Thanks Alot ! I'll get to it when I have the time !hanyuu_nanodesu wrote:
Hi, from my modding Q
Thank you for waiting -w-
Red : unrankable issue
Blue : highly suggested to fix
Black : normal suggestion
Green : random comment
Bold : slightly more important than others
[General]
- I'm pretty sure you can make Insane with 188 BPM... Or even Extra .-. the absence of those diffs kinda surprised me .-.
- Use this for title: 約束の空へ ~私のいた場所~ and for the romanized one: Yakusoku no Sora he ~Watashi no Ita Basho~ (pay attention to the capitalized word)
- The source should be "Strike Witches Movie" (add movie since it from the movie, not the series) or you can replace it with this instead: 劇場版 ストライクウィッチーズ (the Japanese name) and move" Strike Witches Movie to the tags. Oh yeah, you don't need comma to separate tags so remove it and you don't need "Yakusoku No Sora" either since it's already mentioned in the title, remove it.
- And for the tags, you can add the English version of the title (you can do your own research, I'm to lazy to do this xD), or the anime studio, or anything else that haven't mentioned above.
- You can set combo colors to support the background more (song setup -> colours) I suggest to use grey, dark blue, dark purple, and anything else you feel appropriate
- Oh yeah, go to song setup -> design, uncheck "Widescreen Support", it's only used if you have storyboard and you don't have any so it's unnecessary. Furthermore, at your folder, why do you have two OSB file? it's only used if you have storyboard, hence it's unnecessary, just delete it. Just in case: http://puu.sh/kVyMn/c8b6358b53.jpg
I'm just gonna mod Normal
- This Normal could (if not should) be much harder. Like between 1.8 till 2.2 stars. I'll help you to make this harder
- First of all, I think the SV is too slow. Normal SV is usually between 1.00 - 1.20, but 0.80 is still acceptable somehow. If you want to remap, you can increase the SV; but if you are too lazy (like me xD) you can keep it. You can try increasing the star diff with anything else like increasing the density.
- I suggest using 3 - 3.5 CS for Normal
- Oh yeah, and check your AiMod (ctrl+shift+A) and check the "Check Distance Snap" option. You have pretty much DS problems and for Normal, it should be clear so be sure to fix all of them. http://puu.sh/kVyYK/1ab0b256c9.png
- 00:01:050 (1,2) - This is called a "polarity problem" Polarity problem is a problem that appeared when a mapper change rhythm from white and red tick to blue tick like http://puu.sh/kVz1R/a8ee31f481.jpg usually it's only between white-red to blue (like the example) but for Normal and Easy, sudden change from white pattern to red pattern (like your current problem) can also be classified as polarity problem (since red tick could be assumed as blue tick at Easy and Normal). There are several way to fix this, watch https://www.youtube.com/watch?v=53PkFLrK8Ws For this case, I suggest to use reverse slider like http://puu.sh/kVz7P/60a25e1ff8.jpg or since it Normal (the harder pattern) http://puu.sh/kVz9A/ef2b95da9a.jpg or anything else appropriate. This would be the same as the other case. Your map have pretty much of this problem so pay more attention to it next time ^^ I will not tell you about this problem after this assuming you will fix them yourself~
- 00:08:709 (7) - End this here 00:09:826 the big sound is there http://puu.sh/kVze3/d3134f8512.jpg
- 00:31:528 (1) - Umm, maybe do it like this http://puu.sh/kVzjZ/a77ceb44cf.jpg
- 00:38:390 (1) - Just end this at big white tick
- 00:41:901 (1,2) - Actually the vocal end at red tick, so just end the slider there. I suggest to add reverse to both of them to increase density and for better polarity -w-
- 00:44:454 (3) - End this here 00:45:571 and then add a note here 00:45:890 that should fit much better. http://puu.sh/kVzrs/4cbf8f4a75.jpg
- 00:47:645 (2) - End this at big white tick. Add a note at the white tick after that if you want, to increase density http://puu.sh/kVzts/cd970894cd.jpg
- 00:48:922 (4,5) - Actually, the whole rhythm from here 00:48:922 to here 00:52:113 try to do it like this http://puu.sh/kVzwH/b6ff937a3b.jpg (sorry I have to shrink the timeline so much to fit the entire rhythm to one screenshot x-x)
- 00:55:464 (4) - maybe like this http://puu.sh/kVzA8/fd8760abba.jpg the sound here 00:55:784 is just to big to ignore
- 00:56:901 (1) - Unnecessary spinner, just delete it an map this part.
- 01:04:879 (2,3) - I suggest to just delete this and add a short break from 01:02:326 to 01:07:432
- Okay I'll end it here for now. Your main problem here is you stick to vocal to much so there are would be too many unnecessary break between notes, usually it's old map that uses that style. Second, you roughly follow the vocal without really paying attention to big sounds so they are often got ignored or less emphasized (a big sound would be emphasized better if it's clickable (supported with circle or slider head) and would be less emphasized if unclickable (supported with slider end or slider reverse), pay more attention to it. And your slider looks like slider from old maps xD the update of the slider formula is a grace, be sure to take benefit from it. You can read this for that t/37194 t/208596 these are pretty old so you can make more modification yourself. I have to say that actually almost everything at this mod would be blue colored but I'm just to lazy to color it xD. But overall, it's pretty neat for first map -w- it can be ranked, but it will need pretty much work to fit with current pro-beatmapper quality.
Good luck for this :3