Hi From my queue.
[General]
■ This map lacks overall sound. (ex -> there is no drum custom sound and no sound associated with the song.) I recommend supplementing the lack of sound on the map
[SPEKTRE]
This difficulty is too fast for the sliders speed (Used x2.00 etc), I wonder if the players can clear it. and slider make sesne is really bad. I hope to more improve to sliders shape. also I hope you have created a pattern that has some more consideration for the player. Maps are not our toys. The map we have created should allow players to play and have fun. I mean, I hope to make it more careful when creating maps.
■ 00:18:305 (3) - This place need not be emphasized. It is recommended to make it a normal flow. I mean Ctrl+G is better.
■ 00:25:668 (1,2) - The second position of the note is too low. so The second note is need to slightly move x:332 y:308 is better
■ 00:28:123 (1,2,3) - This is an unconcerned flow for the player and This requires some adjustment.
■ 00:36:577 (1,1,2,3,4) - The (1,1) slider end and stream starting point is distance so big. This can be mistaken for a rhythm the other than a 3/4 rhythm (ex 1/2 rhythm + 5 streams.)
■ 00:39:577 (2) - Please change the slider flow in the opposite direction.
■ 00:59:759 (1) - The rhythm of this slider is not 3/4. and There is another 1/2 drum rhythm between the sliders.
■ 01:07:941 (2,3) - Here we need to create a basic flow. You must change the direction of the sliders to match the flow with the previous slider. The (2,3) 1/4 sliders ctrl+g after one more ctrl+g is better.
■ 01:30:304 (1,2,3,1) - What is the intent of this stream distance gap? I played this 1/6 stream or note+sliders reading is really confused. You should be consistency streams distance.
■ 01:53:076 (1,2,3) try to this sliders flow.
[General]
■ This map lacks overall sound. (ex -> there is no drum custom sound and no sound associated with the song.) I recommend supplementing the lack of sound on the map
[SPEKTRE]
This difficulty is too fast for the sliders speed (Used x2.00 etc), I wonder if the players can clear it. and slider make sesne is really bad. I hope to more improve to sliders shape. also I hope you have created a pattern that has some more consideration for the player. Maps are not our toys. The map we have created should allow players to play and have fun. I mean, I hope to make it more careful when creating maps.
■ 00:18:305 (3) - This place need not be emphasized. It is recommended to make it a normal flow. I mean Ctrl+G is better.
■ 00:25:668 (1,2) - The second position of the note is too low. so The second note is need to slightly move x:332 y:308 is better
■ 00:28:123 (1,2,3) - This is an unconcerned flow for the player and This requires some adjustment.
■ 00:36:577 (1,1,2,3,4) - The (1,1) slider end and stream starting point is distance so big. This can be mistaken for a rhythm the other than a 3/4 rhythm (ex 1/2 rhythm + 5 streams.)
■ 00:39:577 (2) - Please change the slider flow in the opposite direction.
■ 00:59:759 (1) - The rhythm of this slider is not 3/4. and There is another 1/2 drum rhythm between the sliders.
■ 01:07:941 (2,3) - Here we need to create a basic flow. You must change the direction of the sliders to match the flow with the previous slider. The (2,3) 1/4 sliders ctrl+g after one more ctrl+g is better.
■ 01:30:304 (1,2,3,1) - What is the intent of this stream distance gap? I played this 1/6 stream or note+sliders reading is really confused. You should be consistency streams distance.
■ 01:53:076 (1,2,3) try to this sliders flow.