Alright, the "IV. Tournament Organization" section has been reworked and we hope you all guys like it!
Right now we just mostly have to decide between having:
A) HR bracket in the map pool from Group Stage to Grand Finals.
B) Adding one map to each one of the map pools (making the size of them 1 map bigger)
C) Using a "ping-pong" system for the pick/ban phase.
For the last one which seems to be the harder one to understand let me explain it a little bit:
The "ping-pong" system for picking and banning attempts to nullify a bit the advantages of the roll. We all know that winning a roll makes you pick first and ban second and banning second is always better than banning first because your oponent might end up banning the song you wanted to ban in the first place, leaving you another ban to work with. So what does the "ping-pong" system do? Its quite simple.
The advantage of winning the roll will still be the same but, as it is on ping-pong itself, if you are at MATCH POINT (which means you are 1 point away of taking the match) you can NO LONGER pick maps and your oponent will pick for the rest of the match. With a map pool of a bigger size as proposed this will "technically speaking" add a ban in favour of those who lose the roll because if they are loosing by a match point then they have the choice to play all the remaining maps leaving 1 particular one aside. We want to do some testing with this system but we also want to know what you guys think about it as it was an interesting idea that spawned in the discord server.
Also, for those who arent in the public discord server I invite you all to take part of it and talk about this if you dont want to post in the forums. It is once again the same as last year so here is the link for it: https://discord.gg/cAfJJWY.
Right now we just mostly have to decide between having:
A) HR bracket in the map pool from Group Stage to Grand Finals.
B) Adding one map to each one of the map pools (making the size of them 1 map bigger)
C) Using a "ping-pong" system for the pick/ban phase.
For the last one which seems to be the harder one to understand let me explain it a little bit:
The "ping-pong" system for picking and banning attempts to nullify a bit the advantages of the roll. We all know that winning a roll makes you pick first and ban second and banning second is always better than banning first because your oponent might end up banning the song you wanted to ban in the first place, leaving you another ban to work with. So what does the "ping-pong" system do? Its quite simple.
The advantage of winning the roll will still be the same but, as it is on ping-pong itself, if you are at MATCH POINT (which means you are 1 point away of taking the match) you can NO LONGER pick maps and your oponent will pick for the rest of the match. With a map pool of a bigger size as proposed this will "technically speaking" add a ban in favour of those who lose the roll because if they are loosing by a match point then they have the choice to play all the remaining maps leaving 1 particular one aside. We want to do some testing with this system but we also want to know what you guys think about it as it was an interesting idea that spawned in the discord server.
Also, for those who arent in the public discord server I invite you all to take part of it and talk about this if you dont want to post in the forums. It is once again the same as last year so here is the link for it: https://discord.gg/cAfJJWY.