[General]
this is definitely not a real 192kbit file and there have been DQs over this kind of stuff before, so either try to find a better quality mp3 or reencode to 128 at least since that seems to be the real bitrate
try to get a 1366x768 bg instead of this weird resolution
[coolest]
idk what to say, it looks like some kind of jump practice map with arbitrary and inconsistent spacing/emphasis (no this doesnt in any for mean "use ds all the time", it means "have a concept/logic behind your psacing and just randomly change it and use completely different spacing for the same music etc.)
sth like 00:23:154 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) - where the pattern implies "intense beats and then really weak beats" but the music doesnt support anything like that
00:14:218 (1,2,3,4,5,6,7,8) -good example, no emphasis on anything at all even though the vocals get much more intense at 00:14:857 (5) -
00:15:495 (1,2,1,2,1,2) - rhythm doesnt really make sense. nothing in the song calls for changing to offbeat and back all the time, it doesnt follow the vocals or guitars or anything
then stuff like 00:07:118 (7) - why is 7 placed on such a weird spot, giving it much more emphasis when the drums are pretty consistent, at least emphasize the claps and not rnadom blue ticks :/
00:25:388 (7) - slider that is apparently supposed to follow the vocal but ends on a much stronger vocal + cymbal, making it feel completely unfitting
01:01:931 (5,6,7,8,1,2,3,4,5,6) - as much as i love spaced streams and spacing changes, this doesnt work at all. it's a pretty consistent drumroll with some more emphasis on 01:02:409 (3) -, so putting nc + some angle change or whatever there would make much more sense
01:03:207 (2) - no spacing for those strong vocals feel really awkward, even just ctrlg on this sldier would make it nicer
01:19:324 (1) - ignoring so many strong drums here just to get that vocal slider isn'T really suitable for sth that is supposed to be some 6* diff, the song provides much more
01:22:835 - this is like one of the strongest sounds in the whole song, yet not mapped at all?
yheaj most of this applies thoughout the whole map and most likely also your other extra
[kin]
00:03:207 (3) - why bezier lol
00:14:058 (6,1) - looks really weird, go for a cleaner/more overlapped overlap or none at all
00:15:176 (3) - barelly feels like any spacing due to leniency, could maybe ctrlg this for better emphasis on vocals
00:15:495 (1) - pretty undermapped for the intended difficulty lol
00:25:069 (2) - could at least replace with a 1/4 repeat slider since the blue tick is really audible
00:39:750 (1) - nice pattern, but sv increase for 00:40:707 (1) - could be a bit higher since it's barely noticeable in relartion to the others
00:56:665 (2,3,4) - really strong spacing change on such an obtuse angle plays really awkward. cant really give a suggestion here since fixing it would require a little bit of restructuring for like 3 seconds around this
[mei]
stack leniency 2 resulting in perfect 1/2 stacks is sth you'd rather not do for hard diffs lol
00:07:197 (7) - sudden spacing change looks really weird and doesnt really fit the music
00:09:750 - would make this cymbal clickable
00:24:750 (2,3) - check this with stacking enabled
00:27:782 (4) - 5x repeat is really weird to play and unexpected, why not simply
http://i.imgur.com/kdnHAMn.jpg00:46:133 (1) - why suddenly lower spacing fot the cymbal? also looks bad with that overlap
01:16:612 (4,1) - rip emphasis
probably more emphasis problems where cymbals etc suddenly get less spacing or even stacks
gl