Hey, m4m from your queue!
[The Damage Has Already Been Done]
[The Damage Has Already Been Done]
- Check AImod, I'm finding lots of unsnapped notes and timing points.
- 00:34:087 (2,3,4,5,6,1,2,3,4,5,6) - I'm not fond of this stream's appearance, particularly due to how it overlaps itself like this. Perhaps you could readjust the stream by having it curve the other way instead, like this.
- 00:48:980 (1) - I feel like there are better ways to emphasise this note after the stream, because a slight difference in spacing is unlikely to be noticed in gameplay. I'd space the note out further, so that there's a gap between the note. This should play well thanks to the low bpm of the map.
- 01:12:765 (1,2) - Perhaps you could space these further apart from each other to put more emphasis on the wub sounds. It'll also improve readability by making them distinct from the stream. Same suggestion applies for 01:16:194 (1,2) - and similar patterns.
- 01:22:194 (3,4) - You should ctrl+g this stack for consistency. The two stacks before this one starts from the bottom, whilst this one starts from the top.
- 01:59:157 - You should map over this sound, as it can be heard quite clearly. One way you could do this is to move 01:58:836 (1) - forward 1/2 a beat, and place a circle where that slider previously started. Timeline for reference
- 02:59:265 (1,1) - One of the sliders is completely covered, which I disagree with. Some players might not be using a skin with transparent/translucent slidertrails, which will make reading this really difficult. Also, the ranking criteria says that Every slider must have a clear and visible path to follow from start to end. so I don't think this set of sliders is rankable, as one of them is completely overlapped by another.
- 04:13:515 (1,2) - The appearance of these two notes are a bit odd. I think it would fit better with the map as a whole if you stacked (2) underneath (1)'s sliderhead. x:332 y:216 works.