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Chata - Kokkei to Iu Nakare

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Topic Starter
4anke
This beatmap was submitted using in-game submission on 2015年6月3日星期三 at 21:55:54

Artist: Chata
Title: Kokkei to Iu Nakare
Tags: 落日 Rakujitsu ウサギキノコ Usagikinoko bassy Regraz
BPM: 166
Filesize: 4733kb
Play Time: 03:10
Difficulties Available:
  1. Collab Insane (4.4 stars, 697 notes)
  2. Easy (1.3 stars, 175 notes)
  3. Hard (3.25 stars, 506 notes)
  4. Normal (2.03 stars, 285 notes)
Download: Chata - Kokkei to Iu Nakare
Information: Scores/Beatmap Listing
---------------
#1
Thanks to all modders!
Especially thanks for Satellite.Satellite help to improve this map so much. <3
Collab part
00:11:715 - ~ 01:27:438 - by me
01:27:438 - ~ 02:13:161 - by Regraz
02:13:161 - ~ 03:10:992 - by me
Thanks to
Satellite:Bubbled
smallboat:Qualified
fycho:
Satellite:Rebubbled
smallboat:Requalified
Setsurei

[General]
look AI mod, there are objects unsnapped and some inconsistencies on the song setup
[Easy]
00:16:414 (3,4,5) - this is a bad overlap, don't do this, this may confuse the newbies
00:20:389 (1,2) - don't stack
00:21:835 (2,1) - overlap, move (2) a bit to the right
00:31:956 (4,5,6,7) - a stack then a multiple hitcircles could confuse, change 00:32:679 (6,7) - to a slider?
00:55:812 (7,8) - overlap, move (7) a bit to the right
01:08:100 (6,1) - overlap, rotate / flip (1) elsewhere, and then adjust the next object too to tidy up the flow
01:28:703 (3,4,5,6,7,8) - overlap, make them like this?01:54:365 (7) - change to 1/1 repeat slider?01:56:172 (2,3) - make them like this?02:04:486 (5,7) - overlaps, rotate them a bit so it won't nudge each other
02:44:968 (3,4) - overlap
02:51:835 (2,3) - put them lower a bit
03:02:317 (1) - ctrl+G
[Normal]
00:22:196 (4,1) - overlap
00:33:040 (2,4) - stack them, looks tidier
00:59:425 (3) - stack properly, x 299 y 173
01:14:425 (4) - extend to 01:14:787 -
01:27:979 (1,3) - stack properly
01:33:762 (2,5) - overlap
02:17:497 (3,4) - ^
02:20:389 (4,5,1) - ^
02:26:534 (5,6) - ^
02:39:909 (2,3) - ^
02:50:751 (1) - x 96 y 36
03:00:148 (3) - x 309 y 235 to make a nice stack 03:00:148 (3,5) -
[Hard]
00:20:389 (3,4) - fix the circle stack00:21:835 (1,3) - stack properly
00:49:305 (6,7) - ^
00:57:618 (6,1) - overlap
01:30:148 (2,3,4) - stack properly
01:31:956 (3,4) - ^
01:33:040 (2,3,4) - ^
01:34:847 (3,1) - ^ 01:35:570 (1) - x 140 y 102
02:25:179 (4) - not recommended here, overmapping, delete
02:28:342 (8,1) - stack properly

nice hitsounding, good luck!
SuperHD
[General]
break time有点杂乱 特别是后面的那段(02:07开始的)感觉打着打着突然就break 建议把这一段填上
[Hard]
  1. 00:30:871 (2) - 建议改成滑条
  2. 00:33:763 (2) - same as above
  3. 00:34:847 (1,2,3) - 后面再加一个circle 这样圆滑一些
  4. 00:39:908 (3) - 这里有5个四分拍就可以啦 7个显得乱
  5. 00:41:082 (2) - 挪到红线上好一些(其实是我读图烂
  6. 00:51:835 (4,5,6,7) - 摆成直线
  7. 00:53:281 (4) - 00:54:365 (5) - 这两个平行起来有奇效
  8. 01:02:317 (1,2,3,4,5) - 这里用distance snap有奇效
  9. 02:25:179 (4) - 挪到红线上好一些
  10. 03:09:185 (6,7) - 间距要跟3,4相同
:)
[Normal]
  1. 00:33:040 (2,4) - 重叠起来
  2. 01:06:293 - 这里建议加一个note
  3. 01:38:462 - 这里建议加一个note
  4. 02:25:449 (3) - 与1 2 齐平
  5. 02:38:102 (3) - 垂直一下
;)
Topic Starter
4anke

Setsurei wrote:


[General]
look AI mod, there are objects unsnapped and some inconsistencies on the song setup fixed
[Easy]
00:16:414 (3,4,5) - this is a bad overlap, don't do this, this may confuse the newbies
SPOILER
fixed
00:20:389 (1,2) - don't stack prefer mine
00:21:835 (2,1) - overlap, move (2) a bit to the right prefer mine
00:31:956 (4,5,6,7) - a stack then a multiple hitcircles could confuse, change 00:32:679 (6,7) - to a slider? fixed
00:55:812 (7,8) - overlap, move (7) a bit to the right i can't understand how to overlap when i move right
01:08:100 (6,1) - overlap, rotate / flip (1) elsewhere, and then adjust the next object too to tidy up the flow fixed
01:28:703 (3,4,5,6,7,8) - overlap, make them like this? fixed01:54:365 (7) - change to 1/1 repeat slider? fixed01:56:172 (2,3) - make them like this? prefer mine02:04:486 (5,7) - overlaps, rotate them a bit so it won't nudge each other fixed
02:44:968 (3,4) - overlap i think overlap may confuse the newbies
02:51:835 (2,3) - put them lower a bit fixed
03:02:317 (1) - ctrl+G fixed
[Normal]
00:22:196 (4,1) - overlap fixed
00:33:040 (2,4) - stack them, looks tidier fixed
00:59:425 (3) - stack properly, x 299 y 173 fixed
01:14:425 (4) - extend to 01:14:787 - nice fixed
01:27:979 (1,3) - stack properly fixed
01:33:762 (2,5) - overlap fixed
02:17:497 (3,4) - ^ prefer mine
02:20:389 (4,5,1) - ^ fixed
02:26:534 (5,6) - ^ prefer mine
02:39:909 (2,3) - ^ ?
02:50:751 (1) - x 96 y 36 prefer mine
03:00:148 (3) - x 309 y 235 to make a nice stack 03:00:148 (3,5) - prefer mine
[Hard]
00:20:389 (3,4) - fix the circle stack still stack00:21:835 (1,3) - stack properly
00:49:305 (6,7) - ^ prefer mine
00:57:618 (6,1) - overlap i don't know how to overlap there
01:30:148 (2,3,4) - stack properly don't know how to stack there
01:31:956 (3,4) - ^ fix
01:33:040 (2,3,4) - ^ -^
01:34:847 (3,1) - ^ still stack 01:35:570 (1) - x 140 y 102 prefer mine
02:25:179 (4) - not recommended here, overmapping, delete i think no problem here
02:28:342 (8,1) - stack properly still stack here

nice hitsounding, good luck!
very thank you for your mod
Topic Starter
4anke

SuperHD wrote:

[General]
break time有点杂乱 特别是后面的那段(02:07开始的)02:07的break fixed
[Hard]
  1. 00:30:871 (2) - 建议改成滑条 为了与吉他音的摆放重合(好像又不是吉他)
  2. 00:33:763 (2) - same as above -^
  3. 00:34:847 (1,2,3) - 后面再加一个circle 这样圆滑一些 后面没音
  4. 00:39:908 (3) - 这里有5个四分拍就可以啦 7个显得乱 没有吧。。。
  5. 00:41:082 (2) - 挪到红线上好一些(其实是我读图烂 我觉得还好
  6. 00:51:835 (4,5,6,7) - 摆成直线 done 原本就打算摆直然后眼花了@-@ fixed
  7. 00:53:281 (4) - 00:54:365 (5) - 这两个平行起来有奇效 我没发现有奇效...
  8. 01:02:317 (1,2,3,4,5) - 这里用distance snap有奇效 这里不是一直用着distance snap吗?
  9. 02:25:179 (4) - 挪到红线上好一些 我倒是觉得我这样比较好
  10. 03:09:185 (6,7) - 间距要跟3,4相同
:) fixed
[Normal]
  1. 00:33:040 (2,4) - 重叠起来 fixed
  2. 01:06:293 - 这里建议加一个note
  3. 01:38:462 - 这里建议加一个note 这里加的话就是下一句歌词的开始了
  4. 02:25:449 (3) - 与1 2 齐平 fixed
  5. 02:38:102 (3) - 垂直一下 滑条短,垂直不好看
;)
thx for your mod
Shurelia
Chata!!!!

Here's mine~ :3

[General]
The original artist name should be "茶太" not "Chata".

[Easy]
  1. 00:13:161 (3) - The distance of this circle to the next slider is 0.85x which is too close , change it into 1.00x.
  2. 00:14:606 (5) - Change the distance from the previous slider to 1.00x
  3. 00:16:053 (2) - ^^^
  4. 00:17:498 (4) - ^^^
  5. 00:18:944 (6) - ^^^ (Change the distance to the next slider to 1.00x)
  6. 00:24:004 (2) - This slider is too far away from the previous object.
  7. . . .
  8. . . .

    Almost all of the objects in the entire map have a wrong distance spacing. I Suggest you should remapping this (to fix the distances) and don't forget to use "Distance Snapping". I recommend 1.00x

[Normal]
  1. 00:38:100 (1,2,3) - change the distance of 2 last circles to 1.00x , to keep the distance constantly.
  2. 02:29:064 (7) - move this into x:416 , y:48 , to keep the distance~
  3. 02:42:438 (4) - NC
  4. 00:45:329 (1) - Remove NC , and change it to 00:46:414 (2)
  5. 00:55:088 (4) - NC
  6. 01:09:907 (8) - NC
  7. 01:50:028 (1) - add kiai time from here to 02:07:016 (6)
  8. 02:13:160 (1) to 02:23:642 (3) didn't fit to be a kiai time in my opinion. it think this should be removed.
  9. Make a spinner from 01:47:136 (1) to 01:49:667 (1)
  10. 02:07:016 (6) - 02:13:160 (1) - Why leaving this part blank? it would be better if you fill this.

[Hard]
  1. 02:06:835 (1) - 02:13:161 (1) - Why leaving this part blank? it would be better if you fill this.
  2. 01:47:136 (1) - make Spinner , end at 01:49:305 (1)

That's all from me.
I wish you luck and i hope more Chata's song get ranked! :D
Topic Starter
4anke

Shurelia wrote:

Chata!!!!

Here's mine~ :3

[General]
The original artist name should be "茶太" not "Chata". fixed

[Easy]
  1. 00:13:161 (3) - The distance of this circle to the next slider is 0.85x which is too close , change it into 1.00x. fixed
  2. 00:14:606 (5) - Change the distance from the previous slider to 1.00xin fact,i choose 0.9x with distance on this diff
  3. 00:16:053 (2) - ^^^-^
  4. 00:17:498 (4) - ^^^-^
  5. 00:18:944 (6) - ^^^ (Change the distance to the next slider to 1.00x)-^
  6. 00:24:004 (2) - This slider is too far away from the previous object.fixed,when i upload the map i forgget this problem><
  7. . . .
  8. . . .

