Nice one, me likez! :3 *star*
Oh rightmarshall_racer wrote:
i said thx for the star lol
-eats that star too-TheNintendoCube wrote:
Nice one, me likez! :3 *star*
thx <3Daigurenhyourinmaru wrote:
sorry for late
Easy
00:29:489 (7) - new combo done
00:29:968 (1) - remove new combo done
01:09:281 (2,3,4) - how about like this err ... huh?
01:13:596 (2,4) - sliders are covered , is it good? but this is Easy diff ok for those
01:21:267 (1,2,3,4,5) - it is very difficult for beginners , and for a easy diff , sliders with 1 repeat are better done
01:27:979 (2) - Scraping the HP bar fixed
01:44:279 (3) - Extend by 1/2 beat nope
01:46:197 (1) - too short nope
01:48:115 (1,1) - you'd better not do like this fixed
Hard
00:33:564 (1) - make normal-hit instead of soft-finish done
01:28:458 (3) - stop suddenly , why not mapped through this break time too lazy >.<
ArisuKarin's Insane
00:05:038 (2) - add clap at the first hit done
00:06:956 (2) - ^ ^
00:06:477 (1,2,3,4) - symmetry with 00:04:559 (1,2,3,4) - tried to
00:11:750 (1) - normal-hit here done
00:15:825 (9) - remove finish . it sounds strange nah
00:18:942 (7) - ^ ^
00:41:954 (4,5) - remove whistle nah
00:45:310 (7) - Extend by 1/4 beat nah
00:46:269 (8) - if you do ^ , then delete it ^
00:49:145 (3) - Extend by 1/4 beat nah
00:50:104 (4) - if you do ^ , then delete it ^
01:25:102 (1,2,3,4,1,2,3,4,1) - too orderless nah
01:45:238 (3,4,5,6,7) - make them like this done
star
Ew, jpeg.Tenshi-nyan wrote:
Um Platz zu sparen, empfehle ich taikobg.png in eine JPEG zu kovertieren.
danke <3Tenshi-nyan wrote:
O hey.
Hoffe ma du bist Deutsch, wa? jep
General
taikobg.png und MP2E.jpeg müssen auf 1024x768 resized werden. ok
Um Platz zu sparen, empfehle ich taikobg.png in eine JPEG zu kovertieren. hmmm ...
Du musst die MP3 kürzen, da sie viel länger als die diffs sind. nope, Taiko geht über die ganze mp3
Kiai times müssen resnapped werden. k
Insane
00:31:407 (1,2,3,4) - no claps on red tick, pls. done
00:36:201 (5) - remove clap from begin done
00:38:119 (5) - ^ done
00:42:913 (1) - add clap to repeat done
00:51:303 (3) - add clap to end done
00:52:501 (1) - add clap to repeat done
00:55:138 (3) - clap to end done
00:56:816 (5) - clap to start done
00:57:775 (6) - remove finish, add clap done
add notes at 00:58:015 - and 00:58:254 - , add a finish to the 2nd done
01:03:288 (2) - the jump doesn't feel natural. move it like this: http://puu.sh/2LJS done
01:15:514 (1) - ugly slider. nah
01:25:102 (1,2,3,4,1,2,3,4,1) - don't have overlaps like this. they're ugly, are hard to read and therefore bad to play. fixed
01:32:054 (10) - remove finish done
01:32:294 - add note + finish done
01:37:088 (6) - remove clap from end done
01:37:567 (7) - add clap to start done
01:51:950 (1,2,3) - lotsa misplaced claps. nah
Hard
00:16:065 (1) - remove clap from repeat done
00:19:900 (1) - ^ ^
00:23:736 (1) - ^ ^
00:27:571 (1) - ^ ^
00:31:407 (7) - ^ ^
00:45:310 (2) - der slider is viel zu lang, lass dir da was anderes einfallen. nope
00:54:898 (2,3,1,2,3,4,5,6,7,8,9) - mit sicherheit kannst du dieses Pattern etwas Symmetrischer machen. passt so
00:58:494 (1) - start den bei 00:58:254 - done
01:02:569 (1,2,3,4) - zu viele whistles :/ nö
01:02:569 (1,2,3,4) - etwas schwer zu lesen die notes. unstack wär besser. ?
01:19:349 (1,2,3,4) - claps auf roten ticks? meh. ja, was dagegen? ^^
01:21:267 (1,2,3,4,5,6,7,1,2) - jetz sind die auf blauen ticks. Immer auf die weißen ticks, die claps. jetzt komm mir nicht mit reguliertem hitsounding >.<
01:28:698 - die break fängt zu früh an. mappe weiter bis 01:30:855 - nope
02:01:299 (1) - start den bei 02:01:539 - done
Easy
Slider sehen net besonders gut aus. ich weiß
Versuche weniger overlappende Sliders zu ham. mhm ...
