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Aki Misato - Shoujo Meiro de Tsukamaete (TVsize)

posted
Total Posts
50
Topic Starter
Lily Bread
This beatmap was submitted using in-game submission on 2016年5月11日 at 8:57:44

Artist: Aki Misato
Title: Shoujo Meiro de Tsukamaete (TVsize)
Source: ストロベリー・パニック
Tags: sodarose Strawberry Panic 百合 蒼井渚砂 花園静馬
BPM: 136
Filesize: 3263kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.37 stars, 69 notes)
  2. Hard (2.75 stars, 202 notes)
  3. Insane Collab (3.77 stars, 348 notes)
  4. Normal (1.7 stars, 125 notes)
Download: Aki Misato - Shoujo Meiro de Tsukamaete (TVsize)
Information: Scores/Beatmap Listing
---------------
ストロベリー・パニック OP1
=============================================
my #2 百合(yuri) map.
#1: Rita - Girl's spirit-オトメノキモチ-
#3: 嘉陽愛子 - 瞳の中の迷宮
=============================================
insane collab with sodarose
other diffs by Lily Bread.

collab part
Lily Bread: 00:00:00 ~ 00:37:960,00:51:857 ~ end

sodarose: 00:38:181 ~ 00:51:747
Mollon
先射颗星 =w=
Topic Starter
Lily Bread

Mollon wrote:

先射颗星 =w=
谢谢
sodarose
我试着帮你下了空出来的那段节奏,你听下行不行。毕竟我节奏辣鸡

Insane
osu file format v14

[General]
AudioFilename: music.mp3
AudioLeadIn: 0
PreviewTime: 9504
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.52

[Metadata]
Title:Shoujo Meiro de Tsukamaete (TVsize)
TitleUnicode:少女迷路でつかまえて (TV size)
Artist:Misato Aki
ArtistUnicode:美郷あき
Creator:Lily Bread
Version:Insane
Source:ストロベリー・パニック
Tags:Strawberry Panic 百合 蒼井渚砂 花園静馬
BeatmapID:909174
BeatmapSetID:420229

[Difficulty]
HPDrainRate:6.5
CircleSize:4
OverallDifficulty:6.5
ApproachRate:8
SliderMultiplier:2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2446.10360390419,441.176470588235,4,2,0,84,1,0
9725,-100,4,2,0,65,0,0
37740,-66.6666666666667,4,2,0,75,0,0
37960,-90.9090909090909,4,2,0,75,0,0
53622,-83.3333333333333,4,2,0,84,0,1
81857,-100,4,2,0,84,0,0
85497,-100,4,2,0,50,0,0


[Colours]
Combo1 : 242,24,57
Combo2 : 0,202,0
Combo3 : 18,124,255

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01:24:394 (3,4,5,6) - 还有这里居然不是90度看着难受
Topic Starter
Lily Bread

sodarose wrote:

我试着帮你下了空出来的那段节奏,你听下行不行。毕竟我节奏辣鸡

Insane
osu file format v14

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Countdown: 0
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[Metadata]
Title:Shoujo Meiro de Tsukamaete (TVsize)
TitleUnicode:少女迷路でつかまえて (TV size)
Artist:Misato Aki
ArtistUnicode:美郷あき
Creator:Lily Bread
Version:Insane
Source:ストロベリー・パニック
Tags:Strawberry Panic 百合 蒼井渚砂 花園静馬
BeatmapID:909174
BeatmapSetID:420229

[Difficulty]
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146,330,70828,1,0,0:0:0:0:
146,118,71049,1,0,0:0:0:0:
146,86,71159,1,0,0:0:0:0:
146,53,71269,6,0,L|284:53,1,119.999996337891
430,159,71710,1,0,0:0:0:0:
365,330,71931,2,0,L|227:330,1,119.999996337891
81,224,72372,2,0,L|227:224,1,119.999996337891
49,142,72813,1,0,0:0:0:0:
16,162,72924,1,0,0:0:0:0:
0,196,73034,5,0,0:0:0:0:
130,330,73254,1,0,0:0:0:0:
207,102,73475,1,0,0:0:0:0:
349,171,73696,1,0,0:0:0:0:
363,139,73806,1,0,0:0:0:0:
368,104,73916,1,0,0:0:0:0:
362,69,74026,1,0,0:0:0:0:
344,39,74136,1,0,0:0:0:0:
511,102,74357,1,0,0:0:0:0:
349,212,74578,1,0,0:0:0:0:
363,244,74688,1,0,0:0:0:0:
368,279,74799,6,0,P|345:342|284:362,1,119.999996337891
272,358,75129,1,0,0:0:0:0:
247,350,75240,2,0,P|191:317|122:317,1,119.999996337891
105,330,75571,1,0,0:0:0:0:
73,341,75681,1,0,0:0:0:0:
39,331,75791,1,0,0:0:0:0:
20,302,75901,1,0,0:0:0:0:
130,53,76122,1,0,0:0:0:0:
77,171,76343,2,0,L|77:240,2,59.9999981689454
256,86,76784,6,0,L|256:17,2,59.9999981689454
211,212,77225,1,0,0:0:0:0:
242,221,77335,1,0,0:0:0:0:
275,220,77445,1,0,0:0:0:0:
306,210,77555,1,0,0:0:0:0:
333,192,77666,1,0,0:0:0:0:
381,53,77887,1,0,0:0:0:0:
426,236,78107,2,0,L|426:305,1,59.9999981689454
357,354,78328,5,0,0:0:0:0:
150,297,78549,2,0,L|85:297,1,59.9999981689454
28,232,78769,1,0,0:0:0:0:
130,118,78990,1,0,0:0:0:0:
156,99,79101,1,0,0:0:0:0:
187,89,79211,1,0,0:0:0:0:
220,89,79321,1,0,0:0:0:0:
251,98,79431,2,0,P|325:127|361:171,1,119.999996337891
337,330,79872,1,0,0:0:0:0:
368,320,79982,1,0,0:0:0:0:
398,309,80093,5,0,0:0:0:0:
475,159,80313,1,0,0:0:0:0:
461,125,80423,1,0,0:0:0:0:
442,93,80533,1,0,0:0:0:0:
419,66,80643,1,0,0:0:0:0:
390,42,80754,1,0,0:0:0:0:
359,24,80864,1,0,0:0:0:0:
325,17,80975,2,0,L|264:17,1,59.9999981689454
191,98,81196,2,0,L|117:98,1,59.9999981689454
264,179,81416,2,0,L|325:179,1,59.9999981689454
186,261,81637,2,0,L|113:261,1,59.9999981689454
264,340,81857,5,0,0:0:0:0:
428,264,82078,1,0,0:0:0:0:
264,180,82299,1,0,0:0:0:0:
428,100,82519,1,0,0:0:0:0:
428,100,82629,1,0,0:0:0:0:
428,100,82740,2,0,L|496:100,2,50
304,24,83181,2,0,P|256:12|200:28,1,100
180,36,83512,1,0,0:0:0:0:
160,60,83622,6,0,L|68:136,1,100
72,264,84063,2,0,L|152:200,1,100
180,192,84394,2,0,L|224:160,1,50
324,168,84615,2,0,L|372:132,1,50
360,296,84835,2,0,L|384:340,1,50
232,308,85056,2,0,L|184:344,1,50
276,236,85276,1,0,0:0:0:0:
276,236,85387,5,0,0:0:0:0:
256,192,85497,12,0,88696,0:0:0:0:
01:24:394 (3,4,5,6) - 还有这里居然不是90度看着难受