    Almost all of the objects in the entire map have a wrong distance spacing. I Suggest you should remapping this (to fix the distances) and don't forget to use "Distance Snapping". I recommend 1.00xin fact,i choose 0.9x with distance on this diff and i choose grid size with small so there have something tiny wrong

[Normal]
  1. 00:38:100 (1,2,3) - change the distance of 2 last circles to 1.00x , to keep the distance constantly.fixed
  2. 02:29:064 (7) - move this into x:416 , y:48 , to keep the distance~fixed
  3. 02:42:438 (4) - NCfixed
  4. 00:45:329 (1) - Remove NC , and change it to 00:46:414 (2) fixed
  5. 00:55:088 (4) - NCfixed
  6. 01:09:907 (8) - NCfixed
  7. 01:50:028 (1) - add kiai time from here to 02:07:016 (6) kiai time shouldn't too much
  8. 02:13:160 (1) to 02:23:642 (3) didn't fit to be a kiai time in my opinion. it think this should be removed.there is special on the song
  9. Make a spinner from 01:47:136 (1) to 01:49:667 (1)
  10. 02:07:016 (6) - 02:13:160 (1) - Why leaving this part blank? it would be better if you fill this.fixed

[Hard]
[notice][list]
[*] 02:06:835 (1) - 02:13:161 (1) - Why leaving this part blank? it would be better if you fill this.fixed
[*] 01:47:136 (1) - make Spinner , end at 01:49:305 (1)
That's all from me.
I wish you luck and i hope more Chata's song get ranked! :D
:oops: thanks for your mod i will try my best to get rank
[Twinkle]
[Hard]
00:11:715 (1,2) - 在不影响与后面的ds情况下忘左边转一点 不要让00:11:715 (1) - 和00:12:618 (4) - 重叠到
00:22:377 (3) - 和00:21:835 (1) - 没叠好
00:22:558 (4) - 也和00:22:197 (2,3) - 一样间距?这里很明显间距大了
00:22:558 (4) - 包一下00:23:281 (1) - 的末尾 然后00:23:010 (5,6) - 直接放在底下像下面这样
00:26:353 (2,4) - 这上面的clap换成whistle?clap有点吵
00:30:510 (1,3) - 00:33:402 (1,3) - 也换成whistle
00:41:082 (2) - 这个放错了吗?没音 往后移一格或者前面滑条短一格这个移到前面
00:44:968 (1) - 包一下00:45:510 (2) -
00:47:046 (2,3) - 去clap
00:50:389 (7) - 去掉尾巴上的finish
00:54:365 (5) - 去clap
00:55:269 (1) - 不推荐使用track音clap 打起来很难受
00:54:727 (1) - 不是太好看 改成这样?
00:57:618 (1,1) - 和前面一样
01:03:492 (7,8) - 去clap
01:05:208 (1,2,3,4,5,6,7) - 可以摆成两个五角星组合的造型
01:09:185 (1) - 包好一下
01:09:727 (1) - track音不推荐加
01:15:148 (7,8) - 去clap
02:08:552 (6,7) - 去clap
02:10:992 (5) - 加NC
02:13:341 (2,4) - 去掉不在白线上的clap
02:16:233 (2,4) - 和上面一样
02:21:835 (1) - 太长了 后面改成点连打
02:25:179 (4) - 这和前面00:41:082 (2) - 一样没音
02:37:739 (1) - 不好看,改成包02:38:281 (2) - 的应该好一点
02:40:992 (6) - ctrl+g
02:48:221 (4) - 没包好
03:04:667 (4,5) - 移到03:03:763 (1) - 的尾巴上

[Normal]
00:20:389 (1) - 和前面4太近了
01:21:112 (1,2) - 都往中间转10度
02:17:497 (3,4) - normal里不要这样叠
02:27:618 (6) - 这也是
02:30:510 这里加一个note
02:39:909 (2,3) - 不要这么叠

[Easy]
问题不大,就是感觉有点太难了节拍用的过密,有些都堆起来了,不过应该没什么问题>.<

:) :) :)
Topic Starter
4anke

[Twinkle] wrote:

[Hard]
00:11:715 (1,2) - 在不影响与后面的ds情况下忘左边转一点 不要让00:11:715 (1) - 和00:12:618 (4) - 重叠到原来的好像也没重叠吧,fixed
00:22:377 (3) - 和00:21:835 (1) - 没叠好fixed
00:22:558 (4) - 也和00:22:197 (2,3) - 一样间距?这里很明显间距大了fixed
00:22:558 (4) - 包一下00:23:281 (1) - 的末尾 然后00:23:010 (5,6) - 直接放在底下像下面这样把上面那个间距问题改好之后已经自动包好了,虽然包得不太明显,感觉滑条弧度太大,滑条后面的二连就变难看了,叠起来的话DS又有问题0.0
00:26:353 (2,4) - 这上面的clap换成whistle?clap有点吵fixed
00:30:510 (1,3) - 00:33:402 (1,3) - 也换成whistlefixed
00:41:082 (2) - 这个放错了吗?没音 往后移一格或者前面滑条短一格这个移到前面0.0虽然没音,这里是打算自创节奏的,但是打起来还好,我再考虑一下
00:44:968 (1) - 包一下00:45:510 (2) - fixed
00:47:046 (2,3) - 去clap不加clap没存在感了
00:50:389 (7) - fixed
00:54:365 (5) - 去clapfixed
00:55:269 (1) - 不推荐使用track音clap 打起来很难受fixed
00:54:727 (1) - 不是太好看 改成这样?fixed
00:57:618 (1,1) - 和前面一样fixed自己改了0.0改成下面图那样DS有问题
01:03:492 (7,8) - 去clapfixed
01:05:208 (1,2,3,4,5,6,7) - 可以摆成两个五角星组合的造型fixed
01:09:185 (1) - 包好一下fixed
01:09:727 (1) - track音不推荐加fixed
01:15:148 (7,8) - 去clapfixed
02:08:552 (6,7) - 去clapfixed
02:10:992 (5) - 加NCfixed
02:13:341 (2,4) - 去掉不在白线上的clapfixed
02:16:233 (2,4) - 和上面一样fixed
02:21:835 (1) - 太长了 后面改成点连打hard难度不用能用长串吧,话说hard可以改成自定义难度名吗?
02:25:179 (4) - 这和前面00:41:082 (2) - 一样没音-^
02:37:739 (1) - 不好看,改成包02:38:281 (2) - 的应该好一点我觉得还好0.0
02:40:992 (6) - ctrl+gfixed
02:48:221 (4) - 没包好fixed
03:04:667 (4,5) - 移到03:03:763 (1) - 的尾巴上fixed

[Normal]
00:20:389 (1) - 和前面4太近了fixed
01:21:112 (1,2) - 都往中间转10度fixed
02:17:497 (3,4) - normal里不要这样叠fixed
02:27:618 (6) - 这也是fixed
02:30:510 这里加一个notefixed
02:39:909 (2,3) - 不要这么叠fixed

[Easy]
问题不大,就是感觉有点太难了节拍用的过密,有些都堆起来了,不过应该没什么问题>.<

:) :) :)
thanks very much~
lkx_Shore
[Hard]
无力吐槽...感觉2kiou附体,流水线1/2节奏还是特别无聊的...
而且那种XXX XXX XXX XXX的节奏真是什么曲子都通用...

[Normal]
00:22:197 (4,1) - nm就尽量别完全遮叠起来了...
00:38:100 (1,2,3) - 有点恐怖(
01:21:112 (1) - 这clap重复了吧
01:29:605 (4,5,1,2) - 分散,不要堆叠
01:38:462 - 一般这样的结束,大白线是重音就别漏了
03:09:365 (1) - 同大白线结束

[Easy]
od-1
比起easy,更像normal
00:29:426 (1,2,3,4,5,6) - 堆得太密集了,新手不好读图
00:42:799 (3,4) - 平行更好看
00:46:414 (1) - 停止在00:47:498 - 就好
01:15:329 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - 太单调,加点1/2滑条过渡一下
02:26:896 (3) - 停在大白线
02:30:511 (1) - 和上面说过的一样改法
02:47:859 - 为啥空了一截
03:09:365 (1) - 结束在大白线更好
Topic Starter
4anke

lkx_Shore wrote:

[Hard]
无力吐槽...感觉2kiou附体,流水线1/2节奏还是特别无聊的...这首歌的音大部分都很规则在1/2的地方,不在的地方我都跟了,新手,不会加合曲的节奏0.0,曲子本身比较慢,加太多note不太好吧,都2.3星了。试着加了点note构成3连,感觉太怪了,可能是因为歌曲节奏太慢,除了3连,其它合曲的节奏不会加
而且那种XXX XXX XXX XXX的节奏真是什么曲子都通用...XXX XXX XXX XXX的节奏是怎样的...

[Normal]
00:22:197 (4,1) - nm就尽量别完全遮叠起来了...2L叫我改的,现在又改回来了fixed
00:38:100 (1,2,3) - 有点恐怖( 恐怖在哪0.0
01:21:112 (1) - 这clap重复了吧听起来感觉没什么问题
01:29:605 (4,5,1,2) - 分散,不要堆叠我觉得这样好看呐,也没完全堆叠
01:38:462 - 一般这样的结束,大白线是重音就别漏了fixed
03:09:365 (1) - 同大白线结束fixed

[Easy]
od-1fixed
比起easy,更像normal
00:29:426 (1,2,3,4,5,6) - 堆得太密集了,新手不好读图fixed
00:42:799 (3,4) - 平行更好看fixed
00:46:414 (1) - 停止在00:47:498 - 就好fixed
01:15:329 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - 太单调,加点1/2滑条过渡一下感觉改了不好看,这里节奏平缓,单点就够了
02:26:896 (3) - 停在大白线fixed
02:30:511 (1) - 和上面说过的一样改法fixed
02:47:859 - 为啥空了一截感觉easy转盘后要留点时间给新手缓冲,不过还是fixed
03:09:365 (1) - 结束在大白线更好fixed
Mafumafu
很喜欢这首!先shoot一星
lkx_Shore
test diff
osu file format v12

[General]
AudioFilename: Chata - kokkei to i u na kare.mp3
AudioLeadIn: 0
PreviewTime: 75329
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
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BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.8

[Metadata]
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TitleUnicode:滑稽というなかれ
Artist:Chata
ArtistUnicode:茶太
Creator:4anke
Version:test
Source:
Tags:
BeatmapID:0
BeatmapSetID:165224

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
2,26011,39880
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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40630,-133.333333333333,4,2,0,60,0,0
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00:43:522 (1,2,3,4,5) - xxx xxx
Topic Starter
4anke

lkx_Shore wrote:

test diff
osu file format v12

[General]
AudioFilename: Chata - kokkei to i u na kare.mp3
AudioLeadIn: 0
PreviewTime: 75329
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.8

[Metadata]
Title:Kokkei to Iu Nakare
TitleUnicode:滑稽というなかれ
Artist:Chata
ArtistUnicode:茶太
Creator:4anke
Version:test
Source:
Tags:
BeatmapID:0
BeatmapSetID:165224

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
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//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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[TimingPoints]
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00:43:522 (1,2,3,4,5) - xxx xxx
不知道我自己摆3连的时候为什么感觉很怪,我果然不会摆3连orz,还需要努力
摆太多这种1+3连的梗感觉已经不是hard难度了0.0
最近又没什么时间作图,再完成一个insane也不知道要多久...
话说2kiou是谁?id查不到0.0
lkx_Shore

4anke wrote:

lkx_Shore wrote:

test diff
osu file format v12

[General]
AudioFilename: Chata - kokkei to i u na kare.mp3
AudioLeadIn: 0
PreviewTime: 75329
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.8

[Metadata]
Title:Kokkei to Iu Nakare
TitleUnicode:滑稽というなかれ
Artist:Chata
ArtistUnicode:茶太
Creator:4anke
Version:test
Source:
Tags:
BeatmapID:0
BeatmapSetID:165224

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
2,26011,39880
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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40630,-133.333333333333,4,2,0,60,0,0
51835,-100,4,2,0,60,0,0


