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Kenji Yamamoto - Dark Samus [Taiko|Osu]

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Topic Starter
marshallracer

Rikers wrote:

marshall_racer wrote:

]should i give a kudos?
... i mean, this mod didn't change anything on this map ... did it?
Not really, so no.
Something like rEdo's mod definitely should though, of course.
At least you didn't hand out kudosu to people just star'ing the map xD
but i did, because it gives atleast an idea what can be improved


and yeah, giving kudos for every single post is pure kudos-abuse ...
M A R I O
You got a STAR **** ^^
TorNis
[General]
- Source song is quiet. I suggest to increase few dBs in audio editor if you know how to do it(without losing quality and tags of course)
- Hitsounds are too loud. it's connected to previous point, or you can adjust it with timing sections
- Learn how to edit hitsounds in reverses(more about it in Diffs). You can click on each circle in timeline to give it separate hitsound.

[Easy]
00:06:432 (5,6) - increase sliders for 2 ticks and make them more cosmetical if you can do that
00:12:664 - Mising note
00:16:020 (1) - whistle on reverse
00:21:101 (1) - ^
00:23:691 (1) - ^
00:27:526 (5) - ^ ...or you can re-design something there because it's already 4 times same thing
00:31:362 (4) - ^ ...5th? :)
00:42:868 (1,1,1,2) - once again, you need to use hitsounds correctly, your reverse sliders aren't in beat with clap/whisle rhythm so re-design or work on hitsounds
00:53:895 (1,2,3,4,1,2,3,4,5,6,7) - I don't know what even to suggest here to fix hitsounds, it's not right at all.
01:08:277 (1,2,3,4,5) - again. if you are using repeats and place hitsounds "all starting points" and "all ending points" without manually clicking each circle seperatly, it will create for you such mistakes.
01:13:072 (1) - whistle
01:13:551 (2) - starting point with clap
01:17:386 (1) - not fitting finish
01:19:304 (1,2,3,4,1,2,3,4,5,6,7,1,2,3) - hitsounds all messed up
01:40:399 (1,2,3,1,2,3) - see? that part was good with hitsounds until reverse ruined it
01:51:905 (3) - -1 tick
01:53:823 (5) - ^
01:57:658 (1,2,3,1) - http://osu.ppy.sh/ss/88228 look at the timeline and place on (2) whistle not clap, this should be better.

[Hard]
00:19:616 (8) - ugly overmap
00:52:696 (5,6,7,1,2,3) - you used hitsounds to create another beat which you don't use afterwards, so that's confusing and doesn't make sence
00:57:011 (7) - clap is not fitting here
01:02:524 (1,2,3) - sounds better imo if place whistle only on start of slider(1st circle of each slider)
01:03:963 (4) - unnnecessary note which ruins hitsounds
01:07:079 (5) - ^
01:07:319 (1,2) - remove 2 and increase slider for 1 tick
01:08:277 (3,4) - ^
01:11:633 (1) - finish not fit
01:13:551 (3) - whistle at the end
01:15:229 (4) - whistle
01:15:469 (5) - whistle at the end
01:17:147 (6) - whistle
01:17:386 (1) - finish not fit
01:19:304 (1,2,3,4) - why you changed to Normal hitsounds? Besides ending timing sections is placed ON previous combo, which makes last note play hitsound from Normal set
01:25:057 (2,3) - these aren't snapped(end them on tick) and have weird hitsounds
01:26:975 (1,2) - ^
01:44:234 (1) - remove clap sound from reverse(2nd circle)
01:51:905 (4) - end on white tick(-2 ticks)
01:53:823 (4) - ^
01:57:658 (1,2,3,1) - http://osu.ppy.sh/ss/88228 oh wait...it's the same from Easy, how about re-design that into something more harder because 2 big sliders at the end on Hard is...easy

Pretty easy hard I would say(in fact it feels it's Normal) but huge problem lies within hitsounds/hitsounds volume and song's volume.
Topic Starter
marshallracer

TorNis wrote:

[General]
- Source song is quiet. I suggest to increase few dBs in audio editor if you know how to do it(without losing quality and tags of course) trying to fix this
- Hitsounds are too loud. it's connected to previous point, or you can adjust it with timing sections
- Learn how to edit hitsounds in reverses(more about it in Diffs). You can click on each circle in timeline to give it separate hitsound. i know about that already D:

[Easy]
00:06:432 (5,6) - increase sliders for 2 ticks and make them more cosmetical if you can do that fixed
00:12:664 - Mising note added
00:16:020 (1) - whistle on reverse fixed
00:21:101 (1) - ^ fixed
00:23:691 (1) - ^ fixed
00:27:526 (5) - ^ ...or you can re-design something there because it's already 4 times same thing redesigned
00:31:362 (4) - ^ ...5th? :) redesigned
00:42:868 (1,1,1,2) - once again, you need to use hitsounds correctly, your reverse sliders aren't in beat with clap/whisle rhythm so re-design or work on hitsounds fixed ... i hope
00:53:895 (1,2,3,4,1,2,3,4,5,6,7) - I don't know what even to suggest here to fix hitsounds, it's not right at all. ... so, should i change something?
01:08:277 (1,2,3,4,5) - again. if you are using repeats and place hitsounds "all starting points" and "all ending points" without manually clicking each circle seperatly, it will create for you such mistakes. that was no mistake D:
01:13:072 (1) - whistle fixed
01:13:551 (2) - starting point with clap fixed
01:17:386 (1) - not fitting finish fixed
01:19:304 (1,2,3,4,1,2,3,4,5,6,7,1,2,3) - hitsounds all messed up fixed 01:22:181 (2,3,4) - , the rest is ok
01:40:399 (1,2,3,1,2,3) - see? that part was good with hitsounds until reverse ruined it should be the reverse sound completely removed?
01:51:905 (3) - -1 tick fixed
01:53:823 (5) - ^ fixed
01:57:658 (1,2,3,1) - http://osu.ppy.sh/ss/88228 look at the timeline and place on (2) whistle not clap, this should be better. fixed

... blaargh ...

[Hard]
00:19:616 (8) - ugly overmap fixed
00:52:696 (5,6,7,1,2,3) - you used hitsounds to create another beat which you don't use afterwards, so that's confusing and doesn't make sence changed the part after that ... somehow
00:57:011 (7) - clap is not fitting here there is no 7 and the 7 before has a Whistle-sound <.<
01:02:524 (1,2,3) - sounds better imo if place whistle only on start of slider(1st circle of each slider)
01:03:963 (4) - unnnecessary note which ruins hitsounds removed
01:07:079 (5) - ^ removed
01:07:319 (1,2) - remove 2 and increase slider for 1 tick but it does sound cooler as it is D:
01:08:277 (3,4) - ^ ^
01:11:633 (1) - finish not fit fixed
01:13:551 (3) - whistle at the end fixed
01:15:229 (4) - whistle it is a whistle D:
01:15:469 (5) - whistle at the end fixed
01:17:147 (6) - whistle it is a whistle D:
01:17:386 (1) - finish not fit fixed
01:19:304 (1,2,3,4) - why you changed to Normal hitsounds? Besides ending timing sections is placed ON previous combo, which makes last note play hitsound from Normal set because this part is more emphasised ... and fixed
01:25:057 (2,3) - these aren't snapped(end them on tick) and have weird hitsounds snapped, and hitsounds are ok
01:26:975 (1,2) - ^ ^
01:44:234 (1) - remove clap sound from reverse(2nd circle) i know that the 2nd circle is reverse <.< ... and removed
01:51:905 (4) - end on white tick(-2 ticks) fixed
01:53:823 (4) - ^ ^
01:57:658 (1,2,3,1) - http://osu.ppy.sh/ss/88228 oh wait...it's the same from Easy, how about re-design that into something more harder because 2 big sliders at the end on Hard is...easy redesigined

Pretty easy hard I would say(in fact it feels it's Normal) but huge problem lies within hitsounds/hitsounds volume and song's volume.
Thanks :3
Luvdic
Timing:

I got an offset of 665 and BPM of 125,12 you may want to find someone else to recheck your timing

Arisukarin's:

Preview Point is not set.

00:19:847 (1,2) - Avoid the overlap, they look ugly
00:27:515 (1) - Slider snapped to 1/6, it should be snapped to 1/4 tick like 00:28:474 (5) -
00:40:454 (3) - This unrankable cause you can't see neither the slider body or the slider end.
01:12:562 (9) - Move this farther away if you don't mind...
01:36:523 (5) - Again with those hidden sliders...

Easy:


00:08:349 (6) - Make it end 1/2 later (00:09:548 - )

RikkiDon's:

Preview Point is not set.

Map still have so much to improve (specially hard and easy) But I'm not that kind of modder that tells you what to change in specifics and makes a long list of it, so sorry.
Topic Starter
marshallracer

ErufenRito wrote:

Timing:

I got an offset of 665 and BPM of 125,12 you may want to find someone else to recheck your timing it was already checked ... twice

Arisukarin's:

Preview Point is not set. fixed

00:19:847 (1,2) - Avoid the overlap, they look ugly fixed
00:27:515 (1) - Slider snapped to 1/6, it should be snapped to 1/4 tick like 00:28:474 (5) - fixed
00:40:454 (3) - This unrankable cause you can't see neither the slider body or the slider end. fixed
01:12:562 (9) - Move this farther away if you don't mind... fixed
01:36:523 (5) - Again with those hidden sliders... ... erm, not sure, but this should be seen better now ... i guess

Easy:


00:08:349 (6) - Make it end 1/2 later (00:09:548 - ) fixed

RikkiDon's:

Preview Point is not set. fixed

Map still have so much to improve (specially hard and easy) But I'm not that kind of modder that tells you what to change in specifics and makes a long list of it, so sorry.
it's ok ... although it would have been better not to upload this piece of ... "map" at all xD
thank you very much :3
Rikers
Ahhh green text hurts my eyes Dx
But anyway, how goes this map :3?
Topic Starter
marshallracer

Rikers wrote:

Ahhh green text hurts my eyes Dx
But anyway, how goes this map :3?
hmmm, well ... :
- /np'ing Easy still links to the wrong clone map
- about 5 missing seconds in ArisuKarins (though i guess it's ok so)
- I WANT TO GET THIS PIECE OF ****** MAP RANKED!!!

yeah, i've heard this map needs lots of modding ....
Rikers

marshall_racer wrote:

- I WANT TO GET THIS PIECE OF ****** MAP RANKED!!!
Yeah, maybe next decade


...I mean, next...month :3?
Topic Starter
marshallracer

Rikers wrote:

marshall_racer wrote:

- I WANT TO GET THIS PIECE OF ****** MAP RANKED!!!
Yeah, maybe next decade


...I mean, next...month :3?
... or none of both xD

anyway ... should get this modded again ...
Raimon
mmm please change mp3 and put the music louder, the hitsounds dont let me hear the song D:
Topic Starter
marshallracer

raimoncortese wrote:

mmm please change mp3 and put the music louder, the hitsounds dont let me hear the song D:
i'll do this tomorrow if i have time ...
and thanks for star :3
Chacha17
Arisukarin's: - OD +1.
-stacking leniency is waaay too low. Consider adding 1 or 2 to it.

...Claps are a bit too loud. Consider using only 80% volume.
00:09:305 (7,8,9) - make these identical to the previous triplets
00:10:263 (1,2,3) - make these identical to the triplets that are next to it
00:19:847 (1) - make a neater slider out of this one
00:23:681 (1) - extend spinner up to 00:25:119.. and yeah, remove that beat. and add a finish hitsound to the spinner
00:25:598 (1,1) - ^
01:37:003 (6) - remove whistle and add a clap
01:38:440 (5) - grawr remove finish
01:38:201 (3) - remove clap
01:43:712 (2) - remove whistle
01:54:015 (4,5,6,7) - uneven spacing :o

Easy:

....circle size larger and hey, sliders are neater here. except this: 00:50:539 (2)
00:45:265 (1,2,3,4) - remove the whistles here
01:17:386 (1) - whistle here


Hard - consider enlarging the circles by 1 notch and make those sliders neater

00:05:233 (4,8) - stack these two properly
00:53:295 (1) - remove the whistle at the slider's start
00:56:771 (7) - remove whistle
00:57:730 (1) - this slider feels OP'd
01:11:633 (1) - add whistle
01:17:386 (1) - ^
01:49:508 (2,3) - remove claps
01:55:261 (5,6) - ^


RikkiDon's:

Okay OMG this made me crey a lot. The skin and SB is so awesome <3

This still has a long waaay to go. :o
Topic Starter
marshallracer

Chacha17 wrote:

Arisukarin's: - OD +1. done
-stacking leniency is waaay too low. Consider adding 1 or 2 to it. done

...Claps are a bit too loud. Consider using only 80% volume. changed
00:09:305 (7,8,9) - make these identical to the previous triplets fixed
00:10:263 (1,2,3) - make these identical to the triplets that are next to it fixed
00:19:847 (1) - make a neater slider out of this one hmmm ... tried it ^^
00:23:681 (1) - extend spinner up to 00:25:119.. and yeah, remove that beat. and add a finish hitsound to the spinner fixed
00:25:598 (1,1) - ^ ^
01:37:003 (6) - remove whistle and add a clap fixed
01:38:440 (5) - grawr remove finish fixed
01:38:201 (3) - remove clap fixed
01:43:712 (2) - remove whistle fixed
01:54:015 (4,5,6,7) - uneven spacing :o fixed

Easy:

....circle size larger and hey, sliders are neater here. except this: 00:50:539 (2) size highered, slider is ok :3
00:45:265 (1,2,3,4) - remove the whistles here fixed
01:17:386 (1) - whistle here fixed


Hard - consider enlarging the circles by 1 notch and make those sliders neater circles enlarged

00:05:233 (4,8) - stack these two properly fixed
00:53:295 (1) - remove the whistle at the slider's start fixed
00:56:771 (7) - remove whistle ^
00:57:730 (1) - this slider feels OP'd huh?
01:11:633 (1) - add whistle fixed
01:17:386 (1) - ^ ^
01:49:508 (2,3) - remove claps fixed
01:55:261 (5,6) - ^ ^


RikkiDon's:

Okay OMG this made me crey a lot. The skin and SB is so awesome <3

This still has a long waaay to go. :o
Thanks :D
LesTrucsRoses
Hard
00:48:381 (3,4,5) - These beats are being blocked by the HP bar. [Screenshot]
00:53:295 (1) - Shorten this slider by 1 tick, then move it forward by 1 tick.
01:49:508 (2,3) - Clap hitsound.
01:55:261 (5,6) - Clap hitsound
.

