Hi again! Here's my recheck~ Sorry for another big delay ;A; No kudosu
Ehhh, i'm not sure about adding an epilepsy warning in Taiko. It seems quite uncomfortable for me to taiko icon this. But i'll find some answers/opinions from other BNs for assuring the general checks and other issues found here.
I'll check back again, once i'm done!
[> Kantan <]
- 02:05:958 (19,20,21,22) - It'd sound better if it's k d k d, well...
- 02:17:958 (42,43,44,45,46,47,48) - Probably just my suggestion, i prefer a rhythm like this one here.
- 02:37:158 (1,2,3,4,5) - This pattern has inconsistency with Ftsu, there are some notes going through to 3/1 or sth. And Futsuu is likely a little empty.
- 02:53:158 (25) - How about a D here? song track sounds intense much.
- 03:12:358 (58) - ^, probably the crash sound on the song track.
- 03:18:658 (66) - Why would this note be the only 1/4 over all previous patterns? This is a little complex for players imo..
- 01:53:958 (15,1) - K K, for consistency with Kntn.
- 01:55:558 (2,1,1) - This is likely some... little overlaps, idk.. but i prefer splitting them for visibility to players.
- 02:19:558 (57,58,59,60,61,62,63,64,65,66,67,68,69) - That's somewhat some Ds and Ks streaming, I'm wondering what are you planning to do here. I don't understand this ;A;
- 02:54:358 (29,30) - dk? the pitch on (30)'s part sounds a little high.
- 03:00:758 (42,43) - ^
- 03:12:358 (64) - Same as the previous diff.
- 03:18:258 (76,77,78) - A little hard for players to time these objects for a perfect click, seems striking...
- - Looks okay to me... maybe this diff should calm down a little bit, so as you ._.''
- 00:01:958 (2) - d maybe? since the light sound on the song track is kinda low to me.
- 00:15:988 (10,11,12,13) - I prefer ddd k here, for consistency with Oni.
- 00:23:188 (37) - k here, for following some percussion ofc.
- 00:25:988 (42) - D? i can hear a cymbal sound on this part.
- 00:30:188 (57) - k, same reason.
- 00:38:788 (81) - D, just as you've done on 00:45:188 (104) -
- 00:39:788 (84) - The rhythm would sound better if you moved this to 00:40:249 - , and ofc the part here sounds really intense imo.
- 00:57:358 (18,19) - dd? I guess you should do something different than similar patterns again and again...
- 01:01:358 (35,36,37,38) - kk dd, Might help some players for reading the notes smoother.
- 01:09:158 (65,66,67,68,69,70,71) - Maybe ddkkddk here instead? Or you can also dkdkddd, just my opinion.
- 01:14:158 (87,88,89,90) - Same as 01:01:358 (35,36,37,38) -, ehh well, this also goes to other similar patterns.
- 01:28:758 (37) - k, same reason.
- - Ehh to avoid huge mods of adding kats and dons, I prefer you should check them all further yourself ;n;
- 01:45:958 (16,17,18) - ddk might sound better here imo, maybe dkd too idk.
- 02:04:158 (28,29,30,31) - Ctrl + G? idk, but just following the pitch on the song track...
- - From 02:11:558 (65) - to 02:20:958 (112) - , this is a reeaaaaally long pattern, since this is Muzu diff. I think you should remove some notes to give players a break and space for playability.
- 02:32:558 (32,33) - kd, might follow the song track better imo.
- 02:51:758 (47,49) - d? same reason as above.
- - If only you follow more of the instruments on the song track, and maybe a little vocals. It wouldn't hurt the diff much...
- - Likely, almost the same issues spotted in Muzu. So i will now, mention the different ones.
- 00:13:388 (32) - The part here doesn't seem to be high-pitched, so i think d should fit here.
- 00:15:188 (43,44) - kd, for percussion on the song track.
- 00:32:788 (157,158,159) - kdd, same reason as above.
- 00:53:158 - What's this unsnapped inherited point? or is it snapped to 1/8 or sth?
- 01:17:158 (458,459,460,461,462,463,464) - The rhythm of the stream here doesn't really match the music, mostly the song track. So i think you should remake it by adding the ks on 1/1 or 1/2 beat, it feels off on 1/4s.
- 01:18:958 (473) - Same as 00:13:388 (32) -
- 01:27:958 (529,530,531,532,533) - How about kkddk here? or kkddd maybe..
- 01:40:458 (610) - Move this k to 01:40:558 - for avoiding off-beats? There are more of these, so try finding them.
- 02:05:158 (754) - D? There's this cymbal sound idk..
- 02:24:258 (897,898) - This is unrankable, a note that overlapped a finisher note. Seems really noticeable, so it's best you avoid this matter.
- 02:34:558 (949) - What does this K follows? it doesn't seem fitting on the part imo.
- 03:13:758 (247) - d maybe, i'm not sure, but this is overusing kats.
- 03:18:558 (279,280) - Same as 02:24:258 (897,898) -
- - I also wanted to say, SV changing like on 02:40:577 - , or 02:52:472 - , is surely unrankable. It's quite too fast for reading the notes and coming out all of a sudden, so it's best you remake to a normal 1.00x inherited point.
- - Some super long patterns are quite striking, but in the other hands, i also seen some nice patterns. It would've been perfect if you only follow most tracks on the music ;p
Ehhh, i'm not sure about adding an epilepsy warning in Taiko. It seems quite uncomfortable for me to taiko icon this. But i'll find some answers/opinions from other BNs for assuring the general checks and other issues found here.
I'll check back again, once i'm done!