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316,316,20932,1,0,0:0:0:0:
332,204,21112,2,0,P|276:176|216:196,1,120,2|0,0:2|0:0,0:0:0:0:
176,220,21474,2,0,P|152:168|160:128,1,80,0|0,1:0|0:0,0:0:0:0:
252,96,21835,5,0,0:0:0:0:
358,61,22016,1,0,0:0:0:0:
425,152,22197,1,0,0:0:0:0:
358,242,22377,1,0,0:0:0:0:
252,207,22558,1,2,0:2:0:0:
212,212,22648,1,2,0:2:0:0:
184,240,22739,1,2,0:2:0:0:
164,276,22829,1,2,0:2:0:0:
168,316,22920,2,0,L|128:304,3,40,0|0|0|0,1:0|1:0|1:0|1:0,1:0:0:0:
92,320,23281,5,4,0:2:0:0:
60,192,23462,1,0,0:0:0:0:
60,192,23552,1,0,0:0:0:0:
60,192,23642,1,0,1:0:0:0:
60,192,24004,1,0,0:0:0:0:
148,100,24185,1,0,0:0:0:0:
148,100,24275,1,0,0:0:0:0:
148,100,24365,1,0,1:0:0:0:
148,100,24727,1,0,0:0:0:0:
252,172,24908,1,0,0:0:0:0:
292,176,24998,1,0,0:0:0:0:
328,160,25088,1,0,1:0:0:0:
384,52,25269,1,0,1:0:0:0:
384,52,25450,1,0,1:0:0:0:
324,264,25630,1,0,1:0:0:0:
148,100,25811,1,0,1:0:0:0:
308,196,40630,6,0,B|328:168|328:168|344:256,1,120.000004577637,4|0,0:2|1:0,0:0:0:0:
343,252,41173,1,0,0:0:0:0:
412,312,41353,1,0,0:0:0:0:
484,260,41534,1,0,0:0:0:0:
464,172,41715,1,0,1:0:0:0:
464,172,41895,1,0,1:0:0:0:
312,76,42257,5,0,0:0:0:0:
248,136,42438,2,0,P|208:140|180:132,1,60.0000022888184,0|0,1:0|0:0,0:0:0:0:
136,64,42799,1,0,0:0:0:0:
136,64,42980,2,0,P|84:96|64:160,1,120.000004577637,2|0,0:2|0:0,0:0:0:0:
128,256,43522,6,0,L|164:208,1,60.0000022888184,4|0,0:2|0:0,0:0:0:0:
44,280,43883,1,0,1:0:0:0:
44,280,44245,1,0,0:0:0:0:
116,336,44426,1,0,0:0:0:0:
200,308,44606,1,0,1:0:0:0:
200,308,44968,6,0,P|240:280|264:276,1,60.0000022888184
328,320,45329,1,0,1:0:0:0:
328,320,45510,1,0,1:0:0:0:
416,304,45691,1,0,0:0:0:0:
468,232,45871,1,0,0:0:0:0:
468,232,45962,1,0,0:0:0:0:
468,232,46052,2,0,L|424:136,1,90.0000034332277,0|0,1:0|0:0,0:0:0:0:
412,108,46414,6,0,B|356:84|356:124|292:104,1,120.000004577637,4|0,0:2|1:0,0:0:0:0:
294,104,46956,1,0,0:0:0:0:
248,180,47136,1,0,0:0:0:0:
160,204,47317,1,0,0:0:0:0:
92,144,47498,1,0,1:0:0:0:
92,144,47679,1,0,1:0:0:0:
248,180,48040,5,0,0:0:0:0:
304,248,48221,1,0,1:0:0:0:
260,328,48402,1,0,0:0:0:0:
260,328,48582,2,0,P|300:340|328:332,1,60.0000022888184
388,284,48944,2,0,L|440:252,1,60.0000022888184,0|0,1:0|0:0,0:0:0:0:
420,164,49305,6,0,P|368:184|388:72,2,240.000009155274,4|0|4,0:2|1:0|0:2,0:0:0:0:
420,164,50932,1,2,0:2:0:0:
428,284,51112,1,0,1:0:0:0:
316,328,51293,1,2,0:2:0:0:
220,256,51474,2,0,P|208:208|228:168,1,90.0000034332277,4|0,0:2|0:0,0:0:0:0:
308,180,51835,6,0,L|328:144,3,40,0|0|0|0,1:0|1:0|1:0|1:0,1:0:0:0:
368,72,52197,1,4,0:2:0:0:
00:43:522 (1,2,3,4,5) - xxx xxx
不知道我自己摆3连的时候为什么感觉很怪,我果然不会摆3连orz,还需要努力
摆太多这种1+3连的梗感觉已经不是hard难度了0.0 只是给个节奏你参考,你把3连换成两单点也可以的
最近又没什么时间作图,再完成一个insane也不知道要多久...
话说2kiou是谁?id查不到0.0 kioukiou
ZZHBOY
前辈你好我来啦
[Easy]
我觉得normal音效组不太适合 建议换成soft或者drum
先开aimod点上check ds 低难度尽量保持全程ds一致
00:21:835 (2,1) - 尽量避免这种遮挡...好丑的
00:37:739 - 尽量不要让重音在滑条尾上会减弱打击感
00:52:197 - 同上 而且让kiai由滑条尾开始也是很不好的
01:19:667 (3,1) - 移开点不要遮挡
然后就是你三个kiai里节奏都太挤了 基本每拍都有note 不如适当空一些出来反而感觉好一些
[Normal]
00:22:197 (4,1) - 这里也是遮挡比较丑
00:26:534 (1,2) - 这里可以弄个blanket 就是让下一个滑条包住上一个圈 让滑条和圈的缩圈是一个同心圆
00:26:895 (2,3) - 也是尽量避免遮挡
01:29:426 (3,4,5,1,2,3) - 你不觉得这一块很挤吗.-.
01:34:667 (3) - 这里就感觉有点overmap 可以去掉这个圈
02:30:510 (10,1) - 交换nc
[Hard]
这个难度用了1.0 1.2 1.3 1.5四种sv感觉不太好 建议是用三种就可以了你思考一下
00:16:052 (5,6) - 两个滑条后半部分遮在一起有点丑
00:21:112 (1) - 这里遮挡感觉并不好 而且没必要nc
00:30:510 (1,3) - 这里没有四分拍你却用了1/4的折返滑条感觉有点overmap
00:34:847 (1,2,4) - 这里遮挡也是不太好
00:49:305 (6) - 前后一直是4拍一个nc所以这里也应该nc才对
01:21:112 (1,2,3,4,1,2,3,4,1,2,3,4) - 这段一拍的圈感觉有点偷懒...
01:44:245 - 既然前面放了六个圈这里再空感觉不太自然.-.
02:08:552 (6) - 这个圈overmap也有点明显 建议去掉
02:21:835 (1) - 应该从后一拍开始因为02:21:926 - 这里似乎没有音
02:25:179 (4) - 这个圈是怎么回事?
02:40:450 - 这里音倒是比较明显所以不建议空出来
03:10:811 (6) - 建议换成一个1/2滑条和其他难度在同一个地方结束
前辈晚上好o.o
Topic Starter
4anke

ZZHBOY wrote:

前辈你好我来啦
[Easy]
我觉得normal音效组不太适合 建议换成soft或者drum一直都是soft...只是音量比其它难度大了点,调低了
先开aimod点上check ds 低难度尽量保持全程ds一致fixed
00:21:835 (2,1) - 尽量避免这种遮挡...好丑的不好改
00:37:739 - 尽量不要让重音在滑条尾上会减弱打击感不好改,以后会注意的
00:52:197 - 同上 而且让kiai由滑条尾开始也是很不好的fixed
01:19:667 (3,1) - 移开点不要遮挡fixed
然后就是你三个kiai里节奏都太挤了 基本每拍都有note 不如适当空一些出来反而感觉好一些删了一点note
[Normal]
00:22:197 (4,1) - 这里也是遮挡比较丑0.0
00:26:534 (1,2) - 这里可以弄个blanket 就是让下一个滑条包住上一个圈 让滑条和圈的缩圈是一个同心圆不明觉厉
00:26:895 (2,3) - 也是尽量避免遮挡没遮挡啊
01:29:426 (3,4,5,1,2,3) - 你不觉得这一块很挤吗.-.好吧,删掉了01:29:606 (4) -
01:34:667 (3) - 这里就感觉有点overmap 可以去掉这个圈fixed
02:30:510 (10,1) - 交换ncfixed
[Hard]
这个难度用了1.0 1.2 1.3 1.5四种sv感觉不太好 建议是用三种就可以了你思考一下fixed
00:16:052 (5,6) - 两个滑条后半部分遮在一起有点丑故意的,我觉得还好
00:21:112 (1) - 这里遮挡感觉并不好 而且没必要ncfixed
00:30:510 (1,3) - 这里没有四分拍你却用了1/4的折返滑条感觉有点overmap感觉还好
00:34:847 (1,2,4) - 这里遮挡也是不太好往下移了一点
00:49:305 (6) - 前后一直是4拍一个nc所以这里也应该nc才对不必这么计较啦
01:21:112 (1,2,3,4,1,2,3,4,1,2,3,4) - 这段一拍的圈感觉有点偷懒...嘘~别说出来嘛。前面那段跟吉他了,这段跟鼓
01:44:245 - 既然前面放了六个圈这里再空感觉不太自然.-.6个圈是突出音效的0.0仔细瞧瞧
02:08:552 (6) - 这个圈overmap也有点明显 建议去掉lkx还叫我加多点overmap,虽然我也觉得这首歌不需要overmap,但是还是稍微加一点比较好
02:21:835 (1) - 应该从后一拍开始因为02:21:926 - 这里似乎没有音可是02:21:835 (1) - 有音,为了降低难度所以填过去
02:25:179 (4) - 这个圈是怎么回事?好吧,删了
02:40:450 - 这里音倒是比较明显所以不建议空出来这里跟鼓音
03:10:811 (6) - 建议换成一个1/2滑条和其他难度在同一个地方结束0.0
前辈晚上好o.o
thx~
我不是前辈><
Mafumafu
Hi!M4M, and sorry for lateness!
EDIT:为啥我更新之后没bg了、、、
[General Check]
1.If you don't have any specific reason, please keep Stack Leniency at 7 in Easy (default value).
2.The volumn of Easy and Normal is inconsisitent.(80% in Easy and 60% in Normal)
[Easy]
General:
1.Easy难度的话ds保持一致,所以建议开着Distance Snap拖一遍note。 而且你可以用稍大一些的DS防止overlap,这样排版不显得乱。
2.不同的段落使用不同的音量,例如在一开始的vocal部分,可以使用稍微低一些的音量,在KIAI 部分使用高一些的音量,有层次感。
Placement:
1. 00:20:389 (1,2) - 首先,不推荐使用这样的排列,尤其是在Easy中。
而且,检查一下位于左上角的坐标可以看出,这两个slider尾巴是没有完全叠在一起的。
2. 00:21:835 (2,1) - http://puu.sh/93o5v.jpg 把这两个分开一些距离,叠到一起了有一些不美观。
3. http://puu.sh/93oax.jpg通过AR圈可以检查到,这2个slider是没有blanket好的。
4. 00:55:812 (8,9) - 不要擦边,挪开一些
5. 01:05:209 (3,4) - 弄成平行的,美观一些
6. 01:16:775 (3,4,1) - 做成正三角形多好
7. 01:19:667 (3,4,1) - 同上
8. 01:22:558 (3,4,1) - 同上
9. 02:03:040 (4,5) - 像这样 http://puu.sh/98ISG/b12ab54a1b.jpg 包好,然后再调整一下后面的。
10. 02:44:968 (3,4) - 叠得太近了。Easy不推荐这样搞。
Hitsounds:
1. 00:36:294 (4) - 开头clap啊
Rhythm:
1. 00:28:341 (5) - 感觉应该是1/1来跟音乐 而不是2/1
2. 00:42:257 (2) - 太短了
3. 00:44:245 (4) - 这么短新手反应不过来的,而且还是折返
4. 00:47:860 (2) - 向后挪 1/2
5. 01:26:173 (4) - 感觉不对节奏
6. 02:26:353 (2,4) - 已经阐述
7. 03:09:365 (1) - 向后推1/2
Others:
1. 02:08:823 (10) - combo太长,中间拆一下
[Normal]
Placement:
00:21:112 (3,4) - 现在是这样:http://puu.sh/9eeaA/0f3270d7bb.jpg 建议改成更平滑的比如:00:26:895 (2,3) - flow不好,而且贴边了,建议改一下
00:34:124 (4,5,1,2,3) - 展开一些,都挤到一个角落了,然后还可以摆成正五边形
01:01:234 (4) - 让尾部坐标和00:59:425 (3) - 一致
01:29:426 (3,4,1,2,3,4) - 不要堆在一起,展开一些,这样的堆叠在normal也不太恰当,新手会误判的。
01:35:209 (4) - 和2做成一样的形状,在搞一个对称,美观。
02:06:656 (5,7) - 这样的堆叠目测危险
02:27:618 (6) - 和前面的距离大一些
02:53:281 (6) - 别和滑条擦边
02:53:642 (1,2) - 同上
Hitsounds:
02:34:847 (17,18,19) - NC,全部加whistle强调一下
Rhythm:
00:37:377 (6) - 尽量不要让vocal落在滑条尾,打击感不好。建议:http://puu.sh/9eekG/b5edbdc2ec.jpg
00:52:197 (1) - 试试:http://puu.sh/9eeoe/674a8f3ddd.jpg
01:12:076 (1,2,3,4) - 这段对不上节奏:试试:http://puu.sh/9eexJ/e469360daa.jpg
01:50:028 (1) - 同 00:52:197 (1) -
02:13:160 (1,2,3,4,5) - 同样是vocal不要落在滑条尾
02:54:727 (3,4,5) - 同上
02:30:510 - 加点东西,顺便NC
02:57:618 - 别漏音
Others:
00:14:968 (6) - New Combo
00:17:859 (2) - 在这NC,前面的去掉
01:38:462 (9) - combo有些长,建议分开。
[Hard]
Hard 好多了,简单看看。。。
00:39:908 (3) - 声音有点大
00:41:082 (2) - ?
00:48:040 (1) - 拆成1/2跟vocal?
01:00:871 (3,4,5,6) - 少挪开一些,尾巴别擦边到一起
01:03:402 (6,7,8) - NC?
01:09:727 (1) - 拆成1/2跟vocal?
01:10:630 (3,1) - 包一下:http://puu.sh/9k6qS/111f21264f.jpg
01:15:329 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,1) - 帅!
01:27:257 (4,5) - 感觉跟vocal好一些
01:38:462 - 加一个note,后面再breaktime
02:13:703 - 别漏音啊,加一个打击感比较连贯,下面的小节同
02:17:498 (1) - 1/1
02:18:944 (1,2,3,4,5,1,2,3,4,5) - 这一节也排满一些,下面的小结突然排的很满感觉突兀啊
03:02:317 (1,2,3,4) - 包一下,下同
03:10:992 - 加一个note
============END=============
真的拖了好久!真的不好意思!