ArisuKarin's Insane
00:28:713 (6) - Snap to grid, move one gridspace to the left.
01:09:687 (1,2,3,4,5,6,7,8,9) - Completely out-of-rhythm with the music.
01:25:022 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) - Completely out-of-rhythm with the music.
01:38:560 - From this point on, delete all beats and remap.
Topic Starter
marshallracer

LesTrucsRose wrote:

Hard
00:48:381 (3,4,5) - These beats are being blocked by the HP bar. [Screenshot]fixed
00:53:295 (1) - Shorten this slider by 1 tick, then move it forward by 1 tick. fixed
01:49:508 (2,3) - Clap hitsound.
01:55:261 (5,6) - Clap hitsound
.fixed both

ArisuKarin's Insane
00:28:713 (6) - Snap to grid, move one gridspace to the left. fixed
01:09:687 (1,2,3,4,5,6,7,8,9) - Completely out-of-rhythm with the music. it's ok
01:25:022 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) - Completely out-of-rhythm with the music. it's ok
01:38:560 - From this point on, delete all beats and remap. nope
Thanks :3
OzzyOzrock
[Easy]
A lot of stuff here can be a bit tricky for beginners, mainly the notes beginning on red ticks, and the reverse sliders after reverse sliders going at a steady 1/2 rate speed thing.

Sliders are ugly too lol.
[Hard]
Eh, pretty much the same, but this is a hard diff, so, lol.
[Insane]
Ok, good job, as guest diffs should be.
[Taiko]
What we've been waiting for...
- Guh, I guess OD can stay, #newworldorder
- Use normal hitsound, sound is very necessary for players.
- Or, you can just use soft, but at 100 volume.
- 393 snapping errors rofl. Please re-snap the song. (use the button)

This feels like it's really random, but this feels like a map that would be like this, so somehow it seems like a really great map.

AND THE SB IS JUST DAMN AMAZING I LOVE YOUR WORK RIKEY STAR~
Topic Starter
marshallracer

OzzyOzrock wrote:

[Easy]
A lot of stuff here can be a bit tricky for beginners, mainly the notes beginning on red ticks, and the reverse sliders after reverse sliders going at a steady 1/2 rate speed thing.

Sliders are ugly too lol. i know :oops: meh~ ... being bad at making sliders is not very helpful >.<
[Hard]
Eh, pretty much the same, but this is a hard diff, so, lol. heh :D
[Insane]
Ok, good job, as guest diffs should be. finally, something good :o
[Taiko]
What we've been waiting for...
- Guh, I guess OD can stay, #newworldorder k
- Use normal hitsound, sound is very necessary for players. seems better for taiko players
- Or, you can just use soft, but at 100 volume.
- 393 snapping errors rofl. Please re-snap the song. (use the button) lol, before the last time i updated it, i changed the offset and resnapped everything (including Taiko), and it had 0 snapping errors right before updating it

This feels like it's really random, but this feels like a map that would be like this, so somehow it seems like a really great map.

AND THE SB IS JUST DAMN AMAZING I LOVE YOUR WORK RIKEY STAR~
Thanks Ozz-Don :3
HeatKai
The skin.

for taiko.
Its kinda hard to see actually.

Try to make it brighter.
Don and KAT seems dark and almost looks the same.

try to make it brighter .


And this

And the eye for don and kat , make it darker.
its kinda glare in this current time ;p

Its too big.

Make it smaller.
TristanShi
Here comes my Taiko mod.

[Rikki-Don's Dark Taiko]

The patterns are okay for a newbie mapper :3
Good job~ ;)
The main problems are on the timing of the map.
I will just give you the .osu file since the timing problem is huge.

Changing Log:
Did not change any hit sound since they are okay.
Plz change the offset to 728. <---- optional
Deleted the second red line because it is just useless.
Snapped all the notes to correct timing point especially the 2nd part.
Changed some green line issues like SV changing and kiai.
Also changed the 1.50 SV to 1.40


In addition, the skin is too dark and I support HeatKai's suggestions on the skin.

Star~ 8-)

Download: Kenji Yamamoto - Dark Samus (marshall_racer) [Rikki-Don's Dark Taiko].osu
Topic Starter
marshallracer

HeatKai wrote:

The skin.

for taiko.
Its kinda hard to see actually.

Try to make it brighter.
Don and KAT seems dark and almost looks the same.

try to make it brighter .


And this

And the eye for don and kat , make it darker.
its kinda glare in this current time ;p

Its too big.

Make it smaller.
going to say Rikers to fix this

TristanShi wrote:

Here comes my Taiko mod. yaaay :)

[Rikki-Don's Dark Taiko]

The patterns are okay for a newbie mapper :3
Good job~ ;)
The main problems are on the timing of the map.
I will just give you the .osu file since the timing problem is huge. Thank you :o

Changing Log:
Did not change any hit sound since they are okay.
Plz change the offset to 728. <---- optional
Deleted the second red line because it is just useless.
Snapped all the notes to correct timing point especially the 2nd part.
Changed some green line issues like SV changing and kiai.
Also changed the 1.50 SV to 1.40


In addition, the skin is too dark and I support HeatKai's suggestions on the skin.

Star~ 8-)
Thanks to both of you :D
Rikers
Hitsounds sound..off now lol
To me, anyway
Topic Starter
marshallracer

Rikers wrote:

HeatKai wrote:

And this What about this? Make it darker?
i guess he means the back of SamusDon xD
it looks kinda blurry
Rikers
Nah that be the HD right there
Only works for some monitors
For others, it's just plain blur
Topic Starter
marshallracer

Rikers wrote:

Nah that be the HD right there
Only works for some monitors
For others, it's just plain blur
then for me, it's just plain blur

well then, more modding needed for the rest ...
Rikers
Lol upgrade your monitor
Topic Starter
marshallracer

Rikers wrote:

Lol upgrade your monitor
lol nope i'm poor ...
Rikers
Get a job :3?
I should stick to just taiko mapping instead of standard lol
Topic Starter
marshallracer

Rikers wrote:

Get a job :3?
I should stick to just taiko mapping instead of standard lol
too young ._.
maybe you should xD
Rikers

marshall_racer wrote:

too young ._.
maybe you should xD
What are you, 13? D:
Maybe I will >:3
Topic Starter
marshallracer

Rikers wrote:

marshall_racer wrote:

too young ._.
maybe you should xD
What are you, 13? D:
Maybe I will >:3
http://puu.sh/2zgI
this tells enough about myself ;)

wah, better get somebody to mod this one, don't just spam around ^^
Rikers

marshall_racer wrote:

http://puu.sh/2zgI
this tells enough about myself ;)

wah, better get somebody to mod this one, don't just spam around ^^
Oh lol I dont read people's profiles
xD
And this isn't spam
It be off-topicness
Much worse :3
p3n
[Easy]
00:08:400 (6) - lieber auf den weißen tick enden lassen (00:09:839) klingt besser und passt auch besser zur easy
00:31:413 (4,5) - die stelle würde ich ein bisschen mehr nach dem bass mappen: 2 kurze 1/2 slider mit je 2 wdh. http://osu.ppy.sh/ss/99441
00:33:330 (1) - vorziehen auf den großen weißen tick aber dann wieder auf das ursprüngliche ende verlängern
00:42:919 - im timing-panel den timing point für KIAI auf den exakten anfang vom slider snappen
00:45:316 (1) - wenn möglich den roten punkt vom slider so platzieren, dass der "ball" genau in der spitze der kurve ist wenn du in der timeline bei 00:46:275 stehst (achte darauf, dass das ende gleich bleibt). Oder du benutzt das hier:
324,255,45316,6,0,B|273:326|92:319|131:199|131:199|62:159|79:80,1,420,0|0
00:50:590 (2) - vermeide eine überschneidung mit 00:48:193 (4), einfach bisschen anders formen (so, dass es besser aussieht und nichts überschneidet)
00:56:822 (6) - nach 141/92 verschieben (45° snap mit [Strg])
00:57:062 (7) - löschen, das passt da irgendwie nicht wirklich zum lied
00:57:302 (X) - circle einfügen, auf spacing achten, finish als hitsound
00:57:781 (1) - besser würde hier ein kurzer 1/2 slider mit 1x wdh. passen (slider von 00:57:781 - 00:58:021, 1x wdh.), das ende der KIAI time (ist im moment bei 00:57:062) exakt auf das ende vom slider legen
00:59:219 (1) - löschen, stattdessen einem slider von 01:04:014 - 01:04:493 platzieren (spacing beachten), break sollte automatisch eingefügt werden
01:21:273 (1,2,3,4,5,6,7,1,2,3) - ganz schön heftig für eine easy ;) Lass es erstmal so und wenn zu viele leute meinen es ist zu schwer kannst du's immernoch ändern
01:34:697 - der break ist mir zu lang. Ich würde ab hier wieder mappen (das fiese kreissägengeräusch lässt sich ziemlich gut mappen da)
01:40:450 - KIAI time auf die exakte position der (1) snappen
01:57:709 (1,3) - bei diesen slidern wäre es echt gut, wenn die ecken jeweils auf den roten und weißen ticks kommen würden
02:01:305 (1) - anfang auf großen weißen tick setzen, ende dort lassen wo es ist, KIAI sollte auch exakt dort enden

[Hard]
generell: KIAIs und andere timings sollten immer perfekt gesnapped sein auf exakt den noten wo anfang und ende sein sollen. 01:04:921 ist ein unnötiges timing -> löschen.
00:12:715 (X) - hier fehlt was...vllt ein circle oder nen slider von weiß bis rot
00:14:633 (7) - bin nicht sicher ob das ok ist den slider so einzubauen und zu verstecken. spielbar ist es noch also würd ichs erstmal so lassen.
00:19:906 (1) - ^
00:42:919 (1) - slider passt nicht richtig. das ende müsste auf dem roten tick kommen (länge anpassen)
00:44:117 (2) - spacing zum slider vorher ist falsch...oder soll das ein anti-jump sein? wenn ja, mach da eine neue combo draus
00:48:912 (5,6,1) - den slider so halb zu bedecken ist recht hässlich...versuchs lieber mit was symmetrischem
00:50:590 (4) - auch verdeckt am ende und generell keine schöne form
00:57:302 (X) - da fehlt ein circle auf dem beat, KIAI dann hier beenden
00:57:781 (1) - hier gilt das selbe wie auch in easy. kannst du so übernehmen
00:58:740 (1) - den anfang auf den roten tick 00:58:500 legen, ende behalten
01:02:575 (1,2,3) - in der KIAI hab ich den 1,5x slider speed noch verstanden aber hier würde ich es bei 1,0x belassen (timing sektionen löschen und slider danach in der länge anpassen)
01:04:014 (X) - den beat mitmappen
01:07:370 (1,2,3,4) - Ich versteh zwar nicht ganz was genau vom lied hier gemapped wird aber wenn dus behalten willst stack die circle auf das ende der slider
01:21:273 (1) - hier versteh ich den 1,5x speed auch nicht...würde hier 1,0 nehmen
01:34:697 - wie in easy vielleicht hier auch wieder mit mappen anfangen um den break nicht so übermäßig lang zu machen
01:40:450 (1) - für die KIAI ab hier würde der 1,5x speed wieder passen, heisst dann jedoch den kompletten part remappen (zumindest alles neu setzen und neue patterns basteln)

[Insane]
generell viel mehr auf das spacing achten. jumps sind ok aber vor allem in streams und überall sonst gleichmäßiges spacing einhalten.
00:08:397 (1,2,3,4,5,6,7,8,9,1,1,2,3,4,5,6,7,8,9,1) - auf gleichmäßigkeit achten...das ist ziemlich hässlich sonst
01:07:821 - hier muss ein circle hin...sonst passt es nicht
01:16:687 (2,3,4,5,6,7,8,9,10,11,12) - den notefollow kann man schöner und gleichmäßiger platzieren
01:25:552 (2,3) - sowas ist ziemlich mies. entweder stacken oder höchstens auf 1,0x spacing setzen. ein so schneller 1,8x+ jump ist nicht "schwer" sondern "schlecht"
01:28:907 (5,6,7,8,9,10) - die stelle ist kein bisschen nach dem lied gemapped...eigentlich ist die komplette letzte KIAI nicht wirklich passend zum lied. das geht besser!


