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YuNa - Torawarebito

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Tatsuo
I keep getting "loading audio error" when importing your beatmap. Would you mind a full submission? Thank you.
PM me when you have fixed it.
Teras

I_Tatsuo_I wrote:

I keep getting "loading audio error" when importing your beatmap. Would you mind a full submission? Thank you.
PM me when you have fixed it.
Strange, I just redownloaded and everything worked perfect. :o

Download: Yuna - Torawarebito (Oyashiro Beatrice) [Killer Queen].osu
Tatsuo
Finally I get to mod this~

[Overall]
BPM and Offset are fine.
You can remove Yuna from your tags since it's the artist name. You can also remove techno from the tags because that can be set as a genre.
Randomly placed beats for Oyashiro Beatrice difficulties. It's not bad... It just lacks fun. You need to toss in some beatmapping techniques in there. Still quite a bit of spacing errors, but Teras is so keen on mapping without Distance Snap. Silly Teras. I liked your map anyways.

[Joker]
This is okay.

[Ace]
This is good.

[Queen]
This was boring and felt generally the same as [Ace]. Spice this up a bit by placing more hit circles/sliders.

[King]
Same thing as [Queen]. All your difficulties (excluding [Joker] seem to feel as though they are around normal, with King being a slightly more difficult normal difficulty. They all need some style to give some spice to your maps. Make it more fun and playable.

[Killer Queen]
Good map Teras. Then again, all your maps are interesting.

Errr... Ah, I'll toss a star your way. Just be sure to make it more fun to play. Good luck on mapping this and making it more interesting.
Topic Starter
Hijiri Tezuka

I_Tatsuo_I wrote:

Finally I get to mod this~

[Overall]
BPM and Offset are fine.
You can remove Yuna from your tags since it's the artist name. You can also remove techno from the tags because that can be set as a genre.
Randomly placed beats for Oyashiro Beatrice difficulties. It's not bad... It just lacks fun. You need to toss in some beatmapping techniques in there. (Jeez, you think distance snap gives a damn?) Still quite a bit of spacing errors, but Teras is so keen on mapping without Distance Snap. Silly Teras. I liked your map anyways.

[Joker]
This is okay.( :) )

[Ace]
This is good.( :D )

[Queen]
This was boring and felt generally the same as [Ace]. Spice this up a bit by placing more hit circles/sliders.(Hope you like the additions)

[King]
Same thing as [Queen]. All your difficulties (excluding [Joker] seem to feel as though they are around normal, with King being a slightly more difficult normal difficulty. They all need some style to give some spice to your maps. Make it more fun and playable. (Go pick on Teras about this)

[Killer Queen]
Good map Teras. Then again, all your maps are interesting.

Errr... Ah, I'll toss a star your way. Just be sure to make it more fun to play. Good luck on mapping this and making it more interesting.
Tatsuo
SPOILER

Oyashiro Beatrice wrote:

I_Tatsuo_I wrote:

Finally I get to mod this~

[Overall]
BPM and Offset are fine.
You can remove Yuna from your tags since it's the artist name. You can also remove techno from the tags because that can be set as a genre.
Randomly placed beats for Oyashiro Beatrice difficulties. It's not bad... It just lacks fun. You need to toss in some beatmapping techniques in there. (Jeez, you think distance snap gives a damn?) Still quite a bit of spacing errors, but Teras is so keen on mapping without Distance Snap. Silly Teras. I liked your map anyways.

[Joker]
This is okay.( :) )

[Ace]
This is good.( :D )

[Queen]
This was boring and felt generally the same as [Ace]. Spice this up a bit by placing more hit circles/sliders.(Hope you like the additions)

[King]
Same thing as [Queen]. All your difficulties (excluding [Joker] seem to feel as though they are around normal, with King being a slightly more difficult normal difficulty. They all need some style to give some spice to your maps. Make it more fun and playable. (Go pick on Teras about this)

[Killer Queen]
Good map Teras. Then again, all your maps are interesting.

Errr... Ah, I'll toss a star your way. Just be sure to make it more fun to play. Good luck on mapping this and making it more interesting.
I was unaware that Teras mapped King. I should have read the description on the first page. My bad~~ I will SURELY bug Teras about this lol~ I'll look at your map again later~
Teras

I_Tatsuo_I wrote:

[Overall]
BPM and Offset are fine.
You can remove Yuna from your tags since it's the artist name. You can also remove techno from the tags because that can be set as a genre.
Randomly placed beats for Oyashiro Beatrice difficulties. It's not bad... It just lacks fun. You need to toss in some beatmapping techniques in there. (Jeez, you think distance snap gives a damn?) Still quite a bit of spacing errors, but Teras is so keen on mapping without Distance Snap. Silly Teras. I liked your map anyways.