//非常感谢!我看看
Pata-Mon
百合真是太棒了

一定是我最近翔图做多了也打多了,拿到这首歌,我的第一反应是主难度要做成bpm272的小跳图

[Easy]
  1. 00:15:901 (3) - 整张图只有这一个滑条不到一拍(所有间距也至少有一拍),我个人不太喜欢这种情况出现。
  2. 00:48:328 (2,3) - 我个人的话宁可缺少变化也希望把这里换成折返滑条
  3. ↑好像都是作图风格的问题,不改也无所谓
[Normal]
  1. 00:21:857 (3,4) - 把3换成一个note或者半拍的滑条,然后4往前放半拍并加一次折返
  2. 00:23:622 - 这里强烈建议加个note。00:23:181 - 这里也可以加(或者是前面的4往前移半拍之后,从00:22:740 - 开始放一个滑条到00:23:181 - 结束)
  3. 00:24:504 (2) - 可以换个折返滑条
  4. 00:27:151 - 这类地方空着真的很不舒服诶,后面类似的地方都是
  5. 00:48:990 (2) - 换成一个一拍的滑条
  6. 00:50:313 (4) - 换转盘
[Hard]
  1. 00:03:328 (3) - 3开头的地方原曲没什么声音啊……一般来说这里的节奏应该是类似这样的下法吧
    之后俩小节也是同样
    而且你的normal好像也是同样问题。嗯,normal里建议参考这样。我想你可能会再简化一点吧,但总之不建议在00:03:328 - 上放东西
  2. 00:19:210 (2,3,1,2,3) - 噫,逼死强迫症,我对没包好特敏感怎么办啊2333好像没包好的地方还不少,其他不说啦
[Insane]
  1. 宽屏支持
  2. 00:15:240 (2,3) - Insane里的话,中间不建议空着,把那段鼓点做出来吧。如果实在不想跟的话,把2改成折返
  3. 00:54:284 (2,3,4,5) - 01:08:401 (2,3,4,5) - 连续几个单点不符合整个副歌的style,这里是有很多现成的三连五连可以加的,建议加上
GL~
Topic Starter
Lily Bread

Pata-Mon wrote:

百合真是太棒了

一定是我最近翔图做多了也打多了,拿到这首歌,我的第一反应是主难度要做成bpm272的小跳图

[Easy]
  1. 00:15:901 (3) - 整张图只有这一个滑条不到一拍(所有间距也至少有一拍),我个人不太喜欢这种情况出现。
    //这个没问题的
  2. 00:48:328 (2,3) - 我个人的话宁可缺少变化也希望把这里换成折返滑条
    //00:49:651 (3) - 这里明显有个停顿,所以拆开也没问题
  3. ↑好像都是作图风格的问题,不改也无所谓
[Normal]
  1. 00:21:857 (3,4) - 把3换成一个note或者半拍的滑条,然后4往前放半拍并加一次折返
    //这个不好,我原来是像你这样放的,后来改掉了
  2. 00:23:622 - 这里强烈建议加个note。00:23:181 - 这里也可以加(或者是前面的4往前移半拍之后,从00:22:740 - 开始放一个滑条到00:23:181 - 结束)
    //这种地方我的习惯是不跟,因为前面一串鼓点都没跟
  3. 00:24:504 (2) - 可以换个折返滑条
    //这里要换的话后面也得跟着换啦..其实我觉得没关系的
  4. 00:27:151 - 这类地方空着真的很不舒服诶,后面类似的地方都是
    //我反而觉得加个圈上去很不舒服,以前的图里normal我也是都不跟这种地方的
  5. 00:48:990 (2) - 换成一个一拍的滑条
    //- 00:49:431 - 因为这里其实没什么声音,为了kiai的区别开来,我这里就没map
  6. 00:50:313 (4) - 换转盘
    //我讨厌转盘,所以我会尽可能只用一个转盘
[Hard]
  1. 00:03:328 (3) - 3开头的地方原曲没什么声音啊……一般来说这里的节奏应该是类似这样的下法吧
    之后俩小节也是同样
    而且你的normal好像也是同样问题。嗯,normal里建议参考这样。我想你可能会再简化一点吧,但总之不建议在00:03:328 - 上放东西
    /*
    正常来说节奏是我insane那样,但是那个在低难度怎么说也不合适..你这样跟也不太对,实在要跟的话应该是hard的- 01:21:857 (1,2,3,4) - 这种节奏,如你所见这不是什么舒服的节奏..所以我基本没这样放
    这五个轻的鼓点是完全一样的,没理由只跟中间几个,无视其它几个
    */
  2. 00:19:210 (2,3,1,2,3) - 噫,逼死强迫症,我对没包好特敏感怎么办啊2333好像没包好的地方还不少,其他不说啦
[Insane]
  1. 宽屏支持
    //好
  2. 00:15:240 (2,3) - Insane里的话,中间不建议空着,把那段鼓点做出来吧。如果实在不想跟的话,把2改成折返
    /*
    我该怎么解释呢...
    说不清楚呀...总之我就感觉这里应该空出来
    */
  3. 00:54:284 (2,3,4,5) - 01:08:401 (2,3,4,5) - 连续几个单点不符合整个副歌的style,这里是有很多现成的三连五连可以加的,建议加上
    //不对,都加上的话整张图都是一个节奏,那怎么突出vocal呢
    //应该注意到,这两组单点都是在同一个位置,也就是kiai的第一部分的开始和第二部分的开始上的,所以这个风格其实是统一的。
GL~
/*
thanks for mod!
*/
DreaM117er
mod req~

[General]
  1. 我用軟件測好像timing有問題,可是我在遊戲裡找不到 :?
[Easy]

  • 00:48:328 (2) - 尾巴拉到白線上,紅線斷開節奏怪怪的
    01:14:798 (1) - 我覺得這裡不用逆著彎曲,順著彎就好了。總會有人認為下個物件出現在左上角...;還有同樣這裡,可以折返試試看。01:16:563 (2) - 這裡跟白線,更合曲
[Normal]

