Updated
Diff looks good too!
Diff looks good too!
Thanks for the mod! ❤_orange wrote:
M4M from my queue
[General]
In AIMod it says that the MP3's bitrate is too high, you need to change that im not sure how to do that yet, ill figure that out later
[Easy]
00:23:399 (2) - Maybe change this because it's the only thing on 1/2? there's actually 1 other 1/2 slider in the map besides from this one lol, but i still went ahead and added it it
00:28:087 (3,1) - Switch NC applied
00:29:962 (3) - NC ^
That's it for easy, pretty solid thanks!
[Normal]
00:24:337 (4,1) - Switch NC applied
00:25:274 (1) - Add finish on the start of this? applied
00:29:024 (1,2,3) - 1 should have NC removed and put on 3 instead hmm, okay lol
00:29:024 (1) - Add finish on the start of this applied
00:29:493 (2) - This should be a whistle instead of a clap nah, im actually placing the whistles and claps in a pattern. (clap -> clap -> clap -> whistle) so adding it there would mess it up >3<
aesthetics are pretty great but make sure to follow your NC pattern and check over hitsounds gotcha
solid map, and great song, GL!
Note: I'll replace the video, audio, and beatmap title later since I have to figure out how to do that xdHappyRocket88 wrote:
Ohayo~ Coming from Rabiit queue. Really strange song but the mapping style of the overall diffs is really pleasant, so here's a mod. (/>u<)/
[ General][ Easy] The overall difficulty is mostly fine and played really well as is! Good job! >w<)/ Some minor suggestions. :3
- Do you have any proof that shows this is the correct metadata? o: According to some investigations, I found out the song in this youtube link. Hence, the correct metadata should go like this:
- Title: OH YEAH MR KRABS
- TitleUnicode: OH YEAH MR KRABS
- Artist: Ellie Rage
- ArtistUnicode: Ellie Rage
- Source: YouTube
- Tags: YouTube O Yeah Mr Krabs Remix RagingKirby77 Memes PONPONPON Kyary Pamyu Pamyu MasterHerobrine
~Quick Note~ Oh wow, i didn't know that. Thanks!
- What's wrote in Violet means you should add this to the tags. As MasterHerobrine is the owner of the hard difficulty, his name belong to tags so when he decides to look up his mapping he can also see this beatmap he's currently a guest. :3 Omg, i totally forgot ;3;
- What's wrote in Red color means you must delete this from the field they refer to. Explanaiton can be fown in the below box:
📦 I am a box 📦
- Youtube: Youtube can't be treated as source since youtube isn't where the song originate from. While it surely appears in youtube, this doesn't mean this is where the artist got inspired to create the track. Therefore, it shouldn't be in this field. For further explanaiton, please visit this article on the wikia / section "sources"
- O Yeah Mr Krabs Remix: As this is the song's name, osu! by default filter the name when you're searching it in the beatmap listing. Hence, there's no need to add it on tags. In case of misunderstanding, please refer to this thread / section "tags"
- RagingKirby77: Just as well as the above point, this is your osu! username and osu! by default already added this command to the filtre section when you're searching a song. For it, It would be better if you could remove it to avoid the overlap in tags and the title section.
- Problems with Audio Quality:As it was stated by _orange's in his mod, the audio quality of the song overpasses the limit allowed in terms of kbps as it's stated for the Ranking criteria here. Here I compressed the current audio to the range to allow to be rankable. Download it here. The BPM and the offset should be the same so it shouldn't be any problem at replacing the old audio with this one. At the very least, poke me if anything happens. owo7 I LOVE YOU!!! ;w;/
- Video has an audio streamThe file of the video has an audio stream which shouldn't be there OMG. ;w; The main problem is that even if the video doesn't sound, there's an audio track which still remains in the video and make the current file unrankable. /w\ Here I edited the video by deleting that audio stream problem. :3 Download it here. Again, the video offset should remain the same because the actual duration of the video was untouched. :3 Poke me if anything happens too ;w; Oh wow really? I didn't realize that. Thanks!
- This is only a preference but using the same volume in the kiai time feels a bit flat if I may say. It's not directly bad but I think it would be better if you could change the volume over the non-kiai parts to 60% on all the difficulties to give the proper emphasis the kiai time deserves. Oh I see what you're saying here. Alright, i'll fix it right away
- I see what you did with the new combos placed at every new measure, but frankly speaking the comboing occurs really fast not letting the combo resets nicely among the objects. Apparently this is due to the way you managed to put NC which makes the combo to rest really often. For it, I think it would be better if you could put NC at every two white big ticks so the combo wouldn't start so quickly and beginners could get the actual idea for the combos over this difficulty. Oh, i see what you mean. Alright, changed! :p
- The Approach rate is somewhat high comparing to the relaxing rhythm you've created here. Wouldn't it be better if you reduced until 3 to match better with the overall patterning? In this way, the speed on how circles appear would fit well with the 1/1 rhythm you've followed here. :3 Alrighty then, changed!
