I was suggesting this as well.Xayne wrote:
I think this would be easily remedied by adding a bit of a delay on spectating matches. Add a 5-10 second delay to give time for the playback to buffer properly. It really is a shame to see a game that I think would have a lot of success as a spectator e-sport suffer from bad presentation.xasuma wrote:
Being on the other end of the straw(spectator on twitch) I would like to inquire for someone to attempt and fix fake misses. I know it is "client lag", but there is got to be something someone can do about it.
This one thing is for me at least the most annoying one when watching owc. Hopefully for the next weekends coming, but if it's not possible that quickly, at least for next year. ty
Zallius said that spectators wouldn't like the delay. My personal opinion is that something like 5-10 seconds isn't a big deal and you don't even need to delay the mp data with a delay that small. The trade-off would be worth it (assuming that a similarly small amount of time would actually fix the issue).