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Ellie Rage - OH YEAH MR KRABS

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Topic Starter
Kirby
I'm not home at the moment :o

I'll update it as soon as I can >3<
Antalf
Heyooo! Mod from the queue, hope it helps but im still confused about the song tbh...


Krusty Krab
Easy Krab Candy

00:15:000 (1) - Try turning this into a repeat slider, to be completely honest this sounds like its fit an also it looks nicer. Delte this ciecle if the change is applied 00:15:937 (2) - .

00:24:375 (3,4) - Try delteing this two circles and add a slider instead, it feels better that way.

00:23:437 (2) - Might want to change the HS at the end for a clap instead of a whistle.

Looks good further than that, really nice maping.

Pricy Normal Krab Candy

00:12:187 (2) - Try changing this into a repeat slider, sound better that way. If you applied this change, delete this circle 00:12:656 (3) - .

00:25:078 - Try adding a circle in this point, i know its a normal diff and it may seem a bit hard but due to length of the song and of how "complicated the map is wont be a problem. The reason of the circle here it is that you can hear a very clear sound of that... thing.. thats dying in the back, wouldnt be bad adding it.

Rather than that i see very well!


MH's Hard to Chew Krab Candy

00:06:562 (5) - Make this slider shorter and add a circle here 00:07:031 - . Hear how it sounds and i can assure it will feel AND sound way better.

00:17:812 (5) - Do the same here (read above) and put the circle 00:18:281 - .

00:26:250 (1) - Go instead of a slider here a circle, itll feel better.

00:30:937 (3,4,5) - Might wanna think snapping this into place.

00:31:875 (1) - Make this a repeat slider and delete this one 00:32:343 (2) - , add a circle here 00:32:578 - delete this slider 00:33:281 (4) - and add a circle here 00:33:281 - . Youre going to end up with something like this.


Just, damn :^)

Eggplant's Insanely Spicy Krab Candy

Game play wise this wast lovely, just some things to improve here.

00:04:687 (3,4,5,1,2,3,4) - Try going with different polygons instead of that diamond polygon jump.

00:23:437 (3,4,5,1,2,3,4,1,2) - Try snapping them a bit closer or mess with the shape to make it more concrete and better looking.

00:32:578 (4,5,1) - Make this a short repeat slider instead of that triplet.

Hella fun to play i must say

Well this is all i have to give! Drop me some kudos (or not) if this was slightly helpful! Hope to see it ranked!!
Topic Starter
Kirby

Venix wrote:

Hi! Hello o/

General:
  1. Make last spinner's end the same on all diffs I was kinda thinking of doing that lol. I'll see what i can do :^)



~GL!
Thank you! :D
Topic Starter
Kirby

Ars Novaa wrote:

Hello from my queue

GENERAL
I suggest you lower the volume for the entire mapset , I'm not sure for others but...As it is my ears feel really uncomfortable with this level of volume..Oh really? Well, if this becomes an issue later on, ill change it :p

EASY
00:30:937 (2) - This could be parallel to this 00:30:000 (1) - . You can do it by Ctrl + D this 00:30:000 (1) - Its parallel already? Anyways, i like it the way it is rn lol

NORMAL
00:06:562 (3) - I'd prefer if you made the end of this slider clickable no thx xdd
00:21:562 (3) - Adjust the position of this . Change it to this http://puu.sh/sGeUy/f02e4125ce.jpghmm, okay!


That is all , thank you for the opportunity :) Have fun with osu !

Thanks for the mod! :)
Topic Starter
Kirby

Antalf wrote:

Heyooo! Mod from the queue, hope it helps but im still confused about the song tbh... LOL x)


Krusty Krab
Easy Krab Candy

00:15:000 (1) - Try turning this into a repeat slider, to be completely honest this sounds like its fit an also it looks nicer. Delte this ciecle if the change is applied 00:15:937 (2) - . Hmm, not bad. Changed!

