2017-12-16 19:22 Benny-: rrrrr
2017-12-16 19:22 WildOne94: rrrrrrr
2017-12-16 19:22 WildOne94: I will quickly brb for like 2 or 3 mins just to feed my dog
2017-12-16 19:23 Benny-: ok
2017-12-16 19:25 WildOne94: back
2017-12-16 19:26 WildOne94: Yeah I am home alone for the weekend so I must look after all the animals in the house XD
2017-12-16 19:26 WildOne94: And the chickens outside owo
2017-12-16 19:26 Benny-: owo
2017-12-16 19:26 Benny-: ok
2017-12-16 19:27 Benny-: ACTION is editing [https://osu.ppy.sh/b/1429066 WRLD - By Design [Salad]]
2017-12-16 19:28 WildOne94: on it
2017-12-16 19:28 Benny-: 00:03:185 (3,1) - why is this dash but not 00:01:814 (3,1) - 00:04:556 (3,1) - 00:07:299 (3,1) -
2017-12-16 19:29 WildOne94: AFB gave me the idea here to dash on and off because it might be a bit too much to dash so much ?
2017-12-16 19:29 WildOne94: But what do you think ?
2017-12-16 19:29 Benny-: yeah but
2017-12-16 19:29 Benny-: it gets kind of inconsistent in the end here
2017-12-16 19:29 Benny-: 00:08:671 (3,1) - 00:10:042 (3,1) -
2017-12-16 19:29 Benny-: two dashes on a downbeat in a row
2017-12-16 19:30 WildOne94: What should I do here O: ?
2017-12-16 19:30 Benny-: 00:10:042 (3,1) - i'd remove here and add a dash here 00:10:385 (1,2) - instead
2017-12-16 19:30 Benny-: 00:11:414 (4,1) - also is this meant to be a dash?
2017-12-16 19:31 WildOne94: Yeah is it not big enough ?
2017-12-16 19:31 Benny-: easily walkable
2017-12-16 19:32 Benny-: actually let me play through the whole thing and see how many times i need to press dash
2017-12-16 19:33 WildOne94: >///<
2017-12-16 19:33 Benny-: okay its not that bad
2017-12-16 19:34 WildOne94: I think I solved both problems in one go but instead I didn't make 00:10:385 (1,2) - a dash either
2017-12-16 19:34 WildOne94: Both are walk-able
2017-12-16 19:34 WildOne94: for emphasis on 00:11:414 (4,1) -
2017-12-16 19:34 Benny-: okay!
2017-12-16 19:34 WildOne94: OKAY!
2017-12-16 19:35 Benny-: 00:43:856 (2,1) - this is a good 1/1 dash distance
2017-12-16 19:35 Benny-: easy to read as a dash
2017-12-16 19:35 Benny-: 2,00 isn't quite enough on places like 01:06:271 (4,1) -
2017-12-16 19:36 WildOne94: Oh yeah good point
2017-12-16 19:36 WildOne94: it's also quite weak for a strong kiai start
2017-12-16 19:36 WildOne94: Will increase to maybe around 2.2 ?
2017-12-16 19:36 WildOne94: Or 2.1 ?
2017-12-16 19:36 Benny-: Do what you think fits :3
2017-12-16 19:36 Benny-: as long as it isn't an edge dash
2017-12-16 19:36 WildOne94: okay XD
2017-12-16 19:37 WildOne94: Fixed
2017-12-16 19:37 Benny-: can you go over the map for similar stuff?
2017-12-16 19:37 Benny-: look at all 1/1 dashes
2017-12-16 19:37 Benny-: or 1/1 distances
2017-12-16 19:37 Benny-: some places it's rather confusing
2017-12-16 19:37 WildOne94: Alright sure
2017-12-16 19:37 Benny-: im gonna brb
2017-12-16 19:38 Benny-: fix the litter box
2017-12-16 19:38 WildOne94: okay will look
2017-12-16 19:38 WildOne94: What XD?
