Basic00:16:794 - should add two finishes here for consistency (on a side note, odd choice to use snare noises to represent crashes)
00:41:128 (41128|3,41794|3) - missing normal claps for consistency with 00:41:461 (41461|2) -
00:45:794 (45794|2,45961|0,46128|3) - personally I think it's better to leave this out, cus the big space doesn't bother me, but I'm not totally opposed to it
01:10:128 - did you mean to use two finishes like usual?
01:24:794 - 01:25:628 - missing normal claps
01:26:128 - these jacks are really advanced compared to the rest of the map. Can I suggest deleting the LNs next to all the jacks so that the player can at least focus on the pattern? (01:26:128 (86128|3) - 01:28:794 (88794|3) - 01:31:461 (91461|4) -
01:34:128 - also, this bit is rather biased towards the left hand, considering it's one of the hardest parts of the map. an easy solution would be to move 01:34:461 (94461|1) - to the fourth lane
Crono's Hard00:11:794 - 00:12:461 - 00:13:128 - 00:13:794 - 00:14:461 - I think you should make these doubles and add normal claps to be consistent with the rest of the section. Or at least delete these three doubles/claps 00:15:128 (15128|4) - 00:15:794 (15794|4) - 00:16:461 (16461|1) - so that the new pattern starts halfway through the section ;n;
00:16:461 - too many normal claps
00:16:794 - should be no normal clap here, following the pattern
00:32:794 - to 00:36:794 - you should really have some normal claps in the section that starts here, for consistency if anything
00:43:294 - missing normal clap
00:44:461 (44461|0,44461|1,45128|1,45128|0) - how come you use doubles for the claps here, but not later in the section? (at least I think they're for the claps)
00:48:461 (48461|4) - unnecessary finish hitsound
00:48:961 (48961|0,49461|1,49961|3) - I think these are all 1/2 snap late. It's true that the sound sort of "fades in," but it makes more sense to put the LN where it's rhythmically suggested instead of where the violin reaches a certain volume.
00:50:628 (50628|1) - did you mean to use both whistle and clap?
00:51:794 (51794|2) - you should delete this normal note if you're not going to have any other normal notes until 00:54:128 -
01:04:794 - should have a clap, technically
the normal claps in the last kiai are inconsistent ;n; instead of pointing out where you should add the claps, I'll just ask you to make them consistent within this section. I also suggest you use the same hitsound pattern in these three places:
00:11:461 - to 00:19:461 -
00:32:794 - to 00:36:794 -
01:15:461 - to 01:36:794 -
because they all sound alike.
01:35:461 - I think you could make this part a bit more structured, especially since it's one of the hardest parts of the map. Right now, the doubles are difficult to see because they're sort of "hidden" in the streams, the stream is broken in an unintuitive way, and the right hand is significantly denser than the left hand.
http://puu.sh/sLlux.png here's an example of a pattern you might use, though of course it would be better for you to make your own pattern instead of using mine
Difficult00:18:961 - should this be two finishes?
00:20:794 - missing clap
00:22:128 - too many finishes? or maybe it was on purpose
you could easily make this part 00:25:794 - symmetrical with this part 00:25:294 - if you moved this 00:25:794 (25794|3,25794|2,26128|2,26128|3) - one lane to the right. then it would match the general symmetry of the rest of this section
00:36:128 - 00:40:128 - should be two claps
00:36:794 - this is really difficult for a section that doesn't stand out very much... especially for left-thumb players. would you consider just using singles instead of doubles?
00:48:461 - I think it makes more sense for the LN to stand here. Anyway, it's inconsistent with Chrono's diff
00:49:378 (49378|2,49878|1) - I think these are 1/4 late. It's true that the sound sort of "fades in," but it makes more sense to put the LN where it's rhythmically suggested instead of where the violin reaches a certain volume.
01:01:461 (61461|2,61461|1,61628|2,61628|3) - this is just a little suggestion, but if you do ctrl+j on this it looks a lot more symmetrical ^^
01:25:961 - missing clap
01:34:128 (94128|2) - you should consider moving this to the fourth lane: it would make the pattern a lot more comfortable and even match that double stair right before it. also gets rid of this anchor 01:33:794 (93794|2,93961|2,94128|2,94294|2) -
Expert00:11:461 - to 00:19:461 -, 00:32:794 - to 00:40:794 - , and 01:15:461 - 01:31:461 - i'm confused about the placement of the breaks in all these streamy sections (like 00:11:544 - , 00:11:878 -, eg). Wouldn't it make sense to make it a constant stream, or to put the breaks in a regular pattern? right now it just looks random
00:11:461 - to 00:19:461 - there's a lot of trills in lane 3-4 in this section, but not in other lanes. 00:12:044 (12044|2,12128|3,12211|2,12294|3,12378|2) - 00:15:544 (15544|2,15628|3,15711|2,15794|3,15878|2) - 00:16:878 (16878|2,16961|3,17044|2,17128|3,17211|2) - 00:18:711 (18711|2,18794|3,18878|2,18961|3,19044|2) - is it on purpose? it's a bit conspicuous and definitely hard on my thumb ;n;
00:13:794 (13794|3,13961|3,14128|3,14294|3,14461|3,14628|3) - big anchor compared to the low density
00:21:128 (21128|2,21294|2,21461|2,21628|2,21794|2,21961|2,22128|2,22294|2,22461|2,22628|2,22794|2,22961|2) - monster anchor (actually this length of anchor isn't uncommon in this map, but it's pretty harsh here because the density is relatively low and it's on the thumb lane ;n;)
00:31:128 (31128|4) - suggest moving to the middle lane so that the trill in lanes 5-4 doesn't start prematurely
00:32:878 - 00:33:211 - 00:33:378 - 00:38:544 - how come the stream is broken here but nowhere else in the section
00:40:294 (40294|1,40378|0,40461|1,40544|0,40628|1,40711|0,40794|1) - surely this trill isn't on purpose
00:41:461 (41461|4) - little suggestion again, moving this to the fifth lane would give this chord more emphasis and be a bit more balanced between hands
01:15:294 - looks like this shouldn't be kiai
01:20:461 - 01:23:461 - missing claps
01:34:211 - missing clap
there a couple of places in Expert where the difficulty is questionable. I'm okay with leaving it like it is, but I'd like to hear your thoughts on it first:
00:19:294 - this pattern isn't too hard in itself, but it's very hard compared to this section of the map, which is generally pretty easy. you could easily make it friendlier by deleting 00:19:294 (19294|1,19628|3) -, if you'd like (I know that's inconsistent layering, but that's better than inconsistent difficulty, right? ;n;)
01:15:128 - I don't think the amount of control required to do jacks on both hands after such a long trill/bracket sequence is fitting for this part of this map... it would be cool at the ending maybe, but it seems like an unwarranted emphasis on this one section. On the other hand, I really like it, because it makes this map unique and it's a good challenge ;n; what do you think?
01:25:794 - again, this pattern isn't too hard in itself -- easier than 01:15:128 - for sure -- but four minijacks seems to be an unnecessary amount of emphasis for such an unremarkable sound. It would be alright if it was in a part that needed emphasis (for example: the ending (^:
http://puu.sh/sLpPq.png ), or if it was used consistently. consider replacing it with something easier?
check over your hitsounds before i do a recheck please. I'm sure i didn't catch everything ;n;