00:24:375 (3,4) - Try delteing this two circles and add a slider instead, it feels better that way. Nah ill keep it like that, although i adjusted 00:23:437 (2) - and made it look better xd

00:23:437 (2) - Might want to change the HS at the end for a clap instead of a whistle. Nope, i'm actually having a whistle after each finish HS so i just want to keep it the same as the rest lol

Looks good further than that, really nice maping.


Pricy Normal Krab Candy

00:12:187 (2) - Try changing this into a repeat slider, sound better that way. If you applied this change, delete this circle 00:12:656 (3) - . I think it looks fine as it is

00:25:078 - Try adding a circle in this point, i know its a normal diff and it may seem a bit hard but due to length of the song and of how "complicated the map is wont be a problem. The reason of the circle here it is that you can hear a very clear sound of that... thing.. thats dying in the back, wouldnt be bad adding it. "thats dying in the back", ROFL xD Anyways, I can kinda see what you mean but im not entirely sure how id map that with the way it is rn >3<

Rather than that i see very well!


Well this is all i have to give! Drop me some kudos (or not) if this was slightly helpful! Hope to see it ranked!!


Thank you very much for the mod! :P
Topic Starter
Kirby
Updated!
Buster
uh? can i GD?
Topic Starter
Kirby

Lolinator2000 wrote:

uh? can i GD?
Sorry but no, these are all the diffs I want. ;3;/
Rieri
Hello~ NM from my queue

General
  1. Looks like Insane diff doesn't have a video. Add it please
  2. Get a better bg? at least one that is over 1366x768

Easy
  1. 00:05:625 (3,4) - can we try to blanket this better? look for other blankets
  2. 00:25:312 (5) - not sure if mapping the white tick with a slidertail is the best idea

Normal
  1. 00:06:562 (3) - it would be better to map this as a 1/1 cuz then you can map the start of the next verse with a circle
  2. 00:09:375 (4) - nc
  3. 00:21:562 (3) - same as before

Hard
  1. some of the spacing seems random, i suggest you keep the spacing at 1.5 if not emphasizing
  2. 00:13:828 (4,1) - lol stack?
  3. 00:17:578 (4,5) - overlap looks bad tbh
  4. 00:18:750 (1,2,3,1,2,3,4,5) - hitsounds here are not the same as the hitsounds on 00:22:500 (1,2,3,1,2,3,4,5) - these notes which is weird cuz they are identical parts of the song

Insane
  1. 00:18:281 (3,4,5,6) - overmapped, you dont have to do this to make it an insane
  2. 00:28:359 (2,1) - tbh this should have more distance than the distance 00:28:125 (1,2) - here, since there is that loud screaming sound on 00:28:593 (1) - keep in mind while mapping
  3. 00:32:578 (4,5,6,7,1) - same with this

oh yeah mr krabs
Vivyanne
i wrote some things for eggplant in discord

proof
Hi Tec !! xd - Today at 9:09 PM
00:19:687 (1,2,3) - deserves way more emphasis since its a unique and stronger sound in the song
00:20:156 (3) - also since its kiai just make this a 1/2 slider to keep some more intense rythm for a more intense part
00:21:093 (1,1) - maybe make this notable further away, same reason as the emphasis before
00:32:578 (4,5,6,7,1) - pls rotate -50 degrees so that the stream will now catch the circular momentum that was given before
00:11:250 (1,2) - same slidershape pls okthank now it looks random
yea ok rest is consistent error okthank

Ancelysia
shot a kudosu star.. 10star priority hype! ^o^
Topic Starter
Kirby

ProEzreal wrote:

Hello~ NM from my queue

General
  1. Looks like Insane diff doesn't have a video. Add it please Oh sh*t xd
  2. Get a better bg? at least one that is over 1366x768 Hmm, if I ever find a good bg, ill replace it :p

Easy
  1. 00:05:625 (3,4) - can we try to blanket this better? look for other blankets I made the sliders a tiny bit less curvy so that should make it better
  2. 00:25:312 (5) - not sure if mapping the white tick with a slidertail is the best idea Oh I agree, thanks!

