thank you for modding!Melophobia wrote:
My only concern is the difficulty spread, Normal is a little harder than the easiest diff needs to be (It contains a lot of 1/2 sliders which aren't suitable for the easiest diff), and the difficulty gap between Normal and Hard is too large imo. It'd be really nice if you add an Easy diff and remap the normal a little harder.
btw like I told you a while back I really wanna see some soft whistles in your map.
[Hard]
00:09:640 (1) - There needs to be a clap at 00:10:002 - imo, sounds really odd w/o it. Shorten the slider by 1/2 beat and add a note to the point where the slider end currently is.
00:20:845 (4) - This slider should be more curved in comparison to the rest (00:20:484 (3) - and 00:22:472 (1) - )
00:24:459 - This whistle is totally out of place, consider removing it.
00:27:351 - ^
00:30:604 (1,2) - Move the (1) to the left regardless of the DS. Currently they're way too close to each other and looks (honestly) really odd. https://osu.ppy.sh/ss/2188780
00:33:134 - Volume setting is way too high, I would rather decrease than increase it. Drop it to around 40% and sounds much better to me.
00:35:664 - ^ And then increase it to around 60% from here on.
00:58:345 - It's highly recommended to remove this clap, it really sounds odd to me. And by simplifing hitsounds here you can emphasize the kiai beginning in a better way.
01:26:086 (5) - Are you sure this is drum sampleset?
01:39:279 (1) - Add a finish here.
01:40:363 (3) - ^
01:40:544 (4) - Again this note is totally out of place, consider removing it.
01:40:634 (1) - Add a whistle here, if you find it too loud you can lower the volume by 10~20%.
01:43:978 (1) - ^
Mostly about hitsounds. Your diff is technically fine, but hitsounding is an important aspect of a map and I want you to pay more attention and put more effort into it.
That's all. You still need to work on lower difficulties, but I'll gladly bubble it once they're improved a little more. Good luck!
all fixed.
http://puu.sh/cxrP5.zip