thanks!Avishay wrote:
Hey, sorry for the long wait, life happens.
[Insane]Glz.
- The map is structured quite well, great looking patterns that play not bad at all, although there are stuff that I personally don't find fitting -
- 00:20:114 (2,5) - This full overlap is just confusing, as the previous patterns had a circle on the head, you used a slider here, it's unexpected and unnecessary as the music doesn't really support that one really well.fixed some, but I'll use this pattern.
- 00:32:040 (2,5) - ^^
- 00:27:195 (1) - Feels kinda out of place, not as elegant as the other sliders such as 00:36:139 (1) - 00:24:214 (1) - in a way that goes well with the previous moment too.fixed
- 01:01:667 (2,1) - I'd say it's pretty awful to stack those, the halt with the music is great, but if you are going to slow down the slider that much it's misleading, as I thought it'd gain a speed boost or at the very least be in the same speed as the previous slider, just like 01:28:313 (1,2,3) -. If you want it to work with the current velocity, I'd move 01:01:853 (1) - to around x356 y304 as it slows down the movement from the jump and plays really well.fixed
- 01:07:816 (1,2,3) - If you create so much emphasis on it, you could increase the SV a bit (1.2x) and even increase the spacing a little more, as the hitsounds overdo it compared to how it actually plays.fixed
- 01:21:605 (3,4) - You're not overlapping 01:20:673 (5) - but you do overlap 01:20:860 (1) - which comes afterwards? egh.. It looks a bit ugly anyway fixed
- 01:26:450 (8,1) - I'd say spacing is a bit big for such diff?fixed
- 01:34:649 (3,3) - Those are not symmetrical on the grid as the first slider overlaps with 01:35:021 (1,2) - while the second does not.???