Sind schon deutliche Fortschritte im Vergleich zum letzten mal ;) Generell noch ein bisschen mehr das mappen, was man hört. Dabei das Lied "unterstützen" und nicht irgendwas reinklatschen was außer der richtigen BPM nix mit dem Lied gemein hat. Ist hier etwas schwerer als bei nem Anime-Opening das geb ich zu, aber genau hinhören und man findet einige markante, mapbare sachen.
Topic Starter
marshallracer
SPOILER

p3n wrote:

[Easy]
00:08:400 (6) - lieber auf den weißen tick enden lassen (00:09:839) klingt besser und passt auch besser zur easy gemacht
00:31:413 (4,5) - die stelle würde ich ein bisschen mehr nach dem bass mappen: 2 kurze 1/2 slider mit je 2 wdh. http://osu.ppy.sh/ss/99441 gemacht
00:33:330 (1) - vorziehen auf den großen weißen tick aber dann wieder auf das ursprüngliche ende verlängern gemacht
00:42:919 - im timing-panel den timing point für KIAI auf den exakten anfang vom slider snappen gemacht
00:45:316 (1) - wenn möglich den roten punkt vom slider so platzieren, dass der "ball" genau in der spitze der kurve ist wenn du in der timeline bei 00:46:275 stehst (achte darauf, dass das ende gleich bleibt). Oder du benutzt das hier:
324,255,45316,6,0,B|273:326|92:319|131:199|131:199|62:159|79:80,1,420,0|0
sieht irgendwie seltsam aus ... aber naja, hab den code übernommen
00:50:590 (2) - vermeide eine überschneidung mit 00:48:193 (4), einfach bisschen anders formen (so, dass es besser aussieht und nichts überschneidet) gemacht
00:56:822 (6) - nach 141/92 verschieben (45° snap mit [Strg]) gemacht
00:57:062 (7) - löschen, das passt da irgendwie nicht wirklich zum lied gemacht
00:57:302 (X) - circle einfügen, auf spacing achten, finish als hitsound gemacht
00:57:781 (1) - besser würde hier ein kurzer 1/2 slider mit 1x wdh. passen (slider von 00:57:781 - 00:58:021, 1x wdh.), das ende der KIAI time (ist im moment bei 00:57:062) exakt auf das ende vom slider legen gemacht
00:59:219 (1) - löschen, stattdessen einem slider von 01:04:014 - 01:04:493 platzieren (spacing beachten), break sollte automatisch eingefügt werden gemacht
01:21:273 (1,2,3,4,5,6,7,1,2,3) - ganz schön heftig für eine easy ;) Lass es erstmal so und wenn zu viele leute meinen es ist zu schwer kannst du's immernoch ändern ok
01:34:697 - der break ist mir zu lang. Ich würde ab hier wieder mappen (das fiese kreissägengeräusch lässt sich ziemlich gut mappen da) passt schon so
01:40:450 - KIAI time auf die exakte position der (1) snappen gemacht
01:57:709 (1,3) - bei diesen slidern wäre es echt gut, wenn die ecken jeweils auf den roten und weißen ticks kommen würden gemacht
02:01:305 (1) - anfang auf großen weißen tick setzen, ende dort lassen wo es ist, KIAI sollte auch exakt dort enden gemacht

[Hard]
generell: KIAIs und andere timings sollten immer perfekt gesnapped sein auf exakt den noten wo anfang und ende sein sollen. 01:04:921 ist ein unnötiges timing -> löschen. der hatte sicher irgendwann mal eine funktion ^^
00:12:715 (X) - hier fehlt was...vllt ein circle oder nen slider von weiß bis rot slider
00:14:633 (7) - bin nicht sicher ob das ok ist den slider so einzubauen und zu verstecken. spielbar ist es noch also würd ichs erstmal so lassen. habs so gelassen
00:19:906 (1) - ^ ^
00:42:919 (1) - slider passt nicht richtig. das ende müsste auf dem roten tick kommen (länge anpassen) gemacht
00:44:117 (2) - spacing zum slider vorher ist falsch...oder soll das ein anti-jump sein? wenn ja, mach da eine neue combo draus ich nehm den Anti-Jump Joker :3
00:48:912 (5,6,1) - den slider so halb zu bedecken ist recht hässlich...versuchs lieber mit was symmetrischem geändert
00:50:590 (4) - auch verdeckt am ende und generell keine schöne form geändert (obwohl die neue Form auch nicht gerade eine Schönheit ist ^^)
00:57:302 (X) - da fehlt ein circle auf dem beat, KIAI dann hier beenden yessir
00:57:781 (1) - hier gilt das selbe wie auch in easy. kannst du so übernehmen da passt aber nur ein slider hin, denn ...
00:58:740 (1) - den anfang auf den roten tick 00:58:500 legen, ende behalten ... der hier nimmt den platz für den zweiten weg, hab's jedoch mal irgendwie so übernommen
01:02:575 (1,2,3) - in der KIAI hab ich den 1,5x slider speed noch verstanden aber hier würde ich es bei 1,0x belassen (timing sektionen löschen und slider danach in der länge anpassen) hab den extra wegen der slider so gemacht ^^
01:04:014 (X) - den beat mitmappen gemacht
01:07:370 (1,2,3,4) - Ich versteh zwar nicht ganz was genau vom lied hier gemapped wird aber wenn dus behalten willst stack die circle auf das ende der slider gestackt
01:21:273 (1) - hier versteh ich den 1,5x speed auch nicht...würde hier 1,0 nehmen wegen den slidern ...
01:34:697 - wie in easy vielleicht hier auch wieder mit mappen anfangen um den break nicht so übermäßig lang zu machen 10 sekunden scheinen zwar lang, sind aber immernoch angemessen ...
01:40:450 (1) - für die KIAI ab hier würde der 1,5x speed wieder passen, heisst dann jedoch den kompletten part remappen (zumindest alles neu setzen und neue patterns basteln) ich bin mal so eine faule socke und lasse alles so ^^

[Insane]
generell viel mehr auf das spacing achten. jumps sind ok aber vor allem in streams und überall sonst gleichmäßiges spacing einhalten.
00:08:397 (1,2,3,4,5,6,7,8,9,1,1,2,3,4,5,6,7,8,9,1) - auf gleichmäßigkeit achten...das ist ziemlich hässlich sonst hmm? passt doch ... irgendwie ^^
01:07:821 - hier muss ein circle hin...sonst passt es nicht gemacht
01:16:687 (2,3,4,5,6,7,8,9,10,11,12) - den notefollow kann man schöner und gleichmäßiger platzieren habs mal geändert ... ist jetzt hoffentlich besser ^^
01:25:552 (2,3) - sowas ist ziemlich mies. entweder stacken oder höchstens auf 1,0x spacing setzen. ein so schneller 1,8x+ jump ist nicht "schwer" sondern "schlecht" gemacht
01:28:907 (5,6,7,8,9,10) - die stelle ist kein bisschen nach dem lied gemapped...eigentlich ist die komplette letzte KIAI nicht wirklich passend zum lied. das geht besser! beschwer dich bei ArisuKarin >.<


Sind schon deutliche Fortschritte im Vergleich zum letzten mal ;) Generell noch ein bisschen mehr das mappen, was man hört. Dabei das Lied "unterstützen" und nicht irgendwas reinklatschen was außer der richtigen BPM nix mit dem Lied gemein hat. Ist hier etwas schwerer als bei nem Anime-Opening das geb ich zu, aber genau hinhören und man findet einige markante, mapbare sachen.
p3n <3
Armin
[General]

*Recalculate Sliders' Lenghts in all your osu difficulties, some of them are not snapped correctly with ticks (due to an old BPM change or slidertick rate, etc) [To make it automatically: Timing > Recalculate Slider Lenghts]
*ArisuKarin's Insane and Rikki-Don's Dark Taiko have differents PreviewTime. Consider to add the same value like in the Easy and the Hard. (edit their osu files manually)

[Easy]

Please decrease your Overall difficulty value, since there are some spinners 1/1 distant from your next patterns.
00:31:413 (4,5) - I expected the clap-pattern here ;_;
00:33:810 (1) - I'd make start this here 00:33:810 (x) or here 00:33:450 (x)
00:42:919 (1) - Oh please make this symmetrical (by moving the initial waypoint)
00:53:946 (1) - Ups, this jump is quite hard for an easier difficulty. Consider to reduce it.
01:50:038 (1) - Heh, confusing position. Please change it, some players will thank you XD

[Hard]

I'd increase Overall difficulty, is a bit low ;p

01:02:575 (1,2,3,4) - Uh...no. Why these repeats are snapped on 1/3? they don't follow anything of important and just confuse the player...
01:21:273 (1,2,3,4,5,6,7,1,2,3,4,1,2,3) - Not really intutive since they don't follow previous patterns, but ehi: nice rhythm XD

[ArisuKarin's Insane]

00:50:569 (1,2) - Please use the distance spacing here, your actual spacing is supposied to be for 1/1 BPM distant circles
00:57:278 (timing section) this should be changed in a Normal section, in my opinion
01:09:738 (1,2,3,4,5,6,7) - This pattern is just confusing, please change its sliders' lenght. also 01:12:613 (9) should be a different spacing (since it's 1/2 and NOT 1/4 distant)
01:12:613 (9) - I'd change their position, maybe you'd like to make a triangle?
01:38:611 (1) - I would make this 1/1 shorter then I'd add a circle here 01:40:408 (x)
01:40:648 (1,2,3,4,5,6,7,8,9,10,1) - This part has a wird rhythm :/

[Rikki-Don's Dark Taiko]

Firstly, lovely taiko skin.
Secondly, it's weird that you finish the difficulty even if the song is faded and it has a very low volume >.< consider to delete some of the last patterns?
btw I enjoyed it XD

Hum. starred. but you need to improve rhythm and patterns. >___<
MDuh
[General]
If you're gonna skin hit0.png, might as well skin 300's100's 50's
Clean up those font edges, its fugly
followpoint is not good, IMO


[Easy]
00:27:098 (4) - Move Up, e.g.: x:344 y: 64.. kinda ugly
00:27:098 (4) - Move up, e.g.: x: 256 y: 8.. Not recommending Hide and seek on easy
00:53:946 (1) - 2.85x spacing, too hard for easy
00:53:946 (1,2,3) -
00:55:384 (1,2,3) -
00:56:343 (4,5,6) - Replace w/ repeat slider? Kinda hard for easy

[Hard]
err, I can't comment much on this one

[Taiko]
Suggesting donkiai's mouth to have some noticeable bright color?