Normal
  1. 00:06:562 (3) - it would be better to map this as a 1/1 cuz then you can map the start of the next verse with a circle Nah, I like the way it is but you're right tho
  2. 00:09:375 (4) - nc Oops, forgot lol
  3. 00:21:562 (3) - same as before ^


oh yeah mr krabs


oh yeah mr krabs
MasterHerobrine

ProEzreal wrote:

Hello~ NM from my queue

Hard
  1. some of the spacing seems random, i suggest you keep the spacing at 1.5 if not emphasizing No, it's only seems.
  2. 00:13:828 (4,1) - lol stack? I tried to stack, but this is maximum what I can.
  3. 00:17:578 (4,5) - overlap looks bad tbh Made a blanket
  4. 00:18:750 (1,2,3,1,2,3,4,5) - hitsounds here are not the same as the hitsounds on 00:22:500 (1,2,3,1,2,3,4,5) - these notes which is weird cuz they are identical parts of the song Re-hitsounded

Antalf
MH's Hard to Chew Krab Candy

00:06:562 (5) - Make this slider shorter and add a circle here 00:07:031 - . Hear how it sounds and i can assure it will feel AND sound way better. Yeah, it's sounds better.

00:17:812 (5) - Do the same here (read above) and put the circle 00:18:281 - . ^

00:26:250 (1) - Go instead of a slider here a circle, itll feel better. ^

00:30:937 (3,4,5) - Might wanna think snapping this into place. Snapped via ProEzreal's Mod

00:31:875 (1) - Make this a repeat slider and delete this one 00:32:343 (2) - , add a circle here 00:32:578 - delete this slider 00:33:281 (4) - and add a circle here 00:33:281 - . Youre going to end up with something like this. Remapped
Image

Just, damn :^)

oh yeah mr krabs Oh yeah oh yeah mr krabz!
Diff which wanted to be ranked and crying.
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 3750
Countdown: 0
SampleSet: Normal
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 2
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:OH YEAH MR KRABS
TitleUnicode:OH YEAH MR KRABS
Artist:Ellie Rage
ArtistUnicode:Ellie Rage
Creator:RagingKirby77
Version:MH's Hard
Source:
Tags:YouTube Memes PONPONPON Kyary Pamyu Pamyu MasterHerobrine Eggplant
BeatmapID:1145186
BeatmapSetID:476360

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:6
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
Video,-615,"Mr.Krabs.mp4"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
0.000340556147797599,468.75,4,1,0,60,1,0
3750,-66.6666666666667,4,1,0,60,0,0
18750,-100,4,1,0,80,0,1
31875,-100,4,1,0,80,0,0
33750,-100,4,1,0,5,0,0


[Colours]
Combo1 : 255,255,34
Combo2 : 29,252,40
Combo3 : 6,255,255
Combo4 : 255,100,255

[HitObjects]
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16,272,5625,5,4,0:0:0:0:
128,256,5859,1,4,0:0:0:0:
32,192,6093,1,4,0:0:0:0:
144,176,6328,1,4,0:0:0:0:
80,96,6562,2,8,P|160:80|192:64,1,75.0000028610231
224,48,7031,1,0,0:0:0:0:
432,144,7500,6,4,L|256:176,1,150.000005722046
128,336,8437,2,8,L|320:368,1,150.000005722046
320,144,9375,6,4,L|240:192,1,75.0000028610231
368,224,9843,2,4,L|448:176,1,75.0000028610231
464,80,10312,1,8,0:0:0:0:
352,112,10546,1,8,0:0:0:0:
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176,112,12187,2,8,L|352:128,1,150.000005722046
448,32,13125,5,4,0:0:0:0:
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Topic Starter
Kirby

Eggplant wrote:

ProEzreal wrote:

Insane
  1. 00:18:281 (3,4,5,6) - overmapped, you dont have to do this to make it an insane
  2. 00:28:359 (2,1) - tbh this should have more distance than the distance 00:28:125 (1,2) - here, since there is that loud screaming sound on 00:28:593 (1) - keep in mind while mapping fixed!
  3. 00:32:578 (4,5,6,7,1) - same with this

oh yeah mr krabs


everything else i didn't fix

OH YEAH OH YEAH MR KRABS
Alright, updated Insane and Hard! :lol:
fLaw
MasterHerobrine's Hard Mod

00:07:031 (6) - Feel like this note should be spaced a little further away from the slider
00:08:437 (2) - I like this slider going in the opposite direction as > 00:07:500 (1) by copying > 00:07:500 (1) then flipping horizontally then vertically.
00:09:375 (1,2,3,4,5) - As this difficulty has most notes on the right side of the map, I feel like this 5 combo should be on the left side. Simply highlighting all 5 and flipping horizontally looked fine for me
00:13:125 (1,2,3,4,5) - I feel like this combo going towards the right too much. This was the only combo in this difficulty that was this close to the edge. Maybe just angle them slightly more left.
00:16:875 (1,2,3,4) - I would suggest making these zig-zag up and down a bit more, rather than go so far right
00:19:218 (2) - I think this slider should be flipped, as the sliders here are all going right
00:29:531 (4,1,2) - Because the top left of the play field doesn't get used much in this diff, I think ou should angle these two sliders and note up and to the left instead of going down and to the right.

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Eggplant's Insane Mod

00:18:281 (3) - I feel like this burst flows better when you make it just a triplet before the slider. Maybe something like below. By taking out note > 00:18:398 (4)
00:24:375 (1) - A slider here would be similar to the same sound a bit before this at 00:20:156 (3)
00:25:078 (2) - Maybe add more distance on his note, as it is when there is a scream
00:25:546 (2) - ^Same with this note.
Something you could also do would be to simply put 00:24:843 (1) a bit higher and to the left
00:32:578 (4) - This is the other 5 burst I feel would work better as simply a spread out triplet. By taking out this note > 00:32:929 (7) and spacing the triplet notes a bit

One main thing I noticed was a large percentage of the notes in these two difficulties were mapped on the right side of the playfield.
I've found that after every few minutes of mapping it helps to check back on how much of the play space you have used recently, by clicking and dragging your mouse across the bar at the top and going left. Then trying to work towards the more empty areas.

Good luck with the map 8-)
Topic Starter
Kirby
Thanks for the mod!

Also changed the bg since the previous one had somewhat of a low quality. :)
pkhg
[Easy]
  1. reduce ar to 3. the bpm is really slow so will be more comfortable to play with a lower ar

[Normal]
  1. you can reduce ar here too. around 4~4.5 feels nice
  2. 00:06:562 (3) - you can perfectly map this part instead of using that slider. this section is even denser on the easy diff. try this
  3. 00:21:562 (3) - ^
  4. 00:30:000 (1) - ^ not exactly the same rhythm but you get my point
[MH's Hard]
  1. 00:04:921 - skipping this beat isnt really a good idea. its a hard diff so a denser rhythm like a 1/2 slider + a circle would fit better. this applies to 00:08:437 (2) - 00:12:187 (2) - and so on
  2. id reduce the spacing in general from the beginning to 00:18:750 -
  3. i also dont get why you reduced slider velocity during kiai. it really doesnt fit cuz that part is supposed to be the "strongest" part of this song. keeping the 1.5sv during kiai would fit better
[Eggplant's Insane]


  • 00:33:750 (1) - muting circles is unrankable. move the timing section where the spinner starts
Topic Starter
Kirby

pkhg wrote:

[Easy]
  1. reduce ar to 3. the bpm is really slow so will be more comfortable to play with a lower ar I see, changed