01:08:322 (1,2,3,4,5) - schlechte Hitsounds. ich weiß
01:08:322 (1,2,3,4,5) - remove clap, add whistle nah
01:21:267 (1,2,3,4) - hitsounds fehlen egal
01:28:698 - die break fängt zu früh an. mappe weiter bis 01:30:855 - nope
wahaha... braucht noch sehr viel arbeit die map. ich weiß
Lol what size then?marshall_racer wrote:
btw Rikers, could you provide a better Taiko bg ... dat resolution ...
Rikers wrote:
Lol what size then?marshall_racer wrote:
btw Rikers, could you provide a better Taiko bg ... dat resolution ...
err ...Tenshi-nyan wrote:
taikobg.png und MP2E.jpeg müssen auf 1024x768 resized werden.
I can't read any of that. Does werden mean smaller?marshall_racer wrote:
err ...Tenshi-nyan wrote:
taikobg.png und MP2E.jpeg müssen auf 1024x768 resized werden.
seeTenshi-nyan wrote:
You gotta resize the pics to 1024x768.
Try not just to strech them out, cause that'd look horrible.
I'll never mod in German again.lol xD
err, sorry, but the Timing seems alright to me ... not sure about it anyway ^^ArisuKarin wrote:
Wow! Alot has changed sence the begining when their was only 3 stars, now theres 20+!!
But, for some reason, i don't know why, the timing seems really slow...just by a smidge. 125.20BPM might do it! (try it)
Yes, the timing is really slow and sounds off, alot,.... @_@
On the Takio Beatmap its fine but on "ArisuKarin's Insane" and "Normal" and "Hard" Its offmarshall_racer wrote:
err, sorry, but the Timing seems alright to me ... not sure about it anyway ^^
and yes, big progress, but still alot work to do
can it be, that you still have the old mp3?ArisuKarin wrote:
On the Takio Beatmap its fine but on "ArisuKarin's Insane" and "Normal" and "Hard" Its offmarshall_racer wrote:
err, sorry, but the Timing seems alright to me ... not sure about it anyway ^^
and yes, big progress, but still alot work to do
BPM:125.20
Offset: 676
Slider Velocity: 1.40
Please just try it!!
k, first doneCDFA wrote:
Welp, time to mod this awesome
Overall:
Claps on 2 and 4 generally fit for every song. This one included. This mod post will be done assuming that you hopefully add claps on the 2nd and 4th beat of every measure (unless unfitting). rly? please say you're kidding me D:
Arisu:
Your map is a little too blockular. A lot of patterns go in a straight line, and a lot of sliders are straight. Although straight is good sometimes, it'd be cool if there was a little more curving sliders and curving patterns.
00:21:818 (2) - Ugly slider D:. This might just be better like this http://osu.ppy.sh/ss/106721 yessir
00:50:943 (2) - Add clap on beginning of slider. done
00:51:303 (3) - Like this? http://osu.ppy.sh/ss/106723 yup, good idea
00:55:138 (3) - This just needs a new idea. I don't like this slider at all D:. changed
01:15:514 (1) - Just make it a regular J slider or something, instead of what you're doing here. changed
Hard:
00:45:310 (2) - This slider isn't lopsidedwhat does that mean? D:#modhelp is awesome :3, but it'd probably be nicer if you put more sliderpoints on it, so it looks a bit nicer~. ok
Easy:
00:27:571 (5) - This would be better as just a basic curved slider instead of whatever it is now. changed
00:45:310 (1) - I don't like this slider D:. But I guess you can keep it unless someone else complains. this slider was even suggested some pages ago lol
00:50:584 (1) - You could probably do a more proportionate slider here. nah
Did you seriously just copy the end of hard (or hard copied the end of easy) and added/removed notes? That's uncreative D:. Remap one of the two so they aren't too similar~. changed stuff on Easy, shouldn't look too similar now
Whee. *rolls*
k, 2 more to go throughRaging Bull wrote:
General:
Do you have Ready and Go? The "Ready 1 2 3 Go" thing. Try to make the countdown more consistent by adding Ready? and Go image. It looks funny with my K-ON!! image with your dark image :3 K-ON!! ft. Metroid ... sounds awesome xD but i try togetmake one
Change Taikobg to 800x600 or 1024x768 waiting for Rikers to provide his promised new one
And change your BG to 1024x768 k
Normal:
00:10:312 (1,1) - I don't like a note right after a spinner on easy. Think of a way different way to map without spinner? removed the first note after that spinner ... waiting for the first one bitching about that one xD
01:17:431 (1,1) - ^ ^
Hard:
01:21:267 (1,2,3,4,5,6,7,1,2) - Don't like how the spacing goes for Hard. Maybe move them slightly closer? how close D:
Insane:
Nothing bothered me. yay
Good luck. surely needed
seemed kinda like a random modHakuNoKaemi wrote:
[Easy]
00:27:571 (5) - I don't know why.. but i saw it good like this XD interesting idea, done
I don't like how you used Whistles from 00:42:913 to 00:58:254 other modders suggestions, not my fault
Make somone check the Hitsound of this... /me dies
[Hard]
use Less Overlaps, make graphic better and most of the map don't folllow music whyyy D:![]()
[ArisuKarin's Insane]
isn't following music that much too -.-", too much overmapped triplets and streams... it's playble and partly follows the music
wowkurohana wrote:
ok, my modhi :3
[General]
nothing to sayawesome
[Easy]
a circle after a spinner is a bit hard for easy... open AImod to check this changed with CDFA's mod
[Hard]
nothing to say ^^ awesome
[Insane]
00:30:927 (2) a bit confusing... you mean because it's hidden? well, changing it then ...
