So, there's a problem with the ingame overlay / overlay plugin.
I've tried several methods, and my other Windows installation in my notebook, and it persists...
So, I wasn't getting the ingame overlay to work (it did before in an earlier version), but now everything that I did resulted in nothing.. (Restarting osu! with SC open, Restarting SC with osu! open, restarting both, Windowed mode, etc), so I got to the wiki, and it said that I need the Overlay Plugin installed, so I grabbed it, but when installed, SC gives out those errors, and refuses to start:
-
(Translation of the Brazillian .NET error message)
"Trying to get an assembly from a network directory that would make assembly run in Safe Mode in earlier versions of .NET Framework. This .NET Framework version doesn't enable the CAS policy by default, so this type of loading can be dangerous.
If there's not an intent to run assembly in a restricted area, enable the option "loadFromRemoteSources".
Consult: http://go.microsoft.com/fwlink/?LinkId=155569"
From my understanding, the .NET version that I'm running is false-alarming the program by some kind of deprecated/old function, that's my guess, anyway...
I have no methods of rolling back this .NET version, because it came with my Windows 10 1903 update, and Windows treats it as a "native resource that cannot be turned off nor modified"
send help pleasu piotre ;w;
EDIT =----
I'm not actually a programmer, but fiddling around the config files, I added the
flag to the final line of <runtime>, and SC started working again with the plugin installed, but no luck getting the overlay till now
https://puu.sh/Eam1U/c60cb49955.png
My SC output patterns:
https://puu.sh/Eam33/e5af5e91c6.png
Triple Edit ----------
Got it working after a few restarts, and for some reason it doesn't like my second monitor plugged in, maybe it's because AMD's way of processing pixel coordinates is different? idk, I'm making wild guesses to this point xD
Also, getting this type of crashes with some fonts sometimes, but that's minor stuff
Thanks for the amazing software piotre <3
I've tried several methods, and my other Windows installation in my notebook, and it persists...
So, I wasn't getting the ingame overlay to work (it did before in an earlier version), but now everything that I did resulted in nothing.. (Restarting osu! with SC open, Restarting SC with osu! open, restarting both, Windowed mode, etc), so I got to the wiki, and it said that I need the Overlay Plugin installed, so I grabbed it, but when installed, SC gives out those errors, and refuses to start:
-
(Translation of the Brazillian .NET error message)
"Trying to get an assembly from a network directory that would make assembly run in Safe Mode in earlier versions of .NET Framework. This .NET Framework version doesn't enable the CAS policy by default, so this type of loading can be dangerous.
If there's not an intent to run assembly in a restricted area, enable the option "loadFromRemoteSources".
Consult: http://go.microsoft.com/fwlink/?LinkId=155569"
From my understanding, the .NET version that I'm running is false-alarming the program by some kind of deprecated/old function, that's my guess, anyway...
I have no methods of rolling back this .NET version, because it came with my Windows 10 1903 update, and Windows treats it as a "native resource that cannot be turned off nor modified"
send help pleasu piotre ;w;
EDIT =----
I'm not actually a programmer, but fiddling around the config files, I added the
<runtime>
<loadFromRemoteSources enabled="true"/>
</runtime>
flag to the final line of <runtime>, and SC started working again with the plugin installed, but no luck getting the overlay till now
https://puu.sh/Eam1U/c60cb49955.png
My SC output patterns:
https://puu.sh/Eam33/e5af5e91c6.png
Triple Edit ----------
Got it working after a few restarts, and for some reason it doesn't like my second monitor plugged in, maybe it's because AMD's way of processing pixel coordinates is different? idk, I'm making wild guesses to this point xD
Also, getting this type of crashes with some fonts sometimes, but that's minor stuff
Thanks for the amazing software piotre <3