- 00:05:587 (1,2) - Blanket can be improved. For this, I suggest you to change the grid snap and put it with the smallest circles on the playfield so the objects' body could create a nicer looking of themselves like this: I'll keep note of using grid snap to make sliders next time, fixed!
- 00:08:868 (2,1) - Same occurs here. It would look way better if you moved the second grey node to up to make a cooler appeal to this transition. Please, give it a try! Ah yes, fixed!
- As it was showed above, consider applying the same over the following cases 00:11:212 (1,2) - ^
- Rest of it is mapped awesomely! >w< Good job! :3 Wow, thanks!
[ Normal] Really well job with this normal! The density of objects might be a bit low but nothing that can be improved with mods. :3 Here's some concerns:[]
- First and foremost, this normal is somehow easier than a player would expect for a normal and it's proved by the amount of object this difficulty handles in comparison with the Easy. Therefore, I think it would hurt no one if we added some more 1/2 beats instead of chains on 1/1 beats as it's shown with this slider 00:09:337 (1) - or 00:15:899 (2) - Hmm, alright. I re-mapped the first slider you pointed out :p
- 00:12:149 (2) - Managing a 1/1 slider here plays a bit monotonous comparing with the chain of 1/2 you managed in the previous segment. Then, what about adding here a 1/2 slider plus a reverse to keep consistency with this pattern 00:08:399 (2,3) - ? I think it wouldn't hurt to add some 1/2 burst here imo. >w< Good idea!
- 00:15:899 (2) - Something similar occurs here but, in this case, highlight the main beat 00:16:837 - with a slider-end plays strangely odd compared with the ways you emphasized these kind of beats. Hence, I believe it would be nicer if you change this transition into a more representative pattern which would highlight the beats here as well as you've been doing till now. What about this? Hmm, I guess that works. Tried my best to make it fit with the rest of the map ;3;
- 00:25:274 (2) - Similar issue of the downbeat problem, I think adding a circle here 00:26:212 - and removing the reverse would fit nicely the momentum the vocals claim here. Mhmm, changed that to what you recommended ;w;
Good luck with this project and have fun mapping! \(>w<)/
HappyRocket88 wrote:
Ohayo~ Coming from Rabiit queue. Really strange song but the mapping style of the overall diffs is really pleasant, so here's a mod. (/>u<)/HAPPYROCKET (>O<)/
[ MH's Hard] Lovely mapping style! >w< The linear movements gave to this difficulty that weird motion that the vocals offer here. Some minor arrangements can be done regarding spacing. Let's start![]
- 00:06:290 (4,5) - In terms of spacing, this distance can be slightly higher as well as you managed in the previous pattern imo. So the transition will feel more intuitive as the spacing soothes the way the objects interact. For instance, how about placing it here 256|240? >w< Replaced.
- 00:10:743 (5,1) - Similar issue with the spacing but opposite in terms of distance. Here I think it would be greater if you could distance them apart from each other just as well as you did here 00:06:524 (5,1) - Fixed. Made how I planned before RagingKirby's mod owo
- 00:12:149 (3,3) - Is it there a possibility to avoid them overlapping each other? /w\ It doesn't play bad but managing overlaps so close as these did felt a bit untidy. Fixed, I think
- 00:14:962 (1) - This is only a preference but it would be more appealing if you could stack this slider-end into this circle 00:13:790 (4) - Fixed already.
- 00:18:712 (1,2) - Spacing is really low compared with how the you placed these 00:19:180 (2,3) - for this one, I think it would hurt if you could do Ctrl + G over 00:19:180 (2) - so the distance would remain less harsh as it currently is. /u\ Fixed? /u\
- 00:29:258 (3) - Rhythmically talking, highlighting up-beats (circle-slider-head) with offbeats(slider-end) feel a bit weird. The way I see things, the slider in matter doesn't give the proper emphasis that this beat 00:29:493 - deserves hence it ends being lowly highlighted. I believe if would be greater if you could change this transition into two circles instead so the emphasis would remain more prominent in terms of the rhythm the track offers.Fixed
Good luck with this project and have fun mapping! \(>w<)/
_orange wrote:
M4M from my queue
[Hard]
00:11:915 (2) - Don't think you need this note Deleted.
00:13:790 (4,1) - Stack the end of 1 to 4 Tried, I think It's fixed.
00:12:149 (3,3) - Stack the end of the slider to the circle I don't understand this. Really.
solid map, and great song, GL! thanks!
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Updated!Eggplant wrote:
Thanks for the mod~!CharmCaster wrote:
Hey, I'm from my modding queue!ModEggplant's InsaneThats all! Good luck!