00:57:775 (6,7,8) spacing, set these 3 notes at the end of the slider 5, in the upper right corner you see yellow numbers, they must be prev:0,00x and next:0,00x
disable grid snap for it i just put them at the beginning of the slider, putting them precisely on the end of the slider is impossible for me D:
cant say anything to taiko how about Rikers' skin? :3
good luck and star ^^ thanks
thanks :3RobotoRaccoon wrote:
Mod
General
• No Taiko Background? old one was bad, looking for a new one
[Easy]
• Just random slider art?
• HP -1 done
00:27:571 (5) - Isn't snapped on the grid nazi >_< ... but fixed :3
• Do you even have Gridsnap on? always
00:42:913 (1) - Make it a slider with less red waypoints? nah
[Hard]
• AR -1 no
[ArisuKarin's Insane]
• Tick Rate 2 k
• Maybe HP +1? yeah, sounds good
Star
Overall, a good map
Oh and something to me looks weird with the score numbers :\ hmmm ...
Everyone's a goddamn critic.kanpakyin wrote:
As per your request:
Here's my Taiko mod.
[Rikki-Don's Dark Taiko]
[*]00:11:511(24.26)-Big notes is not inappropriate here.Remove them seems better. I don't like how it sounds now.
[*]00:33:342(146162)-I can't understand why you put a long stream here.A simple 1/2 notes are good enough here. (I prefer something like dkdkdkdkd) To fit the music, sir. Unless someone else complains about this, I will not change it.
[*]00:48:426(229-232)-I suggest you remove this 2-plet Wha?
[*]02:10:887(284-286)-NO,Just NO,Don't make a tripet when the speed change start.It'll make confused during gamelay.
At least it doesn't have a billion speed changes like in some standard maps, shiiiit.
My Ratting:(For reference only)
[*]Rhythm:3.5/5
[*]Patterns:3/5
[*]Totally:6.5/10[/list]
Oh thank you <3TristanShi wrote:
Oops! sorry i forgot to star this map last mod = =
Here comes the background for the taiko diff.
TS@TBRT
See my signature for BG extraction reminders
File dimension: 1024x768
Well, sorry that I didn't realized that the diff contains SB.marshall_racer wrote:
Oh thank you <3
edit : i see that this bg isn't compatible with the Taiko SB ... well, thanks anyway :3
edit 2 : ok, i see ... when done, i make a optional "SB Pack" in the description, but for now, i leave it as it is
Thank you <3TristanShi wrote:
Well, sorry that I didn't realized that the diff contains SB.marshall_racer wrote:
Oh thank you <3
edit : i see that this bg isn't compatible with the Taiko SB ... well, thanks anyway :3
edit 2 : ok, i see ... when done, i make a optional "SB Pack" in the description, but for now, i leave it as it is![]()
I have added the SB ver. BG in the previous post!
Please check it out!
I'm a timing expert kthnx.marshall_racer wrote:
goddamn, why is everyone pooting complaining about the timing, it's on Time.
go and ask experts or redownload that new mp3 ... gosh ...
thanks, but it doesn't really help, sorryMercurialSpectre wrote:
My mod is here.
Samus *-*
Easy
1.44.040 (3) Remove, I suggest this.
Hard
00.25.893 (2): New Combo
ArisuKarin's Insane
00.50.334 at 00.58.254: This part sounds really good <3
I don't mod Taiko xD
Great song for a great game <3
Black Star.-
Thanks cubes :3lolcubes wrote:
Hey there, answering your request. \:D
[General]:fixed
- Skin: Certain elements are too big compared to the template skin size (which is kinda the maximum of allowed dimensions). I guess some small difference over the maximum is still kinda allowed if it's reasonable, but double size certainly isn't.
click to see which onesremoved scorenumbers, resized followpointfollowpoint.png is 64x64 while template skin has 32x32. You should resize this.
score-0.png
score-1.png
score-2.png
score-3.png
score-4.png
score-5.png
score-6.png
score-7.png
score-8.png
score-9.png All these are 55x46. The biggest element in template skin is 45x60 in this set, so it would be best if you could resize them a little. Also check how they look in game, it's like there is a very tiny border at each side of a number. Not too critical I think, but if you could resize them, would be great.- Diffs have different preview times: 4512 @Insane, 4514 @Easy, 4514 @Hard, 4563 @Taiko. Would be great if you could make them all the same. gave them all a new pt
- All of your diffs are using 1.4 SV. I guess that's fine and it works, but I just can't figure out why would you want such velocity throughout the whole mapset heh. it was my first map and i was new to mapping, i didn't even know that SV is that important ;_;
- Inconsistent kiai times throughout the diffs. I suppose guest diffs (and taiko) are allowed to have different kiai times, but your own ones must have them the same. First kiai in easy is slightly longer than the kiai in hard. You should make them the same.