[Joker]
This is okay.( :) )

[Ace]
This is good.( :D )

[Queen]
This was boring and felt generally the same as [Ace]. Spice this up a bit by placing more hit circles/sliders.(Hope you like the additions)

[King]
Same thing as [Queen]. All your difficulties (excluding [Joker] seem to feel as though they are around normal, with King being a slightly more difficult normal difficulty. They all need some style to give some spice to your maps. Make it more fun and playable. (Go pick on Teras about this)

[Killer Queen]
Good map Teras. Then again, all your maps are interesting.

Errr... Ah, I'll toss a star your way. Just be sure to make it more fun to play. Good luck on mapping this and making it more interesting.
[/quote][/spoilerbox]

Nooo. Oyashiro. You shouldn't have said it D:

:3
Teras
SPOILER

Oyashiro Beatrice wrote:

I_Tatsuo_I wrote:

Finally I get to mod this~

[Overall]
BPM and Offset are fine.
You can remove Yuna from your tags since it's the artist name. You can also remove techno from the tags because that can be set as a genre.
Randomly placed beats for Oyashiro Beatrice difficulties. It's not bad... It just lacks fun. You need to toss in some beatmapping techniques in there. (Jeez, you think distance snap gives a damn?) Still quite a bit of spacing errors, but Teras is so keen on mapping without Distance Snap. Silly Teras. I liked your map anyways.

[Joker]
This is okay.( :) )

[Ace]
This is good.( :D )

[Queen]
This was boring and felt generally the same as [Ace]. Spice this up a bit by placing more hit circles/sliders.(Hope you like the additions)

[King]
Same thing as [Queen]. All your difficulties (excluding [Joker] seem to feel as though they are around normal, with King being a slightly more difficult normal difficulty. They all need some style to give some spice to your maps. Make it more fun and playable. (Go pick on Teras about this)

[Killer Queen]
Good map Teras. Then again, all your maps are interesting.

Errr... Ah, I'll toss a star your way. Just be sure to make it more fun to play. Good luck on mapping this and making it more interesting.
I will not bug Teras about this.[/quote]

:3

Noes, kay. Will try to remap it.. Need to avoid it turning I... gawd
ShanaTan
General~
-Although the spacing is irregular at some parts I feel like it's still very much playable so I'm not gonna complain about that.
-Feels like there are some lacking of hitsounds? =P

Joker~
Seems fine although a bit one going? Since it's an easy difficuilty I won't complain anyways =P
01:21:331 (1) - Stack it better?

Ace~
00:56:549 (4,5,6,7,8) - Fix the spacing here, the spacing between the beats is the same although between some beats there are 3/4 ticks and others 2/4 which makes it confusing.

Queen~
00:18:505 (5,6) - Fix the spacing?
00:29:810 (7,1) - Stack it better?
01:07:855 (2,3) - You might want to increase the spacing between here by a little to avoid confusion.
01:21:768 (2,3) - Why does the spacing here differ from 01:22:638 (4,5,6,7) ?
01:24:812 (1,2,3,4,5) - Again, fix the spacing here, the spacing between the beats is the same although they differ by 3/4 or 2/4 ticks, fix please.

King~
00:20:897 (2) - Stack it better?
01:06:114 (6) - Stack it better?

Killer Queen~
00:39:376 (5) - Stack it better?
Teras

Nekoo[] wrote:

King~
00:20:897 (2) - Stack it better? I like how it looks already. So no :o
01:06:114 (6) - Stack it better? ^

Killer Queen~^
00:39:376 (5) - Stack it better?
Download: Yuna - Torawarebito (Oyashiro Beatrice) [Killer Queen].osu
Topic Starter
Hijiri Tezuka

Nekoo[] wrote:

General~
-Although the spacing is irregular at some parts I feel like it's still very much playable so I'm not gonna complain about that.
-Feels like there are some lacking of hitsounds? =P

Joker~
Seems fine although a bit one going? Since it's an easy difficuilty I won't complain anyways =P
01:21:331 (1) - Stack it better? Done that

