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posted
This beatmap was submitted using in-game submission on woensdag 8 februari 2017 at 10:04:37

Artist: seleP
Title: Remember Me
Tags: Lily Vocaloid Lilium Doll Sele-P 2nd Album UFERIUM Shmiklak Kenterz Kin Fort Avishay cdhsausageboy Reikosaka 17VA Yooh [Shi-Ra] Murder Suicide Yandere
BPM: 150
Filesize: 7158kb
Play Time: 03:18
Difficulties Available:
  1. A's Suicide (5,4 stars, 705 notes)
  2. Cdh's Muzukashii (3,1 stars, 643 notes)
  3. Cdh's Oni (4,08 stars, 1155 notes)
  4. Despair (3,53 stars, 394 notes)
  5. Enviousness (1,59 stars, 180 notes)
  6. Fort's Dark and Cold World (5,08 stars, 665 notes)
  7. Kenterz's Fragility (4,13 stars, 543 notes)
  8. Kin's Entwinement of Darkness (4,2 stars, 781 notes)
  9. Kin's Painful Past (4 stars, 592 notes)
  10. Loneliness (2,55 stars, 277 notes)
  11. Lost Consciousness (4,54 stars, 613 notes)
  12. Reika's Maximum - 7Key (4,12 stars, 2197 notes)
  13. Shi-Ra's Forgotten Extra - 7Key (5,26 stars, 3028 notes)
  14. Shmiklak's Sorrow (0,73 stars, 44 notes)
  15. Yooh's Hyper - 7Key (3,1 stars, 1565 notes)


Download: seleP - Remember Me
Information: Scores/Beatmap Listing
---------------

For Loved



2017 - Shmiklak's Sorrow: 100%
2016 - Enviousness: 100%
2016 - Loneliness: 100%
2016 - Despair: 100%
2017 - Kenterz' Fragility: 100%
2016 - Kin's Entwinement of Darkness
2014 - Kin's Painful Past (old diff): 100%
2016 - Lost Consciousness: 100%
2014 - Fort's Dark and Cold World (old diff): 100%
2015 - A's Suicide: 100%
2013 - cdh's Muzu: 100%
2013 - cdh's Oni: 100%
2014 - 17VA's 7k HD: 100%
2014 - Reika's 7K MX: 100%
2014 - Shi-Ra's 7K SC: 100%

With Storyboard, made by MagoichiSaica/Arviejhay
Get ALL diffs HERE

Modders, Thank you all very much!
(Ex-)BAT/BNs in Red:
ignobeatmapskin
Sebo-Chan
DreaM117er
Coro
sheela901
TheMente
Kuo Kyoka
cdhsausageboy
DenoisoGoiso
Kenterz
GoldenWolf
Rakuen
YunoFanatic
Zamaro
[-mii-chan-]
Senritsu
Rey-volution
Winek
cirnocon
PROGUY
Lapis Aoki
10crystalmask01
TheLukay
Yoeri
Lanturn
nardoxyribonucleic
Arcwinolivirus
LunaticP
Midnaait
Archerlove
Dolphin
Eyenine
ExPew
Fullerene-
-GN
-kevincela-
Kitokofox
Lokodovo
Nwolf
Reikosaka
Rumia-
Sp3ct3r_2k11
Tear
Timorisu
ZHSteven
Zenx
piruchan
RenzMichael
Totoro le Pacha
Rush_FTK
Niji
[I]MMoRTal[S]
Keleron
rhalp10
ts8zs
Miramono
orza6006
SkinnyJommy
HootOwlStar
Moo-Chan
momo1101
Nekomata
bbj0920
PatZar
Irreversible
Pereira006
JUDYDANNY
NeviltiS
mijkolsmith
Natsu
KawaEE
Mortem
Badis
Muu-Chan
Neil Leo
Xgor
Rtyzen
ReallyFastCat
Kamidachi
deadbill
Ichigaki
Reditum (CDFA)
RuberusuScarlet
Takane6
mintong89
arviejhay
zhenyuanhang
Static Noise Bird
FlamingRok
Mira-San
Inazuma
Lazer
Elikeyla
ziin
XeroiZi HD
JBHyperion
Kuron-Kun (CIRCLE'D <3)
Cerulean Veyron
Blocko
Surono
MkGuh
Nuolong
A Mystery
KawaEE
Julie
neonat
Raiden
Zectro
Wishmaker980
[Sc4v4ng3r]
Hollow Wings
posted
Hi~ Just suggestions~
[General]
A fun map to play... so I wonder if I should mod it :) So I'll only mod Hard...
AR are too low for harder difficulties, though.
Suggest Hard AR:7, Insane AR:8, Extreme AR:9