[ArisuKarin's Insane]:you're right, fixed
- Slightly overmapped, would be great if you could think of something interesting instead of those random triplets you see on occasion (00:08:394 (1,2,3,4,5,6,7,8,9) for example, they don't really follow the music, not the notes 2,5 and 8).
- 00:14:986 (2) - I strongly suggest to remove this note, it's the only note which makes this stream look like overmapped stuff. Doing so, the stream would cover the background music perfectly. I won't point out which notes to remove anymore, unless it's a complete stream we're talking about, people usually dislike that. ;x; wow, good idea
- 00:58:015 (7) - I wonder why you chose to place a finish here instead of at 00:58:254 (8). To me, it sounds better having it on 8 instead. fixed
- 00:58:254 - Drag this break a little forward so it's like at this picture. This way you wouldn't get that fast pass/fail circle/cross and would feel better (atleast to me). done
- 01:15:034 - This had me wondering a little, why is there no note. I suggest you place a note here and at 01:15:274. This would make it more interesting. done
- 01:43:081 (1) - Don't think you need this new combo for anything. It doesn't really follow the music either.
[Hard]:sounds pretty good
- 00:45:310 (2) - Remove finish at the end, it doesn't sound good and for people who play in the rhythm is kinda distracting. fixed
- 00:57:775 (1) - Maybe extend this slider all the way to 00:58:254 so it has 5 repeats? It would fit the music much better. You can start the spinner right after it as well without losing anything significant. sounds good
- 01:08:802 (4) - I don't understand how you came up with your hitsounds patterns me neither, but I would say a whistle here sounds good, better than without it atleast. forgot to hitsound that, fixed
- 01:25:102 (2,3) - I understand you wanted variety cause such a song is dull, but I found this confusing. If possible think of something else, I don't like how they end on blue ticks. well, i personally like it
- 01:27:020 (1,2) - ^ ^
- 02:01:539 (1) - Hmm, try normal finish here instead? Soft kinda feels weak after such a buildup.
[Easy]:yup
- 01:51:950 (3) - New combo? Just so it's more consistent with the combos in this area. yeah, makes sense
- 01:53:868 (5) - ^ ^
- 01:57:703 (1) - This slider comes too soon after a spinner for an easy difficulty. To make things worse, it doesn't start near the middle of the screen. I suggest you remove the spinner before this and think of something else. ;x; replaced the spinner with something different
- 02:01:539 (1) - Just like in hard, try normal finish here instead?
[Rikki-Don's Dark Taiko]:i heard people don't like it much anyway, but i keep it like that
- Nothing major, but the custom Don guy is covering the letter "D" in the background. Kinda looks weird. Up to you if you fix this, doubt anyone will care much.
I suppose that's it. Have you considered making a normal? Or atleast convert your easy into normal but still keeping it under 3 stars? I am usually against easy-hard-insane mapsets, they seem like you made easy so it follows the ranking guidelines for the map to be rankable instead of having a nice difficulty spread. Hard was just as hard as Insane though, probably has to do something with the save SV hehe.
Well the mapset looked solid, I didn't agree on some stuff but that's just me I guess. nope, it's not only you ;P
Solid maps, and good luck! Thanks The skin was really great @taiko btw. Rikers will be happy
thxVortex wrote:
Hey marshall_racer
You can do it, if you want
Things you should do
Things you must do
EASY
00:18:462 (2,3,4) Slider instead of circles? no
01:45:718 (3) I think this should also end with a hitsound. uhhm ... it ends with a clap
At all, difficulty Easy is very goodnothing more to say.
NORMAL+
00:45:310 (2) Slider is to long --> makes boring.nah, i'll keep it
00:55:378 (1) Remove new combo and add new combo here: 00:56:097 (4). yessir
01:04:487 (6) This slider doesn't look very niceTake care of the similarity of the Lines
. i'll keep it
This map is also very nicekeep workin'!
INSANE (Guest Diff)
00:19:900 (1) Make this slider more symmetrical. made it as symmetrical as possible now
01:14:555 - 01:15:274 (4,5,6) Make a distance between (4) and (5,6) --> should be a little jumper. nah
01:36:608 - 01:37:807 (5,6,7) Much of the same patterns = unnecessary and boring I think. Make some other patterns here. it was intended to be so :\
Overall, you can make your map harder without thinking alot about, because now its to easy for an Insane map I think
Example: You can put your slider velocity higher or something like this.