Ace~
00:56:549 (4,5,6,7,8) - Fix the spacing here, the spacing between the beats is the same although between some beats there are 3/4 ticks and others 2/4 which makes it confusing. I'm listening to the song and there's a part where the bass booms, that's what they are there for so, sorry, can't fix it :(

Queen~
00:18:505 (5,6) - Fix the spacing? Did as best as distance snap would let me
00:29:810 (7,1) - Stack it better? Ok
01:07:855 (2,3) - You might want to increase the spacing between here by a little to avoid confusion. Hope it's fixed
01:21:768 (2,3) - Why does the spacing here differ from 01:22:638 (4,5,6,7) ? It was from an erlier update, fixed
01:24:812 (1,2,3,4,5) - Again, fix the spacing here, the spacing between the beats is the same although they differ by 3/4 or 2/4 ticks, fix please. Matching the final drumroll since it dosen't stay in 1/4 or 2/4 ticks all the way through I had to add on both, won't change. :o

King~
00:20:897 (2) - Stack it better? Leaving to Teras
01:06:114 (6) - Stack it better?

Killer Queen~
00:39:376 (5) - Stack it better?^
ShanaTan
I'm not asking you to remove them I'm just telling you that you just NEED to fix the spacing there like this for example:

Topic Starter
Hijiri Tezuka

Nekoo[] wrote:

I'm not asking you to remove them I'm just telling you that you just NEED to fix the spacing there like this for example:

Oh, ok will do ^w^ *Sorry for the misunderstandment :? *
Clare
hi~
good song!
[Joker]
01:21:331 (T) - You have to line on 01:21:114

[Ace]
00:16:984 (T) - Delete this green line,he did not use
00:25:679 (3) - Left one grid

[Queen]
00:16:984 (T) - Delete this green line,he did not use
01:00:028 (5) - remove whistle? It sounds strange,i think
01:08:507 (5,6) - Spacing
01:22:421 (5) - ^

[King]
00:16:984 (T) - Delete this green line,he did not use
00:44:817 (T) - Put this line in 00:44:701
01:28:307 (T) - Put this line in 01:00:353
01:28:307 (T) - Put this line in 01:28:307

[Killer Queen]
00:16:984 (T) - Delete this green line,he did not use
00:49:592 (3,4,5) - Spacing
01:21:331(T) - Put this line in 01:21:223

star!
Topic Starter
Hijiri Tezuka

Clare wrote:

hi~
good song! :D
[Joker]
01:21:331 (T) - You have to line on 01:21:114 Done that~

[Ace]
00:16:984 (T) - Delete this green line,he did not use DELETED
00:25:679 (3) - Left one grid Done

[Queen]
00:16:984 (T) - Delete this green line,he did not use DELETED
01:00:028 (5) - remove whistle? It sounds strange,i think Changed to Cymbal
01:08:507 (5,6) - Spacing Spacing is ok
01:22:421 (5) - ^ See above

[King] Teras's map so he fixes this
00:16:984 (T) - Delete this green line,he did not use
00:44:817 (T) - Put this line in 00:44:701
01:28:307 (T) - Put this line in 01:00:353
01:28:307 (T) - Put this line in 01:28:307

[Killer Queen] Teras's map so he fixes this
00:16:984 (T) - Delete this green line,he did not use
00:49:592 (3,4,5) - Spacing
01:21:331(T) - Put this line in 01:21:223

star!
Mok
Updated Mod's Info:
Mine are all suggestions. You're free to follow or not this mod :3
If I found a beat who must be added, i'll write it.
Remember to check spacing after all modfies :3

[General]
Why Yuna is a tag too?
[King] and [Killer Queen] haven't the same tags as the others. Fix it.
Maybe it wil be better if you have all bg at the same size (800x600).
Try to make Kiai Time all the same in all diffs.

[Joker]
00:18:723 (3) - 1 grid right.
00:23:070 (4) - Spacing.
00:30:027 (4) - ^.
01:02:636 (3) - Adjust this slider.
01:07:418 - Add a hitcircle.
01:30:027 - 01:40:027 - You can use sliders instead of some beats.
01:40:027 (2) - Offscreen.

[Ace]
00:18:723 (3) - Spacing + 1 grid left.
00:22:201 (3) - 1 grid left.
00:25:679 (3) - ^.

