Someone get this ranked this is so fun oh my god
On a side note: 00:06:114 (1) - soft clap doesn't really fit @InsaneEvilElvis wrote:
[Insane]
00:28:159 (1,2,3,4) - this sounds to me pretty much like 2 + 4 1/4th notes: (spoilerbox) consider listening more carefully and removing these unneeded 1/4th sliders I disagree here. You're missing a strong a beat — depends on what one sticks to; your notes placement is correct too, I think
00:43:903 (1,1,1) - although the comboing makes sense, the player could think each of these has a different velocity I don't think the NC are bad here. The player will pay more intention cause sudden speed up — well it was more about having a sudden SV burst
01:05:120 (1) - I am pretty sure this slider should be rather slowed down that sped up, because there are only vocals followed by the new part (which should have a faster velocity) That's the way I see this I slowed it a bit though to make a transition with the 2nd one, but thats all. — I really, sincerely don't think that the objects before kiai have to be sped up or (in case of notes) have a giant spacing. keep it if you wish, alright
01:05:451 (1) - same as above. Even a stack of two notes could work better than the speed-up ^ ^
01:25:672 (1,2,3) - consider compressing the jump Wow, I really don't get your point, I think it's really good this way >< — it just seemed too huge to me
01:26:335 (1,2,3,4) - same as above. You don't need half-screen jumps that are this big ^ ^
01:27:330 (1,1) - vocals, yes, I can understand you, but the1/4s here... Well, I have two suggestions: either add triplet with 1/2 slider (spoiler), or (preferably) add a single triplet (two more notes at 01:27:495) One more time I really don't get your point. Yes, the way you say is really nice, especially with the next triple but.. I mean... It would destroy the whole mapset... — thing is, the 1/4th triplet is too audible for me to ignore, and if I were you, I would map it at least with a short repeating slider. I don't usually skip beats from the music
01:28:324 (1) - this is unneeded and should be replaced with a single note. There's nothing like 1/8 in the song itself You're right but I think it sounds really nice this way as well. It doesnt follow the beats but it fits really nice with the first sound — "you're right" "it doesn't follow the beats" I understand you intention to emphasize kiai's end, but it's basically the same as having a double there. The very first modder would recommend you to remove a second note of the said double if you had it because it does not follow anything
01:43:076 (2,3,4,5,6) - there is a clear overmap; you could place this, trying to follow the sounds at 01:43:159 (3,4). After listening to the music, you'll find out that 01:43:076 (2,5) need to be removed. If anything, you can start a slider with length of 3/4 at 01:42:910 (1) - to follow the empty space I removed only one note because I think triple fits better (check the next point) — that's fine
01:53:518 (2,3,4) - and again, there is no sound at 01:53:682 (2), so that shouldn't be a triplet No cause it fits better to me this way, really >< Like... I know it's not ok to do it, but in this particular case, I think it's pretty nice, because there's no beats or smthing on the red tick, but it feels like there's something and it plays pretty awesome I think and well.. it feels more natural to play this way — keep it if you like, but you should know that 01:53:682 (2) - is not supported by anything in the music
01:54:345 (8) - same, there's nothing on the red tick, meanwhile there IS a clear and audible sound in the middle of the slider, which you prefer to hide for some reason. Please don't and map it instead Ok, It's just hard to explain why I did that but I like this way and I think it's ok to hide it. — seems you prefer to hide less important sounds, but why? A 1/4 repeating slider would work here really nice
01:59:319 (4,5,6) - remove the note in the middle, as it's unnecessary and mapped to no sound It plays better and make more sense to me with those triplet burst — sorry but this is plain 1/2. Sure everything could be justified with a personal opinion but the fact that there's no 1/4 beat in the music is pretty much noticeable. The player can even hit the triplet and still feel "cool", but what's the purpose of adding notes for sounds that don't exist?