Keep workin'
Kind regards
Vortex / ZantoLP
thanks :3Behonkiss wrote:
Easy:
- 00:50:104 (1): Try changing the clap to a finish. done
- 01:46:197 (2): Maybe add a whistle to the whole thing to go along with the held note in the song? done
Normal+:
- You might want to have less note overlap on non-Hard/Insane difficulties. It can get disorienting. fixed
Insane:
- 01:07:843 (6): Make this a new combo instead of 01:08:083. done
thanks :3MoonShade wrote:
Easy
00:16:065 (1) - use 2 waypoints to make this slider more beautiful noes
00:19:900 (1) - ^ noes
00:23:736 (1) - ^ (this slider may be ok though) ok is ok
00:27:571 (5) - e.g. nah
00:29:010 (6,1,2) - ok
00:42:913 (1) and 00:45:310 (1) - overlapping fixed
01:25:102 (1) - make it more beautiful ok
Normal+
- Better than easy, but looks like a hard for me forget it :<
- Standard spacing 1,30 doesn't feel good, I would suggest that you should try 0,8-1,0 next time hmm ...
- Too many/hard jumps for a Normal+ in my opinion heh
00:23:736 (1) - use 2 waypoints to make this slider more beautiful noes
00:42:913 (1) - bake it more beautiful i won't bake anything >_>
00:44:111 (1,2) - 1 grid right yessir
00:45:310 (2) - what about this? nah
00:56:097 (1) - should be in a vertical line to 00:55:618 (5) ok
00:56:816 (4,5) - should be on the same spot as 00:55:378 (4,5) ok
00:57:296 (6) - ok
01:40:444 (1) - make it more beautiful no
01:42:362 (1) - use more waypoints here to make it rounder no
Insane
00:29:010 (7,8) - 1 grid left? ok
00:29:489 (1,2) - little overlapping on the top of the circle doesn't look so good fixed
00:34:763 (2) - ^ fixed
00:37:160 (1,2) - spacing (look at your pattern at 00:35:242 (1,2,3,4,5)) ok00:37:639 (3) - 1 grid right00:37:879 (4,5) - spacing
00:39:077 (1,2,3) - I don't think this is a very good idea, maybe you should try something different here nope
01:03:768 (4,5) - little overlapping fixed
01:04:966 (1,3) - overlapping obvious, duh
Nice taiko skin ^^
thankstheMikeAG wrote:
Oooh, Dark Samus. Very Scary.![]()
~General~
Isn't this song technically called "Darkness"? Eh, change it if you want, it is still Dark Samus' battle theme. If you're going to change it, be sure to consult this guide to avoid duplication. http://osu.ppy.sh/forum/viewtopic.php?f=56&t=24443
Your Offset is wrong. Change it to 675 and Snap objects to new timing. sounds kinda early imo, but k
Most of this song follows a 1-1-123 pattern. Sadly, none of the difficulties (even the guest difficulty) take advantage of this rhythm. You'll want to incorporate this rhythm into the song, or the beatmap won't fit nearly as well. sorry D:
Finally, the Score Numbers you're using aren't very good. They're too big and pretty ugly, so I'd remove them from the skin and full submit. they're not even in the folder D:
~Easy~
Meh, easy is easy.
~Normal+~
00:05:948 (7,8) - Overlap is kind of bad. yeah
00:13:908 (5,7) - Remove these notes (trust me, this follows the rhythm of the song). ok
00:15:297 (x) - Add a note here. ok
00:16:016 (1) - Get rid of repeat and place notes at 00:17:215 and 00:17:454. no
(I'll assume you know how to fix things from here. Follow the 1-1-123 pattern during the correct parts and this map will rock)
00:42:864 (1) - This slider needs fixing once you change the offset. fixed
01:02:520 (1,2,3) - This part doesn't fit the song at all.maybe, but i'll leave it
01:40:395 (1) - OW MY EARS. Please remove the slider whistles. OW. Also, this slider needs fixing too. nope and fixed
And that's my mod. Have a good day.
gotta get back to this when i get my new hard driveBakaHuang wrote:
hii mod time
just suggestions
[Easy]
01:19:349(1)-add one note?
01:46:179(2)-add whis on whole silder
01:57:073(1,1)-add whis on whole silders ;
01:59:621(1)-remove new combo
[Normal+]
00:13:140(2)-one grid down
[ArisuKarin's Insane]
01:15:993(1)-add whis
01:25:941(4,5)-remove whis on (4) , add whis on silder (5) 's head ; the same with others
BakaHuang wrote:
hii mod time
just suggestions
[Easy]
01:19:349(1)-add one note? no
01:46:179(2)-add whis on whole silder is already there
01:57:073(1,1)-add whis on whole silders ; ok
01:59:621(1)-remove new combo no
[Normal+]
00:13:140(2)-one grid down no
[ArisuKarin's Insane]
01:15:993(1)-add whis no
01:25:941(4,5)-remove whis on (4) , add whis on silder (5) 's head ; the same with others no
offset is just meh ...qilliam wrote:
The timing feels really off... i'm not pro timer but i suggest you ask for another player's opinion
I don't want to continue modding, there's a lot of stuff i don't like about the map. No kudosu.
thanks :3Byakugan249 wrote:
yo Modding this song because of ur request.