2017-12-16 19:38 Benny-: im gonna
2017-12-16 19:38 Benny-: fix the litter box
2017-12-16 19:38 WildOne94: Oh LOL
2017-12-16 19:38 WildOne94: I literally thought you meant to me "Fix letterbox" in song setup XDDD
2017-12-16 19:40 WildOne94: nudged 01:28:214 (7) - right one to make it 2.2x
2017-12-16 19:41 WildOne94: And actually 01:28:556 (1) - left one nudge too just to make 01:28:214 (7,1) - a tiny bit bigger for kiai emphasis
2017-12-16 19:41 WildOne94: Increased 01:44:671 (2,1) -
2017-12-16 19:42 WildOne94: to 2.2x
2017-12-16 19:42 WildOne94: Nudged one left 01:51:871 (1) -
2017-12-16 19:43 WildOne94: 01:57:356 (1) - Nudged bit right
2017-12-16 19:43 WildOne94: Nudged one left 02:00:099 (1) -
2017-12-16 19:45 WildOne94: 02:07:985 (3,1) - Increased
2017-12-16 19:46 WildOne94: 02:17:585 (3,1) - same
2017-12-16 19:47 WildOne94: 00:16:899 (3,1) - Same
2017-12-16 19:47 WildOne94: That's it I think
2017-12-16 19:49 WildOne94: oh wait increased also 00:19:642 (3,1) -
2017-12-16 19:50 WildOne94: 00:14:499 (1,2) - ^
2017-12-16 19:50 WildOne94: 02:14:842 (3,1) - ^
2017-12-16 19:52 Benny-: ok im back
2017-12-16 19:53 WildOne94: Wb :3
2017-12-16 19:53 WildOne94: Did you fix it XD?
2017-12-16 19:53 Benny-: yeah
2017-12-16 19:53 Benny-: haha
2017-12-16 19:53 WildOne94: Woo XD
2017-12-16 19:53 Benny-: had to give it a proper wash also
2017-12-16 19:53 WildOne94: Yuckie XD
2017-12-16 19:53 WildOne94: Should I update it so you can see the salad distances I did ?
2017-12-16 19:54 Benny-: yeah please do!
2017-12-16 19:54 Benny-: (i skipped cup because i was already pretty happy with it before)
2017-12-16 19:55 WildOne94: Updated and cool :3
2017-12-16 19:56 WildOne94: Oh sec
2017-12-16 19:56 WildOne94: just noticed something
2017-12-16 19:56 WildOne94: 01:39:185 (1) -
2017-12-16 19:56 WildOne94: NC'ed by mistake
2017-12-16 19:56 Benny-: 00:00:614 (2,1) - yeah ok I think 1/2 dashes can be increased to 3,00 like you did here 00:03:185 (3,1) -
2017-12-16 19:56 Benny-: some 1/2 dashes are all the way down to 2,40
2017-12-16 19:56 Benny-: and that's pretty inconsistent
2017-12-16 19:57 Benny-: I can't find it now
2017-12-16 19:57 WildOne94: Sure that's not too big instead o: ?
2017-12-16 19:57 Benny-: But I promise I saw one
2017-12-16 19:57 Benny-: well
2017-12-16 19:57 Benny-: it is currently plate-walk
2017-12-16 19:57 Benny-: 2,70 is plate walk
2017-12-16 19:58 Benny-: but i gues its fine
2017-12-16 19:58 Benny-: as long as you're consistent with it
2017-12-16 19:58 WildOne94: So if I move 00:00:099 (1,2) - to x:160 it will be okay ?
2017-12-16 19:58 Benny-: maybe 2,80 then
2017-12-16 19:58 WildOne94: Yeah that makes it 2.81 ^
2017-12-16 19:58 Benny-: yeah ok
2017-12-16 19:59 WildOne94: Oh no 0.01 off :^) Can't have that
2017-12-16 19:59 WildOne94: DQ!