Sorry if my mod doesn't have much content, the music is kinda hard for me to listen :o
good skinning
starred~
Topic Starter
marshallracer
Armin's mod :
SPOILER

Armin wrote:

[General]

*Recalculate Sliders' Lenghts in all your osu difficulties, some of them are not snapped correctly with ticks (due to an old BPM change or slidertick rate, etc) [To make it automatically: Timing > Recalculate Slider Lenghts] done
*ArisuKarin's Insane and Rikki-Don's Dark Taiko have differents PreviewTime. Consider to add the same value like in the Easy and the Hard. (edit their osu files manually) done

[Easy]

Please decrease your Overall difficulty value, since there are some spinners 1/1 distant from your next patterns. fixed
00:31:413 (4,5) - I expected the clap-pattern here ;_; err ... fixed?
00:33:810 (1) - I'd make start this here 00:33:810 (x) already starts there o.O or here 00:33:450 (x) sounds strange to me ...
00:42:919 (1) - Oh please make this symmetrical (by moving the initial waypoint) fixed
00:53:946 (1) - Ups, this jump is quite hard for an easier difficulty. Consider to reduce it. and i thought i might get through with it >.<
01:50:038 (1) - Heh, confusing position. Please change it, some players will thank you XD imo this is still playable for beginners ;)

[Hard]

I'd increase Overall difficulty, is a bit low ;p increased by 1 tick (for now)

01:02:575 (1,2,3,4) - Uh...no. Why these repeats are snapped on 1/3? they don't follow anything of important and just confuse the player... fixed automaticly by recalculating sliders :3
01:21:273 (1,2,3,4,5,6,7,1,2,3,4,1,2,3) - Not really intutive since they don't follow previous patterns, but ehi: nice rhythm XD meh, these got broken by recalculating -.-
but the newer rythym seems kinda insane :/


[ArisuKarin's Insane]

00:50:569 (1,2) - Please use the distance spacing here, your actual spacing is supposied to be for 1/1 BPM distant circles fixed
00:57:278 (timing section) this should be changed in a Normal section, in my opinion changed
01:09:738 (1,2,3,4,5,6,7) - This pattern is just confusing, please change its sliders' lenght. also 01:12:613 (9) should be a different spacing (since it's 1/2 and NOT 1/4 distant) changed
01:12:613 (9) - I'd change their position, maybe you'd like to make a triangle? impossible because of the enormous slider changes i made xD
01:38:611 (1) - I would make this 1/1 shorter then I'd add a circle here 01:40:408 (x) changed
01:40:648 (1,2,3,4,5,6,7,8,9,10,1) - This part has a wird rhythm :/ kinda, but i guess it's ok

[Rikki-Don's Dark Taiko]

Firstly, lovely taiko skin.
Secondly, it's weird that you finish the difficulty even if the song is faded and it has a very low volume >.< consider to delete some of the last patterns? Rikers, what do you think about this?
btw I enjoyed it XD <3

Hum. starred. thx <33 but you need to improve rhythm and patterns. >___< i know >_<

MDuh wrote:

[General]
If you're gonna skin hit0.png, might as well skin 300's100's 50's nah ...
Clean up those font edges, its fugly ... you don't even bother while playing ;)
followpoint is not good, IMO


[Easy]
00:27:098 (4) - Move Up, e.g.: x:344 y: 64.. kinda ugly fixed
00:27:098 (4) - Move up, e.g.: x: 256 y: 8.. Not recommending Hide and seek on easy err ... wut?
00:53:946 (1) - 2.85x spacing, too hard for easy already fixed in Armin's mod
00:53:946 (1,2,3) -
00:55:384 (1,2,3) -
00:56:343 (4,5,6) - Replace w/ repeat slider? Kinda hard for easy nope for all three, sorry

[Hard]
err, I can't comment much on this one i understand ... wait, wut?

[Taiko]
Suggesting donkiai's mouth to have some noticeable bright color?

Sorry if my mod doesn't have much content, the music is kinda hard for me to listen :o no problem
good skinning :D
starred~ thx <33
oh Thanks to both of you <333
MDuh
I'm saying it again, clean that score-0.png~score-9.png
its noticeable, and its ugly :o
Topic Starter
marshallracer

MDuh wrote:

I'm saying it again, clean that score-0.png~score-9.png
its noticeable, and its ugly :o
ok, i'm going to check those files again, but i took a closer look for 0 to 3, they were all clean at the edges, don't know for the rest now
editing results later ^^
edit : nope, nothing, all scorenumbers are clean ...
Zelos
Folder:
All good here.
Nice skin btw.

General:
Remove "2 Echoes" from source and add it to tags. (don't ask me why. its one of the most stupid rules I've ever heard of)

712 offset sounds better to me.

Easy:
00:27:577 (5) - remove the clap sound from the end of the slider. If you want to keep the same clapping beat, add the clap sound to the slider tick ala the naming system.
00:31:413 (4) - try this hitsounding, whistle on the beginning of the slider, no hitsound on the 2nd part, and clap on the last part.
00:32:372 (5) - ^^
00:33:450 (1) - start this spinner on the big white tick before the blue tick.
00:55:384 (1) - remove new combo here.
the hitsounding you used between these 2 mods is not so good. I suggest removing the whistles.
00:56:343 (4) - add new combo here.
01:08:328 (1,2,3,4,5) - the whistle clap whistle and the clap whistle clap hitsounding does not fit here. i suggest changing this.
01:25:108 (5,6,7) - not only do these 1/4th sliders do not fit, why add them to a an Easy? i suggest removal and adding something else.

Hard:
00:23:742 (1) - make this slider more curvier like so?


00:31:413 (7) - lower the right side of this slider by one grid point.
00:42:919 (1) - you should give a speed up warning as there is no sign of it in the music.
01:07:370 (1,2,3,4) - these wierd 1/4th note patterns don't fit at all. please consider changing this.
01:21:273 (1,2,3,4,5,6,7,1,2) - okay these do not fit and the spacing is all pooted up for 1/4th note triples. please try to fix this as a MAT would not bubble this in that current state.
01:25:827 (3,1,2) - these sliders also do not fit. please just try to stay to the beat of the music.
01:57:709 (1,2) - these sliders do not fit. try to stay to the beat of the music.
01:59:627 (1,2) - ^^

ArisuKarin's Insane:
00:04:563 (1,2) - this slider pattern of 1/4th sliders does not fit.
00:08:397 (1,2,3,4,5,6,7,8,9,1,1,2,3,4,5,6,7,8,9,1) - this here would be overmap that does not fit at all.
00:14:986 (2,3,4,5,6,7,8,9) - this too. un-needed and not fitting stream.
00:18:940 (7) - again this also does not fit.
00:35:234 (1,2,3,4,5,1,2,3,4,5) - again more overmap that does not fit at all.
01:06:144 (1,2,3,4) - more and more overmap that does not fit.
01:08:061 (1,2,3,4) - and more here too.
01:13:572 (3) - move to the left one tick.
01:25:073 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) - these wierd 1/4th doubles also do not fit at all.
01:32:741 (1,2,3,4,1,2,3,4,5,6,7) - there is to much focus around the center. spread these out.
01:38:012 (1,2,3,4,5) - this random stream also does not fit.
01:41:367 (3,4,5,6,7,8,9,10,11,1) - these also do not really fit.
Overall this difficulty is a whole lot of overmapping.

I will hold back on the star for now. You may call back for a recheck in about 15 stars later.
Topic Starter
marshallracer

Zelos wrote:

Folder:
All good here. yay
Nice skin btw.

General:
Remove "2 Echoes" from source and add it to tags. (don't ask me why. its one of the most stupid rules I've ever heard of) ... k o.O

712 offset sounds better to me. sounds kinda early to me ...

Easy:
00:27:577 (5) - remove the clap sound from the end of the slider. If you want to keep the same clapping beat, add the clap sound to the slider tick ala the naming system. fixed
00:31:413 (4) - try this hitsounding, whistle on the beginning of the slider, no hitsound on the 2nd part, and clap on the last part. fixed
00:32:372 (5) - ^^ ^
00:33:450 (1) - start this spinner on the big white tick before the blue tick. fixed
00:55:384 (1) - remove new combo here. fixed
the hitsounding you used between these 2 mods is not so good. I suggest removing the whistles. i kinda don't care about hitsounds anymore, who has suggestions should post the results here in this topic >.<
00:56:343 (4) - add new combo here. fixed
01:08:328 (1,2,3,4,5) - the whistle clap whistle and the clap whistle clap hitsounding does not fit here. i suggest changing this. kinda sounds ok
01:25:108 (5,6,7) - not only do these 1/4th sliders do not fit, why add them to a an Easy? i suggest removal and adding something else. changed

Hard:
00:23:742 (1) - make this slider more curvier like so? fixed


00:31:413 (7) - lower the right side of this slider by one grid point. even 2 grids if you ask me ^^
00:42:919 (1) - you should give a speed up warning as there is no sign of it in the music. should make a little sb image for this ...
01:07:370 (1,2,3,4) - these wierd 1/4th note patterns don't fit at all. please consider changing this. nah, they're ok
01:21:273 (1,2,3,4,5,6,7,1,2) - okay these do not fit and the spacing is all pooted up for 1/4th note triples. please try to fix this as a MAT would not bubble this in that current state. triples?
01:25:827 (3,1,2) - these sliders also do not fit. please just try to stay to the beat of the music. nope
01:57:709 (1,2) - these sliders do not fit. try to stay to the beat of the music. nope
01:59:627 (1,2) - ^^ nope

ArisuKarin's Insane:
00:04:563 (1,2) - this slider pattern of 1/4th sliders does not fit.
00:08:397 (1,2,3,4,5,6,7,8,9,1,1,2,3,4,5,6,7,8,9,1) - this here would be overmap that does not fit at all.
00:14:986 (2,3,4,5,6,7,8,9) - this too. un-needed and not fitting stream.
00:18:940 (7) - again this also does not fit.
00:35:234 (1,2,3,4,5,1,2,3,4,5) - again more overmap that does not fit at all.
01:06:144 (1,2,3,4) - more and more overmap that does not fit.
01:08:061 (1,2,3,4) - and more here too.
01:13:572 (3) - move to the left one tick.
01:25:073 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) - these wierd 1/4th doubles also do not fit at all.
01:32:741 (1,2,3,4,1,2,3,4,5,6,7) - there is to much focus around the center. spread these out.
01:38:012 (1,2,3,4,5) - this random stream also does not fit.
01:41:367 (3,4,5,6,7,8,9,10,11,1) - these also do not really fit.
Overall this difficulty is a whole lot of overmapping. i'm somehow in the mood, that i just delete this diff >_<

I will hold back on the star for now. You may call back for a recheck in about 15 stars later.
thx Zelos <3
Jenny
Well, some irc-modding, do whatever you want to do with that impressions, criticism, insultations, loveletters and bunches of lunchboxes - i'm outa here for now, no needs for more Metroid-stuff, i don't like that o.O

Even though, that map is nicely done - Mario says: "You got a star!"
Topic Starter
marshallracer

Broetchen8441 wrote:

Well, some irc-modding, do whatever you want to do with that impressions, criticism, insultations, loveletters and bunches of lunchboxes - i'm outa here for now, no needs for more Metroid-stuff, i don't like that o.O

Even though, that map is nicely done - Mario says: "You got a star!"
<33
OnosakiHito
Generel:
Offset: 724

Taiko Mod:

01:04:008~01:13:596 - This part sounds a little bit messi. Try to use more kat's because in this part the music is not so deep anymore?

Well that's all to be honest. Patterns are okay, and the speed up kiai time is good. Also nice SB.~
Star.
Rikers

Armin wrote:

[Rikki-Don's Dark Taiko]

Firstly, lovely taiko skin. Why thank you :3
Secondly, it's weird that you finish the difficulty even if the song is faded and it has a very low volume >.< consider to delete some of the last patterns? Maybe lower hitcircle volume Marsh?
btw I enjoyed it XD
That means a lot to me x3


[Taiko]
Suggesting donkiai's mouth to have some noticeable bright color?[/quote]
Hm? Lawl why?

Rikers wrote:

Hitsounds sound..off now lol
To me, anyway
Again, the claps are supposed to go with the "ding" in the song
Now it sounds like "din-tick" cause claps are put later :I
What the shit man
Topic Starter
marshallracer
hey Rikersh, could you change it to Armin's & Ono's mod?
i just can't do it atm because i'm not at my pc >_<
Rikers

marshall_racer wrote:

hey Rikersh, could you change it to Armin's & Ono's mod?
i just can't do it atm because i'm not at my pc >_<
I wonder what this is then

marshall_racer wrote:

Armin's mod :
SPOILER

Armin wrote:

[General]

*Recalculate Sliders' Lenghts in all your osu difficulties, some of them are not snapped correctly with ticks (due to an old BPM change or slidertick rate, etc) [To make it automatically: Timing > Recalculate Slider Lenghts] done
*ArisuKarin's Insane and Rikki-Don's Dark Taiko have differents PreviewTime. Consider to add the same value like in the Easy and the Hard. (edit their osu files manually) done

[Easy]

Please decrease your Overall difficulty value, since there are some spinners 1/1 distant from your next patterns. fixed
00:31:413 (4,5) - I expected the clap-pattern here ;_; err ... fixed?
00:33:810 (1) - I'd make start this here 00:33:810 (x) already starts there o.O or here 00:33:450 (x) sounds strange to me ...
00:42:919 (1) - Oh please make this symmetrical (by moving the initial waypoint) fixed
00:53:946 (1) - Ups, this jump is quite hard for an easier difficulty. Consider to reduce it. and i thought i might get through with it >.<
01:50:038 (1) - Heh, confusing position. Please change it, some players will thank you XD imo this is still playable for beginners ;)

[Hard]

I'd increase Overall difficulty, is a bit low ;p increased by 1 tick (for now)

01:02:575 (1,2,3,4) - Uh...no. Why these repeats are snapped on 1/3? they don't follow anything of important and just confuse the player... fixed automaticly by recalculating sliders :3
01:21:273 (1,2,3,4,5,6,7,1,2,3,4,1,2,3) - Not really intutive since they don't follow previous patterns, but ehi: nice rhythm XD meh, these got broken by recalculating -.-
but the newer rythym seems kinda insane :/


[ArisuKarin's Insane]