[Hard]
00:29:160 (3,4,5,6) - sorry but I have to say slider should start and end at white line, where the drums are located. You should change the pattern...
00:53:160 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - really... hard to play...
01:15:460 - add note
01:15:660 - ^
01:16:260 - ^
01:16:460 - ^
01:17:360 - ^
01:17:560 - ^
01:34:760 (1,2,3,4) - Same
01:52:360 (2) - maybe have a reflection of 01:50:760 (1)
02:40:360 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - Same...
03:02:560 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - here add notes like I mentioned before
posted
Heyn :)
[Easy Difficult]
00:24:360 (1) - Maybe move to X:176 Y:288
00:29:160 (2) - Maybe change the form (It looks beautifuller when you make a Slider with ( StartPoint_FixedPoint_PositionPoint_PositionPoint_PositionPoint_FixedPoint_Endpoint)[[Positions= Start X:424 Y:72 / Fixed X:424 Y:184 / Point1 X: 424 Y:224/Point2 X:256 Y:384/Point3 X:80 Y:224 /Fixed 2 X:80 Y:184 End: X:80 Y:72]]

01:02:760 (1,2,3,4) Delete 4 at 01:05:160
Make Slider 3 Rewind up to 01:04:360 So=01:02:760 (1,2,3)

02:47:160 (1) Next slider is to Far away for Easy Diff(space between the Both is too small) :c


[Extrem Difficult]

Sure that this is Possible o_Ó?


[Normal Difficult]

00:26:960 (2) - Move it to x:40 y:208
The following Sliders from 00:27:560 (3) Up to 00:32:160 Are Too far Away !

01:36:360 (2) - Make new Combo :s , the following slider is nearly invisible :D
01:41:160 (1) - ^ Same :)
01:45:960 (2) - ^ One more Time.. lol

01:47:560 (1) - Move to X: 224 Y: 280 // 01:48:360 (2) - Move to X:312 Y:192
02:06:760 (5) - New Combo
posted

Xebo wrote:

Heyn :)
[Easy Difficult]
00:24:360 (1) - Maybe move to X:176 Y:288
00:29:160 (2) - Maybe change the form (It looks beautifuller when you make a Slider with ( StartPoint_FixedPoint_PositionPoint_PositionPoint_PositionPoint_FixedPoint_Endpoint)[[Positions= Start X:424 Y:72 / Fixed X:424 Y:184 / Point1 X: 424 Y:224/Point2 X:256 Y:384/Point3 X:80 Y:224 /Fixed 2 X:80 Y:184 End: X:80 Y:72]]

01:02:760 (1,2,3,4) Delete 4 at 01:05:160
Make Slider 3 Rewind up to 01:04:360 So=01:02:760 (1,2,3)

02:47:160 (1) Next slider is to Far away for Easy Diff(space between the Both is too small) :c


[Extrem Difficult]

Sure that this is Possible o_Ó?


[Normal Difficult]

00:26:960 (2) - Move it to x:40 y:208
The following Sliders from 00:27:560 (3) Up to 00:32:160 Are Too far Away !

01:36:360 (2) - Make new Combo :s , the following slider is nearly invisible :D
01:41:160 (1) - ^ Same :)
01:45:960 (2) - ^ One more Time.. lol

01:47:560 (1) - Move to X: 224 Y: 280 // 01:48:360 (2) - Move to X:312 Y:192
02:06:760 (5) - New Combo
Hi, 1 question. In that slider thing you said, a fixed point, is that a grey point, or a red one?
Never mind
posted
Just saying if you're going for rank:
Ask people that if Extreme is playable (or simply rankable) at all.
Me thinks you can go for approval if you there isn't so many colors xD
/me runs
posted

cdhsausageboy wrote:

Just saying if you're going for rank:
Ask people that if Extreme is playable (or simply rankable) at all. [u] I have been able to pass jt without Nf, I did however uae Ht and Ez
Me thinks you can go for approval if you there isn't so many colors xD
/me runs
I might go for approval, but how do you go for approval, just write down FOR APPROVAL in thr discription.
Sorry for typing erors typing is hard on a small mobile phone; -)
posted

baraatje123 wrote:

cdhsausageboy wrote:

Just saying if you're going for rank:
Ask people that if Extreme is playable (or simply rankable) at all. [u] I have been able to pass jt without Nf, I did however uae Ht and Ez
Me thinks you can go for approval if you there isn't so many colors xD
/me runs
I might go for approval, but how do you go for approval, just write down FOR APPROVAL in thr discription.
Sorry for typing erors typing is hard on a small mobile phone; -)
Option 1: yeah like you said
Pro: no hassle
Con:The other difficulties should be ranked imo

Option 2: Delete extreme. Submit it separately. Go for approval
Pro: Better this way (almost every approval is like this)
Con: only 1 difficulty
posted

cdhsausageboy wrote:

Just saying if you're going for rank:
Ask people that if Extreme is playable (or simply rankable) at all. [u] I have been able to pass jt without Nf, I did however uae Ht and Ez
Me thinks you can go for approval if you there isn't so many colors xD
/me runs

I might go for approval, but how do you go for approval, just write down FOR APPROVAL in thr discription.
Sorry for typing erors typing is hard on a small mobile phone; -)

Option 1: yeah like you said
Pro: no hassle
Con:The other difficulties should be ranked imo
Good, but you can't upload 1 diff to pending. You need to have 2 diffs, I also can't upload more maps, im at my max

Option 2: Delete extreme. Submit it separately. Go for approval
Pro: Better this way (almost every approval is like this)
Con: only 1 difficulty
I think I'll delete extreme, and COMPLETELY remap it. My mapping skills increased, so I can remap it properly, just like.my newest map, SeleP LILIUM DOLL, http://osu.ppy.sh/s/116890
posted
Good luck!
posted
ihope this gets ranked :P
posted

cdhsausageboy wrote:

Good luck!

Xebo wrote:

[Extrem Difficult]

Sure that this is Possible o_Ó?
I completely remapped Extreme difficulty :)
posted

FireFoxZX wrote:

ihope this gets ranked :P
Why did this earn a kudosu? That wasn't even a mod.

Probably it's just me but get a timing check. (I guess BPm are 149,96 not 150) At all I really dislike the mapset (the standard diff, can't play taiko). The 2 insane diffs look they are 2008/2009 Dj-Pop maps. I suggest remapping this whole thing. I don't this has a possibility to get ranked.

This may sounds a bit harsh, but it's just my opinion and I don't want to hurt anybody's feelings.

~ No Kudosu ~
posted
Many points and periods should fix...

Hard
collapsed text
00:09:960 (1) - no end on blue line
00:11:560 (1,1,3) - move on white line
00:13:160 (1,1,1) - very long period spinner... your hand should be hurt= =, I suggest you don't put long long spinner when diff start.
00:28:960 (2,3) - don't put too many objects on a short period and not put them very close
00:53:160 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - confuse...
01:15:360 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21) - ^, and about 7 to 9 number change one color
01:17:960 (21) - end on blue line, white line


Insane
collapsed text
00:13:160 (1) to 00:24:160 (1) - buble...confuse and some point is fast
00:25:560 (4,1) - too far
00:26:860 (4,1) - ^
00:28:760 (4,5) - ^
00:37:160 (5,1) - ^
00:44:760 (8) - end on blue line
00:46:760 (5) - confuse
00:48:360 (1) to 00:54:960 (10) - ^, and 00:54:960 (10) end on blue line
00:56:360 (1) to 00:59:360 (8) - too far and confuse
01:05:960 (1,2,3,4,5,6,7,8,9) - confuse
01:09:160 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - ^


Extreme
collapsed text
yeah, very Extreme...
Nobody can play this diff, very confuse...sry


All song and many diff have same problem...
posted

MetalJo wrote:

FireFoxZX wrote:

ihope this gets ranked :P
Why did this earn a kudosu? That wasn't even a mod. Me has no idea

Probably it's just me but get a timing check. (I guess BPm are 149,96 not 150) Thank you At all I really dislike the mapset (the standard diff, can't play taiko). The 2 insane diffs look they are 2008/2009 Dj-Pop maps.Talking about Insane & Extreme??? Im gonna remove insane, since it just sucks, but what do you mean with DJ-Pop maps.I know he's one of the best mappers, with I beleive Barusa of Mikosu, U.N. Owen wa kanuja(I presume) the 3 Marisa song I suggest remapping this whole thing. Seriously, I have already completely ramapped 3 diffs I don't think this has a possibility to get ranked.

This may sounds a bit harshOnly thatI really dislike the mapset ;), but it's just my opinion and I don't want to hurt anybody's feelings. I know, you're just being a modder :D

~ No Kudosu ~
posted
Keep in mind to give kudosu for mod posts and anything mod related.
Don't give for just "hope this gets ranked" "good luck" etc.
posted
Taiko mod~
All are suggestions unless in red.