Easy:
00:08:345(6) - 1 grid right, 18 grids up huh? how do i get the slider up there? x3
00:27:043(4,5) - spacing uhm ... ok
00:48:138(4) - 2 grids to the left for the end point of the slider. if u follow this fix the spacing for the next note. nope, sorry
Normal+:
01:04:438(6) - No need for that last point. take that out and extend the 2nd point. i redesigned it, but i kept the point
ArisuKarin's Insane:
01:15:465(1) - 2 grids to the right at the end point. ok
01:45:669(4) - 1 grid up ok
ok this is the best i can do. GL
marshall_racer wrote:
thanks :3Byakugan249 wrote:
yo Modding this song because of ur request.
Easy:
00:08:345(6) - 1 grid right, 18 grids up huh? how do i get the slider up there? x3Whoops i meant for the 2nd point of the slider
00:27:043(4,5) - spacing uhm ... ok
00:48:138(4) - 2 grids to the left for the end point of the slider. if u follow this fix the spacing for the next note. nope, sorry
Normal+:
01:04:438(6) - No need for that last point. take that out and extend the 2nd point. i redesigned it, but i kept the point
ArisuKarin's Insane:
01:15:465(1) - 2 grids to the right at the end point. ok
01:45:669(4) - 1 grid up ok
ok this is the best i can do. GL
HellDawn wrote:
Normal+
Not normal+ please delete put hard no
Overal difficulty +2 ^
Hp Drain Rate +2 ^
00:48:426- spacing ok
Insane
Hp drain rate -1 no
thanksWiinter wrote:
Ohi, modding as requested~
Generalthanks :3
- Since you have a hit0 file, I guess you should also add the other hitbursts, since this ones might look odd depending on the player's skin (even if you get the template skin one here) ehh, if people are really complaining about it, i'll change it
- The count.png files are a bit bad cut >_< to fix this problem, you could use some black borders on them, like this:
In case you wanna use it, here are the files: http://puu.sh/6kSS
[Easy]fixed
- 01:04:966 (1) - unecessary new combo
[Normal+]ok
- Even though this is a Normal+ diff, I think AR7 is way too fast (specially considering the other difficulty sets in this diff). Consider reducing it by 1 tick, or increase the others to make it proportional and call it Hard, since it plays more as a Hard than as a Normal+ anyways >_< no,it's a normal+, AR -1
- 00:14:147 (5) - new combo?
[ArisuKarin's Hard]fixed everything
- 00:41:953 (4) - new combo?
- 00:56:336 (4) - ^
- 00:57:895 (x) - add a note here?
- 00:58:135 (x) - ^
- 01:36:607 (1) - almost invisible slider orz
That's all. Hope it's useful
Thanks :3theMikeAG wrote:
The return of the revenge of the vengeance of the dark, evil, no good, very bad, Samus.
~Normal~
00:06:477 (5,6) - Center these. done
01:08:322 (1,2,3,4,5) - These repeaters sound a little busy. The only claps you need should be on the front ends. nah, I think this pattern sounds ok
01:13:596 (2) - Could you adjust this slider so that it isn't touching the note? done
01:21:267 (1,2,3,4) - Add some claps to the ends. done
01:44:279 (1) - This doesn't fit. huh? How doesn't this fit?
~Hard~
00:42:913 (1) - This doesn't really fit.
01:44:279 (1) - Neither does this.
well, I tried some different patterns :/ I'll change the second one, dunno what to place for the first x3
~Insane~
00:10:071 (2) - Add whistle. done
00:11:990 (x) - Add note. done
00:15:824 (8) - Finish doesn't really fit. I guess as the finishing note of this Stream it kinda fits :/
I'll star you once I get the opportunity.
ok, thanks for the suggestionbomber34 wrote:
Nice Map :3
The only thing that sounds weird for me is this part on hard
1:58:183 and 2:00:100 : I would put those sliders 1/2 away so they are on 1:58:422 and 2:00:340
But it is up to you
I give you a Star ^^
bomber34 wrote:
Isn't the source Metroid Prime 2 : Echoes ?
(I know the 2 : echoes is in the tags but still ^^) see next quote
and what about adding Retro Studios to the tags because they were the developer? alrighty
thx x3Zelos wrote:
General:
Remove "2 Echoes" from source and add it to tags. (don't ask me why. its one of the most stupid rules I've ever heard of)
because because because this happened once while I submitted when editing Taiko map, stupid osu set it to previewbomber34 wrote:
Edit: Why do you use the Taiko BG as preview picture? ^^bomber34 wrote:
Isn't the source Metroid Prime 2 : Echoes ?
(I know the 2 : echoes is in the tags but still ^^)
and what about adding Retro Studios to the tags because they were the developer?