[Queen]
00:30:027 (1) - Remove New Combo.
01:14:377 (1,2,3,4,5,6,7) - Flip horizontally.

[King]
Okay.

[Killer Queen]
Okay.
Topic Starter
Hijiri Tezuka

tmokb93 wrote:

Updated Mod's Info:
Mine are all suggestions. You're free to follow or not this mod :3
If I found a beat who must be added, i'll write it.
Remember to check spacing after all modfies :3

[General]
Why Yuna is a tag too? Sorry, Removed
[King] and [Killer Queen] haven't the same tags as the others. Fix it. Edited
Maybe it wil be better if you have all bg at the same size (800x600). This comes from a game that not to many people know about...near impossible :P
Try to make Kiai Time all the same in all diffs.

[Joker] All Fixed
00:18:723 (3) - 1 grid right.
00:23:070 (4) - Spacing.
00:30:027 (4) - ^.
01:02:636 (3) - Adjust this slider.
01:07:418 - Add a hitcircle.
01:30:027 - 01:40:027 - You can use sliders instead of some beats.
01:40:027 (2) - Offscreen.

[Ace] Fixed
00:18:723 (3) - Spacing + 1 grid left.
00:22:201 (3) - 1 grid left.
00:25:679 (3) - ^.

[Queen]
00:30:027 (1) - Remove New Combo. Done
01:14:377 (1,2,3,4,5,6,7) - Flip horizontally. ???

[King]
Okay.

[Killer Queen]
Okay.
Teras

Clare wrote:

hi~
good song!
[Joker]
01:21:331 (T) - You have to line on 01:21:114

[Ace]
00:16:984 (T) - Delete this green line,he did not use
00:25:679 (3) - Left one grid

[Queen]
00:16:984 (T) - Delete this green line,he did not use
01:00:028 (5) - remove whistle? It sounds strange,i think
01:08:507 (5,6) - Spacing
01:22:421 (5) - ^

[King]
00:16:984 (T) - Delete this green line,he did not use
00:44:817 (T) - Put this line in 00:44:701
01:28:307 (T) - Put this line in 01:00:353
01:28:307 (T) - Put this line in 01:28:307

[Killer Queen]
00:16:984 (T) - Delete this green line,he did not use Done.
00:49:592 (3,4,5) - Spacing Nope.
01:21:331(T) - Put this line in 01:21:223 No.

star!
Tbh, Oyashiro you can delete my [King] diff. I can't bother to really make it more playable or fun as Tatsuo mentioned earlier... I'm a slacker right now D:
But I'll see if I really feel like remapping it. Because now I just think it sucks XD

Download: YuNa - Torawarebito (Oyashiro Beatrice) [Killer Queen].osu
DJPop
Where is bloody mess skin?


~Joker~
00:45:679 (1) - remove new combo
00:56:983 (7) - end on next white tick
00:57:636 (8) - delete
01:07:418 (5,1) - too far

~Ace~
00:47:418 (4) - move down 2 grids (Lv3)
00:50:027 (4) - move right 1 grid (Lv3)
00:58:179 (8) - move right 2 grids (Lv3)
01:01:766 (3,4) - too far
01:28:505 - remove red timing section
01:30:896 (4,5) - too close

~Queen~
00:59:594 (5,1,2,3) - too close
01:01:550 (4) - move right 1 grid (Lv3)
01:02:420 (6) - ^

~Killer Queen~
00:19:592 (1,2,3) - move up 2 grids (Lv3)
00:25:679 (7) - new combo
00:41:550 (2) - move left 1 grid (lv3)
00:55:246 (2,3) - move 1/4 left
01:14:377 (7) - move up 1 grid (lv3)
01:24:812 (3,4,5,6,7,8) - wrong spacings


+Star
Teras

DJPop wrote:

~Killer Queen~
00:19:592 (1,2,3) - move up 2 grids (Lv3) Done.
00:25:679 (7) - new combo Done.
00:41:550 (2) - move left 1 grid (lv3) Done.
00:55:246 (2,3) - move 1/4 left Done.
01:14:377 (7) - move up 1 grid (lv3) Done.
01:24:812 (3,4,5,6,7,8) - wrong spacings Oyashiro haven't downloaded the update yet. And I don't think they are wrong in the actual version.


