There seems to be an issue with the latest update, at least for me. When I open the program, it spits back an error message that says this.
I am not a software developer, and have no idea what this means. Any help is greatly appreciated.
Error message
"Could not load file or assembly 'System.ValueTuple, Version=4.0.2.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51' or one of its dependencies. The system cannot find the file specified.
at osu.Game.Rulesets.Osu.Objects.OsuHitWindows.SetDifficulty(Double difficulty)
at osu.Game.Rulesets.Objects.HitObject.ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
at osu.Game.Rulesets.Osu.Objects.OsuHitObject.ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
at osu.Game.Rulesets.Osu.Objects.Slider.ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
at osu.Game.Rulesets.Objects.HitObject.ApplyDefaults(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
at osu.Game.Beatmaps.WorkingBeatmap.GetPlayableBeatmap(RulesetInfo ruleset)
at PpCalculator.PpCalculator.Calculate(Nullable`1 time, Dictionary`2 categoryAttribs)
at BeatmapPpReplacements.PpReplacements.GetPp(PpCalculator ppCalculator, Double acc, String mods, Int32 score)
at BeatmapPpReplacements.PpReplacements.GetMapReplacements(MapSearchResult map)
at osu_StreamCompanion.Code.Core.Maps.Processing.MainMapDataGetter.GetMapReplacements(MapSearchResult mapSearchResult)
at osu_StreamCompanion.Code.Core.Maps.Processing.MainMapDataGetter.ProcessMapResult(MapSearchResult mapSearchResult)
at osu_StreamCompanion.Code.Core.Maps.Processing.MapStringFormatter.ConsumerTask()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()"
"Could not load file or assembly 'System.ValueTuple, Version=4.0.2.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51' or one of its dependencies. The system cannot find the file specified.
at osu.Game.Rulesets.Osu.Objects.OsuHitWindows.SetDifficulty(Double difficulty)
at osu.Game.Rulesets.Objects.HitObject.ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
at osu.Game.Rulesets.Osu.Objects.OsuHitObject.ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
at osu.Game.Rulesets.Osu.Objects.Slider.ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
at osu.Game.Rulesets.Objects.HitObject.ApplyDefaults(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
at osu.Game.Beatmaps.WorkingBeatmap.GetPlayableBeatmap(RulesetInfo ruleset)
at PpCalculator.PpCalculator.Calculate(Nullable`1 time, Dictionary`2 categoryAttribs)
at BeatmapPpReplacements.PpReplacements.GetPp(PpCalculator ppCalculator, Double acc, String mods, Int32 score)
at BeatmapPpReplacements.PpReplacements.GetMapReplacements(MapSearchResult map)
at osu_StreamCompanion.Code.Core.Maps.Processing.MainMapDataGetter.GetMapReplacements(MapSearchResult mapSearchResult)
at osu_StreamCompanion.Code.Core.Maps.Processing.MainMapDataGetter.ProcessMapResult(MapSearchResult mapSearchResult)
at osu_StreamCompanion.Code.Core.Maps.Processing.MapStringFormatter.ConsumerTask()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()"
I am not a software developer, and have no idea what this means. Any help is greatly appreciated.