2017-12-16 19:59 Benny-: 00:03:185 (3,1) - but then decrease this
2017-12-16 19:59 Benny-: LOL
2017-12-16 19:59 Benny-: no
2017-12-16 19:59 Benny-: xDDDDD
2017-12-16 19:59 WildOne94: XDDDD
2017-12-16 19:59 WildOne94: Alright will do
2017-12-16 20:00 WildOne94: Done
2017-12-16 20:00 Benny-: 00:11:414 (4,1) - this one is 2,25 but this 01:06:271 (4,1) - is barely 2,10, maybe use similar as first distance cause it's pretty STRONK beat
2017-12-16 20:01 WildOne94: Nudged 01:06:614 (1) - one right so it's 2.2
2017-12-16 20:01 Benny-: cool
2017-12-16 20:01 Benny-: ok i guess its cool
2017-12-16 20:02 Benny-: platter
2017-12-16 20:02 WildOne94: Sweet :3
2017-12-16 20:02 WildOne94: I did a lot of distance fixes that JBH mentioned for this one
2017-12-16 20:02 WildOne94: I remember you commented saying you liked this one also
2017-12-16 20:05 Benny-: 00:55:642 (1) - ik it follows the guidelines but
2017-12-16 20:05 Benny-: i still think it's way too close to the wall
2017-12-16 20:06 Benny-: you can move it to x40 and still keep hyper
2017-12-16 20:06 WildOne94: Done
2017-12-16 20:07 Benny-: 01:06:614 (1) - kind of same here but because of the slider being placed on the very end it is almost fully vertical in gameplay which is considered a flow stop
2017-12-16 20:07 Benny-: and can be considered antiflow
2017-12-16 20:08 Benny-: but idk
2017-12-16 20:08 Benny-: it's not that big of a deal
2017-12-16 20:08 Benny-: i just really hate hitting the wall while playing
2017-12-16 20:08 WildOne94: I nudged by one grid snap for you
2017-12-16 20:08 Benny-: LOL
2017-12-16 20:09 WildOne94: XD
2017-12-16 20:13 Benny-: just talking to zirox
2017-12-16 20:13 WildOne94: *gulp*
2017-12-16 20:13 Benny-:
https://benedictator.s-ul.eu/rZVN6uo02017-12-16 20:14 WildOne94: Thanks for putting it in a good way >///<
2017-12-16 20:14 Benny-: rain
2017-12-16 20:14 Benny-: LOL
2017-12-16 20:14 WildOne94: my favourite !
2017-12-16 20:15 WildOne94: Should I update my platter ?
2017-12-16 20:15 Benny-: nah its fine
2017-12-16 20:15 Benny-: 00:22:385 (4,5,1) - YOU CAN MAKE THIS DANK DOUBLE HYPER FOR THE CLAPS
2017-12-16 20:15 Benny-: or whistle
2017-12-16 20:15 Benny-: as you put on them
2017-12-16 20:16 WildOne94: Ehhh I think that might be a bit too much benny ;w;
2017-12-16 20:16 WildOne94: For this part at least
2017-12-16 20:16 Benny-: not really
2017-12-16 20:16 WildOne94: I could have though maybe dash hyper ?
2017-12-16 20:16 Benny-: haha
2017-12-16 20:17 WildOne94: Oh LOL
2017-12-16 20:17 WildOne94: haha XD
2017-12-16 20:17 WildOne94: Nevermind then XD
2017-12-16 20:17 Benny-: says the one putting 1/4 hyper triplets in the calmest part of the song on overdose
2017-12-16 20:17 Benny-: you're not the one to judge XD
2017-12-16 20:18 WildOne94: Hey hey hey :^)
2017-12-16 20:18 WildOne94: A lot of people like those okay :^)
2017-12-16 20:18 Benny-: yeah for loved maps
2017-12-16 20:18 Benny-: :^)
2017-12-16 20:18 WildOne94: :^)
2017-12-16 20:18 but at least now you **kind of** made it fit with the kiai
2017-12-16 20:18 so it's at least **better** now
2017-12-16 20:19 WildOne94: ovo
2017-12-16 20:20 WildOne94: [http://puu.sh/yHOuy/3637726fe5.png JBH's comment on them :^)]
2017-12-16 20:20 WildOne94: But yeah I took out a lot of hypers
2017-12-16 20:20 WildOne94: when you mentioned that it was too much
2017-12-16 20:20 Benny-: yeah xD
2017-12-16 20:20 Benny-: it was too much
2017-12-16 20:20 Benny-: now it's at least somewhat consistent with the intensity
2017-12-16 20:21 WildOne94: Yeah XD. Glad you mentioned it
2017-12-16 20:21 Benny-: btw 01:27:356 (2,3) - wanna make this a dash for the drum sound
2017-12-16 20:21 Benny-: SLIDER BODY 01:28:214 (5) - IS OUTSIDE THE BORDER REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
2017-12-16 20:22 WildOne94: REEEEEEEEEE
2017-12-16 20:22 Benny-: 01:47:756 (1,2,3,4,5,6,7,8) - same here, wanna try dash between 01:48:099 (3,4) - 01:48:614 (6,7) - so it's not purely walkable
2017-12-16 20:22 WildOne94: move 01:27:871 (4,5,1,2,3) - slightly right ?