+Star
Download: YuNa - Torawarebito (Oyashiro Beatrice) [Killer Queen].osu
Topic Starter
Hijiri Tezuka

DJPop wrote:

Where is bloody mess skin? Here: viewtopic.php?f=15&t=24858&p=387742#p387742


~Joker~
00:45:679 (1) - remove new combo Done
00:56:983 (7) - end on next white tick Ok
00:57:636 (8) - delete deleted
01:07:418 (5,1) - too far Fixed

~Ace~
00:47:418 (4) - move down 2 grids (Lv3) Moved
00:50:027 (4) - move right 1 grid (Lv3) Moved
00:58:179 (8) - move right 2 grids (Lv3) Fixed
01:01:766 (3,4) - too far Distance Snap'd it
01:28:505 - remove red timing section I'm using that so no
01:30:896 (4,5) - too close Ok to me so no ;-;

~Queen~ Remapped chorus
00:59:594 (5,1,2,3) - too close
01:01:550 (4) - move right 1 grid (Lv3)
01:02:420 (6) - ^

~Killer Queen~
00:19:592 (1,2,3) - move up 2 grids (Lv3)
00:25:679 (7) - new combo
00:41:550 (2) - move left 1 grid (lv3)
00:55:246 (2,3) - move 1/4 left
01:14:377 (7) - move up 1 grid (lv3)
01:24:812 (3,4,5,6,7,8) - wrong spacings


+Star
KRZY
sorry, i've become a bit lazy over the past few days orz

will mod in the weekend. star for now!
KRZY
[Joker]
01:37:853 (3,4) - Try stacking these better?

[Ace]
00:23:940 (1) - Move 2 grids right
00:25:679 (3) - Move 1 grid right
00:58:288 (8) - Move to 00:58:288
01:40:678 (1) - Start at 01:40:461 and end at 01:42:200

[Queen]
00:23:288 (7) - Move 1 grid right
00:58:181 (9) - Move to 00:58:289
01:07:203 (1) - Move 3 grids up and 1 grid right
01:07:855 (3,4) - Move 2 grids right
01:08:290 (5) - Move 3 grids right and 1 grid up
01:26:551 (7) - I consulted two BATs about this, and this slider is unrankable.

[Killer Queen]
Fine.


Generally, note arrangement in easier difficulties are a bit sloppy. Try alinging them by holding on the shift key while placing notes if necessary.
Topic Starter
Hijiri Tezuka

DJ KRZY wrote:

[Joker]
01:37:853 (3,4) - Try stacking these better? Done

[Ace]
00:23:940 (1) - Move 2 grids right Moved
00:25:679 (3) - Move 1 grid right Moved
00:58:288 (8) - Move to 00:58:288 Fixed xD
01:40:678 (1) - Start at 01:40:461 and end at 01:42:200 Moved and extended

[Queen]
00:23:288 (7) - Move 1 grid right Moved
00:58:181 (9) - Move to 00:58:289 Moved
01:07:203 (1) - Move 3 grids up and 1 grid right Ok, Done
01:07:855 (3,4) - Move 2 grids right Moved
01:08:290 (5) - Move 3 grids right and 1 grid up Done
01:26:551 (7) - I consulted two BATs about this, and this slider is unrankable. Fine, just kept the note and added spinner

[Killer Queen]
Fine.


Generally, note arrangement in easier difficulties are a bit sloppy. Try alinging them by holding on the shift key while placing notes if necessary.
Teras
I think I've managed to fix the hitsounds.... Should be better now I hope

Download: YuNa - Torawarebito (Oyashiro Beatrice) [Killer Queen].osu
SamiPale
Late mod sorry...

Blue:You'd better fix it
Pink:You must fix it
==================
[General]
The BPM is not the same![Joker] and [Ace] are 138, but [Queen] and [Killer Queen] are 137.995.Fix it,and move notes all on ticks and resnap please
Why you use Custom Hitsound 1 but there are no custom hitsounds in osz file?(except Tera's diff)

[Joker]
00:16:984(T) - Here's double timing section ,delete one please
00:44:810(8) - Clap?oops I heard the lonely clap...and i think clap doesn't fit this song
00:47:418(3) - Spacing issue
01:29:157 - oops distance spacing so high lol i think it's hard to read as beginner

[Ace]
00:44:810(8) - Clap?same thing as [Joker]
01:28:505(T) - Why here's another red timing section?Change to green please ._.