  • 00:03:769 (3) - 這裡用1/2短條看看
    00:07:298 (2) - ^
    00:08:401 (4) - 這裡不太樂觀...危險地帶。試試跟這00:08:401 - 00:08:843 - 00:09:063 - 三個音
    00:23:622 - 這裡可以跟的啊,不要放掉
    00:27:151 - ^
    00:30:681 - ^
    00:35:534 - ^
    00:49:431 - ^
  1. 我忘了之前不知道是誰說的,節奏遊戲是要讓人感覺到你是在打圖,而不是完全跟人聲。這normal好像有點失去節奏遊戲的打擊概念
  2. 我就摸到這裡,你可以好好再去想"要怎麼把節奏做出來,又同時跟得到人聲的方法"
[Hard]
  1. 1/2滑條都快填滿了,這似乎有點無趣啊...多做點變化在鼓點上
    00:51:857 - 為什麼這裡空著?? http://puu.sh/nQEUD/1580dfff94.jpg
  2. 就是前面1/2多到有點無趣,其他沒什麼問題
[Insane]

  • 00:21:857 (1) - 有沒有想過blanket,不影響打圖
    00:37:299 (10) - 小事,NC。01:21:416 (10) -
    00:57:151 (1,2,3) - 這裡把對秤擺好看點吧
    01:00:681 (1,2) - 我覺得這裡用2個circle就可以跟得很好了,滑條接連打節奏很怪: http://puu.sh/nQDYz/b97ba3bf8e.jpg
    01:18:549 (2) - 這裡也是circle就好了

~~ 8-)
Topic Starter
Lily Bread
/*
red = nope.
orange = in consideration.
no comment or pink = fixed.
*/

DreaM117er wrote:

mod req~

[General]
  1. 我用軟件測好像timing有問題,可是我在遊戲裡找不到 :?
    //应该没问题吧..
[Easy]

  • 00:48:328 (2) - 尾巴拉到白線上,紅線斷開節奏怪怪的
    01:14:798 (1) - 我覺得這裡不用逆著彎曲,順著彎就好了。總會有人認為下個物件出現在左上角...;還有同樣這裡,可以折返試試看。
    //好

    01:16:563 (2) - 這裡跟白線,更合曲
    //什么意思?
[Normal]

  • 00:03:769 (3) - 這裡用1/2短條看看
    //我觉得不合适,因为 - 00:05:865 -要加上这个音才会完整

    00:07:298 (2) - ^
    00:08:401 (4) - 這裡不太樂觀...危險地帶。試試跟這00:08:401 - 00:08:843 - 00:09:063 - 三個音
    //为什么会危险..我试了试你说的,感觉你那样更危险耶..

    00:23:622 - 這裡可以跟的啊,不要放掉
    00:27:151 - ^
    00:30:681 - ^
    00:35:534 - ^
    00:49:431 - ^
    //你说的这些我之前是有试着跟的,后来觉得塞太满了,而且玩起来也别扭,就删了
  1. 我忘了之前不知道是誰說的,節奏遊戲是要讓人感覺到你是在打圖,而不是完全跟人聲。這normal好像有點失去節奏遊戲的打擊概念
  2. 我就摸到這裡,你可以好好再去想"要怎麼把節奏做出來,又同時跟得到人聲的方法"
    /*
    再议吧,我的normal里碰到乱七八糟的一堆鼓点的话就会只去跟人声,一直都是这样做的,我觉得没什么问题。
    如果硬要让我去做什么节奏,那就是全程1/1塞满了。
    想要玩出节奏可以去玩hard或者insane,这曲子本来就不适合做E跟N。
    */
[Hard]
  1. 1/2滑條都快填滿了,這似乎有點無趣啊...多做點變化在鼓點上
    //我再想想..

    00:51:857 - 為什麼這裡空著?? http://puu.sh/nQEUD/1580dfff94.jpg
    //嗯...这段其实是没想好,按你这样摆就没问题啦
  2. 就是前面1/2多到有點無趣,其他沒什麼問題
[Insane]

  • 00:21:857 (1) - 有沒有想過blanket,不影響打圖
    //碰在一起好像也没事..我再看看

    00:37:299 (10) - 小事,NC。01:21:416 (10) -
    //好

    00:57:151 (1,2,3) - 這裡把對秤擺好看點吧
    //好

    01:00:681 (1,2) - 我覺得這裡用2個circle就可以跟得很好了,滑條接連打節奏很怪: http://puu.sh/nQDYz/b97ba3bf8e.jpg
    /*
    01:01:012 (2) - 这个圈有音哦,是人声“女”
    kiai里我喜欢把节奏塞的比较满..所以就这样了
    */
    01:18:549 (2) - 這裡也是circle就好了
    //01:18:549 (2,3) - 这个跟 - 01:06:196 (2,3,4) - 是一样的节奏

~~ 8-)
/*
thanks for mod!
谢谢小m~
*/
Topic Starter
Lily Bread
@巴达兽 嗯我确定那里应该空着,按我的风格
@小m N改掉了
mcdmt
General
tv和size中间少个空格
Easy
00:15:901 (3) - 有点短
Normal
00:52:298 (5) - +circle
Hard
不错,没什么问题
Insane
00:15:681 (3) - +circle
01:07:740 (1) - 折返不太好吧
00:22:629 (4) - +clap
00:23:622 (1) - ^
00:29:357 (2) - ^
01:22:740 (6) - ^
00:52:740 (7) - ^
00:25:387 (1) - finish不错
00:50:093 (1) - ^
00:54:504 (3) - +whistle
00:57:151 (1) - ^
01:25:276 (7) - ^
01:15:901 (7,8) - 跳的太大了
Topic Starter
Lily Bread

DMTfarc wrote:

General
tv和size中间少个空格
Easy
00:15:901 (3) - 有点短
//没什么问题

Normal
00:52:298 (5) - +circle
//什么?这不是已经有圈了吗

Hard
不错,没什么问题
Insane
00:15:681 (3) - +circle
01:07:740 (1) - 折返不太好吧
//没什么问题

00:22:629 (4) - +clap
00:23:622 (1) - ^
00:29:357 (2) - ^
/*
这些我故意的,因为是从蓝线开始的,很特别,
如果按早或者按晚了的话音效也会早或者晚,这样很容易让人听不清这些物件到底是从哪开始的
所以都不加音效,听音乐本身的音效就好
*/

01:22:740 (6) - ^
//这里没有clap

00:52:740 (7) - ^
//这个..感觉加什么音效都不太对

00:25:387 (1) - finish不错
00:50:093 (1) - ^
//太吵,还是用whistle吧。在这张图里finish我只用在特别的地方

00:54:504 (3) - +whistle
00:57:151 (1) - ^
01:25:276 (7) - ^
//可以

01:15:901 (7,8) - 跳的太大了
//撑星数,而且也不算不合曲。因为这张图实际难度太低了一点。
//thanks
Lobelia
[ Easy ]
00:32:445 (2) - 漏clap
00:35:975 (2) - ↑

[ Normal ]
00:07:740 (3,4,5) - 这块稍微有点挤,5还有点出界,你考虑下要不要调整一下
00:07:740 (3,4,5) - 靠好近。。强迫症不允许QWQ
00:37:740 (1,2,3) - 首先1,2的DS浮动稍大了,然后2,3这个过渡flow真的不好啊也不好看,00:37:740 (1,3) - 然后这两个还很丑的遮挡住了
00:53:622 (1,4,5) - 不是什么大问题,但是4,5都用跟1一样的弯曲幅度会更好看。