Danke <33DoKoLP wrote:
General
- Vielleicht ein paar Inherited Points für's Volume setzen, damit nicht alles so eintönig ist von der Lautstärke her
[Normal]wie jetzt? <.<
- 00:27:571 (5) - Ich würde den Kreis rund machen ;O ok
- 00:42:913 (1) - Break zu diesem Slideranfang hier ziehen hoppla x3
- 01:04:008 (1) - ^ ^
- 01:13:596 (2,3) - Ich weiß nicht ob's so gut ist die Slider mehr oder weniger in einer Normal Diff so zu überlappen D: Odaril meinte es sei ok
- 01:17:431 (1,1) - Zu nah aneinander für eine Normal Diff wie oft hier über sowas gestritten wurde ... is weg ^^
- 01:28:938 (x) - Hier vielleicht 'nen Spinner setzen der bis 01:30:855 geht? ok
- 01:40:444 (1) - Break zum Slideranfang ziehen x3
- 01:44:279 (1) - Der Slider ist aus'm Takt.
[Hard][ArisuKarin's Insane]
- 00:33:564 (1) - Würde ich auf den blauen Tick ziehen (also der direkt nach dem Slider (7) kommt)
- 00:58:374 (1) - Wie wärs hier mit 2 Spinnern? Der erste geht bis 01:00:052 und der 2. von 01:00:172 bis 01:02:090 jep
- 01:02:569 (1,2,3) - Nicht ein bisschen zu krass für 'ne Hard Diff? 3 reverse slider? ka
- 01:19:349 (1,2,3,4) - Die Whistles passen nicht (es seidenn du machst sie soft) soft, but still rough *rawr* ;D
So. Fertisch. Ich hoffe ich konnte helfen ;D
- AR -1 k
- 00:58:254 (7) - Drag the break to the end of (7) ^
- 01:38:405 (4,5) - Spacing?! Oo hehe, don't know what happened there x3
- 01:46:196 (5) - NC k
- How about mapping until 02:03:456? So that every diff ends at the same time? no,
(Und sorry das es doch etwas länger gedauert hat)
marshall_racer wrote:
Danke <33DoKoLP wrote:
[Normal]wie jetzt? <.< Ich meine damit den Reverse auf'm roten Tick. Der passt irgendwie nicht zum Rhythmus ;o
- 01:44:279 (1) - Der Slider ist aus'm Takt.
[/list]
Thank you <33IceBeam wrote:
hi hi there :3
delete Kenji Yamamoto - Dark Samus (marshall_racer) [Phish's Insane] from the song folder and add a link with a diff to creator's words okey dokey sir o/
also,remove 2 from Tags,we cannot search for tags having less then 3 characters k
all kiai sections are -1 mms earlier,fix it please fixed
[Normal]
HP Drain -2
OD -1
00:48:187 (4) - start it 1/1 later ok
[Hard]
00:08:394 (5,1) - a long gap between em' .-. add a note 00:09:833 to keep the rhytm on? fixed
00:58:374 (1) - extend this spinner up to the 01:00:172 and start next one from 01:00:292 ^
01:11:678 (1) - change to a slider please.. ^
01:28:938 (x) - drag a break here ^
[ArisuKarin's Insane]
Kiai is different here,consider to fix it no "guest Diff." exceptions?
it ends earlier then others..map to the 02:03:456? mapper left it like this :/
00:51:302 (3) - start this slider 1/1 later,leaving a note at 00:51:303. atm there's no rhytm at all k
00:55:137 (3) - nope,repeat is wrong,do as above ^
01:04:965 (1) - too close to previous object fixed
01:04:965 (1,2) - because of a new-discovered osu! bag,such moments are unrankable,as stacking doesn't occur during gameplay
move 01:05:445 (2) 1 grid down and right (lvl4) or change it in any other way fixed it differently
01:09:760 (1,2,3) - ^ ^
01:21:267 (x) - drag a break here k
01:32:772 (1,2,3,4) - again..zero stack leniency,make a manual stacking or change it fixed
01:36:607 (1,2,3) - that's odd,as the (4)-th symmetrical slider is missingsorry x3
01:55:065 (1) - too sudden and short,please change it to something else ok
[Taiko]
set audio lead-in to 1000 fixed
Loctav wrote:
[Normal]
Etwas linear platzierte Hitcircles machen die Map etwas eintönig. Versuch sie, etwas variabler anzuordnen.
generell sind die Hitsounds etwas seltsam, wirkt wie TaikOsu auf mich - und Taikosu is Unfug XD
Vielleicht solltest du auch mit dem Hitsound Volume rumspielen, dann wirken manche Hitsounds auch nicht so penedrant. ... ok
Circle Size -1
00:27:571 (5) - ugly slider hmm ... :/
00:42:913 (1) - replace whistle with finish ok
00:45:310 (1) - ugly slider+ nope
00:50:584 (2) - eww, you misuse whistles. how? <.<
00:53:940 (1,2,3) - finish(no whistle), none, whistle
00:55:378 (5,6,7) - ^
00:56:337 (1,2,3) - ^ done
01:25:102 (1) - ugly slider o.o
01:40:444 (1) - this whistle really sucks
01:42:362 (1) - ^
01:46:197 (2) - ^
01:48:115 (1) - ^ why
01:49:553 (2) - finish ok
01:50:032 (1) - this whistle really sucks, too
01:57:703 (1) - ^
01:59:621 (1) - ^ again, why?