[Normal]
  1. you can reduce ar here too. around 4~4.5 feels nice Changed to 4
  2. 00:06:562 (3) - you can perfectly map this part instead of using that slider. this section is even denser on the easy diff. try this I guess you're right, i'll try my best to change the slider .3.
  3. 00:21:562 (3) - ^ Yep ^
  4. 00:30:000 (1) - ^ not exactly the same rhythm but you get my point Mhmm ^
Thanks for the mod senpai <3 :D
pkhg
o lol i forgot to post the pic for that suggestion on normal
here u go http://puu.sh/sTkBK/2faea1c50c.jpg
Topic Starter
Kirby

pkhg wrote:

o lol i forgot to post the pic for that suggestion on normal
here u go http://puu.sh/sTkBK/2faea1c50c.jpg
LUL, I was wondering if you forgot to add a link there xd

Thanks tho <3
BounceBabe

i had a laugh flash when i heard the preview lol the video weirded me out after that

oooh yes aesthetics. was a good decision to ask me for that. a lot placements are very random or unappealing to look at but easily fixable.

insane

aesthetics and arrangement suggestions

00:03:750 (1,2) - http://puu.sh/sV835/d6208152e4.jpg

00:05:625 (1,2,3,4) - http://puu.sh/sV84Y/7d4f71276b.jpg

00:08:437 (3,4,5) - http://puu.sh/sV8b7/9af53723af.jpg

00:16:875 (1,2,3,4) - proper squares and triangles are a visually more attractive and are also smoother to play http://puu.sh/sV8iS/0e0ebe38a7.jpg

00:26:250 (1,2) - http://puu.sh/sV8wE/a9b7cc619e.jpg

you can also try other slider shapes other than curved or straight to spice appearance up a bit more.

00:19:218 (2,1) - flow suffers due to the sharp movement to 1. http://puu.sh/sV8lg/7cd2ba2bc8.jpg would make things a lot smoother

i honestly think that you should remove this circle 00:24:140 (2) - for two reasons: first the rhythm would be better. secondly, the spacing would get fixed. your usual jumps are consistent and dont vary so much like this if you compare 00:23:437 (1,2) - with 00:23:906 (1,2) - it causes a huge readability spike . same here 00:31:640 (2) -

hard

00:06:562 (5,6) - use consistent spacing like you did here 00:05:625 (1,2,3,4,5) - . changing spacing doesnt make sense and looks more like a mistake. same 00:25:781 (5,1) -

00:26:718 (2) - a single circle would be rhythmically more correct than a slider or you could remove 00:27:187 (3) - and make a 1/1 slider start at 00:26:718 -

try this http://puu.sh/sV8Nv/ddd1ec4b89.jpg for 00:31:406 (5,6) - . also 00:31:875 - should be a NC since its the new bar and follows the previous combo pattern.

00:18:750 - tbh i dont understand why you used decrease sv here since the song is monotonous and even in the kiai it doesnt get much more exciting. whats contradicting the most is that its decreasing not increasing too.

rhytmically i think they are fine tbh. the song doesnt offer much variety so.
MasterHerobrine
Okay, I was very busy and forgot about this, so sorry for long responses, I answer all suggestions today.
_handholding
Insane
00:20:156 (3,1) and 00:27:656 (3,1) - do you have to stack the circles on the slider heads like this? It feels weird imo
00:32:578 (4,5,6,7,1) - Having this as a straight stream would play better imo because reasons
00:33:750 (1) - move the timing point to after the circle. There is almost 0 feedback on this circle and feels so empty when you click on it
general things can be done to make your map look better. Like blanketing 00:22:500 (1,2) - 00:30:000 (1,2) etc ... avoiding underlaps 00:30:468 (2,1)


Hard
The kiai time is so easy compare to the rest of the map, it almost feels like a normal

Normal
00:27:187 (3,1) - I recommend not putting (1) so close to the tail of (1). It can throw some people off reading wise at this diff
Topic Starter
Kirby

Kisses wrote:

Normal
00:27:187 (3,1) - I recommend not putting (1) so close to the tail of (1). It can throw some people off reading wise at this diff I see what you mean, fixed
Thanks!


