Really surreal to see people in here newer than the map itself x_x time goes by quickly doesn't it
Anyway I'm going to clear up some stuff about the set, also do keep in mind it is very old and has undergone a ton of changes over the years (see ziin's post of the original diff, many parts were redone numerous times).
OKAY before I begin, as a disclaimer I've looked at this map a bunch over the years so that might skew my views on it a bit.
However it also means I know where it's been o_o so let's begin.
The video is of very poor quality.
BG and video are taken from the official BMS, they have the same file names as well.
Video can't be updated because a better version doesn't exist, so it should stay.
Video is a novelty anyway, most disable it and this is accurate to the source material.
Refer back to ziin's post concerning the timing sections and metadata
Last time we put it in the tags, it's effectively the same song just with very minor changes (achieved by alternate charting). Definitely debatable but for now I think having it in tags is good enough.
ziin's timing is good but has rounding error, I'll fix that
Spread issues throughout the mapset.
I'm personally not too concerned, Easy to Normal to Hyper isn't bad considering the range of difficulty it's covering.
The Another is harder than the Hyper by a lot, but it also serves as an easier variant of Sayaka with similar concepts. It's needed in the set.
A solution would be a difficulty between the Hyper and Another, but as is it's really not a huge problem.
00:42:641 (1) - to 00:50:530 (1) - the NC and slider spam is painful to play. Everything in this section is poorly executed due to the fast pace of the sliders and little to no momentum and flow to carry the player through it all
Images for reference of intended gameplay
http://puu.sh/hpkxC/de6d949aea.jpghttp://puu.sh/hpkGP/272e317ef9.jpghttp://puu.sh/hpkYP/0627c3a436.jpghttp://puu.sh/hplgN/6cb88022d0.jpghttp://puu.sh/hply7/73bb9d8eea.jpg00:54:641 (1) - to 00:58:474 (1) - ^
http://puu.sh/hplMc/eb4c5f826b.jpgI don't think I need to draw a diagram for 00:56:891 -, it's all very close together.
01:13:974 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5) -
http://puu.sh/hpmv5/82135be199.jpgVery tough, but easier if you approach it carefully. Cursor will be changing speed constantly.
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Okay so next part is mod as requested
Just covering the big things
[General]
Change timing ->
http://puu.sh/hpjpF/07d7ed8366.pngAdd to tags -> "-witch-" or "witch"
[Another]
01:44:308 - Try slider velocity 0.75x for this slow part, that makes the slider tick visible (so it is clear how fast the slider is)
[Sayaka]
00:46:058 (1,1,1) - Remove new combos (new combos are 1/3 later, so since these are 1/4 just have it a single combo)
01:49:641 (1,1) - I think end the first two 1/4 earlier, very big slider jumps, too easy to break.
http://puu.sh/hpmha/7f3ad6b2e1.jpg01:52:308 (1) - Shorten 1/4, then move next few notes back, I think something happened here that broke it
http://puu.sh/hpmmC/ee33edb48b.jpg