you might think that what i say is questionable but it doesn't changes the fact that what i did is rankeable so everything is valid until someone proves otherwise, but no one explained why my stuff is not acceptable... you didn't even explain why you think what i say is questionable...
if slider tick rate 4 is fine, then it's fine. people is free to suggest whatever they want but the mapper decides what to do with the suggestions.
there is no need to worry about the players, if they miss notes it's their own fault for not being skilled enough, they just have to learn and adapt, there is nothing confusing about the way i mapped, and i don't see how keeping hitsound consistency could make players confused, if they miss it's their own fault, i mapped in a way that makes sense to the song, that's all that matters.
nowadays most of the maps are made to confuse players, actually. anyone that is too worried about the weaker players can simply map easy normal and a friendly hard. my map is a Marathon but it's clearly an Insane level (i will probably rename it to Lunatic next update), it's supposed to be a bit challenging, the difficulty is named "Lunatic" for a reason, my map is easier than the average Lunatic/Insane anyway.
the blue ticks are there to be mapped, the slider ticks are there to be customized or whatever, the settings are there to be used.
really, since when using new combos on blue ticks is a bad thing? you could possibly be the type of mapper that thinks that the only fitting spots to use new combos are on main beats, for all songs. you are the only one so far that's making this a big deal.
i use new combo where i think that it works better regardless of the color of the tick, i don't map the song thinking on the spots where i wiill use new combos or hitsounds so sometimes i find limitations to my new combo usage, i use shorter combos where it makes sense.
if my new combos bothers you that much then make a detailed new combo mod, i give you a more detailed explanation, and even if i don't fix anything i will give you kudosu.
if slider tick rate 4 is fine, then it's fine. people is free to suggest whatever they want but the mapper decides what to do with the suggestions.
there is no need to worry about the players, if they miss notes it's their own fault for not being skilled enough, they just have to learn and adapt, there is nothing confusing about the way i mapped, and i don't see how keeping hitsound consistency could make players confused, if they miss it's their own fault, i mapped in a way that makes sense to the song, that's all that matters.
nowadays most of the maps are made to confuse players, actually. anyone that is too worried about the weaker players can simply map easy normal and a friendly hard. my map is a Marathon but it's clearly an Insane level (i will probably rename it to Lunatic next update), it's supposed to be a bit challenging, the difficulty is named "Lunatic" for a reason, my map is easier than the average Lunatic/Insane anyway.
the blue ticks are there to be mapped, the slider ticks are there to be customized or whatever, the settings are there to be used.
really, since when using new combos on blue ticks is a bad thing? you could possibly be the type of mapper that thinks that the only fitting spots to use new combos are on main beats, for all songs. you are the only one so far that's making this a big deal.
i use new combo where i think that it works better regardless of the color of the tick, i don't map the song thinking on the spots where i wiill use new combos or hitsounds so sometimes i find limitations to my new combo usage, i use shorter combos where it makes sense.
if my new combos bothers you that much then make a detailed new combo mod, i give you a more detailed explanation, and even if i don't fix anything i will give you kudosu.