In this mod:
[Kek]
[Kek]
Minor/obvious suggestions first because they're easy
- 00:02:592 (5,6) - Looks like 1/4 due to spacing, but its actually 1/2. Idk what you told UC but he pointed out the same thing right? ?.?
- 01:33:426 (1) - A bit weird you switch to vocals here after following all drums in the kiai, why not map the 3 distinct drums on the 1/4 in this slider
- 03:13:426 - Missing 'te' vocals
- 04:02:384 (2) - Top kek k_hand: k_hand: k_hand: k_hand: Maybe you should do this again for 04:09:051 (2) - 04:15:717 (2) -
- 05:20:717 (1) - I matched the curvature of the top bit with the bottom bit, try 185,76,320717,6,0,B|212:148|204:210|126:229|114:232|102:233|19:241|-3:300|31:430|129:436|225:369|250:315|237:252|227:214|224:204|223:195|186:106|316:6|399:103|361:192|263:188,1,800,4|0,0:1|0:0,0:0:0:0:
- 01:30:717 (1,2,3,4,5,6,7,8,9,10) - 03:04:051 (1,2,3,4,5,6,7,8,9,10,11,12) - Rhythm differs. Only spotted this because of an overlapping issue so meh. The real reason why these inconsistencies pop up is because you aren't clear/strict enough in when you place strong sounds on slider ends, but I don't know what to say so maybe ignore my rambling...
Triples undermapping
I tried to think of reasons why you undermapped some triples, then I spotted 00:41:551 (3,4,5,6) - and now I think you need to listen more closely. I know it can be really really ambiguous when to map a triple or not since this song is full of triples ranging from loud to really really soft. For each section I've tried to track which triples you're trying to map and checked accordingly, but you should probably do a self mod too.
I tried to think of reasons why you undermapped some triples, then I spotted 00:41:551 (3,4,5,6) - and now I think you need to listen more closely. I know it can be really really ambiguous when to map a triple or not since this song is full of triples ranging from loud to really really soft. For each section I've tried to track which triples you're trying to map and checked accordingly, but you should probably do a self mod too.
- 00:41:551 (3,4,5,6) - Before and After and alternative if you don't map the spoon sounds (yes it sounds like spoons to me, no idk why EGOIST has spoons in their music) There are other unmapped spoons in the section I think.
- 00:53:634 - 00:53:842 - Triple inside
- 01:15:509 (4,5,6) - Not a triple, sound like some weird drum distortion (you don't map this in second kiai 02:48:842 (4) - )
- 01:23:842 (8,9) - Either no triple or very very soft
- 01:12:176 (4) - Missing loud triple (you map this in second kiai 02:45:509 (4,5,6) - )
- 01:19:467 (6,7,8,9) - Isn't this a 1/6 section
- 02:12:801 (4,5,6) - You first miss 02:12:176 - 02:12:384 - , decide to map 02:12:801 (4,5,6) -, then miss 02:13:634 - 02:13:842 - ? I can understand if you don't want to map the ticks but you want to map the car crash sfx (idk how to describe lol)
- 02:14:884 (3) - Spoon sfx from earlier, again I think you don't map some spoons in this section
- 02:16:134 (7) - Car crash triple (you map this in first section 00:42:801 (7,8,9) - )
- 02:26:967 - 02:27:176 - Triple inside
- 02:42:176 (4,5) - Triple between? (you map this in first kiai 01:08:842 (4,5,6) - )
- 02:52:697 (6,7,8,9) - Isn't this a 1/6 section
- 03:06:342 (7) - No sound here, so you could extend the 6 slider either to 7 to form post slider triple or extend to 8 to form post slider double
- 03:07:176 (12,1) - Triple between
- 03:13:634 (7,1) - Triple between
- 03:17:176 - 03:17:384 - Triple inside
- 03:18:842 - 03:19:051 - Triple inside
- 03:27:384 - Either you're undermapping the following or you're overmapping 03:43:842 (9,10,1) - , your choice
- 03:30:509 (6,1) - Triple between
- 03:30:717 (1,2) - Triple between
- 03:36:551 (3,4,1) - Woah wtf is this a quintuple
- 03:42:176 (4,5) - Triple between
- 03:45:509 (5,6) - Triple between
- 03:50:092 (7,1) - Triple between
- 03:59:676 (9) - No sound here, it's been extended to 03:59:780 (10) -
- 04:28:842 (4,5) - Triple between (you map this in 2nd kiai and missed it in 1st kiai)
- 04:30:509 (8,1) - Triple between
- 04:35:509 (4) - Triple inside (you map this in 1st kiai but don't in 2nd kiai)
- 04:39:329 (1,2,3,4,1,2) - This is the 1/6 section I was talking about earlier, compare to this!
- 05:20:717 (1) - Triririririples jk
The top kek suggestions
This was something I definitely spotted during gameplay, although I wasn't sure how problematic it was. I think you have too many types of overlaps, let's do a quick rundown of the first few types that show up (there are so many I don't think I can even list them all) and a couple of examples for each:
It's obviously not a bad thing to have more than one type of overlap, but when you have THIS MANY, it's very easy to become inconsistent with them. Why not stick with 2 to 3 overlap amounts? For example the following 3 would be able to cover every overlap you have, but defining them first makes the overlaps clear and easier to track.
I mean, you could also just fix the ones I point out, but why not assign each overlap a distinct type since that way you'd both be more thorough and is probably easier to do a full sweep than to patch things here and there.
Fuck this shit, look at the list below for what I did for just the kiai... Every single overlap has a different size.
This was something I definitely spotted during gameplay, although I wasn't sure how problematic it was. I think you have too many types of overlaps, let's do a quick rundown of the first few types that show up (there are so many I don't think I can even list them all) and a couple of examples for each:
- Circle behind slider head (1/4 gap)
00:07:384 (1,2) - ~11.7px apart
01:31:967 (5,6) - ~8.5px apart - Circle behind slider head (1/2 gap)
00:16:342 (5,6) - ~7px apart
02:35:717 (4,5) - no overlap (tbh 99% of this type don't overlap at all) - Slider to slider (1/4 gap)
00:14:051 (1,2,3) - ~12px apart
00:20:717 (1,2) - No overlap - Slider to slider (1/8 gap)
01:13:426 (1,1) - ~14.2px apart
02:46:759 (1,1) - ~8px apart (it's even the same sound, just in different kiai) - Slider end behind circle (1/4 gap)
00:30:509 (5,1) - ~14.8px apart
00:40:509 (4,1) - ~10.3px apart
00:59:676 (7,8) - ~26.2px apart - Slider head behind circle (1/4 gap)
00:40:509 (4,1) - ...
...
It's obviously not a bad thing to have more than one type of overlap, but when you have THIS MANY, it's very easy to become inconsistent with them. Why not stick with 2 to 3 overlap amounts? For example the following 3 would be able to cover every overlap you have, but defining them first makes the overlaps clear and easier to track.
Fuck this shit, look at the list below for what I did for just the kiai... Every single overlap has a different size.
- 01:08:009 (2,3) - 01:11:342 (2,3) - 01:14:676 (2,3) - 01:18:009 (2,3) - 01:21:342 (2,3) - 01:24:676 (2,3) - 01:28:009 (2,3) -
- 01:13:426 (1,1) - 01:20:092 (1,1) - 01:26:759 (1,1) -