00:50:569 (1,2) - Please use the distance spacing here, your actual spacing is supposied to be for 1/1 BPM distant circles fixed
00:57:278 (timing section) this should be changed in a Normal section, in my opinion changed
01:09:738 (1,2,3,4,5,6,7) - This pattern is just confusing, please change its sliders' lenght. also 01:12:613 (9) should be a different spacing (since it's 1/2 and NOT 1/4 distant) changed
01:12:613 (9) - I'd change their position, maybe you'd like to make a triangle? impossible because of the enormous slider changes i made xD
01:38:611 (1) - I would make this 1/1 shorter then I'd add a circle here 01:40:408 (x) changed
01:40:648 (1,2,3,4,5,6,7,8,9,10,1) - This part has a wird rhythm :/ kinda, but i guess it's ok

[Rikki-Don's Dark Taiko]

Firstly, lovely taiko skin.
Secondly, it's weird that you finish the difficulty even if the song is faded and it has a very low volume >.< consider to delete some of the last patterns? Rikers, what do you think about this?
btw I enjoyed it XD <3

Hum. starred. thx <33 but you need to improve rhythm and patterns. >___< i know >_<

Ono's mod is just a slight offset change
That's all
No need to rush xD
Edit: Hurp I forgot about the Katsu part lol
RockeDon
star~
awesome taiko skin
Topic Starter
marshallracer

RockeDon wrote:

star~
awesome taiko skin
thx <3
OnosakiHito
Ri-RI-Rikers Taiko?!
LoL, didn't know it's your taiko, it was totaly random that I showed you the skin of your Taiko-Map.
Rikers

marshall_racer wrote:

RockeDon wrote:

star~
awesome taiko skin
thx <3
Hey I'm supposed to say that lol
I mean I made it D:
Topic Starter
marshallracer

Rikers wrote:

Hey I'm supposed to say that lol
I mean I made it D:
i said thx for the star lol
Cubex
Nice one, me likez! :3 *star*
Rikers

marshall_racer wrote:

i said thx for the star lol
Oh right
..
-eats star-
:3

TheNintendoCube wrote:

Nice one, me likez! :3 *star*
-eats that star too-
Daiguren
sorry for late

Easy
00:29:489 (7) - new combo
00:29:968 (1) - remove new combo
01:09:281 (2,3,4) - how about like this
01:13:596 (2,4) - sliders are covered , is it good? but this is Easy diff
01:21:267 (1,2,3,4,5) - it is very difficult for beginners , and for a easy diff , sliders with 1 repeat are better
01:27:979 (2) - Scraping the HP bar
01:44:279 (3) - Extend by 1/2 beat
01:46:197 (1) - too short
01:48:115 (1,1) - you'd better not do like this

Hard
00:33:564 (1) - make normal-hit instead of soft-finish
01:28:458 (3) - stop suddenly , why not mapped through this break time

ArisuKarin's Insane
00:05:038 (2) - add clap at the first hit
00:06:956 (2) - ^
00:06:477 (1,2,3,4) - symmetry with 00:04:559 (1,2,3,4) -
00:11:750 (1) - normal-hit here
00:15:825 (9) - remove finish . it sounds strange
00:18:942 (7) - ^
00:41:954 (4,5) - remove whistle
00:45:310 (7) - Extend by 1/4 beat
00:46:269 (8) - if you do ^ , then delete it
00:49:145 (3) - Extend by 1/4 beat
00:50:104 (4) - if you do ^ , then delete it
01:25:102 (1,2,3,4,1,2,3,4,1) - too orderless
01:45:238 (3,4,5,6,7) - make them like this

star
Topic Starter
marshallracer

Daigurenhyourinmaru wrote:

sorry for late

Easy
00:29:489 (7) - new combo done
00:29:968 (1) - remove new combo done
01:09:281 (2,3,4) - how about like this err ... huh?
01:13:596 (2,4) - sliders are covered , is it good? but this is Easy diff ok for those
01:21:267 (1,2,3,4,5) - it is very difficult for beginners , and for a easy diff , sliders with 1 repeat are better done
01:27:979 (2) - Scraping the HP bar fixed
01:44:279 (3) - Extend by 1/2 beat nope
01:46:197 (1) - too short nope
01:48:115 (1,1) - you'd better not do like this fixed

Hard
00:33:564 (1) - make normal-hit instead of soft-finish done
01:28:458 (3) - stop suddenly , why not mapped through this break time too lazy >.<

ArisuKarin's Insane
00:05:038 (2) - add clap at the first hit done
00:06:956 (2) - ^ ^
00:06:477 (1,2,3,4) - symmetry with 00:04:559 (1,2,3,4) - tried to
00:11:750 (1) - normal-hit here done
00:15:825 (9) - remove finish . it sounds strange nah
00:18:942 (7) - ^ ^
00:41:954 (4,5) - remove whistle nah
00:45:310 (7) - Extend by 1/4 beat nah
00:46:269 (8) - if you do ^ , then delete it ^
00:49:145 (3) - Extend by 1/4 beat nah
00:50:104 (4) - if you do ^ , then delete it ^
01:25:102 (1,2,3,4,1,2,3,4,1) - too orderless nah
01:45:238 (3,4,5,6,7) - make them like this done

star
thx <3
Tenshi-nyan
O hey.

Hoffe ma du bist Deutsch, wa?

General
taikobg.png und MP2E.jpeg müssen auf 1024x768 resized werden.
Um Platz zu sparen, empfehle ich taikobg.png in eine JPEG zu kovertieren.
Du musst die MP3 kürzen, da sie viel länger als die diffs sind.
Kiai times müssen resnapped werden.

Insane

00:31:407 (1,2,3,4) - no claps on red tick, pls.
00:36:201 (5) - remove clap from begin
00:38:119 (5) - ^
00:42:913 (1) - add clap to repeat
00:51:303 (3) - add clap to end
00:52:501 (1) - add clap to repeat
00:55:138 (3) - clap to end
00:56:816 (5) - clap to start
00:57:775 (6) - remove finish, add clap
add notes at 00:58:015 - and 00:58:254 - , add a finish to the 2nd
01:03:288 (2) - the jump doesn't feel natural. move it like this: http://puu.sh/2LJS
01:15:514 (1) - ugly slider.
01:25:102 (1,2,3,4,1,2,3,4,1) - don't have overlaps like this. they're ugly, are hard to read and therefore bad to play.
01:32:054 (10) - remove finish
01:32:294 - add note + finish
01:37:088 (6) - remove clap from end
01:37:567 (7) - add clap to start
01:51:950 (1,2,3) - lotsa misplaced claps.

Hard
00:16:065 (1) - remove clap from repeat
00:19:900 (1) - ^
00:23:736 (1) - ^
00:27:571 (1) - ^
00:31:407 (7) - ^
00:45:310 (2) - der slider is viel zu lang, lass dir da was anderes einfallen.
00:54:898 (2,3,1,2,3,4,5,6,7,8,9) - mit sicherheit kannst du dieses Pattern etwas Symmetrischer machen.
00:58:494 (1) - start den bei 00:58:254 -
01:02:569 (1,2,3,4) - zu viele whistles :/
01:02:569 (1,2,3,4) - etwas schwer zu lesen die notes. unstack wär besser.
01:19:349 (1,2,3,4) - claps auf roten ticks? meh.
01:21:267 (1,2,3,4,5,6,7,1,2) - jetz sind die auf blauen ticks. Immer auf die weißen ticks, die claps.
01:28:698 - die break fängt zu früh an. mappe weiter bis 01:30:855 -
02:01:299 (1) - start den bei 02:01:539 -

Easy
Slider sehen net besonders gut aus.
Versuche weniger overlappende Sliders zu ham.
01:08:322 (1,2,3,4,5) - schlechte Hitsounds.
01:08:322 (1,2,3,4,5) - remove clap, add whistle
01:21:267 (1,2,3,4) - hitsounds fehlen
01:28:698 - die break fängt zu früh an. mappe weiter bis 01:30:855 -

wahaha... braucht noch sehr viel arbeit die map.
Rikers

Tenshi-nyan wrote:

Um Platz zu sparen, empfehle ich taikobg.png in eine JPEG zu kovertieren.
Ew, jpeg.
Topic Starter
marshallracer

Tenshi-nyan wrote:

O hey.

Hoffe ma du bist Deutsch, wa? jep

General
taikobg.png und MP2E.jpeg müssen auf 1024x768 resized werden. ok
Um Platz zu sparen, empfehle ich taikobg.png in eine JPEG zu kovertieren. hmmm ...
Du musst die MP3 kürzen, da sie viel länger als die diffs sind. nope, Taiko geht über die ganze mp3
Kiai times müssen resnapped werden. k

Insane

00:31:407 (1,2,3,4) - no claps on red tick, pls. done
00:36:201 (5) - remove clap from begin done
00:38:119 (5) - ^ done
00:42:913 (1) - add clap to repeat done
00:51:303 (3) - add clap to end done
00:52:501 (1) - add clap to repeat done
00:55:138 (3) - clap to end done
00:56:816 (5) - clap to start done
00:57:775 (6) - remove finish, add clap done
add notes at 00:58:015 - and 00:58:254 - , add a finish to the 2nd done
01:03:288 (2) - the jump doesn't feel natural. move it like this: http://puu.sh/2LJS done
01:15:514 (1) - ugly slider. nah
01:25:102 (1,2,3,4,1,2,3,4,1) - don't have overlaps like this. they're ugly, are hard to read and therefore bad to play. fixed
01:32:054 (10) - remove finish done
01:32:294 - add note + finish done
01:37:088 (6) - remove clap from end done
01:37:567 (7) - add clap to start done
01:51:950 (1,2,3) - lotsa misplaced claps. nah

Hard
00:16:065 (1) - remove clap from repeat done
00:19:900 (1) - ^ ^
00:23:736 (1) - ^ ^
00:27:571 (1) - ^ ^
00:31:407 (7) - ^ ^
00:45:310 (2) - der slider is viel zu lang, lass dir da was anderes einfallen. nope
00:54:898 (2,3,1,2,3,4,5,6,7,8,9) - mit sicherheit kannst du dieses Pattern etwas Symmetrischer machen. passt so
00:58:494 (1) - start den bei 00:58:254 - done
01:02:569 (1,2,3,4) - zu viele whistles :/
01:02:569 (1,2,3,4) - etwas schwer zu lesen die notes. unstack wär besser. ?
01:19:349 (1,2,3,4) - claps auf roten ticks? meh. ja, was dagegen? ^^
01:21:267 (1,2,3,4,5,6,7,1,2) - jetz sind die auf blauen ticks. Immer auf die weißen ticks, die claps. jetzt komm mir nicht mit reguliertem hitsounding >.<
01:28:698 - die break fängt zu früh an. mappe weiter bis 01:30:855 - nope
02:01:299 (1) - start den bei 02:01:539 - done

Easy
Slider sehen net besonders gut aus. ich weiß
Versuche weniger overlappende Sliders zu ham. mhm ...
01:08:322 (1,2,3,4,5) - schlechte Hitsounds. ich weiß
01:08:322 (1,2,3,4,5) - remove clap, add whistle nah
01:21:267 (1,2,3,4) - hitsounds fehlen egal
01:28:698 - die break fängt zu früh an. mappe weiter bis 01:30:855 - nope

wahaha... braucht noch sehr viel arbeit die map. ich weiß
danke <3

btw Rikers, could you provide a better Taiko bg ... dat resolution ...
Rikers

marshall_racer wrote:

btw Rikers, could you provide a better Taiko bg ... dat resolution ...
Lol what size then?
Topic Starter
marshallracer

Rikers wrote:

marshall_racer wrote:

btw Rikers, could you provide a better Taiko bg ... dat resolution ...
Lol what size then?

Tenshi-nyan wrote:

taikobg.png und MP2E.jpeg müssen auf 1024x768 resized werden.
err ...
Rikers

marshall_racer wrote:

Tenshi-nyan wrote:

taikobg.png und MP2E.jpeg müssen auf 1024x768 resized werden.
err ...
I can't read any of that. Does werden mean smaller?
Tenshi-nyan
You gotta resize the pics to 1024x768.
Try not just to strech them out, cause that'd look horrible.