02:12:744 (1,1,1,1) - I'd appreciate if you compressed the whole pattern, moving sliders closer to its center. There's no need to space them out that wide It plays way better with new patterns just before, and I think the spacing is needed here ^^ It's such an intense part — was just a suggestion; I think it is fine, considering the Extra icon
02:18:711 (3,4,5,6) - you could improve this... They don't even form a proper circle (neither any other pattern): what? — wanted to say it doesn't look all tidy and nice to me, mostly because, since it's a pattern, its parts should form something that looks like a single object (each part fits the rest), and with that kind of curve it has currently.. that's still very munor and more of a cosmetical stuff though http://puu.sh/bcHZS/9b8bc7cbd7.jpg < could be a "square" if each slider was aligned to the previous one's slider track
02:20:037 (1,2,3,4) - ↑ ^ ^
02:23:019 (5) - I'd replace it with notes. Why the repeat? It doesn't even properly follow the vocals, which are pretty short here. I think it does o.o — it would if there was no beat ("no repeat") on the blue tick 02:23:268
02:35:450 (1) - the repeats are unsnapped. Moreover, the slider must be started at 02:35:286 (1) -, as that is the moment where the respective sound appears in music. Also, it's 1/4 Fixed the repeat but I didnt touch previous pattern for the same reason as above (and I'm just following the music here) — whatever
02:43:573 (4,5) - the movement here is really bad and can be fixed by reversing (5). By the way, it shouldn't end on the downbeat (big white tick) Kinda fixed the movement but I think the downbeat at the end sounds pretty good. ^
03:03:461 (2,3,1,2) - try this: I think it's fine the way it is — mmmm it's probably the fact that 03:03:794 (1) - is lower than 3 and 2 and it takes a player to move down (I am personally fine with it)
03:07:772 (1,2,3,4) and 03:09:097 (1,2,3,4) - refer to 02:18:711 (3,4,5,6) - I still dont know whats wrong — explained there
03:11:417 (4,1) - the sudden stack kills all the movement, so please, unstack That's kinda what I wanted to do cause end of the section with lots of movement — *shrug*
03:17:717 (5,6,7,1) - there should be 1/4 again I wanted to slow down a bit here to make more impact to the streams at the end of the kiai and the melody is nice too — dude but there's a beat at 03:17:964 and it really is noticeable. it's not like you'll have less emphasized streams if you decide not to ignore it
03:27:909 - it is weird that you skipped a beat here. Don't you favour jumps! I skipped those at the beginning as well — whatever it's weak anyway
03:29:816 (7,8,9,10,11,1) - these triplets should be a single stream with no gap in between I think it plays better this way though and it's also easy to follow those triple with the melody — and I think that we're supposed to follow the music and that it's also pretty, uh, (excuse me) stupid to ignore the sounds one can clearly hear for sure. This is strange to me, considering the fact you put the 1/4 stream that was the whole stanza long at the time there was nothing 1/4-ish
03:33:461 (5,6,7,8,9,10,11,12) - same as above ^ ^
03:45:230 (1) - there should be no slider. If you think otherwise, start it on 03:45:065 (2) - because this is the only suitable moment for that. Warning: 03:45:727 (2,1) - is different and mapped correctly I don't get it o.o I mean, it sounds nice, but I don't see what's bad in my way. — there's nothing bad apart from the fact that the slider's beginning is mapped exactly to nothing
03:50:203 (1,2,3) - in fact, there should be 2 triplets with a 1/2 gap, but not these sliders it's for the vocals I think it's really nice this way — *sigh* whatever, both vocals and beats are strong enough
[Hard]
00:53:518 (1,7) - the best solution would be to make these half as long and then map the downbeats you managed to skip. Please note this issue appears often enough, and, seeing that you tend to skip the first measure of the new part in music, I'd recommend to go through your map and do a thorough check yourself I'll recheck, also here I think it's pretty much ok. It makes the bext triple more noticeable and easier. Honestly I don't mind changing it if it's a must but for the reason I just said I would still like to keep it. — well there's as ound at 00:53:931 but I don't think it's ium[ortant anymore
