Gabe- wrote:
tf is this song XD XD
Kotowaru
00:46:279 (1) - This slider is too fast hmm it meant to be fast but i think its okay, even if i consider lowering the velocity it would be a very small change so i keep for now
00:15:718 (1) - too slow No Change it meant to be slow
00:21:326 (7) - NC if there weren't those reverse slider+circle patterns i would normally do An NC from here instead 00:22:447 - but i decided to start it earlier to fit what i mentioned
01:23:008 (1) - Move this spinner to the blue tick or even remove it (Apply with other diffs too) No its fine like that
Consider increassing OD, 8 is too low for 6.3* its not too low but ok i ll change it to 8.2
Xtreme
00:13:055 (1) - Put same spacing in all those circlesNo following particularly the quiete/shy vocals thats why spacing differs in that part
00:41:092 (4) - Reduce spacing ok a slight change
Good luck
Hailie wrote:
M4M From Q - Mod this map https://osu.ppy.sh/s/675527 when ya get the chance ^^
I don't even know what to say about this song tbh... I guess i'll try (troll/parody song like the rest of nico nico douga maps) ??
Another
- 00:12:915 (8) - a strong so I suppose bring it down to give it enough spacing to give emphasis? No I was following vocals here and i explained further in a previous mod
- 00:16:840 (4) - this feel like a jump and I feel that it should had more spacing - maybe X: 300 Y: 354 (this is just an example - ya might want to move it elsewhere and adjusted note around it if ya do decide to change) I agree slightly increased the spacing (x296 instead)
- 00:27:354 (2,3) - Just an suggestion but I feel ya can move these notes like this to flow better but ya don't have to https://imgur.com/a/vpWZP Nope Considering that i Meant that kind of full overlapping
- 00:27:915 (4) - Maybe move it at X:316 Y: 201 to flow better since it is slightly uncomfortable at this moment Actually i even move it further to left since i wanted to generate an anti flow within those slow sv sliders to feel the movement
- 00:40:251 (6) - You giving this note emphasis when you should be giving emphasis to this note 00:40:391 (1) - which u are not by stacking that with it
I suggest move (6) elsewhere (like X:385 Y:74 as an quick example of what I am talking about by moving it elsewhere) I did Something to unstack but with similiar spacing as the previous kiai's i was emphasisng the expression "Daga Kotowaru" thats why i buffed space between those notes and stacked that to pause the flow for another start/melody again...
- Hyper
Ugh I couldn't help much I but I hope this will do It Helped thx
- 00:04:363 - I can understand this pause but this 00:01:279 - pause doesn't quite make sense so I just suggest adding a circle well this objectively made to introduce the incoming strong vocal and beat, but i ll consider it later
- Just notice that ya stack leniency is low when I seen this 00:12:915 (7) - I suggest ya not having it low like that on a Hyper diff like this and just use the old 7 stack leniency okay Done i preferred full stacks in playmode in some parts thats why i changed, but since its not that big issue i ll put it back to 7
- 01:00:158 (5) - for this difficulty - maybe move this to X: 444 Y: 184 and adjusted the slider so it aims 01:00:438 (6) -
this way it be comfortable to players of this level I Dont think so Since there is even harder stuff and this isnt an challenge for a hyper diff- 01:03:382 (1) - same things as above - move it to X: 419 Y: 213 and adjusted the slider to aim at 01:03:803 (2) - No Change since its actually harder when the next object is linear with slider's tail than when its near the slider's head because mostly dont follow high bpm 1/4 reverses
GL I suppose
thank you Both for the Mod