I'll never mod in German again.
Topic Starter
marshallracer
lol Rikers, i just underlined the most important part xD

Tenshi-nyan wrote:

You gotta resize the pics to 1024x768.
Try not just to strech them out, cause that'd look horrible.
see
I'll never mod in German again.
lol xD
ArisuKarin
Wow! Alot has changed sence the begining when their was only 3 stars, now theres 20+!!
But, for some reason, i don't know why, the timing seems really slow...just by a smidge. 125.20BPM might do it! (try it)
Yes, the timing is really slow and sounds off, alot,.... @_@
Topic Starter
marshallracer

ArisuKarin wrote:

Wow! Alot has changed sence the begining when their was only 3 stars, now theres 20+!!
But, for some reason, i don't know why, the timing seems really slow...just by a smidge. 125.20BPM might do it! (try it)
Yes, the timing is really slow and sounds off, alot,.... @_@
err, sorry, but the Timing seems alright to me ... not sure about it anyway ^^
and yes, big progress, but still alot work to do
ArisuKarin

marshall_racer wrote:

err, sorry, but the Timing seems alright to me ... not sure about it anyway ^^
and yes, big progress, but still alot work to do
On the Takio Beatmap its fine but on "ArisuKarin's Insane" and "Normal" and "Hard" Its off :?
BPM:125.20
Offset: 676
Slider Velocity: 1.40
Please just try it!! :cry:
Topic Starter
marshallracer

ArisuKarin wrote:

marshall_racer wrote:

err, sorry, but the Timing seems alright to me ... not sure about it anyway ^^
and yes, big progress, but still alot work to do
On the Takio Beatmap its fine but on "ArisuKarin's Insane" and "Normal" and "Hard" Its off :?
BPM:125.20
Offset: 676
Slider Velocity: 1.40
Please just try it!! :cry:
can it be, that you still have the old mp3?
Raging Bull
General:
Do you have Ready and Go? The "Ready 1 2 3 Go" thing. Try to make the countdown more consistent by adding Ready? and Go image. It looks funny with my K-ON!! image with your dark image :3
Change Taikobg to 800x600 or 1024x768
And change your BG to 1024x768

Normal:
00:10:312 (1,1) - I don't like a note right after a spinner on easy. Think of a way different way to map without spinner?
01:17:431 (1,1) - ^

Hard:
01:21:267 (1,2,3,4,5,6,7,1,2) - Don't like how the spacing goes for Hard. Maybe move them slightly closer?

Insane:
Nothing bothered me.

Good luck.
Shohei Ohtani
Welp, time to mod this

Overall:
Claps on 2 and 4 generally fit for every song. This one included. This mod post will be done assuming that you hopefully add claps on the 2nd and 4th beat of every measure (unless unfitting).

Arisu:
Your map is a little too blockular. A lot of patterns go in a straight line, and a lot of sliders are straight. Although straight is good sometimes, it'd be cool if there was a little more curving sliders and curving patterns.
00:21:818 (2) - Ugly slider D:. This might just be better like this http://osu.ppy.sh/ss/106721
00:50:943 (2) - Add clap on beginning of slider.
00:51:303 (3) - Like this? http://osu.ppy.sh/ss/106723
00:55:138 (3) - This just needs a new idea. I don't like this slider at all D:.
01:15:514 (1) - Just make it a regular J slider or something, instead of what you're doing here.

Hard:
00:45:310 (2) - This slider isn't lopsided, but it'd probably be nicer if you put more sliderpoints on it, so it looks a bit nicer~.

Easy:
00:27:571 (5) - This would be better as just a basic curved slider instead of whatever it is now.
00:45:310 (1) - I don't like this slider D:. But I guess you can keep it unless someone else complains.
00:50:584 (1) - You could probably do a more proportionate slider here.
Did you seriously just copy the end of hard (or hard copied the end of easy) and added/removed notes? That's uncreative D:. Remap one of the two so they aren't too similar~.

Whee.
HakuNoKaemi
[Easy]
00:27:571 (5) - I don't know why.. but i saw it good like this XD
I don't like how you used Whistles from 00:42:913 to 00:58:254
Make somone check the Hitsound of this...

[Hard]
use Less Overlaps, make graphic better and most of the map don't folllow music

[ArisuKarin's Insane]
isn't following music that much too -.-", too much overmapped triplets and streams...
kurohana
ok, my mod :D

[General]

nothing to say :D

[Easy]

a circle after a spinner is a bit hard for easy... open AImod to check this

[Hard]

nothing to say ^^

[Insane]

00:30:927 (2) a bit confusing...
00:57:775 (6,7,8) spacing, set these 3 notes at the end of the slider 5, in the upper right corner you see yellow numbers, they must be prev:0,00x and next:0,00x
disable grid snap for it

cant say anything to taiko

good luck and star ^^
Topic Starter
marshallracer
so many modposts at once D:

CDFA wrote:

Welp, time to mod this awesome

Overall:
Claps on 2 and 4 generally fit for every song. This one included. This mod post will be done assuming that you hopefully add claps on the 2nd and 4th beat of every measure (unless unfitting). rly? please say you're kidding me D:

Arisu:
Your map is a little too blockular. A lot of patterns go in a straight line, and a lot of sliders are straight. Although straight is good sometimes, it'd be cool if there was a little more curving sliders and curving patterns.
00:21:818 (2) - Ugly slider D:. This might just be better like this http://osu.ppy.sh/ss/106721 yessir
00:50:943 (2) - Add clap on beginning of slider. done
00:51:303 (3) - Like this? http://osu.ppy.sh/ss/106723 yup, good idea
00:55:138 (3) - This just needs a new idea. I don't like this slider at all D:. changed
01:15:514 (1) - Just make it a regular J slider or something, instead of what you're doing here. changed

Hard:
00:45:310 (2) - This slider isn't lopsided what does that mean? D: #modhelp is awesome :3, but it'd probably be nicer if you put more sliderpoints on it, so it looks a bit nicer~. ok

Easy:
00:27:571 (5) - This would be better as just a basic curved slider instead of whatever it is now. changed
00:45:310 (1) - I don't like this slider D:. But I guess you can keep it unless someone else complains. this slider was even suggested some pages ago lol
00:50:584 (1) - You could probably do a more proportionate slider here. nah
Did you seriously just copy the end of hard (or hard copied the end of easy) and added/removed notes? That's uncreative D:. Remap one of the two so they aren't too similar~. changed stuff on Easy, shouldn't look too similar now

Whee. *rolls*
k, first done

Raging Bull wrote:

General:
Do you have Ready and Go? The "Ready 1 2 3 Go" thing. Try to make the countdown more consistent by adding Ready? and Go image. It looks funny with my K-ON!! image with your dark image :3 K-ON!! ft. Metroid ... sounds awesome xD but i try to get make one
Change Taikobg to 800x600 or 1024x768 waiting for Rikers to provide his promised new one
And change your BG to 1024x768 k

Normal:
00:10:312 (1,1) - I don't like a note right after a spinner on easy. Think of a way different way to map without spinner? removed the first note after that spinner ... waiting for the first one bitching about that one xD
01:17:431 (1,1) - ^ ^

Hard:
01:21:267 (1,2,3,4,5,6,7,1,2) - Don't like how the spacing goes for Hard. Maybe move them slightly closer? how close D:

Insane:
Nothing bothered me. yay

Good luck. surely needed
k, 2 more to go through

HakuNoKaemi wrote:

[Easy]
00:27:571 (5) - I don't know why.. but i saw it good like this XD interesting idea, done
I don't like how you used Whistles from 00:42:913 to 00:58:254 other modders suggestions, not my fault
Make somone check the Hitsound of this... /me dies

[Hard]
use Less Overlaps, make graphic better and most of the map don't folllow music whyyy D: :cry:

[ArisuKarin's Insane]
isn't following music that much too -.-", too much overmapped triplets and streams... it's playble and partly follows the music :P
seemed kinda like a random mod :P

kurohana wrote:

ok, my mod :D hi :3

[General]

nothing to say :D awesome

[Easy]

a circle after a spinner is a bit hard for easy... open AImod to check this changed with CDFA's mod

[Hard]

nothing to say ^^ awesome

[Insane]

00:30:927 (2) a bit confusing... you mean because it's hidden? well, changing it then ...
00:57:775 (6,7,8) spacing, set these 3 notes at the end of the slider 5, in the upper right corner you see yellow numbers, they must be prev:0,00x and next:0,00x
disable grid snap for it i just put them at the beginning of the slider, putting them precisely on the end of the slider is impossible for me D:

cant say anything to taiko how about Rikers' skin? :3

good luck and star ^^ thanks
wow
RobotoRaccoon
Mod :o

General
• No Taiko Background?

[Easy]
• Just random slider art?
• HP -1
00:27:571 (5) - Isn't snapped on the grid
• Do you even have Gridsnap on?
00:42:913 (1) - Make it a slider with less red waypoints?

[Hard]
• AR -1

[ArisuKarin's Insane]
• Tick Rate 2
• Maybe HP +1?

Star 8-)
Overall, a good map
Oh and something to me looks weird with the score numbers :\
Topic Starter
marshallracer

RobotoRaccoon wrote:

Mod :o

General
• No Taiko Background? old one was bad, looking for a new one

[Easy]
• Just random slider art?
• HP -1 done
00:27:571 (5) - Isn't snapped on the grid nazi >_< ... but fixed :3
• Do you even have Gridsnap on? always
00:42:913 (1) - Make it a slider with less red waypoints? nah

[Hard]
• AR -1 no

[ArisuKarin's Insane]
• Tick Rate 2 k
• Maybe HP +1? yeah, sounds good

Star 8-)
Overall, a good map
Oh and something to me looks weird with the score numbers :\ hmmm ...
thanks :3
kanpakyin
As per your request:
Here's my Taiko mod.

[Rikki-Don's Dark Taiko]
  1. No BG on this diff?
  2. 00:04:079(10)-Add a Kat here?To fit your previous pattern.
  3. 00:11:511(24.26)-Big notes is not inappropriate here.Remove them seems better.
  4. 00:33:342(146162)-I can't understand why you put a long stream here.A simple 1/2 notes are good enough here. (I prefer something like dkdkdkdkd)
  5. 00:42:913(x)-Please snap the Kiai Time properly on 00:42:913!Also I think slider speed change is inappropriate,well,but it's fine during gameplay though.
  6. 00:48:426(229-232)-I suggest you remove this 2-plet,It's extremely weird here,It doesn't fit the music.
  7. 01:14:195(373.374)-Weird rhythm,better to add a note on 01:14:075-(I prefer k on it)
  8. 02:09:689(277)-Kat here?
  9. 02:10:887(284-286)-NO,Just NO,Don't make a tripet when the speed change start.It'll make confused during gamelay.
    My Ratting:(For reference only)
  10. Rhythm:3.5/5
  11. Patterns:3/5
  12. Totally:6.5/10

That's it
Rikers

kanpakyin wrote:

As per your request:
Here's my Taiko mod.

[Rikki-Don's Dark Taiko]
[*]00:11:511(24.26)-Big notes is not inappropriate here.Remove them seems better. I don't like how it sounds now.
[*]00:33:342(146162)-I can't understand why you put a long stream here.A simple 1/2 notes are good enough here. (I prefer something like dkdkdkdkd) To fit the music, sir. Unless someone else complains about this, I will not change it.
[*]00:48:426(229-232)-I suggest you remove this 2-plet Wha?
[*]02:10:887(284-286)-NO,Just NO,Don't make a tripet when the speed change start.It'll make confused during gamelay.
At least it doesn't have a billion speed changes like in some standard maps, shiiiit.

My Ratting:(For reference only)
[*]Rhythm:3.5/5
[*]Patterns:3/5
[*]Totally:6.5/10[/list]
Everyone's a goddamn critic.

Here's the bg
SPOILER

This is close enough, amirite?

Dammit marsmallow, this timing still sounds off. = w=
Topic Starter
marshallracer
goddamn, why is everyone pooting complaining about the timing, it's on Time.
go and ask experts or redownload that new mp3 ... gosh ...

still, i love you for your Taiko-set Rikash <3

edit for Rikash : 1024x768
you were told ... often enough about the proper bg size xDD
TristanShi
Oops! sorry i forgot to star this map last mod = =

Here comes the background for the taiko diff.

TS@TBRT

See my signature for BG extraction reminders


File dimension: 1024x768



Topic Starter
marshallracer

TristanShi wrote:

Oops! sorry i forgot to star this map last mod = =

Here comes the background for the taiko diff.

TS@TBRT

See my signature for BG extraction reminders


File dimension: 1024x768
Oh thank you <3
edit : i see that this bg isn't compatible with the Taiko SB ... well, thanks anyway :3
edit 2 : ok, i see ... when done, i make a optional "SB Pack" in the description, but for now, i leave it as it is
Kei
Metroid *¬* Star!
TristanShi

marshall_racer wrote:

Oh thank you <3
edit : i see that this bg isn't compatible with the Taiko SB ... well, thanks anyway :3
edit 2 : ok, i see ... when done, i make a optional "SB Pack" in the description, but for now, i leave it as it is
Well, sorry that I didn't realized that the diff contains SB. :cry:

I have added the SB ver. BG in the previous post!

Please check it out! 8-)
Topic Starter
marshallracer

TristanShi wrote:

marshall_racer wrote:

Oh thank you <3
edit : i see that this bg isn't compatible with the Taiko SB ... well, thanks anyway :3
edit 2 : ok, i see ... when done, i make a optional "SB Pack" in the description, but for now, i leave it as it is
Well, sorry that I didn't realized that the diff contains SB. :cry:

I have added the SB ver. BG in the previous post!

Please check it out! 8-)
Thank you <3
Rikers

marshall_racer wrote:

goddamn, why is everyone pooting complaining about the timing, it's on Time.
go and ask experts or redownload that new mp3 ... gosh ...
I'm a timing expert kthnx.
TristanShi
No kds plz ._.
Enough kds = =
Please deny two of them = =
Mercurial
My mod is here.

