I have a few suggestions that I would like to give for this system:
1. As DeathXHunter said before, SS should have less weight in the formula since it's easier to SS in Catch The Beat compared to other modes.
2. Since FL is heavily based on memorization rather than actual skill it should be weighed a bit less than no mod plays.
3. DT should have more weight overall since players can DT AR8 maps that are difficult and get little to no reward for it in the previous system. The higher the AR the more weight it should have since it doesn't cap at AR10 like HR does.
4. HD should have more weight on maps that are difficult rather than having it static throughout all maps.
5. AR10 maps should have a lot of weight since not many players in CTB can read AR10 and the maps with it are really difficult.
6. For CTB specifics, Deluge should have most weight with every difficulty level below it having less weight than the one above.
7. HR should have more weight than DT at AR7 and AR8 but should have less at AR9+ since it caps out at AR10.
8. There are maps that are considered easier to do on CTB than on standard example being Freedom Dive that should'nt be weighed as heavily on ctb due to it being mostly streams.
9. There are auto-converts that are harder than some ctb specifics that should weigh more in this case. CTB Specifics shouldn't outweigh every map just because it's a specific.
I'll give more suggestions as I think of them.
1. As DeathXHunter said before, SS should have less weight in the formula since it's easier to SS in Catch The Beat compared to other modes.
2. Since FL is heavily based on memorization rather than actual skill it should be weighed a bit less than no mod plays.
3. DT should have more weight overall since players can DT AR8 maps that are difficult and get little to no reward for it in the previous system. The higher the AR the more weight it should have since it doesn't cap at AR10 like HR does.
4. HD should have more weight on maps that are difficult rather than having it static throughout all maps.
5. AR10 maps should have a lot of weight since not many players in CTB can read AR10 and the maps with it are really difficult.
6. For CTB specifics, Deluge should have most weight with every difficulty level below it having less weight than the one above.
7. HR should have more weight than DT at AR7 and AR8 but should have less at AR9+ since it caps out at AR10.
8. There are maps that are considered easier to do on CTB than on standard example being Freedom Dive that should'nt be weighed as heavily on ctb due to it being mostly streams.
9. There are auto-converts that are harder than some ctb specifics that should weigh more in this case. CTB Specifics shouldn't outweigh every map just because it's a specific.
I'll give more suggestions as I think of them.