2017-12-16 20:23 Benny-: also makes it cool considering 01:49:471 (2,3) - is hyper
2017-12-16 20:23 Benny-: so making them dashes but following the same patterns is a cool diea
2017-12-16 20:23 Benny-: idea
2017-12-16 20:23 WildOne94: how does 01:27:871 (4,5,1,2,3) - on x:248 look to you ?
2017-12-16 20:23 WildOne94: For first one
2017-12-16 20:24 Benny-: cool except i wanted dash between 2,3 not 3,4
2017-12-16 20:24 WildOne94: hmmm
2017-12-16 20:25 WildOne94: move 01:26:842 (5,6,7,8,1,2) - right 2 grid snaps ?
2017-12-16 20:27 Benny-: uwu
2017-12-16 20:27 WildOne94: WB XD
2017-12-16 20:27 Benny-: I said to move 01:26:842 (5,6,7,8,1,2) - right slightly
2017-12-16 20:28 WildOne94: Not on my screen ;w;
2017-12-16 20:28 Benny-: ohhh
2017-12-16 20:28 Benny-: no
2017-12-16 20:28 WildOne94: But we both agree then XD
2017-12-16 20:28 Benny-: that's what you said
2017-12-16 20:28 Benny-: to me on discord
2017-12-16 20:28 Benny-: i copied to see timestamp
2017-12-16 20:28 WildOne94: YEAH LOL
2017-12-16 20:28 Benny-: LOL
2017-12-16 20:28 WildOne94: HAHAHAHA WOW XD
2017-12-16 20:30 WildOne94: And fixed the distances at the quiet sectionm you mentioned
2017-12-16 20:30 WildOne94: 01:47:756 (1,2,3,4,5,6,7,8,1) -
2017-12-16 20:30 WildOne94: around here
2017-12-16 20:30 Benny-: yeah i got one more suggestion
2017-12-16 20:30 Benny-:
https://benedictator.s-ul.eu/YZHxLl7e2017-12-16 20:30 Benny-: 01:49:814 (4,5,6,1) -
2017-12-16 20:30 Benny-: make it something like that
2017-12-16 20:30 Benny-: to emphasise the synth better on 01:50:156 (5,6) -
2017-12-16 20:31 Benny-: (i lowered ar to be able to see the whole pattern
2017-12-16 20:31 Benny-: )
2017-12-16 20:31 WildOne94: Hmmm
2017-12-16 20:32 WildOne94: Instead I am going to make it so 01:50:156 (5) - is moved slightly left
2017-12-16 20:32 WildOne94: so it's like a dash hyper
2017-12-16 20:32 Benny-: also if you made 00:22:385 (4,5) - hypers you should make this hyper too 02:12:099 (4,5) - didn't quite catch what you did so just throwing it out
2017-12-16 20:32 Benny-: okay
2017-12-16 20:32 WildOne94: Does 01:50:156 (5) - on x:360 look good to you ?
2017-12-16 20:33 WildOne94: I didn't make those hypers in the end XD
2017-12-16 20:33 WildOne94: I left as dash hyper like I said
2017-12-16 20:33 WildOne94: But I probably good of clarified that better
2017-12-16 20:33 WildOne94: Errm
2017-12-16 20:34 WildOne94: brain... "Could" not "Good"
2017-12-16 20:34 Benny-: hahaha dw
2017-12-16 20:34 Benny-: formed
2017-12-16 20:34 WildOne94: Wait wait did 01:50:156 (5) - on x:360 look good to you ?
