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What if one or both of the two songs is already over 5 minutes, but the mapper chose to combine them because they're directly related to eachother? The way this is currently put together would disallow that as well, because that'd still be considered a compilation atm.
I think a better approach would be defining "Compilation" in the Glossary as an edit which puts together 3 or more songs, and having rules related to the quality of compilations and other edits similarly to how they currently are to avoid confusion about this. Then it'd be obvious if a combination of 2 songs would be considered a compilation or an "artificial extension" and whether or not it's completely disallowed like the current draft implies
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Ooook so... would 2 songs be considered a compilation, or would it go under the other rule about "The audio file of a song must not be artificially extended in order to meet a time limitation in the mapset section of this criteria. ... If the audio file is extended in such a way, the mapset must still comply with the time limitations of its unaltered audio. Song compilations are not considered extensions, and are exempt from this rule."Proposal wrote:
Song compilations must incorporate 3 or more songs. Using only 2 songs in a compilation is not a sufficient number of tracks to offer a compelling experience for players when compiled together, and should be broken up into separate mapsets.
What if one or both of the two songs is already over 5 minutes, but the mapper chose to combine them because they're directly related to eachother? The way this is currently put together would disallow that as well, because that'd still be considered a compilation atm.
I think a better approach would be defining "Compilation" in the Glossary as an edit which puts together 3 or more songs, and having rules related to the quality of compilations and other edits similarly to how they currently are to avoid confusion about this. Then it'd be obvious if a combination of 2 songs would be considered a compilation or an "artificial extension" and whether or not it's completely disallowed like the current draft implies
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ok what is a "long fade" here? There's no idea how long "long" could possibly be.Proposal wrote:
Song compilations must be mixed properly and cannot include abrupt breaks or long fades between different songs. This is to ensure compilations achieve the same cohesive gameplay experience as other beatmaps.
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this rule is disallowing extending songs to be over 30 seconds, this isn't accommodating for 30 second songs at all with this wording.Proposal wrote:
The audio file of a song must not be artificially extended in order to meet a time limitation in the mapset section of this criteria. Illegal extensions include (but are not limited to) looping sections of the audio file, lowering the bpm of the song or section of the song, and adding small amounts of music to the song without incorporating it throughout the entire song. If the audio file is extended in such a way, the mapset must still comply with the time limitations of its unaltered audio. Song compilations are not considered extensions, and are exempt from this rule.
This is a time limitation in the mapset section of the ranking criteria. Which is exactly what your proposed rule specifies about when extending songs is bad and not allowed.Ranking Criteria wrote:
Mapsets must have a minimum drain time of 30 seconds. This ensures each ranked map has a practical play-time.
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where? all I see is "Single-mode mapsets must include a reasonable spread of at least two difficulties. " which is not that at all. I don't see any exceptions listed, am I blind?UndeadCapulet wrote:
incorporated this proposal: t/726926 to enable marathon rules to function for sets where the topdiff is lower than the required lowest difficulty