[ Hard ]
00:02:446 (1,2,3) - 和00:04:210 (1,2,3) - 挺好看的QWQ但你能做好blanket会更好
00:13:696 (2,3) - 这两个出界可能会被挑。。3滑条头压在1滑条尾巴试试?
00:20:093 (1,2) - 这两个明明包的挺好的,00:20:975 (3,4) - 靠这么近,就保持点统一都包好吧
00:45:681 (2,3,1,2,3,4) - 讲道理,这里最好都保持一个弧度的滑条
01:13:475 (2,4) - 这里最好弄成能和01:14:357 (4,1) -包住滑条的感觉

[ Insane ]
00:21:637 (6,1) - .....这个你自己感受一下,一定要改
00:26:931 (6,2) - 首先6这个来回属于1/4所以滑条很短,这时候在来回箭头遮挡是很不好读图的,很可能被当做DQ点了
00:41:931 (2) - 这个就是建议直接三连,短滑看着有点多余这块
01:21:857 (1,2) - 这里改滑条,接完1/8来回滑条读图更舒服然后01:22:299 (3) - 务必不要遮挡,好难看 也不好读
01:24:394 (3,4,5,6,7,1) - 试试这样?原来那个着实不太舒服
Topic Starter
Lily Bread

[ Abhor ] wrote:

[ Easy ]
00:32:445 (2) - 漏clap
//这里没有clap

00:35:975 (2) - ↑
//改了

[ Normal ]
00:07:740 (3,4,5) - 这块稍微有点挤,5还有点出界,你考虑下要不要调整一下
//还好吧..我再看看(懒)

00:07:740 (3,4,5) - 靠好近。。强迫症不允许QWQ
00:37:740 (1,2,3) - 首先1,2的DS浮动稍大了,然后2,3这个过渡flow真的不好啊也不好看,00:37:740 (1,3) - 然后这两个还很丑的遮挡住了
/*
?? http://puu.sh/nWPj8/4f326d7db4.jpg 这DS没问题呀?
这遮挡只有玩ez的人会看得到,偶尔遮一下没什么问题。没有哪个玩家会闲着没事去edit里挑

*/

00:53:622 (1,4,5) - 不是什么大问题,但是4,5都用跟1一样的弯曲幅度会更好看。
//为什么改了就会好看了...

[ Hard ]
00:02:446 (1,2,3) - 和00:04:210 (1,2,3) - 挺好看的QWQ但你能做好blanket会更好

00:13:696 (2,3) - 这两个出界可能会被挑。。3滑条头压在1滑条尾巴试试?
//还能放下去就不能算出界吧。F5看一下,也没什么问题

00:20:093 (1,2) - 这两个明明包的挺好的,00:20:975 (3,4) - 靠这么近,就保持点统一都包好吧

00:45:681 (2,3,1,2,3,4) - 讲道理,这里最好都保持一个弧度的滑条
/*
复制,粘贴,旋转,然后还要对称,保持DS
我没耐心,也没这个必要

*/
01:13:475 (2,4) - 这里最好弄成能和01:14:357 (4,1) -包住滑条的感觉

[ Insane ]
00:21:637 (6,1) - .....这个你自己感受一下,一定要改
//好

00:26:931 (6,2) - 首先6这个来回属于1/4所以滑条很短,这时候在来回箭头遮挡是很不好读图的,很可能被当做DQ点了
//如果这都能DQ的话,我觉得很多mapper的图应该永远飞不起来。你一定是记错了什么规则了。

00:41:931 (2) - 这个就是建议直接三连,短滑看着有点多余这块
//为什么。这一样是3个音

01:21:857 (1,2) - 这里改滑条,接完1/8来回滑条读图更舒服然后01:22:299 (3) - 务必不要遮挡,好难看 也不好读
//没必要

01:24:394 (3,4,5,6,7,1) - 试试这样?原来那个着实不太舒服
//好
//thanks for mod
kunka
Hi.
From your Q~
Insane Collab

  1. 00:08:622 - Would you add a circle?
  2. 00:15:681 - ^ Because a flow stops here, I feel need of note.
  3. 00:21:857 (1) - The overlap is not little a bit comfortable..Would you move to x186y53? Such a feeling → 00:35:754 (7,1) -
  4. 00:38:843 (5,6) - ^ Would you move to x439y57?
  5. 00:40:608 (5,6) - ^
  6. 00:44:799 (1) - whistle to a head and tail
  7. 00:46:563 (1) - whistle to a head and the reverse point
  8. 00:48:328 (1) - whistle to a head and tail
  9. 00:50:313 (2) - whistle
  10. 00:58:916 (1) - ^
  11. 00:59:137 (2) - whistle to a head
  12. 01:07:740 (1) - whistle to a head and the reverse point
  13. 01:10:166 (3,4,5) - These are not parallel. Please revise it.
  14. 01:13:034 (1,2) - whistle
  15. 01:16:343 (9) - whistle to a tail
  16. 01:16:784 (1) - whistle to a head
  17. 01:18:328 (1) - whistle
  18. 01:18:549 (2) - whistle to a head
  19. 01:21:857 (1,2) - whistle
  20. 01:23:622 (1) - whistle to a head and tail
  21. 01:24:394 (3,4,5,6,7) - I recommend that I fix those placement. In addition, the 01:24:835 (5) - is different in a type of slider. I recommend that I make a slider same with them. Such a feeling http://puu.sh/nWSPQ.jpg
  22. 01:24:615 (4,5,6) - whistle to a head
  23. 01:25:276 (7) - whistle
Hard

  • none. Please refer to hitsound of the insane.
Normal

  1. 01:15:460 (2) - Would you change it to 1/2 slider? I feel it as vocal follow appropriately.
  2. 01:19:210 (2) - I felt a sense of incongruity in little a bit rhythm. It recommends that it change it to rhythm same as 01:14:798 (1,2) - and 01:17:225 (5,6) - http://puu.sh/nWPjX.jpg
  3. 01:21:416 - Because it have a strong sound, I recommend that I pick it up. In addition, I think that you can pick up 01:22:519 - . How about this? http://puu.sh/nWPxO.jpg
Easy

  1. 00:15:901 (3) - I can't recommend the 1/2 slider personally. It thinks like kick slider for a beginner. I propose this or this.
  2. 01:16:343 (2,3) - I felt a sense of incongruity in rhythm. I think the start of snap to be 01:16:122 - if it perform vocal follow. try this plz http://puu.sh/nWQG4.jpg
GL ;)
Topic Starter
Lily Bread

kunkakunkakunkakunka wrote:

Hi.
From your Q~
Insane Collab

  1. 00:08:622 - Would you add a circle?
    //i want to stress other 4 stonger drum, so didn't map this.
  2. 00:15:681 - ^ Because a flow stops here, I feel need of note.
    //the vocal stop here, so it's ok imo.
  3. 00:21:857 (1) - The overlap is not little a bit comfortable..Would you move to x186y53? Such a feeling → 00:35:754 (7,1) -
    //ok
  4. 00:58:916 (1) - ^
    //ok
  5. 00:59:137 (2) - whistle to a head
    //ok
  6. 01:07:740 (1) - whistle to a head and the reverse point
    //finish is necessary imo.
  7. 01:10:166 (3,4,5) - These are not parallel. Please revise it.
    //ok
  8. 01:13:034 (1,2) - whistle
  9. 01:16:343 (9) - whistle to a tail
  10. 01:16:784 (1) - whistle to a head
  11. 01:18:328 (1) - whistle
  12. 01:18:549 (2) - whistle to a head
  13. 01:21:857 (1,2) - whistle
  14. 01:23:622 (1) - whistle to a head and tail
  15. 01:24:394 (3,4,5,6,7) - I recommend that I fix those placement. In addition, the 01:24:835 (5) - is different in a type of slider. I recommend that I make a slider same with them. Such a feeling http://puu.sh/nWSPQ.jpg
    //i changed them in another mod before you
  16. 01:24:615 (4,5,6) - whistle to a head
  17. 01:25:276 (7) - whistle
//about sound, i fixed some and some not changed, not reply to every one.
Hard

  • none. Please refer to hitsound of the insane.
Normal

  1. 01:15:460 (2) - Would you change it to 1/2 slider? I feel it as vocal follow appropriately.
    //ok
  2. 01:19:210 (2) - I felt a sense of incongruity in little a bit rhythm. It recommends that it change it to rhythm same as 01:14:798 (1,2) - and 01:17:225 (5,6) - http://puu.sh/nWPjX.jpg
    //yeah, you are right.
  3. 01:21:416 - Because it have a strong sound, I recommend that I pick it up. In addition, I think that you can pick up 01:22:519 - . How about this? http://puu.sh/nWPxO.jpg
    //changed a bit in my favorite.
Easy

  1. 00:15:901 (3) - I can't recommend the 1/2 slider personally. It thinks like kick slider for a beginner. I propose this or this.
    //let me consider.
  2. 01:16:343 (2,3) - I felt a sense of incongruity in rhythm. I think the start of snap to be 01:16:122 - if it perform vocal follow. try this plz http://puu.sh/nWQG4.jpg
//let me consider.

GL ;)
//thanks for good mod, and also feel free to use Japanese in next time ^^
kanor
[Hard]
00:59:137 (1) - 最好再折返一次,不敢感觉和后面接不上......
[Insane Collab]
00:08:732 (7) - 这个建议反选一下?感觉更合曲一点......
00:15:681 (3,4) - 这里也感觉有点脱节,补个三连串一下试试?

呜.......lily姐姐的图好干净啊,都没什么特别要摸的地方了wwwww
新人水膜求眼熟♪(^∇^*)
Topic Starter
Lily Bread

kanor wrote:

[Hard]
00:59:137 (1) - 最好再折返一次,不敢感觉和后面接不上......
//那里其实是个五连,既然hard里不合适,我就只跟了头跟尾两个最重的鼓点

[Insane Collab]
00:08:732 (7) - 这个建议反选一下?感觉更合曲一点......
//好

00:15:681 (3,4) - 这里也感觉有点脱节,补个三连串一下试试?
//再议吧,这里我真的很想停一下

呜.......lily姐姐的图好干净啊,都没什么特别要摸的地方了wwwww
新人水膜求眼熟♪(^∇^*)
//谢谢
Karen
水个摸

[Easy]
  1. ]自己的diff结束时间必须要一样,所以把这个Easy最后改一下
[Normal]
  1. DS选的有点尴尬,一般做Normal要么互相不碰要么就碰个1/4面积的样子,这样这么小的碰擦看起来很别扭,不过不是什么重要的事情下次注意就行了
[Insane Collab]
  1. 有的地方1/4和1/2的间距没把握好,我觉得就算对称也应该以可玩性更优先
  2. 00:06:637 (3,4,5) - 这1/4和1/2的距离居然一样
  3. 00:07:519 (6,1) - 这个和00:08:181 (5,6) - 这个你看看
  4. 00:16:232 - 这里连着后面两个音是个三连音的感觉,感觉空掉有点奇怪
  5. 00:30:350 - ^
  6. 00:35:754 (7,1) - 这都碰到了,很难看,如果没地方摆就这一块重新排一下,偷懒不好;w;
ekgame
Out of nowhere come this guy.

[Easy]
  1. 01:16:343 (2,3) - I have a problem with these two sliders. They are off-beat and don't seem to follow anything, break up the rhythm and are unintuitive to follow. How about something like this:

[Normal]
  1. 00:08:401 (4) - This slider feels very weird. Up untill that point everything was 1/1 mesure apart, then suddently, out of nowhere, it's 1/2 measure. How about adding a circle at 00:07:519 to signal a change in tempo?
  2. 01:08:622 (2,3) - This part feels too slow. 01:06:857 (5,6,1) - These notes seemed like they were building up to something and then there was nothing.
[Hard]
  1. 00:15:240 (2,3) - The pause between these sliders is a bit disorienting. Maybe have a circle in between them?
Topic Starter
Lily Bread
thanks, will reply in 2 days.
Topic Starter
Lily Bread

Karen wrote:

水个摸

[Easy]
  1. ]自己的diff结束时间必须要一样,所以把这个Easy最后改一下
    //好
[Normal]
  1. DS选的有点尴尬,一般做Normal要么互相不碰要么就碰个1/4面积的样子,这样这么小的碰擦看起来很别扭,不过不是什么重要的事情下次注意就行了
//好像我的每个normal你都这样说..其实这个我觉得完全没必要

[Insane Collab]
  1. 有的地方1/4和1/2的间距没把握好,我觉得就算对称也应该以可玩性更优先
  2. 00:06:637 (3,4,5) - 这1/4和1/2的距离居然一样
    //改了
  3. 00:07:519 (6,1) - 这个和00:08:181 (5,6) - 这个你看看
    /*
    这个我觉得没什么问题..1/4滑条接圈本来就可以隔远一点
    (其实本来是黏一起的,别人说分开点更好读所以才分开了)
    */
  4. 00:16:232 - 这里连着后面两个音是个三连音的感觉,感觉空掉有点奇怪
    //这里我跟的鼓点,没有去理那个吉他一样的声音
  5. 00:30:350 - ^
  6. 00:35:754 (7,1) - 这都碰到了,很难看,如果没地方摆就这一块重新排一下,偷懒不好;w;
    //好

ekgame wrote:

Out of nowhere come this guy.