[Queen]
00:44:811(1) - clap?Also the same thing
00:48:289(2) - New combo instead of 00:47:854
01:07:203(1,2,3,4,5,6,7,8) - These notes have serious spacing problem,open Distance Snap and move them and make them the same distance please(between(2) to (3),(4) to (5),(5end) to (6) )
01:19:812(6) - spacing issue

01:33:943(4) - spacing,but fine to me,as a map want to be ranked you'd better to fix it
01:42:204(T) - This timing section is useless
01:09:594(8),01:11:985(5),01:13:072(7) - These whistle is so lonely and so randomly lol that seems meaningless,try to put whistles more regularly or more meaningfully?

The placement is so randomly and like a clock x_x perhaps needs more practice?

[Killer Queen]
00:36:115(6),00:41:332(1) - Don't like these finishes @_@
00:50:898(10) - Add finish to the beginning
00:57:311(1,2,3,4,5,6,7,8) - I'm not sure with these jumps,but it's fine to me,newcombo at 00:58:724 is better?
01:07:420(3) - Remove clap
01:16:551(7,10) - Clap?
01:24:812(3,4,5,6,7,8) - Make these jumps the same spacing please
01:23:508(9) - So lonely clap at this combo,add more?

01:25:682(6) - ...new combo?
01:30:030(7) - New combo instead of 01:30:682?


killer queen,so star :P
Teras

samipale wrote:

Late mod sorry...

Blue:You'd better fix it
Pink:You must fix it
==================
[General]
The BPM is not the same![Joker] and [Ace] are 138, but [Queen] and [Killer Queen] are 137.995.Fix it,and move notes all on ticks and resnap! Kay, fixed it for my diff.



[Killer Queen]
00:36:115(6),00:41:332(1) - Don't like these finishes @_@ Removed.
00:50:898(10) - Add finish to the beginningKay.
00:57:311(1,2,3,4,5,6,7,8) - I'm not sure with these jumps,but it's fine to me,newcombo at 00:58:724 is better?
01:07:420(3) - Remove clap
01:16:551(7,10) - Clap?
01:24:812(3,4,5,6,7,8) - Make these jumps the same spacing please
01:23:508(9) - So lonely clap at this combo,add more?[/color]
Added a clap on (10).. Or maybe I removed the clap..i've forgot :P
01:25:682(6) - ...new combo? Done.
01:30:030(7) - New combo instead of 01:30:682? Nah.


killer queen,so star :P
My diff needs so many fixes..This is one of my first guest diffs after all heh. O.o

Anyways, thanks for mod! ;)

Download: YuNa - Torawarebito (Oyashiro Beatrice) [Killer Queen].osu
Teras
Topic Starter
Hijiri Tezuka

samipale wrote:

Late mod sorry...

Blue:You'd better fix it
Pink:You must fix it
==================
[General]
The BPM is not the same![Joker] and [Ace] are 138, but [Queen] and [Killer Queen] are 137.995.Fix it,and move notes all on ticks and resnap please Have attempted to fix this but keeps rounding off to 138 ;-;
Why you use Custom Hitsound 1 but there are no custom hitsounds in osz file?(except Tera's diff) Removed for my diffs

[Joker]
00:16:984(T) - Here's double timing section ,delete one please tried to but cant ;-;
00:44:810(8) - Clap?oops I heard the lonely clap...and i think clap doesn't fit this song No ones noticed it before, XD changed
00:47:418(3) - Spacing issue
01:29:157 - oops distance spacing so high lol i think it's hard to read as beginner Believe me, if I can hit it then beginners can (I already have a suckish accuracy as it is)

[Ace]
00:44:810(8) - Clap?same thing as [Joker] Fixed
01:28:505(T) - Why here's another red timing section?Change to green please ._. Someone complained about that timing section so I removed it, so no (sad to say)

[Queen]
00:44:811(1) - clap?Also the same thing
00:48:289(2) - New combo instead of 00:47:854
01:07:203(1,2,3,4,5,6,7,8) - These notes have serious spacing problem,open Distance Snap and move them and make them the same distance please(between(2) to (3),(4) to (5),(5end) to (6) ) Did my best to fix this
01:19:812(6) - spacing issue

01:33:943(4) - spacing,but fine to me,as a map want to be ranked you'd better to fix it Fixed
01:42:204(T) - This timing section is useless
01:09:594(8),01:11:985(5),01:13:072(7) - These whistle is so lonely and so randomly lol that seems meaningless,try to put whistles more regularly or more meaningfully?