03:45:562 (2,1) - use auto stack here please Wow, I really like this way o.o — keep it; it's very very minor and also a personal preference (not mine tho)
[Normal]
I would keep the very last kiai fountain, although it's an easy difficulty. Like I should remove it? I don't think so. I mean I don't mind. But I don't think it's good to have a differement kiai time sections for the same mapset (inconsistant kiai) (iBAT is telling me). Also, I think the way I mapped the end is worth the kiai for an easy diff. — you misundestood me. I am telling you there's a kiai fountain on Hard and Insane at 03:52:191 (at least it WAS there at the time we were checking the map) which I'd like also to see on Easy & Normal. It's not about removing the last kiai section, it's about addijng a fountain for every difficulty, not only the high ones
00:27:993 (5) - since 1/4 in music starts 00:28:158 (1) - here it might to hard to play correctly for new players. It could be great if you turned (5) into a slider to mask 1/4s, because they're pretty much noticeable I don't like it, sorry. Also one thing, it's maybe why I have bad accuracy XD but I think a new player will pay more intention to the melody than the 1/4 especially for a music like this — yeah I guess it may be ignored safely here, but I couldn't get past it while checking the map
you can bubble it once the host replies to me and I'll rank it or something, or vice versaZare wrote:
Someone get this ranked this is so fun oh my god
the last post with an icon overwrites it (same as editing a post with the icon set)Cherry Blossom wrote:
Edit2 : what's that star icon ? D: Isn't that supposed to be a popped bubble icon ?
TicClick wrote:
EDIT: I'd still insist on making 03:29:816 (8,9,10,11,12,1) - and 03:33:131 (2,3,4,5,6,7,8,9,10,11,12) - complete streams because there's a fricking 1/4 left unmapped but oh well. Guess this is good enough for a bubble now.
Thank you very much, I'll up... soon.Zare wrote:
Oki. A few wuick things then. Excuse my lazy formatting on this, I'm kinda tired. If you have questions about what I mean with unfitting sliders, I'm talking about the rhythm usually and you should read up on Hitobject understanding and active/passive hitsounding on Jenny's userpage.
To make both our lives easier, please just apply the bolded things without discussing.
General:Easy:
- Considering the Star Ratings of your diffs, to avoid confusion you should rename your difficulty to the respectively higher difficulty, i.e.
Easy -> Normal
Normal -> Hard
Hard -> Insane
Insane -> Expert
Even if you didn't originally intend it to turn out this way, it's how the system preceives your mapset. Umm I don't mind but... I'm not sure about that.. I know the rate looks weird in the listing but, I don't see a hard diff ar5 mapped like the current normal as a hard diff lol Nobody else made the point, so I dont know.- tags aren't seperated by commas but by spaces, so remove the commas.
Normal:
- 00:28:323 (4) - I'd remove this note because in thsiu section there's a lot of 1/1 going on and it might get somewhat tiring for new players
- 01:02:135 (1,3) - let me nazi you on this: The sliderends aren't exactly on the same spot, it would look neater if you fixed this
- 01:05:782 (1,3) - avoid this overlap, new players don't expect notes at the same place again
- 02:05:451 (1,1) - Not enough time between spinner and circle, give the player more time to recover here.
- 02:18:711 (1,3) - ^^ same thing
- 02:30:313 (2) - this rhythm doesn't make sense. To have the sliders fit the vocals better, do something like that:
- 02:53:186 (1,1) - this blanket can look better
- 03:14:070 (2) - unfitting slider, replace this with 2 circles
Hard:
- tbh I think having a lower spacing on the 1/2 notes would clean this diff up quite a bit, something like 0.8 would work well, consider doing this, even if it would mean to rearrange a lot of stuff Uhhh I already did it a while ago (it was 1.2) so I think it's fine now.