[General]
Audio bitrate higher than 192kbps, recompress it.
Your offset seems slightly off, try get a timing check.

[Cdh's Muzukashii]
02:48:760 (37) - move to 02:48:660 then
move 02:48:960 (38,39) to 02:48:860

[Cdh's Oni]
nothing~

I don't think I can make another diff for this, unless you want Kantan or Futsuu, Cdh did a pretty thorough job already. Up to you~
good luck for rank~
posted
Try this:
Offset: 378 (+18)
posted

CoroQuetz wrote:

Taiko mod~
All are suggestions unless in red.

[General]
Audio bitrate higher than 192kbps, recompress it. How do I do this - What is a good program for this?
Your offset seems slightly off, try get a timing check.

[Cdh's Muzukashii]
02:48:760 (37) - move to 02:48:660 then
move 02:48:960 (38,39) to 02:48:860

[Cdh's Oni]
nothing~

I don't think I can make another diff for this, unless you want Kantan or Futsuu, Cdh did a pretty thorough job already. Up to you~
good luck for rank~

sheela901 wrote:

Try this:
Offset: 378 (+18)
Thank youu
posted
Hi, i tried your map out, and i started modding it automatically, here is what i think.
Easy:
collapsed text
General: Way too many long sliders, it really gets boring at some points. Shapes are good, but thos arrow boxes are kinda hard for 1 star, a new player who plays this would be like "WTF IS THAT?"
--[00:18:578] Those curves are hard to see, try making those more visibles.
--[00:19:578] & [00:21:978] Just doesn't feel right, i'd rather put three: [00:21:978] to [00:20:778] and [00:21:178] to [00:22:378] and [00:22:778] to [00:23:978]
--[00:25:978] Same as before, i'd cut it in two sliders: [00:25:978] to [0:27:378] and [00:27:578] to [00:28:978]
--[00:29:178] ^^^ [00:29:178] to [00:30:578] and [00:30:778] to [00:32:178]
--[00:32:378] I would change it like this: slide [00:32:378] to [00:33:178] then note [00:33:578] and slide [00:33:978] to [00:34:778] then note [00:35:178]
--[00:36:778] Add note
--[00:38:778] TOO BORING, sorry had to say that xD. i would change with repeating slider at: [00:38:778] to [00:39:178] (repeats until [00:39:978]), slider from [00:40:378] to [00:41:578], add note at [00:41:978], add note at [00:42:378], slider from [00:42:778] to [00:43:178], slider from [00:43:578] to [00:44:778] and note (new combo should start here) at [00:45:178].
--[01:18:778] I'd like to see a break here (until [01:31:578])

Modding still not ended, but it's 2 A.M. and i'm too tired to go on now, i will keep modding tomorrow :P
posted

TheMente wrote:

Hi, i tried your map out, and i started modding it automatically, here is what i think.
Easy:
collapsed text
General: Way too many long sliders, it really gets boring at some points. Shapes are good, but thos arrow boxes are kinda hard for 1 star, a new player who plays this would be like "WTF IS THAT?"
--[00:18:578] Those curves are hard to see, try making those more visibles.
--[00:19:578] & [00:21:978] Just doesn't feel right, i'd rather put three: [00:21:978] to [00:20:778] and [00:21:178] to [00:22:378] and [00:22:778] to [00:23:978]
--[00:25:978] Same as before, i'd cut it in two sliders: [00:25:978] to [0:27:378] and [00:27:578] to [00:28:978]
--[00:29:178] ^^^ [00:29:178] to [00:30:578] and [00:30:778] to [00:32:178]
--[00:32:378] I would change it like this: slide [00:32:378] to [00:33:178] then note [00:33:578] and slide [00:33:978] to [00:34:778] then note [00:35:178]
--[00:36:778] Add note
--[00:38:778] TOO BORING, sorry had to say that xD. i would change with repeating slider at: [00:38:778] to [00:39:178] (repeats until [00:39:978]), slider from [00:40:378] to [00:41:578], add note at [00:41:978], add note at [00:42:378], slider from [00:42:778] to [00:43:178], slider from [00:43:578] to [00:44:778] and note (new combo should start here) at [00:45:178].
--[01:18:778] I'd like to see a break here (until [01:31:578])

Modding still not ended, but it's 2 A.M. and i'm too tired to go on now, i will keep modding tomorrow :P
Thanks. I know it is rather boring, but it was my first 'good' map, i wasn't as good in mapping as i am now ;).
You do not need to mod the rest. I'm going to remap this diff, to make it better.
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