[General]
- Difficulty "Pop!"'s Preview Point is set differently.
- I think you should lower your kick hitsound volume to better match the song. Right now, it sounds like I'm at a rave. I can help you if you decide to change it.
- Something is up with the Storyboard. The Easy's lyrics are opaque but the rest of the difficulties' are translucent.
[Pop!]
Maybe have an NC on every note in a 1/6 pattern for readability? I also suggest making your NCing more consistent.00:01:930 (4,1) - There's a bongo triple here you can map with a slider on (4) if you want :3
00:04:059 (1,2) - There's a 1/4 spacing here that's different from 00:00:576 (3,4) - but idk much about consistency? ;w;
Hm... now that I think about it, why do you use 1/4 spaces between slider-note patterns? There's nothing there rhythm-wise for the most part, so I can understand that; 00:04:059 (1,2) - this for example has a long note. But sometimes there's a sound on a 1/2 (red) tick, like 00:00:576 (3) -. I don't really think it's an issue, but I think maybe someone might point it out as "not following the music.".
00:09:092 (3,4,5,1,2,3,4) - Perhaps make these into a smaller group because of them following the triangle (I understand that's why you mapped them as jumps). Maybe do some "walking" jumps (This is the name I use for wide-angled jumps. Think of Lasse.)
00:12:188 (7) - I think you should loosen the curves a bit because they look pretty harsh atm.
00:15:285 (3) - I suggest stopping this at the white tick because of the snare and also so it gives more time to make the jumps without breaking.
00:16:059 (7) - I think this one should be good though.
00:19:027 (6,7,1) - Literally just drag (1) so it snaps lol.
00:22:253 (1) - <33333333
00:23:414 (5,6,1) - These aren't even all parallel. Use (5,1) to fix it please ;w;. Also, space (5,1) so they don't touch oWo;.
00:28:059 (4) - I'm not against this at all, but what makes you put a slider here?
00:34:640 (1,2,3,4) - This is slightly hard to read with it being 1/6. I suggest doing something else with it? ;w; I have no suggestions but maybe (if you want to change it) I can help you find some.
00:46:253 (4,5,6) - I suggest doing something with NC to help readability that it's using 1/6 patterns.
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[Insane]
00:03:092 (5) - Make this 1/6? It's just a hold slider and you can't mess up on it ,w,.
00:18:188 (3,4,5,6,1) - hoyl fkuc this is hard to read why do you have a stack 1/1 then a stack 1/4 ;w; especially with this spacing it's hard to read. I don't have a suggestion to fix but =w=.
00:34:640 (1) - Loosen this curve a tad because it looks kinda harsh, especially with its blanket.
http://puu.sh/x6KH6/fc37c9ac33.jpg.
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[Hard]
00:14:511 (1,2,3) - This flows really oddly. I think turning (3) into a curved slider that point into 00:15:866 (4,5,6) - will fix it but it's up to you.
00:15:285 (3,6) -
T R I G G E R E D.
00:35:995 (5,1,2,3,4) - This flow is a bit weird too. Maybe
this?
00:46:253 (2) - 1/6 snapping please?
00:39:672 (2,3,4) - This looks really weird because the angle from (2,3) is really noticeable but from (3,4) it's ugly ;w;. I think you should reduce (2,3)'s angle or increase (3,4)'s.
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[Normal]
00:20:705 (1,2,3) - This is the only slider-note-note pattern in the entire beginning of the map. Fix for consistency?
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[Easy]
00:05:221 (1,2,1) - Blanket? ;w;w;w;
00:09:866 (3) - lmao inb4 "too hard to read for Easy players".
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