Avishay wrote:
Xexxar wrote:
i literally dont know what 1/4ths you're refering to. 00:22:674 00:24:324 00:26:274 -
okay but what are you looking for then? spacing is easy on 3 due to slider leniency so what am I to do? Change the slider placement's, perhaps something like that - http://puu.sh/nAbXU/b78a509198.jpg? Applied
similar situation, this is an easier difficulty so I didnt want to make too nuts of a stream. idk what would make this better. Some 1/4 sliders could be used, others diff have made it executed it in various interesting ways, try to come up with something that does that too, if you can't, I'll try to help. tried something dank
All diffs have been updated to the latest provided version I have received.Asphyxia wrote:
ヽ(〃・ω・)ノ
[Mercury][Extra]
- Most of the sliders (00:01:599 (1) - ) aren't really appealing visually, but since that seems to be your style choice, I wont nitpick about them. thanks darling
- 00:03:999 (1) - Is there a specific reason this is moved more down from the actual stream? It'd be better off if it was consistent with 00:05:199 (1) - . applied but i liked previous just cause it looked cool
- 00:09:549 (1) - You could put this note at x:167 y:48 so it forms a straight line with 00:09:249 (1,1) - , alongside with being more consistent how you made 00:09:399 (2,2,2) - , looks off currently. applied
- 00:24:399 (1) - Could curve this slider more, so it creates this nice, symmetrical-ish feeling with 00:23:949 (3) - , and both of those sliders would blanket nicely with 00:23:199 (1) - 's head. That, and you'd slider would look nicer with 00:24:849 (2,3) - because they use heavier curves. adjusted
- 00:32:049 (2,3,4) - Triplet is at the wrong place, you should listen to the song with 25~50%. The triplet starts actually on the red tick at 00:32:199 - . Also, playing white tick triplets is somewhat unintuitive. wow im bad mapper
- 00:42:699 (2) - Maybe just me, but visually speaking here would be better if you'd copy 00:42:399 (1) - and then CTRL + H'd so it would look like an actual copy of the previous slider. adjusted
- 00:48:399 (1) - Forgot to mute the sliderend? It's quite noisy, and you seemed to do it elsewhere so add it here as well! i am bad mapper
- 00:59:949 (4,5,6,7,8,9) - If you want to, stream could be a bit more blanket-friendly, would make it nice visually! applied
- 01:17:499 (1,2,1,2,1,2) - Even though the part is intense, I don't think jumps this huge are necessarily needed. I'd reduce them by a little, but up to you. idk, I kinda agree but i'll leave them for now probably will nerf before qualify.
- 01:27:399 (3,4,5,6,7,8,9,10,1) - The stream, visually, isn't the best, mainly because the curve around 01:27:624 (6,7,8) - isn't as smooth as it could be. Try this one instead? Would be a lot nicer. ok so i applied this but i really dont think it looks that good. would like other opinions.
- 00:06:099 (4) - I wouldn't recommend ending a slider on a really strong beat, feels really underwhelming while playing. I'd just make it a 3/4 slider and then adding a note at 00:06:399 - so the strong beat gets the emphasizing it needs. applied
- 00:21:999 (1,1) - I don't see the reason for two new combos, wouldn't it be better if 00:22:299 (1) - was with 00:21:999 (1) - ? fixed in non updated version already
- 00:54:849 (2) - In your highest difficulty, whenever there was an extended slider, you'd make the end soft, do it here too? If so, would apply to similar ones. fixed
- I liked this difficulty a lot more, I feel like the jumps were perfectly spaced to the music, and not over-the-top, nice! top is more fun tho
for the diff below I will be applying these mods since mikii = mia but not at this time
[Mikii's Easy]
- 00:01:599 (1) - Would be better if you'd extend the slider by 1/2 more, because the red tick has the most important beat. Sure, ending the slider on the important beat isn't cool, but considering this is an easy, and you can't really go for 1/2 rhythm's here, covering the important beats with anything is better than not covering them at all.
- 00:08:349 (1) - Rhythm-wise, doesn't fit that well, mainly because the 00:08:799 - sounds like it starts a new section. Better to go for a rhythm like this.
- 00:11:949 (1) - NC seems really unnecessary, consider removing it?
- 00:16:749 (1) - Same as above, because the reverse starts a new section in the music, it really doesn't fit. Consider something similar rhythm-wise here too?
- 00:18:849 (3,1) - This goes inconsistent with how you mapped the previous part. The strong beat that you should follow is on 00:19:599 - , just like 00:14:799 (1) - . Remove the repeat of 00:18:849 (3) - and you can either leave the rhythm as it is, or then extend the slider to 00:19:299 - . Both work better than the current one.
- 00:23:949 (4,1) - Same here, the beat that should get emphasized is at 00:24:399 - . Feels really awkward now. ;
- 00:31:299 - You could add a note here, the beat is quite important.
- 00:37:749 (1) - NC necessary? Would be better if you'd just remove it, feels spammy which isn't great.
- 00:38:799 (1) - ^
- 00:47:949 (1) - You should end your spinner 00:49:599 - here instead, because the red ticks have the beats, not the stanza. This way, the gap between the spinner and the slider gets to the measure that's needed as well.
- 00:56:949 (4,5,1) - Same here, if you listen closely with 25~50%, you can clearly hear that the beats are on the red ticks again, making this awkward to play.
- 01:14:349 (4,1) - ^
- 01:26:349 (4,1) - ^
- 01:28:899 - Why'd you skip the beat, definitely add a note here, it being the last beat of the song.
- Difficulty is good, but rhythm needs work, you skipped a ton of the important beats.
Those who haven't responded to Asphyxia's Mod:
Desperate-kun
Bearizm