2017-12-16 20:34 WildOne94: Just to make sure
2017-12-16 20:35 Benny-: 01:18:099 (3) - 01:23:585 (3) - PUT FURTHER INTO THE PLAYFIELD IT BREAKS THE GUIDELINE SHOULD BE AT LEAST 16x INTO THE PLAYFIELD THESE ARE ONLY 8x >;(
2017-12-16 20:36 Benny-: yeah its fine dw
2017-12-16 20:36 Benny-: 00:05:156 (4,5) - should be hyper for consistencyyyyyyy
2017-12-16 20:37 WildOne94: Oh woops XD
2017-12-16 20:38 WildOne94: Wait how to fix 01:18:099 (3) -
2017-12-16 20:38 WildOne94: and 01:23:585 (3) -
2017-12-16 20:39 Benny-: 00:11:628 (11,1) - why weird snap here but not on similar places liek 00:00:614 (5,1) - 00:06:099 (7,8,1) - 01:28:214 (6,1) - 02:12:271 (9,1) - 02:28:728 (5,6,1) - etccccccccccccccccccccccccccccccccccccc
2017-12-16 20:39 Benny-: idfk just put them further into the playfield
2017-12-16 20:39 Benny-: preferably at least 16x
2017-12-16 20:39 Benny-: other than that i got no concerns
2017-12-16 20:40 WildOne94: Having a bit of trouble with it atm
2017-12-16 20:40 Benny-: yeah just
2017-12-16 20:40 Benny-: call me back when you sorted it out
2017-12-16 20:40 Benny-: gonna play some more sims
2017-12-16 20:40 WildOne94: okay >x<
2017-12-16 20:41 WildOne94: What do you mean by 16x though ;w; ? I don't see a menu that shows me that or what that means
2017-12-16 20:44 WildOne94: Let's just say if 01:18:099 (3) - was on x:488 would that be fine !? (Then I can do the same changes for the mirrored one)
2017-12-16 20:45 Benny-: 01:18:099 (3) - is placed on 504
https://benedictator.s-ul.eu/AQ8HQYLt the highest number is 512
2017-12-16 20:45 Benny-: 512-504=8
2017-12-16 20:45 Benny-: which means it's 8 pixels from the wall
2017-12-16 20:46 Benny-: it has to be 16
2017-12-16 20:46 WildOne94: OH RIGHT
2017-12-16 20:46 WildOne94: I GOT YOU NOW
2017-12-16 20:46 Benny-: or should*
2017-12-16 20:46 Benny-: be
2017-12-16 20:46 Benny-: 16
2017-12-16 20:46 WildOne94: Sorry ;w;
2017-12-16 20:52 WildOne94: Btw you mention about the 00:11:628 (11) -
2017-12-16 20:52 WildOne94: That's not fixed due to others being on a closed hat sound
2017-12-16 20:52 WildOne94: which this one does not have
2017-12-16 20:52 WildOne94: So it's mapped to the synth
2017-12-16 20:52 WildOne94: Updated
2017-12-16 21:17 WildOne94: BENNYYYYYYYY
2017-12-16 21:25 Benny-: OH
2017-12-16 21:25 Benny-: SORRY
2017-12-16 21:25 Benny-: I IDN*T GET
2017-12-16 21:25 Benny-: ANY NOTICIFACON
2017-12-16 21:25 WildOne94: hahah it's fine XD
2017-12-16 21:26 Benny-: okay
2017-12-16 21:26 Benny-: just gonna recheck quick
2017-12-16 21:27 WildOne94: Thanks <3
2017-12-16 21:32 Benny-: hmm
2017-12-16 21:32 WildOne94: O: ?
2017-12-16 21:32 Benny-: you know you can use 1920x1080 as BG
2017-12-16 21:32 Benny-: basically it can be upscaled a lot
2017-12-16 21:33 WildOne94: True I could. If I find the bg again
2017-12-16 21:33 Benny-: search by picture
2017-12-16 21:33 WildOne94: Found it
https://i.imgur.com/Tv0Dxt1.png2017-12-16 21:34 WildOne94: That is 1920x1080 dw
2017-12-16 21:34 Benny-:
https://benedictator.s-ul.eu/TFCFHAdY2017-12-16 21:34 WildOne94: Will change now
2017-12-16 21:34 Benny-: This is how you literally find anything uwu
2017-12-16 21:34 WildOne94: IT'S FINE I FOUND IT FAST XD
2017-12-16 21:35 Benny-: yeah
2017-12-16 21:35 Benny-: but
2017-12-16 21:35 Benny-: for another time owo
2017-12-16 21:35 WildOne94: Yeah owo! Thank you
2017-12-16 21:35 WildOne94: Replacing now
2017-12-16 21:36 Benny-: tell me when updated
2017-12-16 21:36 Benny-: dont forget to delete the old
2017-12-16 21:36 WildOne94: Yeah deleted that
2017-12-16 21:37 WildOne94: done
2017-12-16 21:37 WildOne94: and updated
2017-12-16 21:41 Benny-: nominated