- 00:04:453 (2,5) - Don't overlap the circle with the slider, it doesn't look nice fixed!
- 00:06:562 (1,3) - Overlap again, just like i mentioned above fixed!
- 00:08:437 (3) - I suggest putting circle at the sliderend of slider (1) at 00:07:734 (1) to make it look nice fixed!
CharmCaster wrote:
Hey, I'm from my modding queue! Hey!ModMH's HardThats all! Good luck! Same to you.(^_^)/
- 00:10:546 (3,4,5) - Move (4) circle nearer to (3,5) for better spacing Fixed
- 00:12:656 (2,1,2) - The (2) circle is overlapping the previous slider (2) you should fix that Fixed
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Ars Novaa wrote:
Hello from my queue
MH'S HARD00:05:859 (2,3) - Maybe swap these 2 around . 00:05:625 (1,2,3,4) - These 4 have the same rhythm but the spacing doesn't seem too right. If you want to put a jump , it should be between these 2 00:05:859 (2,3) - fixed
00:12:187 (2,2) - Overlap Fixed already, diff was not updated.
00:15:937 (2,3) - Overlap Fixed
00:30:703 I think here can use a hitcircle No, I don't hear ANY sound at this place.
Overall maybe you can try experimenting with more slider shapes . I noticed many of the sliders are straight , try mixing around with the slider shapes to create a more visually appealing map I like my style of this diff. Maybe only jumps making diff badly. Also thanks, but overall is seems good.
That is all , thank you for the opportunity Have fun with osu! Thanks for mod! (^_^)/
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Thank you!Venix wrote:
Hi! Hello o/
General:
- Make last spinner's end the same on all diffs I was kinda thinking of doing that lol. I'll see what i can do :^)
~GL!
Ars Novaa wrote:
Hello from my queue
GENERALI suggest you lower the volume for the entire mapset , I'm not sure for others but...As it is my ears feel really uncomfortable with this level of volume..Oh really? Well, if this becomes an issue later on, ill change it :p
EASY00:30:937 (2) - This could be parallel to this 00:30:000 (1) - . You can do it by Ctrl + D this 00:30:000 (1) - Its parallel already? Anyways, i like it the way it is rn lol
NORMAL00:06:562 (3) - I'd prefer if you made the end of this slider clickable no thx xdd
00:21:562 (3) - Adjust the position of this . Change it to this http://puu.sh/sGeUy/f02e4125ce.jpghmm, okay!
That is all , thank you for the opportunity Have fun with osu !
Antalf wrote:
Heyooo! Mod from the queue, hope it helps but im still confused about the song tbh... LOL x)Krusty KrabEasy Krab Candy
00:15:000 (1) - Try turning this into a repeat slider, to be completely honest this sounds like its fit an also it looks nicer. Delte this ciecle if the change is applied 00:15:937 (2) - . Hmm, not bad. Changed!
00:24:375 (3,4) - Try delteing this two circles and add a slider instead, it feels better that way. Nah ill keep it like that, although i adjusted 00:23:437 (2) - and made it look better xd
00:23:437 (2) - Might want to change the HS at the end for a clap instead of a whistle. Nope, i'm actually having a whistle after each finish HS so i just want to keep it the same as the rest lol
Looks good further than that, really nice maping.Pricy Normal Krab Candy
00:12:187 (2) - Try changing this into a repeat slider, sound better that way. If you applied this change, delete this circle 00:12:656 (3) - . I think it looks fine as it is
00:25:078 - Try adding a circle in this point, i know its a normal diff and it may seem a bit hard but due to length of the song and of how "complicated the map is wont be a problem. The reason of the circle here it is that you can hear a very clear sound of that... thing.. thats dying in the back, wouldnt be bad adding it. "thats dying in the back", ROFL xD Anyways, I can kinda see what you mean but im not entirely sure how id map that with the way it is rn >3<
Rather than that i see very well!
Well this is all i have to give! Drop me some kudos (or not) if this was slightly helpful! Hope to see it ranked!!
Sorry but no, these are all the diffs I want. ;3;/Lolinator2000 wrote:
uh? can i GD?
ProEzreal wrote:
Hello~ NM from my queueGeneral
- Looks like Insane diff doesn't have a video. Add it please Oh sh*t xd
- Get a better bg? at least one that is over 1366x768 Hmm, if I ever find a good bg, ill replace it :p
Easy
- 00:05:625 (3,4) - can we try to blanket this better? look for other blankets I made the sliders a tiny bit less curvy so that should make it better
- 00:25:312 (5) - not sure if mapping the white tick with a slidertail is the best idea Oh I agree, thanks!
