Oki. A few wuick things then. Excuse my lazy formatting on this, I'm kinda tired. If you have questions about what I mean with unfitting sliders, I'm talking about the rhythm usually and you should read up on Hitobject understanding and active/passive hitsounding on Jenny's userpage.
To make both our lives easier, please just apply the bolded things without discussing.
General:
To make both our lives easier, please just apply the bolded things without discussing.
General:
- Considering the Star Ratings of your diffs, to avoid confusion you should rename your difficulty to the respectively higher difficulty, i.e.
Easy -> Normal
Normal -> Hard
Hard -> Insane
Insane -> Expert
Even if you didn't originally intend it to turn out this way, it's how the system preceives your mapset. - tags aren't seperated by commas but by spaces, so remove the commas.
- 00:28:323 (4) - I'd remove this note because in thsiu section there's a lot of 1/1 going on and it might get somewhat tiring for new players
- 01:02:135 (1,3) - let me nazi you on this: The sliderends aren't exactly on the same spot, it would look neater if you fixed this
- 01:05:782 (1,3) - avoid this overlap, new players don't expect notes at the same place again
- 02:05:451 (1,1) - Not enough time between spinner and circle, give the player more time to recover here.
- 02:18:711 (1,3) - ^^ same thing
- 02:30:313 (2) - this rhythm doesn't make sense. To have the sliders fit the vocals better, do something like that:
- 02:53:186 (1,1) - this blanket can look better
- 03:14:070 (2) - unfitting slider, replace this with 2 circles
- tbh I think having a lower spacing on the 1/2 notes would clean this diff up quite a bit, something like 0.8 would work well, consider doing this, even if it would mean to rearrange a lot of stuff
- 00:37:938 (3,4,5) - This could look a lot less messy. Also the last sldier (5) is incredibly unfitting because of the tail landing on the downbeat
Basically, the change to the slider rhythm is strongly recommended, the artistic change is just details. - 01:03:131 (1,1) - Circle too soon after spinner.
- 01:08:103 (1,2) - Horribly unfitting sliders,
- 01:26:998 (1,1,1) - why don't you make this a proper triangle with the same side-lengths? Would look a lot better
- 01:50:203 (3) - I feel like having a slider here is kinda overdone, the pattern mostly follows the vocals, so I'd recommend to throw a 3/2 beats long slider
- 02:05:451 (1,1) - note too soon after spinner
- 00:41:251 (2) - What's with the random spacing change? Reduce it to 1.5 to fit the previous spacings of the section
- 00:53:518 (1) - shorten this by 1/2 and add a circle on the downbeat
- 01:08:103 (1) - ^ You can also use 3 circles here to emphasize the vocals
- 01:51:529 (3,4) - this blanket can look better
- 02:45:229 (1,2) - Absolutely unreadable beacuse your spacing in this diff is very inconsistent anyway. no one would realize this is a 3/4 rhythm. You can delete the second slider and add 2 reverse arrows on the first one. You can also do something like that In order to create 1/2 gaps instead of 3/4 gaps:
This would be much more readable. I don't really care how you change this as long as players don't have to read a 3/4 gap between objects anymore. - 03:06:776 (5,1) - swap NCs on these two objects
- 03:19:374 (1) - the slider is completely off rhythmically and messes with your hitsoundings as well as your NCing. Remove it by 2 circles or a 1/2 slider and a circle on the downbeat
- 01:05:119 (1,2,1,2) -
- I know this is somewhat of an intended effect, but thse are too quiet imo, they don't give the audible feedback that hitsound players like myself need, I'd raise the volume by 10 ~ 20 %
- 03:13:739 (1,2,3,1,2,3,1,2,3,1,2,3) - tbh these triangles don't make sense to the music whatsoever, the first three triangles could be justified with the lyrics landing on every 4th beat but then the pattern would have to stop at 03:15:064 (3) - because that's where Miku changes her vocal rhythm..
Tbh I'd just recommend square patterns to emphasize the drumrhythms because those would fit better, otherwise you could do a cool back-and-forth pattern, something like that maybe:
That way you'd have a slider on 03:15:064 which would accentuate the vocals there etc
any pattern that groups the objects into 4 would work, this is just an example - 03:45:230 (1) - I'd remove this NC, it seems overdone
- 03:45:893 (1) - ^