=======================================================
I'll finish my mod in several following days. Sorry for the procrastination!!
arronchu1207
Hi
.
15:53 4anke: hi~
15:53 arronchu1207: HI
15:54 4anke: 可以mod吗?
15:54 4anke: 0.0
15:54 arronchu1207: 試試OAO
15:54 4anke: thx~
15:54 4anke: :D
15:54 arronchu1207: :D
15:55 *4anke is listening to [http://osu.ppy.sh/b/401926 Chata - Kokkei to Iu Nakare]
15:55 arronchu1207: OK WAIT :D
15:55 4anke: 嗯
16:00 arronchu1207: 先mod normal\:D/
16:00 4anke: 嗯:D
16:03 arronchu1207: 00:14:968 (1) - 可以把旁邊的 (5) 複製到這裡會更好看:D 然後 (2) 過去一點點 http://osu.ppy.sh/ss/1661659
16:04 arronchu1207: 00:16:774 (4) - 避免重疊D:
16:07 4anke: 嗯,都改了
16:08 arronchu1207: 01:29:786 (4,2) - 紅4跟藍2疊起來比較好看點
16:11 4anke: 不懂怎么叠才好看0.0
16:11 arronchu1207: 02:18:220 (4) - 尾巴的白點移右一小格吧
16:12 4anke: 嗯,改了
16:13 arronchu1207: http://osu.ppy.sh/ss/1661679 http://osu.ppy.sh/ss/1661681
16:13 arronchu1207: 建議@@ 不一定要改=w=
16:14 4anke: 0.0
16:15 4anke: 还是觉得原来的好一点o.o
16:15 arronchu1207: 那就照原來的吧w
16:16 4anke: 0.0
16:17 arronchu1207: 02:27:618 (6) - http://osu.ppy.sh/ss/1661687 建議@@
16:18 arronchu1207: 02:36:293 - kiai的開頭應該在這裡吧OAO?
16:20 4anke: 在这里开头会不会太长了0.0
16:21 arronchu1207: 應該不會吧@@
16:23 4anke: fixed
16:30 arronchu1207: 02:46:414 (1) - Easy http://osu.ppy.sh/ss/1661715 轉盤可以對準白線
16:30 arronchu1207: :D
16:30 4anke: 0.0
16:31 4anke: fixed
16:32 arronchu1207: 應該就這樣了:D
16:32 arronchu1207: Hard 還不錯OWO
16:33 4anke: thx~
16:33 arronchu1207: ˊˇˋ
Topic Starter
4anke

Regraz wrote:

Hi!M4M, and sorry for lateness!
[General Check]
1.If you don't have any specific reason, please keep Stack Leniency at 7 in Easy (default value).
2.The volumn of Easy and Normal is inconsisitent.(80% in Easy and 60% in Normal)前几次的更新已经改了
[Easy]
General:
1.Easy难度的话ds保持一致,所以建议开着Distance Snap拖一遍note。 而且你可以用稍大一些的DS防止overlap,这样排版不显得乱。
2.不同的段落使用不同的音量,例如在一开始的vocal部分,可以使用稍微低一些的音量,在KIAI 部分使用高一些的音量,有层次感。fixed
Placement:
1. 00:20:389 (1,2) - 首先,不推荐使用这样的排列,尤其是在Easy中。
而且,检查一下位于左上角的坐标可以看出,这两个slider尾巴是没有完全叠在一起的。尾巴叠起来了
2. 00:21:835 (2,1) - http://puu.sh/93o5v.jpg 把这两个分开一些距离,叠到一起了有一些不美观。改了DS就变了
3. http://puu.sh/93oax.jpg通过AR圈可以检查到,这2个slider是没有blanket好的。fixed
4. 00:55:812 (8,9) - 不要擦边,挪开一些fixed
5. 01:05:209 (3,4) - 弄成平行的,美观一些fixed
6. 01:16:775 (3,4,1) - 做成正三角形多好不够位置
7. 01:19:667 (3,4,1) - 同上-^
8. 01:22:558 (3,4,1) - 同上-^
9. 02:03:040 (4,5) - 像这样 http://puu.sh/98ISG/b12ab54a1b.jpg 包好,然后再调整一下后面的。fixed
10. 02:44:968 (3,4) - 叠得太近了。Easy不推荐这样搞。fixed
Hitsounds:
1. 00:36:294 (4) - 开头clap啊fixed
Rhythm:
1. 00:28:341 (5) - 感觉应该是1/1来跟音乐 而不是2/1 音乐就是2/1,后面那个是长音
2. 00:42:257 (2) - 太短了fixed
3. 00:44:245 (4) - 这么短新手反应不过来的,而且还是折返fixed
4. 00:47:860 (2) - 向后挪 1/2 重音就在这里
5. 01:26:173 (4) - 感觉不对节奏 音乐就是2/1,后面那个是长音
6. 02:26:353 (2,4) - 已经阐述fixed
7. 03:09:365 (1) - 向后推1/2-^
Others:
1. 02:08:823 (10) - combo太长,中间拆一下fixed
[Normal]
Placement:
Hitsounds:
Rhythm:
Others:
=======================================================
I'll finish my mod in several following days. Sorry for the procrastination!!
thx~ :)
Abe Nana

Hi. From your PM request

[General]
  1. Input "Usagi Kinoko" in tags
  2. All difficulty's Kiai end here 03:10:811 . on fit vocal
[Easy]
  1. 00:17:859 (5) - New combo here. 00:14:968 (1) - follow this pattern
  2. 00:32:317 (5) - 00:35:209 (7) - Same as first suggestion.
  3. 00:42:257 (2) - Try this. http://puu.sh/9lf8x/9d2321e151.jpg For now not fit beat.
  4. 00:43:522 (3) - 00:52:197 (5) - New combo. Begins switching beat here. And 00:52:197 (5) - On add finish
  5. 01:12:438 (4,5) - Try this. http://puu.sh/9lfwc/706c8066fb.jpg And (4) on new combo
  6. 01:30:148 (5,5) - Same as first suggestion
  7. 01:38:462 - Add beat please. You were doing it in Normal difficulty
  8. 01:52:920 (5,5,5) - Same as first suggestion
  9. 02:20:389 (6) - New combo. Same as Hard
  10. 02:28:703 (1,2,3,4) - 00:44:606 (4,5,6,7) - if you make unification new combo you'll get better.
  11. 02:39:185 (4,3,4,5) - Same as first suggestion
  12. 03:10:811 - Spinner's end here. Same as Hard, and fit a vocal's end
[Normal]
  1. 00:14:968 (6) - New combo here. Same as Normal's first suggestion and 00:20:389 (1) - follow this
  2. 01:06:293 - Here is drum place. Add note on clap same as this 01:09:186 (6)
  3. 01:13:522 - Same as second suggestion
  4. 01:23:280 (3,4,5) - Swap http://puu.sh/9lgEK/89dbafc907.jpg And 01:24:004 new combo here
  5. 01:27:618 - You forgot put in note here(*^_^*)
  6. 01:36:293 (6) - I suggest new combo here
  7. 02:07:377 (7) - Same as just above
  8. 02:20:389 (4) - New combo. Same as Hard
  9. 02:29:064 - Here place new combo circle's
  10. 02:30:510 - Same as just above
  11. 02:34:847 (16) - New combo
  12. 03:07:739 (4) - Same as just above
  13. 03:10:811 - Spinner's end here. Same as Hard, and fit a vocal's end
[Hard]
  • Normal SV : 0.9 AR : 5. Hard SV : 1.5 AR : 8. The deep differences in difficulty
  1. 00:23:462 - 00:24:185 - Soft whistle add here. Same as this 00:26:353 (2,4)
  2. 00:31:956 (6) - New combo
  3. 00:49:305 (6) - Same as just above
  4. 01:38:462 - Add beat. Same as Normal
  5. 02:32:136 (5) - New combo
  6. 02:40:630 (5) - Same as just above
  7. 02:55:088 (5) - Same above
  8. 02:59:064 (1) - Remove new combo. If you want to new combo here, add new combo all other this pattern

It's over.

Good Luck (・ω<)
wangrun
[Hard]
HP-1
AR-1
00:31:956 (6) - NC
00:39:908 (3) - 声音调到75%
01:03:402 (6,7,8) - NC
Flower
irc mod

