Why did you delete so many finishes? Wafu's concern was mostly about Hard diff, but you deleted necessary finishes on your diff as well...
00:41:953 - 00:43:299 - 00:43:683 - 00:49:837 - 01:02:145 - 01:05:222 - 01:05:607 - 01:05:991 - They all have actual cymbal sounds and there's no reason to not use finishes on these. Just add them and use the hitsound copier again, then fix each diff if necessary. Your hitsounds has gone inconsistent throughout the diffs again, like only on Normal 00:41:376 - has a finish sound and 00:41:953 - doesn't, which should be swapped like Easy/Insane. Make sure you change every diff when applying hitsound changes. The best way to do it is using hitsound copier.
[Easy]
* 00:40:607 (1,2,3,4) - This has created even worse problem, which is a 3/2 gap that makes polarity issue. Use http://puu.sh/qo4lx/cab3686cf8.jpg this option.
[Kami's Hard]
* I guess you need to move your hitsound sampleset to S:C2 because the hitsounds are changed. After you do this, ask Hanazawa Kana to delete soft-sliderslide.wav.
* 00:49:068 - Whistle
* 01:05:607 - 01:05:991 - They actually have cymbal sounds, so maybe you can use finishes by that logic.
00:41:953 - 00:43:299 - 00:43:683 - 00:49:837 - 01:02:145 - 01:05:222 - 01:05:607 - 01:05:991 - They all have actual cymbal sounds and there's no reason to not use finishes on these. Just add them and use the hitsound copier again, then fix each diff if necessary. Your hitsounds has gone inconsistent throughout the diffs again, like only on Normal 00:41:376 - has a finish sound and 00:41:953 - doesn't, which should be swapped like Easy/Insane. Make sure you change every diff when applying hitsound changes. The best way to do it is using hitsound copier.
[Easy]
* 00:40:607 (1,2,3,4) - This has created even worse problem, which is a 3/2 gap that makes polarity issue. Use http://puu.sh/qo4lx/cab3686cf8.jpg this option.
[Normal]Wafu on discord wrote:
3/2 rhythms are a disaster for newbies.
This hasn't fixed. It surely looks a bit unpolished. Though I don't care about that much, this can be improved. On a side note, that "other BN" is Sonnyc.Wafu wrote:
When discussing this map, there was a concern from other BN about overlapping objects. It's not a big thing, but I agreed that it looks unpolished when some parts overlap objects, some parts have visible gaps, not sure if it was your intention.
[Kami's Hard]
* I guess you need to move your hitsound sampleset to S:C2 because the hitsounds are changed. After you do this, ask Hanazawa Kana to delete soft-sliderslide.wav.
* 00:49:068 - Whistle
* 01:05:607 - 01:05:991 - They actually have cymbal sounds, so maybe you can use finishes by that logic.