- 00:37:938 (3,4,5) - This could look a lot less messy. Also the last sldier (5) is incredibly unfitting because of the tail landing on the downbeat
Basically, the change to the slider rhythm is strongly recommended, the artistic change is just details.- 01:03:131 (1,1) - Circle too soon after spinner.
- 01:08:103 (1,2) - Horribly unfitting sliders,
- 01:26:998 (1,1,1) - why don't you make this a proper triangle with the same side-lengths? Would look a lot better I think it looks ok
- 01:50:203 (3) - I feel like having a slider here is kinda overdone, the pattern mostly follows the vocals, so I'd recommend to throw a 3/2 beats long slider I highly disagree here it sounds better this way to me x)
- 02:05:451 (1,1) - note too soon after spinner
Insane:
- 00:41:251 (2) - What's with the random spacing change? Reduce it to 1.5 to fit the previous spacings of the section
- 00:53:518 (1) - shorten this by 1/2 and add a circle on the downbeat
- 01:08:103 (1) - ^ You can also use 3 circles here to emphasize the vocals
- 01:51:529 (3,4) - this blanket can look better
- 02:45:229 (1,2) - Absolutely unreadable beacuse your spacing in this diff is very inconsistent anyway. no one would realize this is a 3/4 rhythm. You can delete the second slider and add 2 reverse arrows on the first one. You can also do something like that In order to create 1/2 gaps instead of 3/4 gaps:
This would be much more readable. I don't really care how you change this as long as players don't have to read a 3/4 gap between objects anymore. I really like your example- 03:06:776 (5,1) - swap NCs on these two objects
- 03:19:374 (1) - the slider is completely off rhythmically and messes with your hitsoundings as well as your NCing. Remove it by 2 circles or a 1/2 slider and a circle on the downbeat I like this way >.> Fixed the NC though
- 01:05:119 (1,2,1,2) -
- I know this is somewhat of an intended effect, but thse are too quiet imo, they don't give the audible feedback that hitsound players like myself need, I'd raise the volume by 10 ~ 20 %
- 03:13:739 (1,2,3,1,2,3,1,2,3,1,2,3) - tbh these triangles don't make sense to the music whatsoever, the first three triangles could be justified with the lyrics landing on every 4th beat but then the pattern would have to stop at 03:15:064 (3) - because that's where Miku changes her vocal rhythm..
Tbh I'd just recommend square patterns to emphasize the drumrhythms because those would fit better, otherwise you could do a cool back-and-forth pattern, something like that maybe: I like your pattern, but I think the triangles does fit though. " the pattern would have to stop at 03:15:064 (3)" It actually stop there, it's still the same movement but I dont think it's wrong
That way you'd have a slider on 03:15:064 which would accentuate the vocals there etc
any pattern that groups the objects into 4 would work, this is just an example- 03:45:230 (1) - I'd remove this NC, it seems overdone I dont think so ><
- 03:45:893 (1) - ^ ^
On verra ça me prend juste la tête la xDFuseka wrote:
Elle était mieux au début la map
I don't know. Because on nico it says " hey "-[Koinuri] wrote:
The romanised title should be "Nee William". No translated title in romanised title.
I'll probably change it after asking Ticclick then,-[Koinuri] wrote:
If you're talking about Nico Nico Douga translated title, other random people come in and translate it, so they're not official.
I asked Ticclick before.rezoons wrote:
When i told you tu put "hey william" in the tags after changing the title name it was because i thought it would be "Nee uiriamu" but since you only changed the "Nee" part it's redundant to have both william in the title and in the tag. So, before the rank (no need to pop the bubble just for that) don't forget to remove the "william" tag. Also you can maybe add "uiriamu" and "wiriamu" in case someone look for the song this way.
IT'S HAPPENINGEvilElvis wrote:
poke me in-game
Optical illusion!RemiFlan wrote:
lol ok
grats tho seriously