[Easy]
  1. 01:16:343 (2,3) - I have a problem with these two sliders. They are off-beat and don't seem to follow anything, break up the rhythm and are unintuitive to follow. How about something like this:
//good


[Normal]
  1. 00:08:401 (4) - This slider feels very weird. Up untill that point everything was 1/1 mesure apart, then suddently, out of nowhere, it's 1/2 measure. How about adding a circle at 00:07:519 to signal a change in tempo?
    //nope, the music changed, so i changed the slider like this.
  2. 01:08:622 (2,3) - This part feels too slow. 01:06:857 (5,6,1) - These notes seemed like they were building up to something and then there was nothing.
    //see - 00:54:504 (2,3) -
[Hard]
  1. 00:15:240 (2,3) - The pause between these sliders is a bit disorienting. Maybe have a circle in between them?
    //nope, i want to keep quiet here.
//thanks for your mod!
Factorial
Hi, M4M from my queue. Thanks for waiting for me, here's my mod:
Overall
  1. There were many unblanketed sliders on your map, this might help you: t/37194 https://osu.ppy.sh/forum
Easy
  1. 00:02:445 (1,2) - This could be blankleted better like: http://s21.postimg.org/6epextpef/image.jpg
  2. 00:16:563 (1) - Rotate this -10 degrees and place it at (140,136) for better flow
  3. 00:21:857 (2) - You could make this more curved like 00:20:093 (1) : http://s29.postimg.org/k1hp0xa9z/image.jpg
  4. 00:35:975 (2) - The red square node should be placed above the slidertick to have a better rhtym flow like: http://s15.postimg.org/6om36es0r/image.jpg
    You should apply this on other sliders like this like 00:38:622 (2,3)
  5. 00:49:651 (3,4) - Blanket this. Move white square node at (364,208)
  6. 01:12:372 (2,3) - Blanket.
  7. 01:14:798 (1,2,3) - Although a bit complicated, this rhythm fits better: http://s14.postimg.org/e5wjeuu01/image.png
Normal
  1. Normal seems too easy compared to Hard imo. You should make this harder like adding objects wherever they fit.
  2. 00:11:048 - Add a note here, for vocals. You might apply this on other similar parts like 00:25:166
  3. 01:02:445 (4) - Apply new combo
Hard
  1. Hard seems fine, except for blnketing sliders.
That's the best I can mod, good luck! Take this star anyways.
Topic Starter
Lily Bread
/*
red = nope.
orange = in consideration.
no comment or pink = fixed.
*/

Neil Leo wrote:

Hi, M4M from my queue. Thanks for waiting for me, here's my mod:
Overall
  1. There were many unblanketed sliders on your map, this might help you: https://osu.ppy.sh/forum/t/37194 https://osu.ppy.sh/forum
Easy
  1. 00:02:445 (1,2) - This could be blankleted better like: http://s21.postimg.org/6epextpef/image.jpg

  2. 00:16:563 (1) - Rotate this -10 degrees and place it at (140,136) for better flow
    //good
  3. 00:21:857 (2) - You could make this more curved like 00:20:093 (1) : http://s29.postimg.org/k1hp0xa9z/image.jpg
    //ok
  4. 00:35:975 (2) - The red square node should be placed above the slidertick to have a better rhtym flow like: http://s15.postimg.org/6om36es0r/image.jpg
    You should apply this on other sliders like this like 00:38:622 (2,3)
    //ok
  5. 00:49:651 (3,4) - Blanket this. Move white square node at (364,208)
  6. 01:12:372 (2,3) - Blanket.
  7. 01:14:798 (1,2,3) - Although a bit complicated, this rhythm fits better: http://s14.postimg.org/e5wjeuu01/image.png
    //let me consider.
Normal
  1. Normal seems too easy compared to Hard imo. You should make this harder like adding objects wherever they fit.
    //it's ok.
  2. 00:11:048 - Add a note here, for vocals. You might apply this on other similar parts like 00:25:166
    //i want to make kiai and other part different, so i won't map all music in other parts.
  3. 01:02:445 (4) - Apply new combo
    //fixed some NC in this diff.
Hard
  1. Hard seems fine, except for blnketing sliders.
That's the best I can mod, good luck! Take this star anyways.
//thanks for mod!
EncoreW
[Insane Collab]

感觉横平竖直还是有点多

00:17:446 (3,4,5) - 00:18:328 (1,2,3) - 像这种地方的排列太单一,尤其是间距,定死0.6其实不太好

00:23:291 (7,8) - 我觉得这里应该是1/2的折返

[Hard]

1.7的 SV有点快,不过好像没什么补救的办法了

00:15:240 (2) - 感觉这里可以加折返把节奏填满

00:36:416 (2,3,4) - 不是太喜欢这样的放法,我比较能接受这样子的 http://puu.sh/oauO8/8233c85c5b.jpg

00:59:798 - 同样也是建议节奏填满

[Normal]

00:23:622 - 这地方听上去总感觉没对上

00:52:740 (5) - 可以NC

Topic Starter
Lily Bread

T-Mac wrote:

[Insane Collab]

感觉横平竖直还是有点多
// 我的风格大概就是这样了...横平竖直好摆

00:17:446 (3,4,5) - 00:18:328 (1,2,3) - 像这种地方的排列太单一,尤其是间距,定死0.6其实不太好
//呃。

00:23:291 (7,8) - 我觉得这里应该是1/2的折返
//这..感觉改不改都可以,所以我不改

[Hard]

1.7的 SV有点快,不过好像没什么补救的办法了
//没什么问题的,歌曲本身BPM比较低

00:15:240 (2) - 感觉这里可以加折返把节奏填满
/*
为什么都纠结这个地方呢..这里既没有clap也没有什么重的鼓点,只是一个无关紧要的五连而已,只跟头尾没什么问题的
*/
00:36:416 (2,3,4) - 不是太喜欢这样的放法,我比较能接受这样子的 http://puu.sh/oauO8/8233c85c5b.jpg
//不我不喜欢你这样的,这种1/4折返我从来都是这样叠的

00:59:798 - 同样也是建议节奏填满
//跟上面一样。这种无关紧要的五连至少在hard里一定是空出来的,硬要塞满反而很别扭

[Normal]

00:23:622 - 这地方听上去总感觉没对上
//- 00:30:681 (1) - 非kiai里类似这样的地方我都是这样处理的...

00:52:740 (5) - 可以NC
//好

//thanks!!
Kikyo_77
Easy

00:20:093 (1,2) - 弧度不一样是故意这样弄的??看着有点怪


Hard


00:37:740 (1) - 这个弧度我怪怪的,要是换成一个note,感觉会好一点吧


Insane


00:13:916 (4) - 这个稍微有点没对齐
01:19:431 (8) - 距离可以更和谐一些的


good luck :) :) :)
Topic Starter
Lily Bread

M7x7 wrote:

Easy

00:20:093 (1,2) - 弧度不一样是故意这样弄的??看着有点怪
//弧度一样就包不好了


Hard


00:37:740 (1) - 这个弧度我怪怪的,要是换成一个note,感觉会好一点吧
//故意的,强调这个音


Insane


00:13:916 (4) - 这个稍微有点没对齐
//没对齐是因为stack了

01:19:431 (8) - 距离可以更和谐一些的
//什么意思?

good luck :) :) :)
//thanks for mod
- Cappuccino -
Insane Collab mod 萌新渣mod轻喷

none pass了两遍 整体打着超棒

00:08:732 (7) - 滑条头尾考虑反一下?