The placement is so randomly and like a clock x_x perhaps needs more practice? First beatmap, give me a break >__>

killer queen,so star :P
Frill
Dif..'Joker' 'Ace' 'Queen'
Please do the volume adjustment a little.
I think Suitability 75~80% ?


[Killer Queen]

00:50:027 (8) - New combo?

A Very Fun map <3
Topic Starter
Hijiri Tezuka

Frill wrote:

Dif..'Joker' 'Ace' 'Queen'
Please do the volume adjustment a little.
I think Suitability 75~80% ? Volume reduced, I'm guessing this means the maps are perfect then?


[Killer Queen]

00:50:027 (8) - New combo? Teras will decide if he wants to change this or not

A Very Fun map <3
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • Offset: 16990 (resnap all notes).
    • Delete "bg6.jpeg" because it's unused.
[Joker]

  • • You might want to consider bringing down the slider velocity a bit. Might be a bit too fast for beginners.
    • 00:36:115 (5,1) - Spacing (keep "Distance Snap" active and fix it)
    • 00:42:202 (2,3) - ^

    • 01:06:116 (4,5) - ^
[Ace]

  • • 01:28:505 (red timing section) - Delete this timing section
Sekuyi
Heya, some mods:

xxheroxx wrote:

[Mod Infos]

[General]
  • • Offset: 16990 (resnap all notes).
Offset of 30~35 will do too.

[Joker]
- 01:35:690 ~ (4) spacing

[Queen]
- 00:48:724 ~ (3) 1 grid right

[Killer Queen]
- 01:35:679 ~ (3) 1 grid down

Great maps & song. Cookie*!
Topic Starter
Hijiri Tezuka

xxheroxx wrote:

[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • Offset: 16990 (resnap all notes).
    • Delete "bg6.jpeg" because it's unused.
I deleted that one a while back, let me full submit

[Joker]

  • • You might want to consider bringing down the slider velocity a bit. Might be a bit too fast for beginners. Fixed
    • 00:36:115 (5,1) - Spacing (keep "Distance Snap" active and fix it) Seems ok to me and checked AI mod
    • 00:42:202 (2,3) - ^
    Fixed
    • 01:06:116 (4,5) - ^ Stacked
[Ace]

  • • 01:28:505 (red timing section) - Delete this timing section
Fixed
Topic Starter
Hijiri Tezuka

Sekuyi wrote:

Heya, some mods:

xxheroxx wrote:

[Mod Infos]

[General]
  • • Offset: 16990 (resnap all notes).
Offset of 30~35 will do too.

[Joker]
- 01:35:690 ~ (4) spacing Fixed to my best abilities

[Queen]
- 00:48:724 ~ (3) 1 grid right Moved

[Killer Queen]
- 01:35:679 ~ (3) 1 grid down Teras decides wether to move or not

Great maps & song. Cookie*!
Garven
As per your request:

[General]
The switching between the soft and normal hit sounds didn't feel right to me, but those are more your own interpretation of the song, hehe. (Minus the guest diff, of course)

[Joker]
01:30:905 (3,4,1,2) - These look really weird. Try aligning them by disabling distance snap and grid snap.
01:34:384 (3) - This was a little tricky, but it's the only one, so eh.
01:36:123 (1,2,3,4) - ^

[Ace]
00:43:076 (5,6,7,8) - This doesn't feel like it has much emphasis through mapping - only with the hit sounds. Maybe do two sliders and a single hit?
01:13:076 (5) - Point this a little higher so you don't overlap with the 1 after.

[Queen]
00:29:816 (7,8) - Stack these properly
After 30 seconds in until the kiai is kind of dull to play. Maybe try going with the vocal instead of just the beat?

[Killer Queen]
Nice~

A nice map set altogether.
Topic Starter
Hijiri Tezuka

Garven wrote:

As per your request:

[General]
The switching between the soft and normal hit sounds didn't feel right to me, but those are more your own interpretation of the song, hehe. (Minus the guest diff, of course)

[Joker] Seems ok to me, so sorry; no :o
01:30:905 (3,4,1,2) - These look really weird. Try aligning them by disabling distance snap and grid snap.
01:34:384 (3) - This was a little tricky, but it's the only one, so eh.
01:36:123 (1,2,3,4) - ^