[Hard]
00:23:736 (1) - create a 90° bow, looking far better (by creating my control points) k
01:11:678 (3) - ugly slider suggestions?
01:21:267 (1,2,3,4,5) - make this pattern more symmetric by reshaping the sliders meh, I guess it's ok like this :/
01:44:279 (1,2,3,4) - pretty overmapped with this kick sliders is it?
01:57:703 (1,2) - why so linear? changed
01:59:621 (1,2) - ^ ^
[ArisuKarin's Insane]
You should place triplets and streams closer together like http://puu.sh/atYF (or maybe with x0.9 distance snapping)
In general you should shape the sliders more like bows. Everything is so edgy or straight D:
00:10:790 (4,5,6) - is it just me or is THIS triplet different from the previous one? nope, they're copied from the previous triplets
00:15:824 (8) - make the stream don't ne so edgy with this 8 ok
00:50:584 (1,2,3,4) - time/add the objects like this http://puu.sh/atZ8 - replace objects then
00:54:418 (1,2,3,4) - ^ no and no, I like the rhthym
01:17:430 (5) - New combo? ok
01:28:937 (5) - ^ ^
[Rikki-Don's Dark Taiko]
Lol, nice skin. But why is the Circle Size so high? (even if it doesn't matter - but why? XD)
But nice Taiko at all.
First of all, always keep the volume at the same level, please.(60% or maybe increase it to 70%). This is very distracting in Taiko.
00:04:079 (10) - kat?
00:54:419 (273,274,275) - kkd?
I...have no idea, actually lol.Loctav wrote:
[Rikki-Don's Dark Taiko]
Lol, nice skin. Why thank you.
But why is the Circle Size so high? (even if it doesn't matter - but why? XD)
thanksShadowSoul wrote:
Normal
00:27:571 (5) - New Combo
00:29:489 (1) - Remove NC
01:13:117 (1) - Remove NC
01:13:596 (2) - Add NC
Other Diffs look fine <3
Just may change some sliders in Hard .. Ugly Sliders
I didn't do anything =w=Rikers wrote:
I...have no idea, actually lol.Loctav wrote:
[Rikki-Don's Dark Taiko]
Lol, nice skin. Why thank you.
But why is the Circle Size so high? (even if it doesn't matter - but why? XD)
Unless Marshmallow changed some stuff.. o 3o
It'd be cool if you'd do :3Rikers wrote:
Maybe I'll work on it a little.
..or maybe not.
Done everythingDiamondCrash wrote:
Normal;
00:29:010 (2) - Clap.
01:04:008 (1) - Clap on the end.
01:13:596 (1) - Take the clap off the start.
Hard;
Approach Rate: +1
01:07:364 (1,3) - I don't think these really fit. It's up to you if you want to change them, but I'd have them 1/4 shorter if it was me.
01:23:185 (5,6) - Spacing.
Taiko;
00:00:733 (1) - Not snapped.
s-sorry for this ... but in the end there's no point in keeping this diff. since it needs too much rework and still lots of modding :/ArisuKarin wrote:
You deleted my Difficulty
18:12 <Broetchen8441> : 00:22:777 (5) - so ugly imo :<
18:13 <marshall_racer> : geh es posten verdammt x.x
18:15 <Broetchen8441> : http://osu.ppy.sh/ss/214460
18:15 <Broetchen8441> : do it like this
18:15 <Broetchen8441> : use approach circle to align with
18:15 <marshall_racer> : goddamnit post it ó.ó
18:15 <Broetchen8441> : i will
18:16 <Broetchen8441> : 00:33:444 (1) - change spinner's end volume?
18:16 <Broetchen8441> : 30% sounds fine imo
18:17 <Broetchen8441> : 00:45:310 (2) - 2 times repeat is kinda long, ya know? shorten down by 1 arrow & do smth. else about i t
18:17 <Broetchen8441> : *it
18:17 <Broetchen8441> : 00:49:385 (1) - people will bitch about it bcuz starts on red tick
18:18 <Broetchen8441> : so replace previous combo's 6 wiz 1x-reverse-slider
18:19 <Broetchen8441> : 00:50:584 (4) - can't you try on finding another shape & shorten it down on just 1 white tick length?
18:19 <Broetchen8441> : like using 2 1x-reverse-sliders instead
18:20 <Broetchen8441> : 01:13:596 (3,5) - how u dare raping mah eyes wiz dat shapes? D:
18:20 <Broetchen8441> : cut .mp3's end
18:21 <Broetchen8441> : oh, nvm, taiko continues
18:22 <Broetchen8441> : i suggest you to put the taiko-files as an aditional download and not include them in the map itself
18:22 <marshall_racer> : ...
18:22 <Broetchen8441> : TEEHEE
whoa, responses o.o- Rikkukun - wrote:
I love this song! **
Because I remake Hard + I don't know what to do about TaikoStefan wrote:
wtf it's in WIP
how dare uu