SPOILER
23:01 4anke: 花花晚上好,现在有空摸图吗?
23:01 Flower: you
23:02 *4anke is listening to [http://osu.ppy.sh/b/419204 Chata - Kokkei to Iu Nakare]
23:02 Flower: 我玩一趟图就来看
23:03 4anke: 嗯,谢谢
23:07 Flower: ·你到底是谁???
23:07 4anke: 就是4anke0.0
23:07 Flower: 折算双
23:07 Flower: 难以置信
23:07 4anke: DT0.0
23:08 4anke: ?
23:08 Flower: 我去吃电视,一会回来
23:08 4anke: 0.0
23:09 Flower: 我回来了,我们开始吧
23:09 4anke: 嗯
23:10 Flower: 00:17:859 (1,2,3,4) - 柑橘缺少一些活力,直挺挺的不是很舒服
23:11 Flower: 00:18:944 (2,3,4) - 然后呢,这个因为挤在一起,放在1下面就窝成一团了,不是很好
23:12 Flower: 我没啥头绪,http://puu.sh/9rFyv/83adffbb11.jpg 这个仅供参考
23:12 4anke: 缺少活力怎么改
23:14 Flower: 。
23:15 4anke: 00:19:305 (4) - 要和1的尾巴叠在一起吗?
23:15 4anke: 00:19:667 (1) -
23:15 Flower: 我感觉似乎不用吧?看你喜欢啦w
23:15 4anke: 0.0
23:16 4anke: 话说缺活力是什么意思00.0
23:16 Flower: 横平竖直的很生硬啊
23:17 Flower: 图的其他部分都是有一定角度的,只有这个是竖着的,就不合风格了
23:17 Flower: 不然要是跟wcx的一些图一样的话横平竖直反而有意思
23:18 4anke: 确实摆着摆着就水平或者数字了
23:18 4anke: 不知道为什么
23:19 Flower: 把grid snap关掉就摆不出来了(躺
23:21 4anke: 0.0
23:21 4anke: 还有什么别的问题0.0
23:22 Flower: 别急,才刚开始呢
23:22 Flower: 00:23:281 (1) - 突然加速感觉有点突兀,可以改成1.3x,1.4x,然后才1.5x
23:22 4anke: 嗯
23:23 4anke: 嗯
23:24 Flower: 00:32:498 (2,3) - 看这个图:http://puu.sh/9rGaI/91f5f10ac8.jpg 可以看到有些微的没包好,可以用这个缩圈来作参考,方便摆blanket
23:27 Flower: 00:41:353 (3) - 移动到x:312,y:304,比较不挤
23:27 4anke: 嗯,好方法,以前都不知到可以用缩圈来检查包没包好
23:28 4anke: 教程好像也没这个方法
23:28 Flower: 有吧,只不过沉了没放导航里
23:28 Flower: 这事情也没人教我,直到一个印尼神麻婆给我mod了以后
23:29 4anke: 0.0
23:29 4anke: 真厉害
23:30 Flower: 00:57:618 (1,1) - 同上,另外前一个1可以用三点滑条重拉一下
23:33 4anke: 3点滑条好像不够光滑
23:34 Flower: 咦,我居然也有这种感觉
23:34 Flower: 不过现在的滑条的两头有点向里凹了,稍微再调整下吧
23:37 Flower: 01:00:871 (3,4,5,6) - 稍微有点不整齐,
23:38 Flower: http://puu.sh/9rH2j/b2d9701d83.jpg 至少保证这里的距离看上去一致
23:39 4anke: 嗯
23:41 Flower: 01:09:727 (1) - 节奏有些奇怪,建议还是用滑条+一个note
23:45 4anke: 嗯,改了
23:46 Flower: 01:21:112 (1) - 稍微移动一下到176,108
23:47 4anke: 嗯
23:49 Flower: 01:37:739 (3,4,5) - 稍微放远一点,在实际玩耍的时候,3和4会叠在5的左上方,所以就会和2重叠了
23:49 4anke: 嗯
23:51 Flower: 02:10:630 (3,4,2,3) - 感觉不是很舒服的样子...如果让02:09:908 (1) - 变直的话这么摆就比较干净了
23:52 4anke: 作图应该开grid span 吗?
23:53 Flower: 用到的时候比较少,到时候再开,其实很多时候grid snap都是ctrlc ctrlv能解决的事情
23:54 4anke: 嗯
23:54 Flower: 02:13:341 (2) - 02:14:606 (1) - 这里也可以灵动一些
23:55 4anke: 怎么灵动0.0
23:56 4anke: 在这里打算摆对称
23:56 Flower: 不要完全横平竖直就行了
23:57 Flower: 而且02:13:883 (3,4) - 也没有完全对称,可以在考虑考虑
00:00 Flower: 03:02:317 (1,2,3,4) - no comment
00:02 4anke: no comment是什么意思
00:02 Flower: 没有评价
00:02 Flower: 这里你应该知道怎么改了吧
00:03 4anke: 不知道0.0
00:03 4anke: 没包好?
00:03 Flower: 队
00:03 Flower: http://puu.sh/9rIst/74ff2fb63f.jpg 参考
00:04 4anke: 嗯
00:04 Flower: 03:05:209 (1,2,3,4) - 同上
00:05 Flower: 好,排列说完了,我们来说说节奏和音效
00:06 4anke: 嗯
00:06 Flower: 首先一个是finish的使用,原曲里有的话完全可以放上
00:07 4anke: 像这里?00:50:751 (1,2,3) -
00:08 Flower: 对
00:08 Flower: 不对
00:08 Flower: 只有1
00:08 Flower: 2和3不要
00:08 4anke: 0.0
00:09 4anke: 感觉2和3也有finish的音
00:10 Flower: 2和3的话,确实有一个重的鼓点,但那不是finish的音
00:10 Flower: finish是镲声,而2和3是鼓
00:11 Flower: 比起这个,还有00:11:715 - 00:23:281 - 00:29:064 - 等等等等,都应该加上finish
00:11 4anke: 分辨不出0.0
00:11 Flower: 你用的音频播放设备是什么?
00:12 4anke: 一般的耳机
00:12 Flower: 你能上维基百科吗?
00:13 4anke: 能
00:14 Flower: 等下我找下
00:14 4anke: 嗯
00:14 Flower: 在此之间仔细听一下00:11:715 - 的音跟00:51:112 - 的区别
00:16 Flower: http://puu.sh/9rJ9L/3d7723aaca.wav 这个是00:11:715 - 的那个声音
00:17 Flower: http://puu.sh/9rJdU/2db4088b57.wav 这个是00:51:112 - 的
00:17 Flower: 虽然都是打击乐,但是后者更轻一点,所以用finish就有些喧宾夺主了
00:18 4anke: 播放不出0.0
00:18 Flower: 右键页面另存为,下载再播放
00:21 Flower: 那我问你,你能不能听见00:11:715 - 有“哐”的一声?
00:21 4anke: 能
00:22 4anke: 拆出来听差别好大
00:22 Flower: 直接听歌的话,觉得00:51:112 - 跟之前是一样的么
00:24 4anke: 直接听歌感觉00:51:112 - 比00:11:715 - 更重
00:24 Flower: 那我给个建议,这里用normal finish
00:25 4anke: 00:51:112 - 这里?
00:25 Flower: 嗯,你看怎么样,不好就还用soft finish
00:27 4anke: 嗯
00:28 Flower: 01:03:763 - 01:38:462 - 02:47:859 - 03:10:992 - 这几处也都是有finish的,可以考虑一下要不要加note
00:29 4anke: 嗯
00:29 Flower: 我柑橘没啥问题了
00:30 4anke: 谢谢谢谢谢谢
00:30 Flower: 太迟了……其他两个就不摸了,音效可以照着hard检查一下
00:31 Flower: 那我就发论坛骗个kd可否?
00:34 4anke: 嗯
smallboat
嗨,4anke,抱歉來晚。

  1. Red words: Should be fixed.
  2. Blue words : Highly recommended suggestion.
  3. Black words : In my opinion.

[General]
1.Stack Leniency 只有Easy不同,要一致。
2.Kiai線未對齊:00:52:197 (1) 和 02:13:161 (1) .

[Easy]

00:11:715 (1,2) - 最初開始就先來個stack也不太好,有些剛開始玩會很難點這個,所以覺得還是保持間距比較好點。(要stack后面再用)
00:20:389 (1) - stack歪了。
00:23:282 (1) - 好像錯過finish? (然後finish調小聲一點降個10~20%)
00:28:341 (5) - 建議頭跟尾端不要overlap。
00:29:426 (1,2,3,4) - 感覺新手玩這邊會有點錯亂,imo.
00:40:630 (1) - 錯過finish? (然後finish調小聲一點降個10~20%)
02:13:161 (1) - ^
02:36:293 (1) - ^

后面看過去節奏和擺放沒什麼問題。

[Normal] (同Easy,注意finish。)

00:23:281 (1) - 同Easy (看看順便Hard也加一下,Hard部分就不提這個)
00:34:124 (4,5,1) - 間距保持一致,看得比較整齊。
00:40:630 (1) - 錯過finish? (然後finish調小聲一點降個10~20%)
01:19:304 (8,1,2,3,4,5) - 可以擺個S形,不一定要照直線這樣死板板的擺放。
01:38:462 (5) - 我覺得再加一個note然後再break比較好(Easy剛沒講到,看看要不要加)? 在這邊滑完2個1/2滑條再break有點不太cool的感覺。
01:54:365 (3,4,5,6,7,8) - 感覺這段如果用DT連續打2組3個1/2note會很難打(我覺得會被黑一分),畢竟是NM,也許能換個節奏擺。
02:57:618 (7) - 怎麼忽然空了一拍在這裡,不加note? 打得不舒服。

[Hard] (同Easy,注意finish。)

00:19:305 (4) - Stack 00:19:667 (1) 尾?
00:25:450 (4,5,6) - 聽音樂這邊間距可放大,現在這樣太小了,至少放大個1.2x~1.4x?
00:36:655 (2) - 應該能Ctrl+g
00:42:167 (2) - 聽這邊有個連打,或許可加個note.
00:44:245 (9) - 現在這樣放不太flow,放到(172|256)?
01:03:402 (1,2,3) - 不疊好?
01:44:245 (1) - 加一個note+finish?
02:19:124 (3) - 這邊弄個連打? (前面都有表現連打了,這怎不表現一下)
02:19:215 (2) - ^
02:19:938 (6) - ^
02:21:293 (5) - 感覺錯過一個note漏掉vocal?
02:23:281 (3) - Music從這起頭來個NC?
02:27:618 (6) - ^
02:29:606 (2) - 紅線有音呢,建議加個note。
02:49:847 (8) - 擺在(366|118)會比較整齊(然後后面的(1)稍微弄遠點間距)。
03:10:992 (1) - 在前面紅線結束有點蠻奇怪的感覺,重音在大白線,所以這邊應該是結束才是,加個note試試看(上面兩個diff也如此)。

質量還可以,但有些直線排列有點太Bored(尤其是Hard需要改進些),沒什麼大問題,如果要拿給BAT看我覺得可以了,加油。
Topic Starter
4anke

smallboat wrote:

嗨,4anke,抱歉來晚。

  1. Red words: Should be fixed.
  2. Blue words : Highly recommended suggestion.
  3. Black words : In my opinion.

[General]
1.Stack Leniency 只有Easy不同,要一致。
2.Kiai線未對齊:00:52:197 (1) 和 02:13:161 (1) .

[Easy]

00:11:715 (1,2) - 最初開始就先來個stack也不太好,有些剛開始玩會很難點這個,所以覺得還是保持間距比較好點。(要stack后面再用)
00:20:389 (1) - stack歪了。
00:23:282 (1) - 好像錯過finish? (然後finish調小聲一點降個10~20%)
00:28:341 (5) - 建議頭跟尾端不要overlap。
00:29:426 (1,2,3,4) - 感覺新手玩這邊會有點錯亂,imo.
00:40:630 (1) - 錯過finish? (然後finish調小聲一點降個10~20%)
02:13:161 (1) - ^
02:36:293 (1) - ^

后面看過去節奏和擺放沒什麼問題。

[Normal] (同Easy,注意finish。)

00:23:281 (1) - 同Easy (看看順便Hard也加一下,Hard部分就不提這個)
00:34:124 (4,5,1) - 間距保持一致,看得比較整齊。
00:40:630 (1) - 錯過finish? (然後finish調小聲一點降個10~20%)
01:19:304 (8,1,2,3,4,5) - 可以擺個S形,不一定要照直線這樣死板板的擺放。
01:38:462 (5) - 我覺得再加一個note然後再break比較好(Easy剛沒講到,看看要不要加)? 在這邊滑完2個1/2滑條再break有點不太cool的感覺。
01:54:365 (3,4,5,6,7,8) - 感覺這段如果用DT連續打2組3個1/2note會很難打(我覺得會被黑一分),畢竟是NM,也許能換個節奏擺。
02:57:618 (7) - 怎麼忽然空了一拍在這裡,不加note? 打得不舒服。

[Hard] (同Easy,注意finish。)

00:19:305 (4) - Stack 00:19:667 (1) 尾?
00:25:450 (4,5,6) - 聽音樂這邊間距可放大,現在這樣太小了,至少放大個1.2x~1.4x?
00:36:655 (2) - 應該能Ctrl+g
00:42:167 (2) - 聽這邊有個連打,或許可加個note.
00:44:245 (9) - 現在這樣放不太flow,放到(172|256)?
01:03:402 (1,2,3) - 不疊好?
01:44:245 (1) - 加一個note+finish?
02:19:124 (3) - 這邊弄個連打? (前面都有表現連打了,這怎不表現一下)
02:19:215 (2) - ^
02:19:938 (6) - ^
02:21:293 (5) - 感覺錯過一個note漏掉vocal?
02:23:281 (3) - Music從這起頭來個NC?
02:27:618 (6) - ^
02:29:606 (2) - 紅線有音呢,建議加個note。
02:49:847 (8) - 擺在(366|118)會比較整齊(然後后面的(1)稍微弄遠點間距)。
03:10:992 (1) - 在前面紅線結束有點蠻奇怪的感覺,重音在大白線,所以這邊應該是結束才是,加個note試試看(上面兩個diff也如此)。