Samus *-*


Easy

1.44.040 (3) Remove, I suggest this.


Hard

00.25.893 (2): New Combo


ArisuKarin's Insane

00.50.334 at 00.58.254: This part sounds really good <3


I don't mod Taiko xD


Great song for a great game <3



Black Star.-
Topic Starter
marshallracer

MercurialSpectre wrote:

My mod is here.

Samus *-*


Easy

1.44.040 (3) Remove, I suggest this.


Hard

00.25.893 (2): New Combo


ArisuKarin's Insane

00.50.334 at 00.58.254: This part sounds really good <3


I don't mod Taiko xD


Great song for a great game <3



Black Star.-
thanks, but it doesn't really help, sorry
but thanks for effort
BrokenArrow
Taiko diff mod by request

Rikki-Don's Dark Taiko

[General]

Ich liebe den Skin, aber könnte man den noch ein wenig verändern bzw. verbessern, sodass man besser sehen kann was don und was kat ist?

Stell die Schwierigkeit der AR, HP drain usw. auf 5 (ist standard)

Die Kia time ist in der Taiko diff an einer anderen Stelle als bei den Standard diffs...soll das so? Ansonsten vielleicht changen~

Zur Map:

Gefällt mir gut, vielleicht kann man den Teil von 00:10:552 - 00:11:990 anders mappen bzw. die Big Dons entfernen, finde nicht das die an der Stelle passen..

00:35:242 (162) - kat?
00:48:786 (239,240) - kd anstatt dk?
02:08:730 (273) - kat?

Ansonsten, gute Arbeit, haste'n stern :D
OzzyOzrock
[Easy]
Blah blah too boxy, don't do that.

SERIOUSLY
[Hard]
You add too many circles with no sliders to flow often enough.

SERIOUSLY.
[Insane]
Also Boxy and whatnot but it's ok

Just eheheheh and stuff
You need a slider like this

But this one sucks

GRRRRR WHY AGAIN YOU
lolcubes
Hey there, answering your request. \:D

[General]:
  1. Skin: Certain elements are too big compared to the template skin size (which is kinda the maximum of allowed dimensions). I guess some small difference over the maximum is still kinda allowed if it's reasonable, but double size certainly isn't.
    click to see which ones
    followpoint.png is 64x64 while template skin has 32x32. You should resize this.
    score-0.png
    score-1.png
    score-2.png
    score-3.png
    score-4.png
    score-5.png
    score-6.png
    score-7.png
    score-8.png
    score-9.png All these are 55x46. The biggest element in template skin is 45x60 in this set, so it would be best if you could resize them a little. Also check how they look in game, it's like there is a very tiny border at each side of a number. Not too critical I think, but if you could resize them, would be great.
  2. Diffs have different preview times: 4512 @Insane, 4514 @Easy, 4514 @Hard, 4563 @Taiko. Would be great if you could make them all the same.
  3. All of your diffs are using 1.4 SV. I guess that's fine and it works, but I just can't figure out why would you want such velocity throughout the whole mapset heh.
  4. Inconsistent kiai times throughout the diffs. I suppose guest diffs (and taiko) are allowed to have different kiai times, but your own ones must have them the same. First kiai in easy is slightly longer than the kiai in hard. You should make them the same.
[ArisuKarin's Insane]:
  1. Slightly overmapped, would be great if you could think of something interesting instead of those random triplets you see on occasion (00:08:394 (1,2,3,4,5,6,7,8,9) for example, they don't really follow the music, not the notes 2,5 and 8).
  2. 00:14:986 (2) - I strongly suggest to remove this note, it's the only note which makes this stream look like overmapped stuff. Doing so, the stream would cover the background music perfectly. I won't point out which notes to remove anymore, unless it's a complete stream we're talking about, people usually dislike that. ;x;
  3. 00:58:015 (7) - I wonder why you chose to place a finish here instead of at 00:58:254 (8). To me, it sounds better having it on 8 instead.
  4. 00:58:254 - Drag this break a little forward so it's like at this picture. This way you wouldn't get that fast pass/fail circle/cross and would feel better (atleast to me).
  5. 01:15:034 - This had me wondering a little, why is there no note. I suggest you place a note here and at 01:15:274. This would make it more interesting.
  6. 01:43:081 (1) - Don't think you need this new combo for anything. It doesn't really follow the music either.
[Hard]:
  1. 00:45:310 (2) - Remove finish at the end, it doesn't sound good and for people who play in the rhythm is kinda distracting.
  2. 00:57:775 (1) - Maybe extend this slider all the way to 00:58:254 so it has 5 repeats? It would fit the music much better. You can start the spinner right after it as well without losing anything significant.
  3. 01:08:802 (4) - I don't understand how you came up with your hitsounds patterns, but I would say a whistle here sounds good, better than without it atleast.
  4. 01:25:102 (2,3) - I understand you wanted variety cause such a song is dull, but I found this confusing. If possible think of something else, I don't like how they end on blue ticks.
  5. 01:27:020 (1,2) - ^
  6. 02:01:539 (1) - Hmm, try normal finish here instead? Soft kinda feels weak after such a buildup.
[Easy]:
  1. 01:51:950 (3) - New combo? Just so it's more consistent with the combos in this area.
  2. 01:53:868 (5) - ^
  3. 01:57:703 (1) - This slider comes too soon after a spinner for an easy difficulty. To make things worse, it doesn't start near the middle of the screen. I suggest you remove the spinner before this and think of something else. ;x;
  4. 02:01:539 (1) - Just like in hard, try normal finish here instead?
[Rikki-Don's Dark Taiko]:
  1. Nothing major, but the custom Don guy is covering the letter "D" in the background. Kinda looks weird. Up to you if you fix this, doubt anyone will care much.
I suppose that's it. Have you considered making a normal? Or atleast convert your easy into normal but still keeping it under 3 stars? I am usually against easy-hard-insane mapsets, they seem like you made easy so it follows the ranking guidelines for the map to be rankable instead of having a nice difficulty spread. Hard was just as hard as Insane though, probably has to do something with the save SV hehe.

Well the mapset looked solid, I didn't agree on some stuff but that's just me I guess.
Solid maps, and good luck! The skin was really great @taiko btw.
Topic Starter
marshallracer

lolcubes wrote:

Hey there, answering your request. \:D

[General]:
  1. Skin: Certain elements are too big compared to the template skin size (which is kinda the maximum of allowed dimensions). I guess some small difference over the maximum is still kinda allowed if it's reasonable, but double size certainly isn't.
    click to see which ones
    followpoint.png is 64x64 while template skin has 32x32. You should resize this.
    score-0.png
    score-1.png
    score-2.png
    score-3.png
    score-4.png
    score-5.png
    score-6.png
    score-7.png
    score-8.png
    score-9.png All these are 55x46. The biggest element in template skin is 45x60 in this set, so it would be best if you could resize them a little. Also check how they look in game, it's like there is a very tiny border at each side of a number. Not too critical I think, but if you could resize them, would be great.
    removed scorenumbers, resized followpoint
  2. Diffs have different preview times: 4512 @Insane, 4514 @Easy, 4514 @Hard, 4563 @Taiko. Would be great if you could make them all the same. gave them all a new pt
  3. All of your diffs are using 1.4 SV. I guess that's fine and it works, but I just can't figure out why would you want such velocity throughout the whole mapset heh. it was my first map and i was new to mapping, i didn't even know that SV is that important ;_;
  4. Inconsistent kiai times throughout the diffs. I suppose guest diffs (and taiko) are allowed to have different kiai times, but your own ones must have them the same. First kiai in easy is slightly longer than the kiai in hard. You should make them the same.
fixed

[ArisuKarin's Insane]:
  1. Slightly overmapped, would be great if you could think of something interesting instead of those random triplets you see on occasion (00:08:394 (1,2,3,4,5,6,7,8,9) for example, they don't really follow the music, not the notes 2,5 and 8).
  2. 00:14:986 (2) - I strongly suggest to remove this note, it's the only note which makes this stream look like overmapped stuff. Doing so, the stream would cover the background music perfectly. I won't point out which notes to remove anymore, unless it's a complete stream we're talking about, people usually dislike that. ;x; wow, good idea
  3. 00:58:015 (7) - I wonder why you chose to place a finish here instead of at 00:58:254 (8). To me, it sounds better having it on 8 instead. fixed
  4. 00:58:254 - Drag this break a little forward so it's like at this picture. This way you wouldn't get that fast pass/fail circle/cross and would feel better (atleast to me). done
  5. 01:15:034 - This had me wondering a little, why is there no note. I suggest you place a note here and at 01:15:274. This would make it more interesting. done
  6. 01:43:081 (1) - Don't think you need this new combo for anything. It doesn't really follow the music either.
you're right, fixed

[Hard]:
  1. 00:45:310 (2) - Remove finish at the end, it doesn't sound good and for people who play in the rhythm is kinda distracting. fixed
  2. 00:57:775 (1) - Maybe extend this slider all the way to 00:58:254 so it has 5 repeats? It would fit the music much better. You can start the spinner right after it as well without losing anything significant. sounds good
  3. 01:08:802 (4) - I don't understand how you came up with your hitsounds patterns me neither, but I would say a whistle here sounds good, better than without it atleast. forgot to hitsound that, fixed
  4. 01:25:102 (2,3) - I understand you wanted variety cause such a song is dull, but I found this confusing. If possible think of something else, I don't like how they end on blue ticks. well, i personally like it
  5. 01:27:020 (1,2) - ^ ^
  6. 02:01:539 (1) - Hmm, try normal finish here instead? Soft kinda feels weak after such a buildup.
sounds pretty good

[Easy]:
  1. 01:51:950 (3) - New combo? Just so it's more consistent with the combos in this area. yeah, makes sense
  2. 01:53:868 (5) - ^ ^
  3. 01:57:703 (1) - This slider comes too soon after a spinner for an easy difficulty. To make things worse, it doesn't start near the middle of the screen. I suggest you remove the spinner before this and think of something else. ;x; replaced the spinner with something different
  4. 02:01:539 (1) - Just like in hard, try normal finish here instead?
yup

[Rikki-Don's Dark Taiko]:
  1. Nothing major, but the custom Don guy is covering the letter "D" in the background. Kinda looks weird. Up to you if you fix this, doubt anyone will care much.
i heard people don't like it much anyway, but i keep it like that

I suppose that's it. Have you considered making a normal? Or atleast convert your easy into normal but still keeping it under 3 stars? I am usually against easy-hard-insane mapsets, they seem like you made easy so it follows the ranking guidelines for the map to be rankable instead of having a nice difficulty spread. Hard was just as hard as Insane though, probably has to do something with the save SV hehe.

Well the mapset looked solid, I didn't agree on some stuff but that's just me I guess. nope, it's not only you ;P
Solid maps, and good luck! Thanks The skin was really great @taiko btw. Rikers will be happy
Thanks cubes :3
Vortex_old
Hey marshall_racer

You can do it, if you want
Things you should do
Things you must do

EASY
00:18:462 (2,3,4) Slider instead of circles?
01:45:718 (3) I think this should also end with a hitsound.

At all, difficulty Easy is very good :) nothing more to say.

NORMAL+
00:45:310 (2) Slider is to long --> makes boring.
00:55:378 (1) Remove new combo and add new combo here: 00:56:097 (4).
01:04:487 (6) This slider doesn't look very nice :P Take care of the similarity of the Lines ;).

This map is also very nice :) keep workin'!


INSANE (Guest Diff)
00:19:900 (1) Make this slider more symmetrical.
01:14:555 - 01:15:274 (4,5,6) Make a distance between (4) and (5,6) --> should be a little jumper.
01:36:608 - 01:37:807 (5,6,7) Much of the same patterns = unnecessary and boring I think. Make some other patterns here.

Overall, you can make your map harder without thinking alot about, because now its to easy for an Insane map I think :P
Example: You can put your slider velocity higher or something like this :).

Keep workin'

Kind regards
Vortex / ZantoLP
Topic Starter
marshallracer

Vortex wrote:

Hey marshall_racer

You can do it, if you want
Things you should do
Things you must do

EASY
00:18:462 (2,3,4) Slider instead of circles? no
01:45:718 (3) I think this should also end with a hitsound. uhhm ... it ends with a clap

At all, difficulty Easy is very good :) nothing more to say.

NORMAL+
00:45:310 (2) Slider is to long --> makes boring.nah, i'll keep it
00:55:378 (1) Remove new combo and add new combo here: 00:56:097 (4). yessir
01:04:487 (6) This slider doesn't look very nice :P Take care of the similarity of the Lines ;). i'll keep it

This map is also very nice :) keep workin'!


INSANE (Guest Diff)
00:19:900 (1) Make this slider more symmetrical. made it as symmetrical as possible now
01:14:555 - 01:15:274 (4,5,6) Make a distance between (4) and (5,6) --> should be a little jumper. nah
01:36:608 - 01:37:807 (5,6,7) Much of the same patterns = unnecessary and boring I think. Make some other patterns here. it was intended to be so :\

Overall, you can make your map harder without thinking alot about, because now its to easy for an Insane map I think :P
Example: You can put your slider velocity higher or something like this :).

