (even the guest difficulty) take advantage of this rhythm. You'll want to incorporate this rhythm into the song, or the beatmap won't fit nearly as well. sorry D:
Finally, the Score Numbers you're using aren't very good. They're too big and pretty ugly, so I'd remove them from the skin and full submit. they're not even in the folder D:
~Easy~
Meh, easy is easy.
~Normal+~
00:05:948 (7,8) - Overlap is kind of bad. yeah
00:13:908 (5,7) - Remove these notes (trust me, this follows the rhythm of the song). ok
00:15:297 (x) - Add a note here. ok
00:16:016 (1) - Get rid of repeat and place notes at 00:17:215 and 00:17:454. no
(I'll assume you know how to fix things from here. Follow the 1-1-123 pattern during the correct parts and this map will rock)
00:42:864 (1) - This slider needs fixing once you change the offset. fixed
01:02:520 (1,2,3) - This part doesn't fit the song at all.maybe, but i'll leave it
01:40:395 (1) - OW MY EARS. Please remove the slider whistles. OW. Also, this slider needs fixing too. nope and fixed
And that's my mod. Have a good day.
gotta get back to this when i get my new hard driveBakaHuang wrote:
hii mod time
just suggestions
[Easy]
01:19:349(1)-add one note?
01:46:179(2)-add whis on whole silder
01:57:073(1,1)-add whis on whole silders ;
01:59:621(1)-remove new combo
[Normal+]
00:13:140(2)-one grid down
[ArisuKarin's Insane]
01:15:993(1)-add whis
01:25:941(4,5)-remove whis on (4) , add whis on silder (5) 's head ; the same with others
BakaHuang wrote:
hii mod time
just suggestions
[Easy]
01:19:349(1)-add one note? no
01:46:179(2)-add whis on whole silder is already there
01:57:073(1,1)-add whis on whole silders ; ok
01:59:621(1)-remove new combo no
[Normal+]
00:13:140(2)-one grid down no
[ArisuKarin's Insane]
01:15:993(1)-add whis no
01:25:941(4,5)-remove whis on (4) , add whis on silder (5) 's head ; the same with others no
offset is just meh ...qilliam wrote:
The timing feels really off... i'm not pro timer but i suggest you ask for another player's opinion
I don't want to continue modding, there's a lot of stuff i don't like about the map. No kudosu.
thanks :3Byakugan249 wrote:
yo Modding this song because of ur request.
Easy:
00:08:345(6) - 1 grid right, 18 grids up huh? how do i get the slider up there? x3
00:27:043(4,5) - spacing uhm ... ok
00:48:138(4) - 2 grids to the left for the end point of the slider. if u follow this fix the spacing for the next note. nope, sorry
Normal+:
01:04:438(6) - No need for that last point. take that out and extend the 2nd point. i redesigned it, but i kept the point
ArisuKarin's Insane:
01:15:465(1) - 2 grids to the right at the end point. ok
01:45:669(4) - 1 grid up ok
ok this is the best i can do. GL
marshall_racer wrote:
thanks :3Byakugan249 wrote:
yo Modding this song because of ur request.
Easy:
00:08:345(6) - 1 grid right, 18 grids up huh? how do i get the slider up there? x3Whoops i meant for the 2nd point of the slider
00:27:043(4,5) - spacing uhm ... ok
00:48:138(4) - 2 grids to the left for the end point of the slider. if u follow this fix the spacing for the next note. nope, sorry
Normal+:
01:04:438(6) - No need for that last point. take that out and extend the 2nd point. i redesigned it, but i kept the point
ArisuKarin's Insane:
01:15:465(1) - 2 grids to the right at the end point. ok
01:45:669(4) - 1 grid up ok
ok this is the best i can do. GL
HellDawn wrote:
Normal+
Not normal+ please delete put hard no
Overal difficulty +2 ^
Hp Drain Rate +2 ^
00:48:426- spacing ok
Insane
Hp drain rate -1 no
thanksWiinter wrote:
Ohi, modding as requested~
Generalthanks :3
- Since you have a hit0 file, I guess you should also add the other hitbursts, since this ones might look odd depending on the player's skin (even if you get the template skin one here) ehh, if people are really complaining about it, i'll change it
- The count.png files are a bit bad cut >_< to fix this problem, you could use some black borders on them, like this:
In case you wanna use it, here are the files: http://puu.sh/6kSS
[Easy]fixed
- 01:04:966 (1) - unecessary new combo
[Normal+]ok
- Even though this is a Normal+ diff, I think AR7 is way too fast (specially considering the other difficulty sets in this diff). Consider reducing it by 1 tick, or increase the others to make it proportional and call it Hard, since it plays more as a Hard than as a Normal+ anyways >_< no,it's a normal+, AR -1
- 00:14:147 (5) - new combo?
[ArisuKarin's Hard]fixed everything
- 00:41:953 (4) - new combo?
- 00:56:336 (4) - ^
- 00:57:895 (x) - add a note here?
- 00:58:135 (x) - ^
- 01:36:607 (1) - almost invisible slider orz
That's all. Hope it's useful
Thanks :3theMikeAG wrote:
The return of the revenge of the vengeance of the dark, evil, no good, very bad, Samus.
~Normal~
00:06:477 (5,6) - Center these. done
01:08:322 (1,2,3,4,5) - These repeaters sound a little busy. The only claps you need should be on the front ends. nah, I think this pattern sounds ok
01:13:596 (2) - Could you adjust this slider so that it isn't touching the note? done
01:21:267 (1,2,3,4) - Add some claps to the ends. done
01:44:279 (1) - This doesn't fit. huh? How doesn't this fit?
~Hard~
00:42:913 (1) - This doesn't really fit.
01:44:279 (1) - Neither does this.
well, I tried some different patterns :/ I'll change the second one, dunno what to place for the first x3
~Insane~
00:10:071 (2) - Add whistle. done
00:11:990 (x) - Add note. done
00:15:824 (8) - Finish doesn't really fit. I guess as the finishing note of this Stream it kinda fits :/
I'll star you once I get the opportunity.
ok, thanks for the suggestionbomber34 wrote:
Nice Map :3
The only thing that sounds weird for me is this part on hard
1:58:183 and 2:00:100 : I would put those sliders 1/2 away so they are on 1:58:422 and 2:00:340
But it is up to you
I give you a Star ^^
bomber34 wrote:
Isn't the source Metroid Prime 2 : Echoes ?
(I know the 2 : echoes is in the tags but still ^^) see next quote
and what about adding Retro Studios to the tags because they were the developer? alrighty
thx x3Zelos wrote:
General:
Remove "2 Echoes" from source and add it to tags. (don't ask me why. its one of the most stupid rules I've ever heard of)
because because because this happened once while I submitted when editing Taiko map, stupid osu set it to previewbomber34 wrote:
Edit: Why do you use the Taiko BG as preview picture? ^^bomber34 wrote:
Isn't the source Metroid Prime 2 : Echoes ?
(I know the 2 : echoes is in the tags but still ^^)
and what about adding Retro Studios to the tags because they were the developer?