質量還可以,但有些直線排列有點太Bored(尤其是Hard需要改進些),沒什麼大問題,如果要拿給BAT看我覺得可以了,加油。
船业的mod很多都改了 :)
hard的第二个kiai time大部分跟的是伴奏
BeatofIke
Hello There!
[General]
  1. I believe you have 2 mp3 files unless I have to re-download this map.
[Easy]
  1. Looking at the spacing, I recommend using a smaller circle size like 3.
  2. A bit inconsistent spacing here. Please move this slider 2 grids to the right to fix this.
  3. 00:21:825 (2,1) - Don't let these notes touch each other.
  4. 00:23:994 (2) - Move this slider a grid down so the end of this slider stacks.
  5. 02:46:404 (1,1) - Avoid doing this on Easy difficulties. Allow novice players to rest after the spinner.
  6. Easy difficulty Guide: https://osu.ppy.sh/wiki/Easy
[Normal]
  1. 00:13:873 (6,1,2,3,4,5,6) - You could have re-arrange these notes and make perfect stacks with them. For example, you could have stacked 00:14:958 (1) with 00:12:789 (4), stack 00:15:319 (3) with the start of 00:13:150 (5), and stack the end of 00:16:764 (6) with 00:15:680 (4). Fix spacing if necessary.
  2. 00:22:187 (4,1) - Again, try not the overlap notes if possible.
  3. 00:26:885 (2,3,4) - This slider pattern seem kind of random. Try doing something else.
  4. 00:28:331 (4) - I would probably add a reverse here to capture the crash cymbals playing.
  5. 00:55:078 (1,2) - Bad blanklet. Try copy and paste 00:55:078 (1) and flip it 180 degrees (Press Ctrl + > 2 times). Adjust spacing if nescessary.
  6. 02:23:632 (3) - Try this pattern:
  7. 02:30:500 (4) - Add note?
  8. 02:50:741 (1,2,3) - Don't overlap notes. Same with 02:52:548 (5,6) and 02:53:632 (1,2), and 02:56:163 (5,6).
  9. 03:07:729 (1,2,3,4,5,6,7) - Awkward pattern arrangement. Try separating these patterns a bit.
[Hard]
  1. I recommend AR7 or AR7.5!
  2. Unsnapped inherited (green) sections at: 03:09:523 - snap to 03:09:536
  3. 00:17:849 (1,3) - You tend to overlap a lot with your notes. Try to avoid that as possible.
  4. 00:19:295 (4,1) - In addition, stack notes when you have the opportunity to.
  5. 00:28:693 (5) - Ghost note.
  6. 00:41:072 (2) - Another ghost note.
  7. 01:05:198 (1,2,3,4,5,6,7) - Polish your patterns. You can make this a better star pattern and a straight triangle pattern:
  8. 01:42:789 (1,2,3,1,2,3) - Maybe delete these notes? The break time is inconsistent compare to the easier difficulties.
  9. 02:48:211 (2,3,4,5,6,7) - Try this and also stack 5 with 2, 6 with 3, and 7 with 4: https://osu.ppy.sh/ss/1833063
[Collab]
  1. Increase drain rate 6? Hard difficulty already has HP drain 5.
  2. 01:42:789 (1,2,3,1,2,3) - Same as Hard.
  3. 01:50:379 (2,4) - Not perfectly stacked.
  4. 02:08:813 (1) - Not perfectly stacked with the start of 02:07:548 (2).
  5. 02:10:982 (4) - You could use the same slider shape as 02:10:259 (1) since they both share the same sound in the music.
Yeah...this map needs a lot of work! Hope this mod helps a bit. Good luck!
Mafumafu

BeatofIke wrote:

Hello There!

[Collab]
  1. Increase drain rate 6? Hard difficulty already has HP drain 5.
  2. 01:42:789 (1,2,3,1,2,3) - Same as Hard.
  3. 01:50:379 (2,4) - Not perfectly stacked.
  4. 02:08:813 (1) - Not perfectly stacked with the start of 02:07:548 (2).
  5. 02:10:982 (4) - You could use the same slider shape as 02:10:259 (1) since they both share the same sound in the music.
Yeah...this map needs a lot of work! Hope this mod helps a bit. Good luck!
ALL FIXED except the 1st one! It will be decided by the owner of the map.
Thank you ike!~
--------
CODE
osu file format v13

[General]
AudioFilename: Chata - kokkei to i u na kare.mp3
AudioLeadIn: 0
PreviewTime: 52197
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:Kokkei to Iu Nakare
TitleUnicode:滑稽というなかれ
Artist:Chata
ArtistUnicode:茶太
Creator:4anke
Version:Collab
Source:
Tags:Usagi Kinoko Regraz
BeatmapID:444605
BeatmapSetID:165224