Keep workin'

Kind regards
Vortex / ZantoLP
thx
CXu
Kinda bad irc-modding GO!
SPOILER
19:30 <CXu> : insane isn't really insane
19:30 <CXu> : =w=
19:30 <marshall_racer> : sheesh
19:30 <CXu> : also you had some cool rhythms/hitsounds in Normal
19:30 <marshall_racer> : i hear that often
19:30 <marshall_racer> : :D
19:30 <CXu> : butbut that sliderslowdown part was kinda weird D:
19:30 <marshall_racer> : err
19:31 <marshall_racer> : heh ^^
19:31 <marshall_racer> : erm
19:31 <marshall_racer> : would you mind modding it?
19:31 <CXu> : sure
19:31 <CXu> : :p
19:31 <marshall_racer> : yay :D
19:31 <CXu> : will be kinda lazy/halfass modding tho
19:31 <CXu> : just looking through pointing out stuff I notice
19:31 <CXu> : xD
19:31 <marshall_racer> : no problem :3
19:33 <CXu> : 01:25:102 (5) - idk newcombo?
19:33 <CXu> : in easy
19:33 <CXu> : 01:44:279 (3) - ^
19:34 <marshall_racer> : 1:25 sounds good for nc
19:34 <marshall_racer> : nc before spinner?
19:34 <CXu> : 01:46:197 (1,1) - Might be a bit close in time for recovery in a spinner, and the spinner is kinda short too.... I
19:34 <CXu> : think.. I didnt really check
19:34 <CXu> : that other nc is to be consistent
19:35 <marshall_racer> : oh, right
19:36 <marshall_racer> : well, it is hard to find there somthing, which fits
19:36 <marshall_racer> : though i could just remove the spinner
19:37 <CXu> : 01:48:115 (1,2,1,2) - just random suggestion. feel free to ignore... 01:48:115 (1) - clap on this
19:37 <CXu> : sliderend,01:49:553 (2) - whistle here, 01:50:032 (1) - clap on sliderend, 01:51:471 (2) - finish
19:38 <CXu> : well idk if you like that kind of hitsounds, then you could use that type of hitsound in similar patterns
19:38 <marshall_racer> : sounds pretty interesting
19:39 <CXu> : Normal: 00:06:477 (1) - These sliders feel so sloooow compared to the spacing used =w= No idea what you
19:39 <CXu> : could do tho, just throwing out my opinion at random here xd
19:39 <marshall_racer> : though the finish confuses me
19:40 <CXu> : 00:42:913 (1) - sliderspeedchange =w= I know it's Normal+, but this part, with spacing and all feels a bit hard
19:40 <CXu> : =w=
19:41 <marshall_racer> : i was already thinking of making something like a SB warning or something
19:42 <CXu> : 00:57:296 - might want to move this inherited section to the blue tick after so to not make the (6) in soft? or if
19:42 <CXu> : you wanted that, then fine =w=
19:42 <CXu> : you could consider adding a finish on that (6) btw
19:42 <CXu> : 00:57:775 (1) - try add clap on all repeats and stuff except the last one, where yuo can add a finish if you wanna
19:43 <CXu> : 01:04:487 (6) - weird sliderspeed change. You might as well change the speed at 01:02:569 - instead?
19:44 <CXu> : 01:19:349 (1,2,3,4) - kinda weird with them normalhitsounds here =w=
19:45 <CXu> : 01:21:267 (1,2,3,4,5,6,7) - I would try with smaller spacing here. this is kinda hard to read imo =w=
19:45 <CXu> : oh tell me if I'm going too fast btw, just throwing out stuff as I go xD
19:45 <marshall_racer> : nah, it's ok
19:45 <CXu> : 01:24:982 (1,2,3,4,1,2,3) - rhythm <3
19:45 <marshall_racer> : :D
19:46 <marshall_racer> : oh
19:46 <marshall_racer> : i just saw there was a unsnapped inheriting section
19:46 <CXu> : last kiai seems a bit lacking in power compared to the faster section before
19:46 <CXu> : nothing wrong there though
19:46 <marshall_racer> : i just have a bad feeling there are more of them
19:46 <CXu> : also brb need to go out for a bit xD
19:46 <marshall_racer> : k
19:49 <CXu> : back
19:49 <CXu> : insane
19:50 <CXu> : 00:04:559 (1) - 1grid lvl3 left \:D/
19:50 <marshall_racer> : ok
19:51 <CXu> : 00:08:394 (1,2,3,4,5,6,7,8,9) - these three triples have inconsistent spacing compared to each other? consider
19:51 <CXu> : fixing this unless it was intentional
19:51 <CXu> : 00:10:072 - add note?
19:51 <CXu> : you can stack that beneath (1) for example
19:52 <CXu> : 00:19:900 (1,2) - close spacing, but it's kinda fine anyway in this case, just pointing out ;)
19:53 <CXu> : 00:31:407 (1,2,3,4) - hitsounds D:
19:55 <CXu> : 00:39:077 (1) - this part here kinda fits better like this: http://puu.sh/4Hnb
19:56 <CXu> : 00:54:779 (2) - add clap on sliderstart
19:57 <CXu> : 01:36:608 (5) - nc
19:58 <CXu> : 01:38:526 (5) - finish?
19:58 <CXu> : 01:42:601 (1) - nc?
19:58 <CXu> : 01:48:594 (3,4) - semi-weird spacing
19:59 <CXu> : aaaand that's all kinda
19:59 <CXu> : xD
19:59 <CXu> : if you want anything clarified, poke me ;3
Behon
Easy:
- 00:50:104 (1): Try changing the clap to a finish.
- 01:46:197 (2): Maybe add a whistle to the whole thing to go along with the held note in the song?

Normal+:
- You might want to have less note overlap on non-Hard/Insane difficulties. It can get disorienting.

Insane:
- 01:07:843 (6): Make this a new combo instead of 01:08:083.
Topic Starter
marshallracer

Behonkiss wrote:

Easy:
- 00:50:104 (1): Try changing the clap to a finish. done
- 01:46:197 (2): Maybe add a whistle to the whole thing to go along with the held note in the song? done

Normal+:
- You might want to have less note overlap on non-Hard/Insane difficulties. It can get disorienting. fixed

Insane:
- 01:07:843 (6): Make this a new combo instead of 01:08:083. done
thanks :3
MoonShade
Easy
00:16:065 (1) - use 2 waypoints to make this slider more beautiful
00:19:900 (1) - ^
00:23:736 (1) - ^ (this slider may be ok though)
00:27:571 (5) - e.g. 00:29:010 (6,1,2) - 00:42:913 (1) and 00:45:310 (1) - overlapping
01:25:102 (1) - make it more beautiful

Normal+
- Better than easy, but looks like a hard for me
- Standard spacing 1,30 doesn't feel good, I would suggest that you should try 0,8-1,0 next time
- Too many/hard jumps for a Normal+ in my opinion
00:23:736 (1) - use 2 waypoints to make this slider more beautiful
00:42:913 (1) - bake it more beautiful
00:44:111 (1,2) - 1 grid right
00:45:310 (2) - what about this? 00:56:097 (1) - should be in a vertical line to 00:55:618 (5)
00:56:816 (4,5) - should be on the same spot as 00:55:378 (4,5)
00:57:296 (6) - 01:40:444 (1) - make it more beautiful
01:42:362 (1) - use more waypoints here to make it rounder

Insane
00:29:010 (7,8) - 1 grid left?
00:29:489 (1,2) - little overlapping on the top of the circle doesn't look so good
00:34:763 (2) - ^
00:37:160 (1,2) - spacing (look at your pattern at 00:35:242 (1,2,3,4,5))
00:37:639 (3) - 1 grid right
00:37:879 (4,5) - spacing
00:39:077 (1,2,3) - I don't think this is a very good idea, maybe you should try something different here
01:03:768 (4,5) - little overlapping
01:04:966 (1,3) - overlapping

Nice taiko skin ^^
Topic Starter
marshallracer

MoonShade wrote:

Easy
00:16:065 (1) - use 2 waypoints to make this slider more beautiful noes
00:19:900 (1) - ^ noes
00:23:736 (1) - ^ (this slider may be ok though) ok is ok
00:27:571 (5) - e.g. nah
00:29:010 (6,1,2) - ok
00:42:913 (1) and 00:45:310 (1) - overlapping fixed
01:25:102 (1) - make it more beautiful ok

Normal+
- Better than easy, but looks like a hard for me forget it :<
- Standard spacing 1,30 doesn't feel good, I would suggest that you should try 0,8-1,0 next time hmm ...
- Too many/hard jumps for a Normal+ in my opinion heh
00:23:736 (1) - use 2 waypoints to make this slider more beautiful noes
00:42:913 (1) - bake it more beautiful i won't bake anything >_>
00:44:111 (1,2) - 1 grid right yessir
00:45:310 (2) - what about this? nah
00:56:097 (1) - should be in a vertical line to 00:55:618 (5) ok
00:56:816 (4,5) - should be on the same spot as 00:55:378 (4,5) ok
00:57:296 (6) - ok
01:40:444 (1) - make it more beautiful no
01:42:362 (1) - use more waypoints here to make it rounder no

Insane
00:29:010 (7,8) - 1 grid left? ok
00:29:489 (1,2) - little overlapping on the top of the circle doesn't look so good fixed
00:34:763 (2) - ^ fixed
00:37:160 (1,2) - spacing (look at your pattern at 00:35:242 (1,2,3,4,5)) ok
00:37:639 (3) - 1 grid right
00:37:879 (4,5) - spacing
00:39:077 (1,2,3) - I don't think this is a very good idea, maybe you should try something different here nope
01:03:768 (4,5) - little overlapping fixed
01:04:966 (1,3) - overlapping obvious, duh

Nice taiko skin ^^
thanks :3
theMikeAG
Oooh, Dark Samus. Very Scary. :D

~General~
Isn't this song technically called "Darkness"? Eh, change it if you want, it is still Dark Samus' battle theme. If you're going to change it, be sure to consult this guide to avoid duplication. http://osu.ppy.sh/forum/viewtopic.php?f=56&t=24443

Your Offset is wrong. Change it to 675 and Snap objects to new timing.

Most of this song follows a 1-1-123 pattern. Sadly, none of the difficulties (even the guest difficulty) take advantage of this rhythm. You'll want to incorporate this rhythm into the song, or the beatmap won't fit nearly as well.

Finally, the Score Numbers you're using aren't very good. They're too big and pretty ugly, so I'd remove them from the skin and full submit.

~Easy~
Meh, easy is easy.

~Normal+~
00:05:948 (7,8) - Overlap is kind of bad.
00:13:908 (5,7) - Remove these notes (trust me, this follows the rhythm of the song).
00:15:297 (x) - Add a note here.
00:16:016 (1) - Get rid of repeat and place notes at 00:17:215 and 00:17:454.
(I'll assume you know how to fix things from here. Follow the 1-1-123 pattern during the correct parts and this map will rock)
00:42:864 (1) - This slider needs fixing once you change the offset.
01:02:520 (1,2,3) - This part doesn't fit the song at all. :P
01:40:395 (1) - OW MY EARS. Please remove the slider whistles. OW. Also, this slider needs fixing too.

And that's my mod. Have a good day. ;)
Topic Starter
marshallracer

theMikeAG wrote:

Oooh, Dark Samus. Very Scary. :D

~General~
Isn't this song technically called "Darkness"? Eh, change it if you want, it is still Dark Samus' battle theme. If you're going to change it, be sure to consult this guide to avoid duplication. http://osu.ppy.sh/forum/viewtopic.php?f=56&t=24443

Your Offset is wrong. Change it to 675 and Snap objects to new timing. sounds kinda early imo, but k

Most of this song follows a 1-1-123 pattern. Sadly, none of the difficulties (even the guest difficulty) take advantage of this rhythm. You'll want to incorporate this rhythm into the song, or the beatmap won't fit nearly as well. sorry D:

Finally, the Score Numbers you're using aren't very good. They're too big and pretty ugly, so I'd remove them from the skin and full submit. they're not even in the folder D:

~Easy~
Meh, easy is easy.

~Normal+~
00:05:948 (7,8) - Overlap is kind of bad. yeah
00:13:908 (5,7) - Remove these notes (trust me, this follows the rhythm of the song). ok
00:15:297 (x) - Add a note here. ok
00:16:016 (1) - Get rid of repeat and place notes at 00:17:215 and 00:17:454. no
(I'll assume you know how to fix things from here. Follow the 1-1-123 pattern during the correct parts and this map will rock)
00:42:864 (1) - This slider needs fixing once you change the offset. fixed
01:02:520 (1,2,3) - This part doesn't fit the song at all. :P maybe, but i'll leave it
01:40:395 (1) - OW MY EARS. Please remove the slider whistles. OW. Also, this slider needs fixing too. nope and fixed

And that's my mod. Have a good day. ;)
thanks
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