[Ace]
00:43:076 (5,6,7,8) - This doesn't feel like it has much emphasis through mapping - only with the hit sounds. Maybe do two sliders and a single hit? Done
01:13:076 (5) - Point this a little higher so you don't overlap with the 1 after. If I do note becomes unreadable

[Queen]
00:29:816 (7,8) - Stack these properly Did my best, hope it's enough
After 30 seconds in until the kiai is kind of dull to play. Maybe try going with the vocal instead of just the beat? No, I will not remap it, I 've already remapped twice >:(

[Killer Queen]
Nice~

A nice map set altogether.
Furawa
:3
Topic Starter
Hijiri Tezuka

SOGASOGAMO wrote:

:3
Thank you~
Vikon
[General]
1) the size of your two BG are 800 x 566 and 960 x 768, try to use a 1024 x 768 or 800 x 600 instead?
2) don't start a timing section on a note, to avoid miss hit (e.g. 01:14:375 in [Ace], you should put it at 01:14:163 instead.)

[Joker]
01:16:122 (5) add 1 more reverse?
01:19:600 (5) ^
01:21:340 (1) covered by 01:19:600 (5), doesn't look good.
01:22:209 (2) 1 grid up?
01:21:114 move this timing section to 01:24:383 ?
01:33:514 (2) add whistle on the start ?
01:34:818 (3) add whistle here?
01:35:688 (4) ^

[Ace]
00:23:294 add whistle here?
01:14:381 (1) covered by 01:13:076 (5), doesn't look good
01:21:337 move this timing section to 01:24:383 ?
01:28:505 why you use a red timing section here? if you think the timing is wrong after this point, why this is the only difficulty using it?
01:34:809 (5) add whistle here?

[Queen]
01:24:818 (1) the volume change is too sudden, may be change the timing section at 01:21:079 to Normal audio and turn down the volume?
why there are no hitsound after 01:28:731 ? (except the last finish)


[Killer Queen]
00:29:381 (1,2,3,4,5,6,1,2,3,4,5,1,2,3) although you increase the volume, it is still hard to notice that. (may be change them to normal audio?)
01:24:381 (11,1) don't stack? (hard to read)
01:41:120 (1,2,3,4,5,6,1,2,3,4) hard to notice the volume changes

Good map, Star~
Topic Starter
Hijiri Tezuka

Vikon wrote:

[General]
1) the size of your two BG are 800 x 566 and 960 x 768, try to use a 1024 x 768 or 800 x 600 instead? Tried to find resized versions, but since this is a game that is no longer on the PC, it's hard
2) don't start a timing section on a note, to avoid miss hit (e.g. 01:14:375 in [Ace], you should put it at 01:14:163 instead.) ok

[Joker]
01:16:122 (5) add 1 more reverse? How are they gonna make the jump?!
01:19:600 (5) ^ Did it because this one is possible to do
01:21:340 (1) covered by 01:19:600 (5), doesn't look good. Done
01:22:209 (2) 1 grid up? Ok
01:21:114 move this timing section to 01:24:383 ? No since I wanna keep the soft notes following 1:19:600
01:33:514 (2) add whistle on the start ? Already added it to the tail
01:34:818 (3) add whistle here? ^
01:35:688 (4) ^ *see above*

[Ace]
00:23:294 add whistle here? No since it screws with the whistle rythm I have
01:14:381 (1) covered by 01:13:076 (5), doesn't look good Moved
01:21:337 move this timing section to 01:24:383 ? See [Joker] for views on this
01:28:505 why you use a red timing section here? if you think the timing is wrong after this point, why this is the only difficulty using it? XD it's a white timing section, except when it's over it turns to a red one; I can't explain it, so ignore
01:34:809 (5) add whistle here? Done (I think)

[Queen]
01:24:818 (1) the volume change is too sudden, may be change the timing section at 01:21:079 to Normal audio and turn down the volume?
This is the only diff. with those notes (except mabey KQ) so sorry to say I'm leaving it as it is
why there are no hitsound after 01:28:731 ? (except the last finish) Added hitsounds


[Killer Queen] Teras' diff. not touching it
00:29:381 (1,2,3,4,5,6,1,2,3,4,5,1,2,3) although you increase the volume, it is still hard to notice that. (may be change them to normal audio?)
01:24:381 (11,1) don't stack? (hard to read)
01:41:120 (1,2,3,4,5,6,1,2,3,4) hard to notice the volume changes

Good map, Star~
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