Normal
- 00:06:562 (3) - it would be better to map this as a 1/1 cuz then you can map the start of the next verse with a circle Nah, I like the way it is but you're right tho
- 00:09:375 (4) - nc Oops, forgot lol
- 00:21:562 (3) - same as before ^
oh yeah mr krabs
ProEzreal wrote:
Hello~ NM from my queueHard
- some of the spacing seems random, i suggest you keep the spacing at 1.5 if not emphasizing No, it's only seems.
- 00:13:828 (4,1) - lol stack? I tried to stack, but this is maximum what I can.
- 00:17:578 (4,5) - overlap looks bad tbh Made a blanket
- 00:18:750 (1,2,3,1,2,3,4,5) - hitsounds here are not the same as the hitsounds on 00:22:500 (1,2,3,1,2,3,4,5) - these notes which is weird cuz they are identical parts of the song Re-hitsounded
AntalfMH's Hard to Chew Krab Candy
00:06:562 (5) - Make this slider shorter and add a circle here 00:07:031 - . Hear how it sounds and i can assure it will feel AND sound way better. Yeah, it's sounds better.
00:17:812 (5) - Do the same here (read above) and put the circle 00:18:281 - . ^
00:26:250 (1) - Go instead of a slider here a circle, itll feel better. ^
00:30:937 (3,4,5) - Might wanna think snapping this into place. Snapped via ProEzreal's Mod
00:31:875 (1) - Make this a repeat slider and delete this one 00:32:343 (2) - , add a circle here 00:32:578 - delete this slider 00:33:281 (4) - and add a circle here 00:33:281 - . Youre going to end up with something like this. Remapped
Image
Just, damn :^)
oh yeah mr krabs Oh yeah oh yeah mr krabz!
osu file format v14
[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 3750
Countdown: 0
SampleSet: Normal
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0
[Editor]
DistanceSpacing: 1.5
BeatDivisor: 2
GridSize: 16
TimelineZoom: 1
[Metadata]
Title:OH YEAH MR KRABS
TitleUnicode:OH YEAH MR KRABS
Artist:Ellie Rage
ArtistUnicode:Ellie Rage
Creator:RagingKirby77
Version:MH's Hard
Source:
Tags:YouTube Memes PONPONPON Kyary Pamyu Pamyu MasterHerobrine Eggplant
BeatmapID:1145186
BeatmapSetID:476360
[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:6
SliderMultiplier:1
SliderTickRate:1
[Events]
//Background and Video events
0,0,"bg.jpg",0,0
Video,-615,"Mr.Krabs.mp4"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
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18750,-100,4,1,0,80,0,1
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Alright, updated Insane and Hard!Eggplant wrote:
ProEzreal wrote:
Insane
- 00:18:281 (3,4,5,6) - overmapped, you dont have to do this to make it an insane
- 00:28:359 (2,1) - tbh this should have more distance than the distance 00:28:125 (1,2) - here, since there is that loud screaming sound on 00:28:593 (1) - keep in mind while mapping fixed!
- 00:32:578 (4,5,6,7,1) - same with this
oh yeah mr krabs
everything else i didn't fix
OH YEAH OH YEAH MR KRABS
Thanks for the mod senpai <3pkhg wrote:
[Easy]
- reduce ar to 3. the bpm is really slow so will be more comfortable to play with a lower ar I see, changed
[Normal]
- you can reduce ar here too. around 4~4.5 feels nice Changed to 4
- 00:06:562 (3) - you can perfectly map this part instead of using that slider. this section is even denser on the easy diff. try this I guess you're right, i'll try my best to change the slider .3.
- 00:21:562 (3) - ^ Yep ^
- 00:30:000 (1) - ^ not exactly the same rhythm but you get my point Mhmm ^
LUL, I was wondering if you forgot to add a link there xdpkhg wrote:
o lol i forgot to post the pic for that suggestion on normal
here u go http://puu.sh/sTkBK/2faea1c50c.jpg
Thanks!Kisses wrote:
Normal
00:27:187 (3,1) - I recommend not putting (1) so close to the tail of (1). It can throw some people off reading wise at this diff I see what you mean, fixed
thanks![ Emillia ] wrote:
the heck is this lolz
[easy][normal]
- 00:09:375 (3,4) - blanket fix it looks ok but i guess i fixed it a bit
- 00:16:875 (3,4) - ^ yep, i think i made it look better now
fantastic easy, can agree with all rhythm choices Woo ;w;
- 00:05:625 (1,2,3,4) - this section is too dense compared to other parts with similar music structure: 00:09:375 (1,2,3,4) - 00:13:125 (1,2) - replaced the circle with a 1/1 slider
- 00:07:500 (5) - NC for consistency? whoops, yeah
- 00:29:531 (3) - nothing on slider tail there isn't supposed to be sound there lol
meh normal i guess, could've been more consistent to look and play nicer ;3;
good luck i guess lol idk idk too tbh LUL
(this mod took me 9minutes LMAO) nice xdd