thanks for the mod sorry for the really late reply lol, but np on the length it was really helpful <3[ - Zekks - ] wrote:
:ZoomEyes: hi friend, m4m is that like a nitro emote? i cant find it anywhere ahh
[The Damage Has Already Been Done]
I like the hitsounds a lot, but I feel as a player using custom hitsounds wouldn't be able to get feedback from clicking, I would suggest raising the volume in the beginning. (up until 00:28:408) Yep, added 5% to everything
Also, you shoudl look over the stacks you placed, for example here 00:24:444 (2) - This hitcircle is not stacked up to the slider, so pls fixYe,
its CONSISTENT so I had a reason for it, but I cant think of a good one now :thonk:
01:23:265 (1,1,1) - Unnecessary NC Spam, looks pretty tho, but you should fix this c: Un-NC'd 01:23:694 (1) - but keeping 01:24:015 (1) - NC'd since its a higher sv
02:32:051 (1,1,1,1) - ^ Have to spam for 1/6
02:35:480 (1,1,1,1) - ^ i got rid of a lot of NCs in general but 1/6 again
This section ( 01:23:265 - 02:45:551 ) is missing the snare hitsound? (most commonly used as clap) An example can be here 02:31:408 (3) - where there would be a snare, but there isn't It was there, just really low volume. Also went back thru and made sure snares where all there
02:38:908 (1,1,1,1) - ^ (You get the point)
03:04:408 (1) - Fix blanket, move it so the sliderstart is under the sliderend of 02:59:265 (1) - Fixed blanket, cant put it under the sliderend since it would be unrankable "unclear slider path"
04:08:694 (1,1,1,1) - NC Spam thing begins here, pls fix it
sorry for the short and messy mod, i'm bad at this 'w '
upped hitsounds, thanks <3DrSensei-Hugo wrote:
Hello, from mod queue
I was gonna point out stuff but I noticed that Zekks had already pointed out all the stuff I was gonna so there isnt much here All Im gonna say is that this map was really great and enjoyable play except that I think hitsounds could be a bit higher. I dont know if its just me but I feel like the hitsounds are a bit too low in volume. Either way, really fun map
Good luck
Changed some stuff with cryptic as well, they can be seen in the change log
Changelog from irl with cryptic
Upped OD to 9 to get better feedback on clickable object's rhythm
03:37:515 (1,2) - NC'd patterns like these to show they aren't 1/2
Upped volume of hitsounds in general
Upped volume of drum-hitwhistle
changed 01:27:765 (1,2) - and 01:41:480 (1,2) - to be less ambiguous
Changed diff name to Psionics to better fit the song's theme around the movie Akira
03:37:515 (1,2) - NC'd patterns like these to show they aren't 1/2
Upped volume of hitsounds in general
Upped volume of drum-hitwhistle
changed 01:27:765 (1,2) - and 01:41:480 (1,2) - to be less ambiguous
Changed diff name to Psionics to better fit the song's theme around the movie Akira