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Fycho.jpg",0,0
//Break Periods
2,98481,102189
2,104263,109418
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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213,337,140018,1,8,0:0:0:0:
316,281,140199,1,0,0:0:0:0:
302,131,140379,5,2,0:0:0:0:
345,128,140470,1,0,0:0:0:0:
382,149,140560,1,0,0:0:0:0:
444,307,140741,2,0,L|345:258,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
316,281,141012,1,0,0:0:0:0:
275,292,141102,2,0,P|236:255|244:184,1,107.999996704102,0|0,0:0|0:0,0:0:0:0:
103,138,141464,1,8,0:0:0:0:
371,59,141825,5,2,0:0:0:0:
397,93,141916,1,0,0:0:0:0:
410,133,142006,1,0,0:0:0:0:
403,175,142096,1,0,0:0:0:0:
398,218,142187,1,8,0:0:0:0:
417,256,142277,1,0,0:0:0:0:
445,288,142367,1,0,0:0:0:0:
469,324,142458,1,0,0:0:0:0:
449,362,142548,2,0,P|386:345|300:348,1,107.999996704102,0|0,0:0|0:0,0:0:0:0:
274,223,142910,1,8,0:0:0:0:
180,75,143271,6,0,P|225:116|227:174,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
368,261,143632,2,0,P|315:256|273:222,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
101,268,143994,2,0,P|142:233|195:224,1,107.999996704102,0|0,0:0|0:0,0:0:0:0:
368,261,144355,1,8,0:0:0:0:
308,152,144536,1,0,0:0:0:0:
293,169,144626,1,0,0:0:0:0:
278,186,144717,6,0,P|231:115|145:132,1,180,2|8,0:0|0:0,0:0:0:0:
103,269,145349,1,0,0:0:0:0:
103,269,145440,2,0,L|186:208,1,90,0|0,0:0|0:0,0:0:0:0:
348,292,145801,2,0,P|293:291|270:266,1,90,8|0,0:0|0:0,0:0:0:0:
206,187,146163,5,2,0:0:0:0:
219,100,146343,1,0,0:0:0:0:
135,131,146524,1,8,0:0:0:0:
288,157,146705,2,0,P|334:179|357:224,1,90,0|0,0:0|0:0,0:0:0:0:
348,292,147066,1,0,0:0:0:0:
348,292,147428,1,0,0:0:0:0:
258,262,147608,6,0,P|200:303|123:332,1,135,2|0,0:0|0:0,0:0:0:0:
111,304,147970,2,0,P|72:275|30:258,1,90,8|0,0:0|0:0,0:0:0:0:
109,149,148331,2,0,P|125:103|105:61,2,90,0|0|8,0:0|0:0|0:0,0:0:0:0:
109,149,149054,5,2,0:0:0:0:
99,304,149235,1,0,0:0:0:0:
195,176,149416,2,0,P|229:147|270:129,1,90,8|0,0:0|0:0,0:0:0:0:
443,270,149777,1,0,0:0:0:0:
281,272,149958,1,0,0:0:0:0:
270,130,150138,1,8,0:0:0:0:
270,130,150229,1,0,0:0:0:0:
270,130,150319,1,0,0:0:0:0:
360,270,150500,5,2,0:0:0:0:
270,130,150681,1,0,0:0:0:0:
387,77,150861,1,8,0:0:0:0:
387,77,151223,1,0,0:0:0:0:
360,270,151404,1,0,0:0:0:0:
270,130,151584,2,0,P|235:100|182:77,1,90,8|0,0:0|0:0,0:0:0:0:
178,187,151946,5,2,0:0:0:0:
262,285,152126,2,0,L|352:297,1,90,0|8,0:0|0:0,0:0:0:0:
453,226,152488,1,0,0:0:0:0:
178,187,152669,1,0,0:0:0:0:
262,285,152849,1,0,0:0:0:0:
268,130,153030,1,8,0:0:0:0:
247,286,153211,1,0,0:0:0:0:
91,188,153392,6,0,L|134:101,1,90,2|0,0:0|0:0,0:0:0:0:
231,154,153753,2,0,L|311:90,1,90,8|0,0:0|0:0,0:0:0:0:
326,256,154114,2,0,L|283:343,1,90,0|0,0:0|0:0,0:0:0:0:
186,290,154476,2,0,L|106:354,1,90,8|0,0:0|0:0,0:0:0:0:
91,188,154837,5,2,0:0:0:0:
231,154,155018,1,0,0:0:0:0:
186,290,155199,1,8,0:0:0:0:
326,256,155379,1,0,0:0:0:0:
405,47,155560,1,0,0:0:0:0:
405,47,155922,1,8,0:0:0:0:
384,68,156012,1,0,0:0:0:0:
364,92,156102,1,0,0:0:0:0:
352,120,156193,1,0,0:0:0:0:
342,150,156283,6,0,P|304:198|199:172,1,180,4|8,0:0|0:0,0:0:0:0:
111,78,156825,1,0,0:0:0:0:
207,68,157006,2,0,P|247:97|269:139,1,90,0|0,0:0|0:0,0:0:0:0:
200,173,157367,2,0,P|188:238|157:287,1,90,8|0,0:0|0:0,0:0:0:0:
35,209,157729,5,2,0:0:0:0:
91,273,157909,1,0,0:0:0:0:
115,195,158090,1,8,0:0:0:0:
143,67,158271,1,0,0:0:0:0:
62,132,158452,1,0,0:0:0:0:
231,100,158632,1,0,0:0:0:0:
231,100,158723,1,0,0:0:0:0:
231,100,158813,1,8,0:0:0:0:
376,32,158993,1,0,0:0:0:0:
391,178,159175,5,2,0:0:0:0:
452,268,159355,2,0,P|364:287|295:230,1,180,0|0,0:0|0:0,0:0:0:0:
258,146,159898,1,0,0:0:0:0:
391,178,160078,1,0,0:0:0:0:
350,78,160259,1,8,0:0:0:0:
297,235,160440,1,0,0:0:0:0:
297,235,160620,6,0,L|266:319,1,90,2|0,0:0|0:0,0:0:0:0:
258,146,160982,2,0,L|174:204,1,90,8|0,0:0|0:0,0:0:0:0:
53,259,161344,1,0,0:0:0:0:
152,290,161524,1,0,0:0:0:0:
152,290,161614,1,0,0:0:0:0:
152,290,161705,1,8,0:0:0:0:
76,128,161885,1,0,0:0:0:0:
258,146,162066,5,2,0:0:0:0:
303,71,162247,1,0,0:0:0:0:
219,51,162428,1,8,0:0:0:0:
207,218,162608,1,0,0:0:0:0:
304,248,162789,2,0,P|339:266|385:302,1,90,0|0,0:0|0:0,0:0:0:0:
258,146,163151,2,0,P|314:155|363:155,1,90,8|0,0:0|0:0,0:0:0:0:
468,164,163512,5,2,0:0:0:0:
412,256,163693,1,0,0:0:0:0:
304,248,163873,2,0,B|252:200|252:200|256:84,1,180,8|0,0:0|0:0,0:0:0:0:
356,152,164416,1,0,0:0:0:0:
255,90,164596,1,8,0:0:0:0:
192,196,164777,1,0,0:0:0:0:
356,152,164958,6,0,L|396:64,1,90,2|0,0:0|0:0,0:0:0:0:
424,244,165319,2,0,L|500:184,1,90,8|0,0:0|0:0,0:0:0:0:
192,196,165681,2,0,L|152:284,1,90,0|0,0:0|0:0,0:0:0:0:
124,104,166042,2,0,L|48:164,1,90,8|0,0:0|0:0,0:0:0:0:
124,104,166404,5,2,0:0:0:0:
192,196,166584,1,0,0:0:0:0:
272,40,166765,1,8,0:0:0:0:
424,243,166946,1,0,0:0:0:0:
351,143,167126,1,0,0:0:0:0:
312,341,167307,1,0,0:0:0:0:
192,196,167488,1,8,0:0:0:0:
192,196,167578,1,0,0:0:0:0:
192,196,167669,1,0,0:0:0:0:
176,317,167849,5,2,0:0:0:0:
275,259,168030,1,0,0:0:0:0:
192,197,168211,2,0,P|169:163|155:108,1,90,8|0,0:0|0:0,0:0:0:0:
275,259,168573,2,0,P|298:293|312:348,1,90,0|0,0:0|0:0,0:0:0:0:
345,180,168934,2,0,P|309:153|270:132,1,90,8|0,0:0|0:0,0:0:0:0:
449,113,169295,5,2,0:0:0:0:
449,113,169476,1,0,0:0:0:0:
346,180,169657,1,8,0:0:0:0:
364,300,169837,1,0,0:0:0:0:
346,180,170018,2,0,P|302:158|249:150,1,90,0|0,0:0|0:0,0:0:0:0:
138,207,170379,1,8,0:0:0:0:
138,207,170470,1,0,0:0:0:0:
138,207,170560,1,0,0:0:0:0:
275,256,170741,5,2,0:0:0:0:
206,329,170922,1,0,0:0:0:0:
138,207,171102,1,8,0:0:0:0:
120,291,171283,1,0,0:0:0:0:
229,179,171464,2,0,P|235:130|229:87,1,90,0|0,0:0|0:0,0:0:0:0:
53,67,171825,2,0,P|45:129|51:162,1,90,8|0,0:0|0:0,0:0:0:0:
120,291,172187,5,2,0:0:0:0:
138,207,172367,1,0,0:0:0:0:
297,239,172548,2,0,P|252:264|202:271,1,90,8|0,0:0|0:0,0:0:0:0:
229,178,172910,1,0,0:0:0:0:
120,291,173090,1,0,0:0:0:0:
81,316,173181,1,0,0:0:0:0:
35,315,173271,1,8,0:0:0:0:
52,211,173452,1,0,0:0:0:0:
74,96,173632,6,0,B|152:94|152:94|167:73,1,90,2|0,0:0|0:0,0:0:0:0:
239,28,173994,1,8,0:0:0:0:
312,105,174175,1,0,0:0:0:0:
229,177,174355,2,0,B|151:179|151:179|136:200,1,90,0|0,0:0|0:0,0:0:0:0:
185,347,174717,2,0,B|194:340|194:340|196:262,1,90,8|0,0:0|0:0,0:0:0:0:
52,158,175078,5,2,0:0:0:0:
105,249,175259,1,0,0:0:0:0:
228,177,175440,1,8,0:0:0:0:
312,105,175620,1,0,0:0:0:0:
213,148,175801,2,0,L|131:109,1,90,0|0,0:0|0:0,0:0:0:0:
105,249,176163,1,8,0:0:0:0:
105,249,176343,1,0,0:0:0:0:
197,331,176524,6,0,L|284:297,1,90,2|0,0:0|0:0,0:0:0:0:
412,111,176885,2,0,L|325:145,1,90,8|0,0:0|0:0,0:0:0:0:
418,349,177247,2,0,L|384:262,1,90,0|0,0:0|0:0,0:0:0:0:
196,97,177608,2,0,L|230:184,1,90,8|0,0:0|0:0,0:0:0:0:
260,307,177970,6,0,P|216:327|156:338,1,90,2|0,0:0|0:0,0:0:0:0:
306,232,178331,2,0,P|346:214|390:203,1,90,8|0,0:0|0:0,0:0:0:0:
260,308,178693,1,0,0:0:0:0:
223,262,178783,1,0,0:0:0:0:
223,206,178873,1,0,0:0:0:0:
274,45,179054,1,8,0:0:0:0:
311,91,179144,1,0,0:0:0:0:
311,147,179234,1,0,0:0:0:0:
390,204,179416,5,2,0:0:0:0:
467,142,179596,1,0,0:0:0:0:
435,48,179777,1,8,0:0:0:0:
335,51,179958,1,0,0:0:0:0:
311,147,180138,2,0,P|268:130|212:129,1,90,0|0,0:0|0:0,0:0:0:0:
254,222,180500,2,0,P|210:225|167:238,1,90,8|0,0:0|0:0,0:0:0:0:
207,329,180861,6,0,B|107:340|107:340|79:265,1,180,2|8,0:0|0:0,0:0:0:0:
167,239,181404,1,0,0:0:0:0:
94,172,181584,1,0,0:0:0:0:
80,265,181765,1,0,0:0:0:0:
188,156,181946,6,0,L|274:80,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
359,125,182307,5,2,0:0:0:0:
457,114,182488,2,0,L|480:27,1,90,0|8,0:0|0:0,0:0:0:0:
376,39,182849,1,0,0:0:0:0:
359,125,183030,2,0,L|263:146,1,90,0|0,0:0|0:0,0:0:0:0:
294,298,183392,2,0,L|338:213,1,90,8|0,0:0|0:0,0:0:0:0:
359,125,183753,5,2,0:0:0:0:
266,158,183934,1,0,0:0:0:0:
426,200,184114,2,0,P|442:253|430:284,2,90,8|0|0,0:0|0:0|0:0,0:0:0:0:
415,40,184657,1,0,0:0:0:0:
359,125,184837,6,0,L|234:125,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
193,41,185199,5,2,0:0:0:0:
181,216,185379,2,0,P|145:143|107:128,1,90,0|8,0:0|0:0,0:0:0:0:
25,121,185741,1,0,0:0:0:0:
95,228,185922,2,0,P|139:233|181:216,1,90,0|0,0:0|0:0,0:0:0:0:
193,41,186283,2,0,P|162:81|143:135,1,90,8|0,0:0|0:0,0:0:0:0:
213,167,186645,5,2,0:0:0:0:
97,227,186825,1,0,0:0:0:0:
165,278,187006,1,8,0:0:0:0:
147,117,187187,1,0,0:0:0:0:
217,221,187367,2,0,P|236:261|233:316,1,90,0|0,0:0|0:0,0:0:0:0:
97,227,187729,2,0,P|52:196|35:144,1,90,8|0,0:0|0:0,0:0:0:0:
209,292,188090,6,0,L|90:339,1,116.999994644165,2|0,0:0|0:0,0:0:0:0:
306,256,188452,2,0,L|414:213,1,116.999994644165,8|0,0:0|0:0,0:0:0:0:
136,214,188813,2,0,L|17:261,1,116.999994644165,0|0,0:0|0:0,0:0:0:0:
296,147,189175,2,0,L|404:104,1,116.999994644165,8|0,0:0|0:0,0:0:0:0:
305,257,189536,5,2,0:0:0:0:
404,104,189717,1,0,0:0:0:0:
209,292,189897,1,8,0:0:0:0:
27,256,190078,1,0,0:0:0:0:
170,51,190259,1,8,0:0:0:0:
185,89,190349,1,8,0:0:0:0:
199,127,190440,1,8,0:0:0:0:
214,165,190530,1,8,0:0:0:0:
229,203,190620,1,8,0:0:0:0:
284,348,190801,1,8,0:0:0:0:
284,348,190982,1,8,0:0:0:0:
Topic Starter
4anke
fixed lke's mod
k1suke
[General]
送分界的良心(
fycho.jpg

[Collab]

  • 有一些overmap的串感觉有点奇怪
    全图blanket重新排查一下
    OD+1
  1. 4anke
    00:13:512 (4,5,6) - 这个往右下角的移动简直报复社会。。(仅从打图角度吐槽,不用在意)
    00:28:693 (3) - 考虑做成滑条? 有个比较突出的音轨
    00:31:223 (5) - 滑条多拉了1格? 音在红线上。。
    00:34:657 (4) - 重音滑条尾有点奇怪 (其他地方也有这个问题,建议全图排查。但是类似于00:42:247 (2) - 这个我觉得重音在滑条尾上还不错,有一种强烈的结束、提示空拍的感觉)
    01:14:959 (6,7,8,9,10) - 弧度有点过分。。
    01:15:861 (2,5) - 这2个要么删去 要么在后面的几段重复上加上
    02:18:934 - 到 02:22:910 - 串十分莫名。。 我是认真的。。
    02:27:247 - 放一个叠在5上做成原地3单点,那么重一个鼓音。。(其他地方也有 建议排查一下
    03:10:711 - 这里塞一个做成整串?
  2. Regraz
    01:32:669 (1) - 真的不是放歪了? 重新拉下blanket
    02:09:536 (3) - 这个滑条为什么不和02:04:114 (1) - 还有02:07:006 (1) - 一样在那个音上起?
[Hard]
HP+1
00:27:608 (1) - 这个折返点上的clap有点奇怪
00:50:379 (2) - 音不是在红线么。。
02:37:006 (3,1) - 从这2个之后出现好多90°的直角滑条。。前面没怎么又。。感觉一下子换了图风。。
02:48:211 (2,3,4) - 既然都做blanket了 那3个就一起包一下

[Normal]
kiai比其他地方简单你不觉得吗(
从02:28:693 - 到 02:30:500 - 空闲感太重
02:41:524 (4) - y-1 or 02:41:705 (5) - y+1
02:55:078 (4) - 考虑和(3) blanket一下?

nice map, good luck :roll:
Topic Starter
4anke

Okazaki Ushio wrote:

[General]
送分界的良心(collab难度我自己都断了很多orz,这应该不送分吧)
fycho.jpg =w=

[Collab]

  • 有一些overmap的串感觉有点奇怪
    全图blanket重新排查一下 没问题
    OD+1fixed
  1. 4anke
    00:13:512 (4,5,6) - 这个往右下角的移动简直报复社会。。(仅从打图角度吐槽,不用在意)
    00:28:693 (3) - 考虑做成滑条? 有个比较突出的音轨拉成滑条的话00:29:054 (1,2,3) - 这个三连就没办法突出了
    00:31:223 (5) - 滑条多拉了1格? 音在红线上。。这个音比较长,这样拉没关系
    00:34:657 (4) - 重音滑条尾有点奇怪 (其他地方也有这个问题,建议全图排查。但是类似于00:42:247 (2) - 这个我觉得重音在滑条尾上还不错,有一种强烈的结束、提示空拍的感觉)很多图都这样
    01:14:959 (6,7,8,9,10) - 弧度有点过分。。insane难度不过分吧
    01:15:861 (2,5) - 这2个要么删去 要么在后面的几段重复上加上偶尔换一下节奏,一直同一个节奏太无聊了
    02:18:934 - 到 02:22:910 - 串十分莫名。。 我是认真的。。这里音很密集啊
    02:27:247 - 放一个叠在5上做成原地3单点,那么重一个鼓音。。(其他地方也有 建议排查一下这里跟人声
    03:10:711 - 这里塞一个做成整串? 没音
  2. Regraz
    01:32:669 (1) - 真的不是放歪了? 重新拉下blanket
    02:09:536 (3) - 这个滑条为什么不和02:04:114 (1) - 还有02:07:006 (1) - 一样在那个音上起?
[Hard]
HP+1
00:27:608 (1) - 这个折返点上的clap有点奇怪fixed
00:50:379 (2) - 音不是在红线么。。音结束在蓝线
02:37:006 (3,1) - 从这2个之后出现好多90°的直角滑条。。前面没怎么又。。感觉一下子换了图风。。0.0
02:48:211 (2,3,4) - 既然都做blanket了 那3个就一起包一下好难包好啊,包好两个第三个很难包,就这样留点误差没关系

