@CV: I changed the second one, but I want to keep the first cuz vocal
http://puu.sh/yplox/52d9610a7d.rar
http://puu.sh/yplox/52d9610a7d.rar
Cerulean Veyron wrote:
recheck owo
r u sure about the delayed hitsound? makes me feel uneasy about it ;c
[Advanced]00:17:912 (4,5,6) - I probably noticed this 1/4 jump is the only rhythmic pattern through this whole intro section. It kinda seems inconsistent because you only stack the triples on slider heads or so on, and not suddenly space them out. So you might reconsider this one out. yeah it's prolly better as just one circle here
00:55:142 (4) - Ehh, remove this clap here. Not even the right note for once. Just add clap on 01:07:642 (4) - instead. whoops messed up when ctrl-c
[Hiding]00:39:080 (2,1) - Just a personal suggestion, but how about extending the distance spacing here for a bit of jump? The note here seems pretty compressed and possibly intense for sure. agreed
Pretty good for now.
just a few stuff to go through ok, star icon for now
hmu again whenever ur ready ;p
Lasse wrote:
01:10:857 - feel like this could use some cute hs addition, even default soft whistle would work
hiding
00:14:340 -00:30:055 - missing hs? sounds like it should be same as 00:20:055 -
00:33:626 (1) - spinner is really weird here imo, slider like on hard seems nicer. length makes it even worse since you actually have to spin rather fast in a calm part lol yeh i just mapped this part
01:00:142 (1,2,3,5) - overlap combined with stack looks a bit unfitting with your other visual here. why not just move things a bit and just do cute visual spacing stuff https://i.imgur.com/hj4FlHj.jpg ok
01:00:857 (1,1) -01:02:642 (5) - broken stacking oko
n/a
00:26:305 - 00:32:733 - missing whistle? you had it on all similar repeats
advanced
00:13:269 - custom hs is missing here (compare to other diffs)
00:32:912 - here probably
00:45:151 (3) - looks unfitting with how much you curved the ones before. something like https://i.imgur.com/wsJTVUt.jpg would be cute imo pitch is movng downwards so i wanna keep it, but i curved it more
01:08:714 (3) - really weird since you mapped all other snares, doing https://i.imgur.com/7MkU3ma.jpg would make more sense mapped
anxient
00:17:197 - hitsounding?
some other spots like 00:32:912 - too since it's copied from a diff that mapped way different rhythm
00:52:642 (3) - overlapping hp bar in low diffs is gross, why not https://i.imgur.com/WyHiLVl.jpg he fixed
think you should go over the intro parts in all diffs and check hs things again since the rhythms are so different that all diffs miss some hs stuff currently
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can qualify after bubble if intro hs stuff is fixed hitsound all fixed o/
metadeta fixed, thanks!Kurai wrote:
Hello!
The unicode artist you are using seems to be incorrect, it should be "TOMOSUKE×Jazzin'park". Even if it looks similar, the × should be this non-standard character and there shouldn't be any spaces sourrounding it.
Source: https://www.youtube.com/watch?v=aeMp2yJEhAc / http://www.konami.jp/mv/tomosukejazzinpark_lana/
I know this doesn't make much difference, but metadata have to be as accurate as possible!
Cool map btw!