Also, I've updated Eggplant's diff with all the recent mods :p
YukiZura-
From mod queue ^^

Eggplant's Insane

00:04:218 (2,5) - blanket :3

00:05:625 (1) - once you fix the blanket .. put back this circle to the same spot as this one 00:05:156 -

00:07:265 - just end the slider here

00:22:500 (1,2) - blanket can be better ^^

oh yeahh oh yeahh mr.krabs lol - good songs xD
goodluck ^^
emilia
the heck is this

[easy]
  1. 00:09:375 (3,4) - blanket fix
  2. 00:16:875 (3,4) - ^

    fantastic easy, can agree with all rhythm choices
[normal]
  1. 00:05:625 (1,2,3,4) - this section is too dense compared to other parts with similar music structure: 00:09:375 (1,2,3,4) - 00:13:125 (1,2) -
  2. 00:07:500 (5) - NC for consistency?
  3. 00:29:531 (3) - nothing on slider tail

    meh normal i guess, could've been more consistent to look and play nicer
[mh]
  1. 00:05:625 (1,2,3,4,5,6) - looks p ugly and doesnt flow well imo
  2. 00:09:375 (1,4) - rather ugly overlap
  3. 00:18:750 (1,2,3) - why suddenly such dense rhythm compared to 00:11:250 (1,2) -

    i dont like the density of the kiai, rather inconsistent diff imo, and doesnt look that good
[eggplant]
  1. 00:10:078 (4,5,6) - i dont hear anything that justifies triplet imo
  2. 00:18:515 (4,5) - none of these notes map to anything
  3. 00:20:156 (3,2) - ugly overlap imo
  4. 00:22:968 (2,3) - ^
  5. 00:32:812 (5,6,1) - dont hear anything that justifies triplet

    ee i didnt really like this insane diff, everything seemed too messy and inconsistent to me
good luck i guess lol idk

(this mod took me 9minutes LMAO)
Topic Starter
Kirby

[ Emillia ] wrote:

the heck is this lolz

[easy]
  1. 00:09:375 (3,4) - blanket fix it looks ok but i guess i fixed it a bit
  2. 00:16:875 (3,4) - ^ yep, i think i made it look better now

    fantastic easy, can agree with all rhythm choices Woo ;w;
[normal]
  1. 00:05:625 (1,2,3,4) - this section is too dense compared to other parts with similar music structure: 00:09:375 (1,2,3,4) - 00:13:125 (1,2) - replaced the circle with a 1/1 slider
  2. 00:07:500 (5) - NC for consistency? whoops, yeah
  3. 00:29:531 (3) - nothing on slider tail there isn't supposed to be sound there lol

    meh normal i guess, could've been more consistent to look and play nicer ;3;


good luck i guess lol idk idk too tbh LUL

(this mod took me 9minutes LMAO) nice xdd
thanks! :lol:
MasterHerobrine
I forgot to post 3 days ago answers, so doing this again. NOTHING = FIXED. RED = NOT FIXED

fLaw wrote:

MasterHerobrine's Hard Mod

00:07:031 (6) - Feel like this note should be spaced a little further away from the slider
00:08:437 (2) - I like this slider going in the opposite direction as > 00:07:500 (1) by copying > 00:07:500 (1) then flipping horizontally then vertically.
00:09:375 (1,2,3,4,5) - As this difficulty has most notes on the right side of the map, I feel like this 5 combo should be on the left side. Simply highlighting all 5 and flipping horizontally looked fine for me
00:13:125 (1,2,3,4,5) - I feel like this combo going towards the right too much. This was the only combo in this difficulty that was this close to the edge. Maybe just angle them slightly more left. I don't know how to make this combo not going towards the right too much :p
00:16:875 (1,2,3,4) - I would suggest making these zig-zag up and down a bit more, rather than go so far right
00:19:218 (2) - I think this slider should be flipped, as the sliders here are all going right
00:29:531 (4,1,2) - Because the top left of the play field doesn't get used much in this diff, I think ou should angle these two sliders and note up and to the left instead of going down and to the right.

