so many 5 stars
; w ;
Chu's EZ
AR 4 is too high for an Easy diff, maximum AR for Easy is 3 at least
Combo colors in Easy needs to be consistent
usually people will do a NC every 16/1 beat
Please put this into consideration
00:29:858 (3) - slider structure looks very untidy, crafting slider using that technique is difficult and needs proper symmetry, I recommend using t/208596 the wave slider techniques on this
03:38:608 (3) - ^
either way, it flows great
Combo colors in Easy needs to be consistent
usually people will do a NC every 16/1 beat
Please put this into consideration
00:29:858 (3) - slider structure looks very untidy, crafting slider using that technique is difficult and needs proper symmetry, I recommend using t/208596 the wave slider techniques on this
03:38:608 (3) - ^
either way, it flows great
Starfy's NM
00:19:858 (3) - I like the idea of blanketing here but 00:21:733 (2) - this slider's tail could be blanket
00:24:233 (2) - this overlaps in-game, Im sorry, im out of suggestions
00:26:420 (2,4) - also, avoid overlaps like this as well, it makes the map untidy
00:27:358 (4,5) - In Normal diffs usually, I dont recommend putting a note under a slider, its very unfriendly for new players
00:38:295 (4,3) - overlaps in game, maybe use this http://sta.sh/012v10o3w4a3 ? if you do so, ctrl g 00:38:608 (1,2) -
01:22:358 (3,4) - same reason as above, I appreciate that you made it consistent
00:24:233 (2) - this overlaps in-game, Im sorry, im out of suggestions
00:26:420 (2,4) - also, avoid overlaps like this as well, it makes the map untidy
00:27:358 (4,5) - In Normal diffs usually, I dont recommend putting a note under a slider, its very unfriendly for new players
00:38:295 (4,3) - overlaps in game, maybe use this http://sta.sh/012v10o3w4a3 ? if you do so, ctrl g 00:38:608 (1,2) -
01:22:358 (3,4) - same reason as above, I appreciate that you made it consistent
so many peeps modding Insane and above, Hard and Light Insane is left out
Hard's spacing consistency needs more fixing
comparing spaces like this 00:12:358 (1,2) - and 00:14:545 (4,5) - makes Hard very inconsistent while the other parts are normally mapped whit its ' default spacing '
I highly recommend using Distance Snap for this case
In Light Insane
00:09:858 (1,2,3,4,1,2,3,4) - this is too intense for a slow part like that and also for a ' Light Insane '
consider making these into 2 repeat 1/4 sliders so that it matches with rhythm's intensity
also, in cases like these 00:24:858 (1,2,3) -
I highly recommend you copy the 1st slider and paste it, then rotate it so that it flows and the shape matches, it makes the map tidy as well
In any cases, I see Light Insane is more to Insane because of the intense triplets and quintet
same goes to jumps
I wish you good luck on this set and put my tips into consideration !
PM me if you have anything to ask