I hared improving myself
plus hard shit is fun, well its fun if your enjoyment doesnt revolve around grinding for ppxxjesus1412fanx wrote:
Also, playing bullshit level hard stuff is a great way to warm-up and will make full-comboing things a lot easier when you step down the difficulty. confirmed by bahamete.
edit: and has worked for me
me too, i guess it's standardII Jelli II wrote:
Halfway through day 2 i was spending most of my time on osu playing hards.
If you don't want to read my posts it's better if you write "tl;dr" okay?II Jelli II wrote:
i disagree that keeping the overall difficulty level low is a better practice environment then going for b's and barely a's on hard maps. I believe that both work as long as you play the game a lot. I remember when i first started playing, i played easy for about 15 mins until i got used to reading, then i moved onto normals and then normals with hr. Halfway through day 2 i was spending most of my time on osu playing hards. I had shit acc but it didnt matter, i was playing with the objective of passing maps that i couldnt pass before. I feel that this was the absolute best way for me to improve, however its not a good way to improve unless you can actually put the time into having so many retries and fails. I moved onto playing 4 star songs about 3 weeks after i started, i got so many fails but i was improving so it didnt matter. What im trying to say is that for beginners there is no such thing as a good practice environment, there are only bad ones <- such as playing 2 star songs forever, as long as you play the game as much as possible, you will improve quickly.
Doing this made realize just how shit my accuracy is. Thanks.Endaris wrote:
play more™
The idea is to organize every single one of your maps in accuracy brackets.
I suggest the following collections:
<88%
88-92%
92-95%
95-97%
97-98%
98-99%
99%+
I don't even have 5,000 beatmaps.Kradfiz wrote:
This is probably the most useful guide I've seen since I've started playing. Wish I saw it sooner before I got 5000 beatmaps.
More importantly, who has OVER 90000!Khelly wrote:
I don't even have 5,000 beatmaps.Kradfiz wrote:
This is probably the most useful guide I've seen since I've started playing. Wish I saw it sooner before I got 5000 beatmaps.
Doing this made me realise just how many 1 miss/1x100 plays I have. Thanks for boosting my confidence.Pituophis wrote:
Doing this made realize just how shit my accuracy is. Thanks.Endaris wrote:
play more™
The idea is to organize every single one of your maps in accuracy brackets.
I suggest the following collections:
<88%
88-92%
92-95%
95-97%
97-98%
98-99%
99%+
Only one miss?HK_ wrote:
Doing this made me realise just how many 1 miss/1x100 plays I have. Thanks for boosting my confidence.
What if striving for pp makes you get better and have fun?Nadfee wrote:
Statistics and guides..
People around here really are playing seriously!
My view of it is to just play hard stuff and have fun! The skill comes as you have fun ^-^
Challenge yourself and keep playing different maps.
EDIT: Remember: Don't strive for PP, get better & have fun instead
Good point. Bad on my part, was probably being too close-minded.Khelly wrote:
What if striving for pp makes you get better and have fun?Nadfee wrote:
Statistics and guides..
People around here really are playing seriously!
My view of it is to just play hard stuff and have fun! The skill comes as you have fun ^-^
Challenge yourself and keep playing different maps.
EDIT: Remember: Don't strive for PP, get better & have fun instead
PP, not rankKukiMonster wrote:
Oops you mean 5 digit lol?
Train you accuracy, unstable rate, aim, consistency, streaming speed/stamina.yamane-kurou wrote:
on topic... so basically if a map is in the 99%-100% collection it's basically not interesting for training and is only played for fun right?
that's pretty much correct.yamane-kurou wrote:
on topic... so basically if a map is in the 99%-100% collection it's basically not interesting for training and is only played for fun right?
You can always go for the SSyamane-kurou wrote:
on topic... so basically if a map is in the 99%-100% collection it's basically not interesting for training and is only played for fun right?
The first is sightreading maps you didn't play before.It's up to you where you put the edges of your search. If you're aware that you can't play 4-star maps you should choose your upper border accordingly.
Use a rather broad difficulty range here. As the maximum difficulty I would recommend a stardifficulty you're confident that you can get a B on though.
To find such maps you can set filters by typing "star>a.bc star<x.yz" and then happily press F2 or filter by difficulty and work your way through(If you downloaded a lot of maps you can skip songs where the preview sounds disgusting to you).
I assume you mean to say this if you've already FCed the map? I have plenty of 5 star maps I've gotten 99% on but have yet to FC, and would still learn a lot from playing them.Endaris wrote:
that's pretty much correct.yamane-kurou wrote:
on topic... so basically if a map is in the 99%-100% collection it's basically not interesting for training and is only played for fun right?
99%+ always means that you can do most parts of the map with very high consistence and that the troublesome parts aren't plenty or difficult enough to make the map worthwile for practice.
Yes, put dot in the beginning of collection name. Like:SpasticSurgeon wrote:
Sorry to necro this but is there anyway to get these new % collections at the top of my list? I have many collections that are dear to me already.
thxKupcaH wrote:
Yes, put dot in the beginning of collection name. Like:SpasticSurgeon wrote:
Sorry to necro this but is there anyway to get these new % collections at the top of my list? I have many collections that are dear to me already.
.<88
.88-92%
.92-95%
etc.
Yes, of course!eminegeaslan wrote:
i have just seen op being online on forums so i wanna ask this (i think this doesnt count as necro)
what should i do with the maps that i get lower than 88% should i play them?
Honestly, this is quite difficult to answer because starting at high 4*, map styles start to massively branch out and the map's OD becomes a bigger factor in accuracy as well which leads to a 5.5* OD7 aim map being on a similar level of difficulty for getting 95% acc compared to a 4.5* OD8 stream map with compound timing.manishmathur wrote:
My question: what accuracy should I go for if i am trying to be out of comfortzone
(I play 5star and trying to go used to it)