pkhg wrote:

[MH's Hard]
  1. 00:04:921 - skipping this beat isnt really a good idea. its a hard diff so a denser rhythm like a 1/2 slider + a circle would fit better. this applies to 00:08:437 (2) - 00:12:187 (2) - and so on
  2. id reduce the spacing in general from the beginning to 00:18:750 - Reducing in the center of the map is better. :p
  3. i also dont get why you reduced slider velocity during kiai. it really doesnt fit cuz that part is supposed to be the "strongest" part of this song. keeping the 1.5sv during kiai would fit better

BounceBabe wrote:

hard

00:06:562 (5,6) - use consistent spacing like you did here 00:05:625 (1,2,3,4,5) - . changing spacing doesnt make sense and looks more like a mistake. same 00:25:781 (5,1) -

00:26:718 (2) - a single circle would be rhythmically more correct than a slider or you could remove 00:27:187 (3) - and make a 1/1 slider start at 00:26:718 -

try this http://puu.sh/sV8Nv/ddd1ec4b89.jpg for 00:31:406 (5,6) - . also 00:31:875 - should be a NC since its the new bar and follows the previous combo pattern.

00:18:750 - tbh i dont understand why you used decrease sv here since the song is monotonous and even in the kiai it doesnt get much more exciting. whats contradicting the most is that its decreasing not increasing too. I know, Fixed already

Kisses wrote:

Hard
The kiai time is so easy compare to the rest of the map, it almost feels like a normal It's to RagingKirby

[ Emillia ] wrote:

[mh]
  1. 00:05:625 (1,2,3,4,5,6) - looks p ugly and doesnt flow well imo Remapped already
  2. 00:09:375 (1,4) - rather ugly overlap
  3. 00:18:750 (1,2,3) - why suddenly such dense rhythm compared to 00:11:250 (1,2) - because of repeating Kra-Kra-KraKraKrabs

    i dont like the density of the kiai, rather inconsistent diff imo, and doesnt look that good It's my style, sorry.
Topic Starter
Kirby
Umm Herobrine, did you forget to add the updated diff to the post or are you still working on the diff? lol
MasterHerobrine

RagingKirby77 wrote:

Umm Herobrine, did you forget to add the updated diff to the post or are you still working on the diff? lol
Working on the diff. 1 mod is left and I'll update it
Topic Starter
Kirby

MasterHerobrine wrote:

RagingKirby77 wrote:

Umm Herobrine, did you forget to add the updated diff to the post or are you still working on the diff? lol
Working on the diff. 1 mod is left and I'll update it
Alright :D
MasterHerobrine
Happy New Year!


finally accepted all mods
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Title:OH YEAH MR KRABS
TitleUnicode:OH YEAH MR KRABS
Artist:Ellie Rage
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Creator:RagingKirby77
Version:MH's Hard
Source:
Tags:YouTube Memes PONPONPON Kyary Pamyu Pamyu MasterHerobrine Eggplant
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You can put this in the description if you decline this. (If you accept - didn't forget change BG.)

Bonus Difficulty - MH's Another
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Title:OH YEAH MR KRABS
TitleUnicode:OH YEAH MR KRABS
Artist:Ellie Rage
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Version:MH's Another
Source:
Tags:YouTube Memes PONPONPON Kyary Pamyu Pamyu MasterHerobrine Eggplant
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Topic Starter
Kirby
Finally ;3;

Updated and ill add your bonus diff to the description too :p
Vivyanne
just wanted to point something out about the metadata

the tags "YouTube Memes" can be left out as it has nothing to do with the mix directly. only thing that has to be in the tags are the original elements of what is remixed! so in this case the oh yeah mr krabs and the original ponponpon song. nothing else needed
Topic Starter
Kirby

