Pho
Thanks.Pho wrote:
From my modding queue ~
[General][Easy]
- No issues found.
[Insane]
- 00:14:158 (3) - Add whistle at sliderstart. Why? I don't think it matches.
- 00:20:845 (1) - Move slider a bit to the right so it does not overlap with the previous one. http://puu.sh/cN01n/1c840b4d0e.jpg ok
- 00:33:134 (1,2,3,1) - This really is just preference, but maybe keep the rhythm simple here by just setting beats at the white ticks? http://puu.sh/cNRrM/23c5d37338.jpg No.
- 00:36:568 (2,3) - Would be nice if you keep stacks away from easy diffs for better readability, as this diff is addressed to the very new osu! players. Stacks shouldn't appear before normal diffs I think. It plays a lot better stacked.
- 00:45:785 (2) - Make this end on the next white tick? Sounds a bit strange to end it on the current one and makes the flow somewhat choppy. Current rhythm is better imo.
- 00:58:797 (1) - Same as above. It follows drum.
- 01:01:688 (1) - End on the previous white tick already, it goes better with the cymbal here. There's no cymbal there, and I prefer the current rhythm because it brings out the syncopated rhythm in piano, which is more fun and interesting.
- I believe these 3/2 beat gaps are somewhat hard to play for new players, so try to minimize them maybe. Otherwise, pretty neat diff.
[Dream]
- I generally find your combos a bit too long, might be a good idea to set NC after every stanza already. Especially for patterns like 00:21:929 (3,4,5) - this is quite useful. Added some new combos.
- 00:13:616 (3) - Put this at the previous red tick, as it goes better with the vocal and you seem to set your focus on it. Focus is drum and piano.
- 00:27:170 (1) - and 00:30:423 (2) - Delete these circles. This is a calm part, so it'd be nice if you would lower the pressure a bit as well. It's already relaxed enough with low sv and simple flow.
- 00:33:857 (3,4) - Ctrl+g and reposition? I find this to go really well with the bass in the background. I prefer the current rhythm.
- 00:57:170 (5) - There's such a strong beat at the end of this slider which should be clickable, why not switch this with 2 circles? I don't know.. I like feeling of slider end here because it picks up with circle after, it just feels nice to me this way.
- 01:05:122 (3,4) - Ctrl+g, goes better with the vocal? -
- 01:21:568 (8,9) - Ctrl+g, as I feel you need a strong beat at 01:21:929 - for the 'new section' of the song. Same as other part.
- Nice flow and jumps.
That's all from me, good luck with this mapset to get ranked! /o/
- 00:20:845 (4) - NC here already? No?
- 00:58:255 (2,3) - Ctrl+g, goes better with the vocal. Current rhythm is better.
- 01:03:857 (3,4) - Same as above. -
- 01:06:387 (2,3,4) - This is a bit suboptimal because of these two non-fitting offbeat sliders imo. Maybe try this out: http://puu.sh/cNXuT/d1d9f9f8d1.jpg That rhythm is too straight and boring.
- 01:10:905 (2,3,4) - Same as above. -
- 01:19:941 (4) - Switch with a 1/2 slider instead to go better with the vocal? It's not like the music is actually stopping here, both the vocal and bg instruments can be heard at 01:20:122 - . You can consider this for the Insane diff as well if you want. Drums emphasis.
- Again, neat flow and jumps, but there were some offbeat sliders which don't go well with the music/vocal lead for me (the ones I mentioned above). Please consider them, otherwise a really fun map to play.