00:19:210 (5) - ^

00:22:629 (4,5,6,7) - 感觉有点挤

00:34:210 (1) - 往上弯一下如何

00:55:166 (6) - 跳的有点远了感觉 毕竟节奏激昂在后面滑条不在前两个note 然而感觉并不重要

01:23:512 (8) - 往下一点点?

01:24:063 (2,3,4,5,6) - 节奏有点难找/切 同时四个滑条初见感觉突兀 单点更能接受一些 感觉也是tv size收束的原因

以上
Topic Starter
Lily Bread

- Cappuccino - wrote:

Insane Collab mod 萌新渣mod轻喷

none pass了两遍 整体打着超棒

00:08:732 (7) - 滑条头尾考虑反一下?
//前几个MOD才让我反一下,怎么现在又要我反回去了...以后不动了,就这样吧

00:19:210 (5) - ^
//这个反向是有依据的....因为音乐里感觉有转折

00:22:629 (4,5,6,7) - 感觉有点挤
//因为是1/4嘛,而且音乐比较平缓,所以离近一点

00:34:210 (1) - 往上弯一下如何
//我是想强调这个重音来着,所以做的稍微别手一点

00:55:166 (6) - 跳的有点远了感觉 毕竟节奏激昂在后面滑条不在前两个note 然而感觉并不重要
//放近来的话感觉有点乱..我再看看吧

01:23:512 (8) - 往下一点点?
//好

01:24:063 (2,3,4,5,6) - 节奏有点难找/切 同时四个滑条初见感觉突兀 单点更能接受一些 感觉也是tv size收束的原因
//感觉突兀是一定的,因为四个音都在蓝线。这也没办法,音乐就是这样的..重音在蓝线是比较少见的..

以上
//非常感谢!
Kobayakawa Sae
[Easy]
01:24:725 (1) - 这个转盘试试放后点?从 - 01:25:387 - 开始,然后到 - 01:28:695 - 结束
(顺便我觉得最后的转盘结束的音太大声了,一般结尾的转盘我都是5%的音量的,不然的话嫌吵_(:з」∠)_

[Normal]
00:22:519 (4) - 这个滑条删掉然后换成两个4/4单点感觉更连贯,更容易打,像这样子 http://puu.sh/oes9p/0da8d8222c.jpg

[Insane Collab]
00:07:519 (6) - 这个滑条试试这样放? http://puu.sh/oesL6/ddb4daac52.jpg 这样我感觉更加整齐好看

M4M

super water mod
其实我是第一次摸图 (新人求罩QAQ)
你的图给我的感觉是很干净很整齐,下节奏挺用心的,打起来也挺舒服的。
没其他什么地方可以摸了www
祝你好运 :)
Topic Starter
Lily Bread

[Charlie Lam] wrote:

[Easy]
01:24:725 (1) - 这个转盘试试放后点?从 - 01:25:387 - 开始,然后到 - 01:28:695 - 结束
(顺便我觉得最后的转盘结束的音太大声了,一般结尾的转盘我都是5%的音量的,不然的话嫌吵_(:з」∠)_
//音量改了

[Normal]
00:22:519 (4) - 这个滑条删掉然后换成两个4/4单点感觉更连贯,更容易打,像这样子 http://puu.sh/oes9p/0da8d8222c.jpg
//你这样不在节奏上,这段音乐重的鼓点在蓝线上,所以我宁愿不map

[Insane Collab]
00:07:519 (6) - 这个滑条试试这样放? http://puu.sh/oesL6/ddb4daac52.jpg 这样我感觉更加整齐好看
//好

M4M

super water mod
其实我是第一次摸图 (新人求罩QAQ)
你的图给我的感觉是很干净很整齐,下节奏挺用心的,打起来也挺舒服的。
没其他什么地方可以摸了www
祝你好运 :)
//thanks!
Zyl
NM




*= Advice

Metadata
Nothing

[Easy]
Easy Diff
*This is an stupid advice xDD but try to add a new combo color

00:02:445 (1,2) - try to keep the curve and try to create a blanket because this looks awful, sorry :cry:
00:07:740 (2,1) - fix flow and create a blanket its better
00:09:504 (1) - try to fix this because doesn't fit with the vocal
00:13:034 (1) - Same
00:20:093 (1,2) - this pattern is really hard for beginners try to use a symmetrical pattern
00:25:387 (2,3,1) - this looks bad, you must fix it, try to create more blankets
00:34:210 (1,2) - fix flow and try to add more stetic because this pattern looks bad
00:38:622 (2,3) - Fix flow
00:45:681 (4,1) - Fix flow
00:49:651 (3,4) - do a full blanket, because this looks bad :cry:
00:50:093 (4,1) - Fix flow
01:00:681 (1,2) - Fix flow
01:03:548 (3,1) - Blanket?
01:07:298 (4,1) - Fix blanket
01:18:328 (1,2) - Spinner,because this combination of 2 sliders doesn't fit with the music

Go here for the blanket info: p/5034422

[Normal]
Normal Diff
00:02:445 (1,2) - blanket?
00:03:769 (3,4) - same?
00:11:710 (4) - This go out of the screen
00:18:328 (3,4) - Blanket?
00:22:519 (4) - Try to do it a little large for match it with the music
00:25:387 (4) - Put this a little up for keep the flow
00:28:475 (3) - Try to keep the curve
00:38:622 (2,3) - Put a little down the object #2 and blanket it with the object #3
00:44:798 (1,2) - Fix flow
00:50:313 (1) - Spinner its better
00:57:151 (1,2,3,4,5) - too hard for beginners and 00:58:475 (3) - this object doesn't fit with the music
01:12:813 (3,4,5,1,2) - too hard

[Hard]
Hard
*1.70 of slider velocity? sure?
*Try to evade the blue ticks in normal music, the blue ticks are better in electro or things with sudden changes, this map isn't one of them, some parts in your map you can use it but in others doesn't sound good

00:05:534 (4,1) - Fix flow
00:06:857 (3,4) - same
00:08:843 (4,5,6,1) - Fix flow
00:09:725 (2,3) - same
00:12:151 (2) - Doesn't fit with the music try to replace it with a circle
00:24:504 (3) - Doesn't fit with the music, try to put it in a white tick and is out of the screen
00:25:387 (1) - Same
00:28:034 (3) - same
00:39:504 (1) - Doesn't fit

This diff have some flow problems and i saw this style for 1st time try to learn the basics of flow and you can map really good

:) ¡¡Good Luck!! :)
Topic Starter
Lily Bread

Trent83 wrote:

NM




*= Advice

Metadata
Nothing

[Easy]
Easy Diff
*This is an stupid advice xDD but try to add a new combo color
//0.0

00:02:445 (1,2) - try to keep the curve and try to create a blanket because this looks awful, sorry :cry:
00:07:740 (2,1) - fix flow and create a blanket its better
00:09:504 (1) - try to fix this because doesn't fit with the vocal
00:13:034 (1) - Same
00:20:093 (1,2) - this pattern is really hard for beginners try to use a symmetrical pattern

00:25:387 (2,3,1) - this looks bad, you must fix it, try to create more blankets
//ok

00:34:210 (1,2) - fix flow and try to add more stetic because this pattern looks bad
00:38:622 (2,3) - Fix flow
00:45:681 (4,1) - Fix flow
00:49:651 (3,4) - do a full blanket, because this looks bad :cry:
00:50:093 (4,1) - Fix flow
01:00:681 (1,2) - Fix flow
01:03:548 (3,1) - Blanket?
01:07:298 (4,1) - Fix blanket
01:18:328 (1,2) - Spinner,because this combination of 2 sliders doesn't fit with the music

Go here for the blanket info: p/5034422
/*
about blanket: that's my style. i don't care blanket. good flow is enough.
about flow: i don't know where the flow you mentioned is bad. it's good to me.