HighTec wrote:

just wanted to point something out about the metadata

the tags "YouTube Memes" can be left out as it has nothing to do with the mix directly. only thing that has to be in the tags are the original elements of what is remixed! so in this case the oh yeah mr krabs and the original ponponpon song. nothing else needed
Alrighty then, fixed. im lazy -w-

thanks for letting me know :p
MasterHerobrine
Waiting for mods, I want get this ranked, not graveyarded... :D
Topic Starter
Kirby

MasterHerobrine wrote:

Waiting for mods, I want get this ranked, not graveyarded... :D
Sorry about that, I haven't really been focusing a lot on this map. :?

I'll start to look for some mods when I get home.
Yogurtt
from my queue~

M4M

Eggplant's Insane
00:04:218 (2,5) - maybe adjust so theres a blanket?
00:06:562 (1,2,3) - dont reeeeaaallllly need to NC these
00:13:828 (4,7) - weird overlap
00:22:031 (3) - NC
00:25:781 (3) - ^
00:29:531 (3) - ^ you get the point
00:32:343 (3,4,5) - NC 3&5 for consistency
00:33:867 (1) - maybe make timing points decreasing hit volume, that'd be neat

MH's Hard
00:06:562 (3,1) - clean up the overlap
00:10:781 (5) - make this a slider
00:14:062 (5) - the end of the slider is a stronger beat make it like https://my.mixtape.moe/iayzat.png
00:24:375 (1,2,3,4,5,6) - messy overlaps here haha
00:30:468 (2) - sliders
00:33:750 (1) - add a circle here into the spinner

Normal
00:10:312 (3,4) - these could be sliders or one reverse and i think it'd flow better
00:15:000 (1,2) - blanket please
00:16:875 (1,2) - blanket here as well
00:33:750 (1) - circle into spinner would be better here

nice map, good luck on rank~!
Topic Starter
Kirby

Yogurtt wrote:

from my queue~

M4M


Normal
00:10:312 (3,4) - these could be sliders or one reverse and i think it'd flow better Nah, i'd like to keep it like that
00:15:000 (1,2) - blanket please I tried
00:16:875 (1,2) - blanket here as well Yep, fixed
00:33:750 (1) - circle into spinner would be better here I think it's fine since the other diffs don't do this except for Eggplant's diff

nice map, good luck on rank~!
thanks for the mod! ;)
MasterHerobrine

Yogurtt wrote:

MH's Hard
00:06:562 (3,1) - clean up the overlap
00:10:781 (5) - make this a slider
00:14:062 (5) - the end of the slider is a stronger beat make it like https://my.mixtape.moe/iayzat.png
00:24:375 (1,2,3,4,5,6) - messy overlaps here haha
00:30:468 (2) - sliders No, because notes are better to feel the rhythm.
00:33:750 (1) - add a circle here into the spinner This is unrankable.
A magical box going to the big box
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 3750
Countdown: 0
SampleSet: Normal
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:OH YEAH MR KRABS
TitleUnicode:OH YEAH MR KRABS
Artist:Ellie Rage
ArtistUnicode:Ellie Rage
Creator:RagingKirby77
Version:MH's Hard
Source:
Tags:PONPONPON Kyary Pamyu Pamyu MasterHerobrine Eggplant
BeatmapID:1145186
BeatmapSetID:476360

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:7
ApproachRate:6
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
Video,-615,"Mr.Krabs.mp4"
0,0,"krabs.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
10.0003405561478,468.75,4,1,0,60,1,0
3760,-66.6666666666667,4,1,0,60,0,0
18760,-66.6666666666667,4,1,0,80,0,1
31885,-100,4,1,0,80,0,0
33760,-100,4,1,0,5,0,0


[Colours]
Combo1 : 255,255,34
Combo2 : 29,252,40
Combo3 : 6,255,255
Combo4 : 255,100,255

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