[Normal]
kiai比其他地方简单你不觉得吗(0.0没规定kiai必须难吧
从02:28:693 - 到 02:30:500 - 空闲感太重fixed
02:41:524 (4) - y-1 or 02:41:705 (5) - y+1fixed
02:55:078 (4) - 考虑和(3) blanket一下?fixed
nice map, good luck :roll:
thank you for mod my map :)
Natsu
M4M sorry for late D:


General

  1. your BG have weird dimensions, will be nice if you can resize it to a properly one
  2. I think your preview point is unsnapped, snap it to 00:52:187
  3. Adding some sb with the names for collab will be nice
  4. I think ¨Collab¨ as diff name is not allowed, use Collab Insane or another diff name that you like
Collab

  1. your HP is really low, I suggest you to go with HP 7 after all this is an Insane diff
  2. same with your OD, try OD 8 or 7.5
  3. 00:16:132 (2) - 00:17:398 (5) - there are a lot of triplets that doesn't fit the music nicely IMO
  4. 00:23:271 (1,2,3) - you have some transitions that are kinda weird to play like this one, try this instead:
  5. 00:25:440 missing whistle? since it sound pretty nice with the music at this point
  6. 00:29:145 (2) - 00:29:868 (6) - there are more triplets like this that doesn't have support from the music
  7. 00:31:223 (5) - I don't see a reason to have this extended slider here, the music is clearly in 1/2
  8. 00:36:554 (2,3) - will be nice if you stack this, to be consistent with 00:36:916 (4,5) - 00:37:277 (6,7) -
  9. 00:43:512 (6) - you are missing a NC here
  10. 00:53:632 (5) - ^
  11. 01:08:813 (3,4) - really tricky pattern ¿what one is the head? ¿what one is the tail? also that sv change without advice is really annoying IMO
  12. 01:12:066 this NC is unnecesary
  13. 01:16:765 (1) - there is not 1/4 in the music a 1/2 slider will fit better this part, the triplet should be in 01:17:036 -
  14. 01:17:217 ^
  15. 01:26:163 kinda weird that you are ignoring this important beat in the music
  16. 01:50:018 (1,1) - I don't see a valid reason for this combo spam
  17. 02:03:030 (1,2) - ugly overlap, try to move 1 a bit to the left to avoid it
  18. 02:06:283 (2,4) - same this overlaps doesn't look nice
  19. 02:12:428 (1) - this NC is not even necessary
  20. 02:13:873 ^
  21. 02:14:596 (4) - you are missing a NC here
  22. 02:16:765 (5,6) - this spacing is so confuse O.O, since it looks like 1/4 when it is 1/2
  23. 03:05:922 (4,2) - not stacked properly
  24. 03:10:801 (10) - a slider will be nice ending in 03:10:982
Hard

  1. HP +1 (6)
  2. 00:22:548 (4,5,6) - 00:23:271 (1,2,3) - 00:23:994 (4,5,6) - patterns like this are kinda difficult for a hard diff, since the off hand streams are always hard to get, maybe use normal triplets or 1/4 repeat sliders instead? also you will improve the rhythm
  3. 00:29:054 (5,1) - swap NC following your combo pattern
  4. 00:31:765 (5) - there is not music at 1/4, as I said in ¨collab¨ diff there are a lot of triplets that doesn't have support from the music
  5. 00:43:512 (6) - missing NC, following your combo pattern
  6. 00:47:036 (2,3) - weird rhythm and really hard to play for a hard diff, if you still want to keep that rhythm use a slider instead, the current one is not appropriate
  7. 00:50:379 (2) - this extended slider is not necessary the music is clearly 1/2
  8. 00:52:910 (3,1) - there are some ugly overlaps like this one, that will be nice if you check by yourself to improve your diff design
  9. 01:13:512 (6,2) - ^
  10. 01:24:898 a 1/4 repeat slider will sound really nice here
  11. 02:00:861 (3,4,5) - same as 00:22:548
  12. 02:08:813 (1,2,3) - unnecesary extended sliders, the music is clearly 1/2
  13. 02:21:825 (1,2) - really confuse to play, mainly cuz the repeat slider end in an otherwise way that the next slider
  14. 02:24:355 (4,1) - those beats are too close, add some more spacing to make this less confused to play
  15. 02:30:319 (5) - ending slider on such important beats like the one in 02:30:500 doesn't fit the music at all, those beats should be mapped as slider head or circles
  16. 02:33:392 (1,2,3) - whistle spam sound really bad, consider to remove some
  17. 02:34:837 (1,2,3) - unnecesary extended sliders, music and vocals are landing in 1/2
  18. 02:49:295 (5) - missing NC
  19. 03:10:801 (6) - same as collab diff
Normal

  1. 00:20:379 (1,2) - circle + slider stack are nice, but circle to circle in the easy diff of the set is not ok IMO, try a single slider instead
  2. 00:21:825 (1,2) - ^, also remove NC from here 00:21:825 (1) - is breaking your combo pattern
  3. 00:39:897 (5,6,1) - this look really hard to play for new players (since you don't have an easy diff)
  4. 00:43:512 (6) - from this point you break your combo pattern >:
  5. 00:49:295 (7) - your NC should be here 00:49:295 (7) - but not in 00:50:740 (1) -
  6. 00:51:463 (3,1) - anti jumps in the easy diff of the set are discouraged, try to keep your stacks at the same gaps, if you use 1/1 stacks don't use 1/2 or other gaps
  7. 00:59:416 (3) - this slider shape look really bad IMO, try to make the curve in the last part a bit better
  8. 01:13:873 (3,4,1,2) - this kind of patterns are not suitable for a normal which is the easy diff in the set
  9. 01:25:801 (4,5,6,7) - same as above, also take in mind what I said about stacks gaps in 00:51:463
  10. 01:37:729 (5,6,7) - same as 01:13:873
  11. 02:13:150 (1) - too soon after a spinner
  12. there are more patterns that are really hard to play for this diff, since by adding an easy diff you can have a harder normal diff, but in this case your normal diff have to be ¨new player friendly¨
GL hope this help a bit
Topic Starter
4anke

Natsu wrote:

M4M sorry for late D:


General

  1. your BG have weird dimensions, will be nice if you can resize it to a properly onewhich size is properly?
  2. I think your preview point is unsnapped, snap it to 00:52:187 fix
  3. Adding some sb with the names for collab will be niceI don't know how to make a sb :<
  4. I think ¨Collab¨ as diff name is not allowed, use Collab Insane or another diff name that you like
fixed

Collab

  1. your HP is really low, I suggest you to go with HP 7 after all this is an Insane diffI think HP6 is enough for this map
  2. same with your OD, try OD 8 or 7.5-^
  3. 00:16:132 (2) - 00:17:398 (5) - there are a lot of triplets that doesn't fit the music nicely IMOfixed
  4. 00:23:271 (1,2,3) - you have some transitions that are kinda weird to play like this one, try this instead:fixed
  5. 00:25:440 missing whistle? since it sound pretty nice with the music at this pointno
  6. 00:29:145 (2) - 00:29:868 (6) - there are more triplets like this that doesn't have support from the musicfixed
  7. 00:31:223 (5) - I don't see a reason to have this extended slider here, the music is clearly in 1/2fixed
  8. 00:36:554 (2,3) - will be nice if you stack this, to be consistent with 00:36:916 (4,5) - 00:37:277 (6,7) - fixed
  9. 00:43:512 (6) - you are missing a NC herefixed
  10. 00:53:632 (5) - ^fixed
  11. 01:08:813 (3,4) - really tricky pattern ¿what one is the head? ¿what one is the tail? also that sv change without advice is really annoying IMOfixed
  12. 01:12:066 this NC is unnecesaryfixed
  13. 01:16:765 (1) - there is not 1/4 in the music a 1/2 slider will fit better this part, the triplet should be in 01:17:036 - fixed
  14. 01:17:217 ^ -^
  15. 01:26:163 kinda weird that you are ignoring this important beat in the musicI don't think so,there isn't important beat
  16. 01:50:018 (1,1) - I don't see a valid reason for this combo spam
  17. 02:03:030 (1,2) - ugly overlap, try to move 1 a bit to the left to avoid it
  18. 02:06:283 (2,4) - same this overlaps doesn't look nice
  19. 02:12:428 (1) - this NC is not even necessary
  20. 02:13:873 ^fixed
  21. 02:14:596 (4) - you are missing a NC herefixed
  22. 02:16:765 (5,6) - this spacing is so confuse O.O, since it looks like 1/4 when it is 1/2fixed
  23. 03:05:922 (4,2) - not stacked properlyfixed
  24. 03:10:801 (10) - a slider will be nice ending in 03:10:982
fixed

Hard

  1. HP +1 (6)I think HP5 is enough
  2. 00:22:548 (4,5,6) - 00:23:271 (1,2,3) - 00:23:994 (4,5,6) - patterns like this are kinda difficult for a hard diff, since the off hand streams are always hard to get, maybe use normal triplets or 1/4 repeat sliders instead? also you will improve the rhythmfixed
  3. 00:29:054 (5,1) - swap NC following your combo pattern fixed
  4. 00:31:765 (5) - there is not music at 1/4, as I said in ¨collab¨ diff there are a lot of triplets that doesn't have support from the musicfixed
  5. 00:43:512 (6) - missing NC, following your combo patternfixed
  6. 00:47:036 (2,3) - weird rhythm and really hard to play for a hard diff, if you still want to keep that rhythm use a slider instead, the current one is not appropriatefixed
  7. 00:50:379 (2) - this extended slider is not necessary the music is clearly 1/2I think the music is end in00:50:651 -
  8. 00:52:910 (3,1) - there are some ugly overlaps like this one, that will be nice if you check by yourself to improve your diff design fixed
  9. 01:13:512 (6,2) - ^prefer mine
  10. 01:24:898 a 1/4 repeat slider will sound really nice hereprefer mine
  11. 02:00:861 (3,4,5) - same as 00:22:548fixed
  12. 02:08:813 (1,2,3) - unnecesary extended sliders, the music is clearly 1/2fixed
  13. 02:21:825 (1,2) - really confuse to play, mainly cuz the repeat slider end in an otherwise way that the next sliderend at 02:22:367 - fixed
  14. 02:24:355 (4,1) - those beats are too close, add some more spacing to make this less confused to playfixed
  15. 02:30:319 (5) - ending slider on such important beats like the one in 02:30:500 doesn't fit the music at all, those beats should be mapped as slider head or circles
  16. 02:33:392 (1,2,3) - whistle spam sound really bad, consider to remove someI don't think so
  17. 02:34:837 (1,2,3) - unnecesary extended sliders, music and vocals are landing in 1/2unnecesary to fixed,I think the voice is a bit extended at 1/4
  18. 02:49:295 (5) - missing NCfixed
  19. 03:10:801 (6) - same as collab difffixed
Normal

  1. 00:20:379 (1,2) - circle + slider stack are nice, but circle to circle in the easy diff of the set is not ok IMO, try a single slider instead Is allowed at normal,another BAT say
  2. 00:21:825 (1,2) - ^, also remove NC from here 00:21:825 (1) - is breaking your combo patternfixed
  3. 00:39:897 (5,6,1) - this look really hard to play for new players (since you don't have an easy diff)if they can retry,there isn't difficult to play
  4. 00:43:512 (6) - from this point you break your combo pattern >:fixed
  5. 00:49:295 (7) - your NC should be here 00:49:295 (7) - but not in 00:50:740 (1) - fixed
  6. 00:51:463 (3,1) - anti jumps in the easy diff of the set are discouraged, try to keep your stacks at the same gaps, if you use 1/1 stacks don't use 1/2 or other gapsfixed
  7. 00:59:416 (3) - this slider shape look really bad IMO, try to make the curve in the last part a bit betterno
  8. 01:13:873 (3,4,1,2) - this kind of patterns are not suitable for a normal which is the easy diff in the setfixed
  9. 01:25:801 (4,5,6,7) - same as above, also take in mind what I said about stacks gaps in 00:51:463
  10. 01:37:729 (5,6,7) - same as 01:13:873
  11. 02:13:150 (1) - [/color]too soon after a spinner[/color]fixed
  12. there are more patterns that are really hard to play for this diff, since by adding an easy diff you can have a harder normal diff, but in this case your normal diff have to be ¨new player friendly¨
GL hope this help a bit
Thank you to mod my map :)
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