*/

[Normal]
Normal Diff
00:02:445 (1,2) - blanket?
00:03:769 (3,4) - same?

00:11:710 (4) - This go out of the screen
//F5 to test, it's ok.

00:18:328 (3,4) - Blanket?

00:22:519 (4) - Try to do it a little large for match it with the music
//noone can map these music in Normal diff.

00:25:387 (4) - Put this a little up for keep the flow
//current flow is ok.

00:28:475 (3) - Try to keep the curve
00:38:622 (2,3) - Put a little down the object #2 and blanket it with the object #3
00:44:798 (1,2) - Fix flow

00:50:313 (1) - Spinner its better
//i don't like spinner.

00:57:151 (1,2,3,4,5) - too hard for beginners and 00:58:475 (3) - this object doesn't fit with the music
01:12:813 (3,4,5,1,2) - too hard
//nope. it's normal. it's ok for Normal players

[Hard]
Hard
*1.70 of slider velocity? sure?
//sure, it's BPM is only 136, 1.7x is OK.

*Try to evade the blue ticks in normal music, the blue ticks are better in electro or things with sudden changes, this map isn't one of them, some parts in your map you can use it but in others doesn't sound good
//the music goes like this, so why not?

00:05:534 (4,1) - Fix flow
00:06:857 (3,4) - same
00:08:843 (4,5,6,1) - Fix flow
00:09:725 (2,3) - same
00:12:151 (2) - Doesn't fit with the music try to replace it with a circle

00:24:504 (3) - Doesn't fit with the music, try to put it in a white tick and is out of the screen
//it maps the vocal. please listen to music.

00:25:387 (1) - Same
00:28:034 (3) - same
00:39:504 (1) - Doesn't fit

This diff have some flow problems and i saw this style for 1st time try to learn the basics of flow and you can map really good

:) ¡¡Good Luck!! :)
//thanks for the NM!
Topic Starter
Lily Bread

IamKwaN wrote:

1
以下两套随便选一套
Unicode Title: 少女迷路でつかまえて[TVsize]
Romanised Title: Shoujo Meiro de Tsukamaete[TVsize]
Unicode Artist: 美郷あき
Romanised Artist: Aki Misato
Source: ストロベリー・パニック
Reference:
http://puu.sh/oj3IT/3311be7d65.png from http://lantis.jp/release-item/LACA-5551.html
http://puu.sh/oj3kj/572135b4e6.jpg from http://lantis.jp/en/artist.php?id=2e811 ... 739dafee09
http://puu.sh/oj3lF/44f43d3d20.jpg from http://misatoaki.jp/index.html
http://puu.sh/oj3ni/4c1217a641.jpg from http://blog.excite.co.jp/misatoaki
Unicode Title: 少女迷路でつかまえて (TVsize)
Romanised Title: Shoujo Meiro de Tsukamaete (TVsize)
Unicode Artist: 美郷あき
Romanised Artist: Aki Misato
Source: ストロベリー・パニック
Reference:
http://puu.sh/oj3Bd/f8e915331e.jpg from Booklet of 『ストロベリー・パニック』 オリジナルサウンドトラック (LACA-5551)
Good luck o/
metadata check by IamKwan
thanks to her o/
Pho
placeholding for tomorrow since i'm dead for today. sorry for making you wait~

[General]
  1. Hit me if I'm wrong but the title should be 少女迷路でつかまえて[TVsize] according to her official website:
    http://misatoaki.jp/discography.html :
    Better ask someone else for confirmation, my japanese is pretty bad.
[Easy]
  1. 00:14:798 (2,3) - Better try to avoid stub sliders in the easiest difficulty, also because it's the only part where you do this. Do something like you could do this at 00:13:034 - :
  2. 00:34:210 (1,2) - Could be more parallel to each other
  3. 01:12:372 (2,3) - blanket
  4. 01:23:622 (2,1) - Setting up the spinner so early while the music is still going on feels awkward, try going on until 01:25:387 - before start spinning:
[Normal]
  1. 00:07:740 (3,4,5) - This isn't a great overlap, try moving 00:02:445 (1,2,3,4,5,6,1,2,3) - more to the left and it should be fine.
  2. 00:22:519 - The gap right after feels really awkward, background music still has prominence at this part so mapping it out would be good. E.g. at 00:22:519 - , do:
[Hard]
  1. 00:07:960 - Many 1/2 sliders up to this point which makes the map kind of plain and boring to play. Try to mix it up more with circles here.
    Same goes for 00:37:740 - to 00:43:034 -
  2. 00:35:534 (3,4,1) - Equalize spacing here, this looks untidy.
  3. 01:25:276 (5) - Two circles here would be really good. It's usually not a good idea to have a strong cymbal on a slidertail in general and if you can avoid it, do so.
  4. 01:06:196 (1) - Would be better if tail goes down-right since 01:05:754 (4,1,2) - look visually unbalanced right now.
[Collab Insane]
  1. 00:37:299 (1) - Crop by 1/4 to leave the player more time to react to the next slider.
    Same for 01:21:416 (1) - , additionally to this one avoid cluttering at 01:21:416 (1,1,3) -
  2. 00:38:181 (1) - Unnecessary NC
  3. 00:38:843 (5,6) - 408|41 to avoid too much cluttering with 00:38:953 (6,1) - .
    Copy and Ctrl+h/v to do the same for 00:40:608 (5,6) -
  4. 00:42:151 (3,4) - Should be further away from each other as spacing looks really close to 00:41:931 (2,3) - .
  5. 00:54:284 (2,3,4,5,6,7,1) - Only suggestion, but this pattern could be more elaborated:
  6. 01:05:754 (6,7,1,2,3,4) - Make these triples less curvy as it hurts the flow really hard. Also you could try making something more like this in the progress for smoother flow:
  7. 01:09:504 (1) - It'd work better if you'd put more of these in the map and consistently, but since this is the only occasion you're using it it feels really misplaced. Swap with a more simple slidershape.
  8. 01:10:387 (5,6,7) - Flow breaks really hard here for no reason, broaden the angle:
  9. 01:15:571 (4,5,6,7) - Could be less curvy.
  10. 01:25:056 (6) - Ctrl+g, not sure why you suddenly decided to break the flow in this pattern but it feels odd.
A little bit cleanup would be nice. Neat little set, call me back when it's ready. ;)
Topic Starter
Lily Bread
^^
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