o tochi
anyway from q
map's song sounds good
Otherwise,incredible job!I can see a pretty bright future for this map!Keep getting mods and improving,because I only see good for the future of this map.Good luck with rank!
anyway from q
map's song sounds good
Psionics
01:26:265 (1) - This buzz slider and many others like it seem unnecessary.The song doesn't support this rhythm,but instead heavily supports a short slow moving slider.
01:45:551 (1) - This should be split up into two 1/4 sliders,especially because of the beat on 01:45:658 being completely ignored.
01:55:837 (1) - This is a better usage of the buzz slider,and should serve as an example against stuff like 01:26:265 .
01:58:837 (1) - I feel like this would serve better if it were split into something like this:
01:52:837 (1,2,3) - I feel like it would fit more if you made it like 01:39:122 (2,3) ,unless you're purposefully changing it to distinguish between the two sections.
01:55:408 (1) - This rhythm is identical to 01:58:837 (1) but it uses a different gimmick?
02:05:694 (1,1) - I'm a bit confused now.What's the pattern for the usage of 02:09:122 (1) instead of 02:12:551 (1) if they are the exact same rhythm?
02:25:837 (1) - Another effective usage of the buzz slider.Don't overuse this slider!
02:33:230 - There's a beat here in the music but not on the actual map.Do something like this to remedy this problem:
02:59:265 (1) - Excellent use of slider art!I couldn't do that if my life depended on it!
03:43:408 (1) - please
03:57:122 (1) - stop
04:13:515 (1,2) - that tripped me out what
04:17:265 (5) - NC maybe
In general,you tend to ignore a few beats that shouldn't be ignored,especially for a technical map,and use a few concepts like buzz sliders fairly incorrectly.If you can get that sorted out,you're golden.
01:45:551 (1) - This should be split up into two 1/4 sliders,especially because of the beat on 01:45:658 being completely ignored.
01:55:837 (1) - This is a better usage of the buzz slider,and should serve as an example against stuff like 01:26:265 .
01:58:837 (1) - I feel like this would serve better if it were split into something like this:
01:52:837 (1,2,3) - I feel like it would fit more if you made it like 01:39:122 (2,3) ,unless you're purposefully changing it to distinguish between the two sections.
01:55:408 (1) - This rhythm is identical to 01:58:837 (1) but it uses a different gimmick?
02:05:694 (1,1) - I'm a bit confused now.What's the pattern for the usage of 02:09:122 (1) instead of 02:12:551 (1) if they are the exact same rhythm?
02:25:837 (1) - Another effective usage of the buzz slider.Don't overuse this slider!
02:33:230 - There's a beat here in the music but not on the actual map.Do something like this to remedy this problem:
02:59:265 (1) - Excellent use of slider art!I couldn't do that if my life depended on it!
03:43:408 (1) - please
03:57:122 (1) - stop
04:13:515 (1,2) - that tripped me out what
04:17:265 (5) - NC maybe
In general,you tend to ignore a few beats that shouldn't be ignored,especially for a technical map,and use a few concepts like buzz sliders fairly incorrectly.If you can get that sorted out,you're golden.
Otherwise,incredible job!I can see a pretty bright future for this map!Keep getting mods and improving,because I only see good for the future of this map.Good luck with rank!