Answer in the box because I don't like when I need to scroll during a year '-'
SPOILER
Deif wrote:
Inb4 FINALLY. Getting serious with that timeline, I've centered my mod in fixing it, rather than looking specifically at critical patterns.
[General][Cup]
- 00:24:085 (1) - In all the diffs, extend that spinner to the bell? Ok
[Salad]
- 00:21:685 (1) - This spinner has to end a bit later, at 00:23:785.Yep
- 00:41:185 (1,2,3,4,5,6) - For those notes I'd rather remark the last ones, which seem to be more relevant. You have the more simple possibility "o o ooo", but also "o ooooo" or "ooo ooo".Changed to "o o ooo" seems more logic
- 00:45:685 (1,2,3,4,5,6,7) - That can be simplified as well, instead of using a 1/2 spam. This sound more plausible: http://puu.sh/5LpAJ.jpg, though due to the rather complicated rhythm a spinner could work as well.Fixed as suggested in the puush
- 00:51:685 (1,2,3,4,1,2,3,4) - Why do you use 1/4 stuff for the easiest diff? Not mentioning that that timeline is utterly similar to the rest of your diffs... Honestly, all that section can be much more Easy-like if you change THIS into THIS For me it's really sad to change this to something easy like this but let's go ...
- 00:56:185 (1) - For this spinner... ugh. The correct position for it would be theoretically 1/1 later, and adding a note where the spinner used to start (00:56:185) to cover the beat. Though with that strategy, the ending of the spinner would be too close to the next note... It should be substituted by a slider, or just delete it. Uguu, I can't imagine a slider here so goodbye my spinner :'(
- 01:10:885 (1) - Why don't you extend it till 01:11:785? That's also a important beat to cover.Fixed
- 01:15:535 (1,2,3,4,5) - Think of something better to map here. 01:16:435 (5) - Can be deleted, since it's not that important and it doesn't even appear in Salad.(5) deleted, no other changes
- 01:18:985 (4) - Having the bell sound here, you could stack this note under the previous one, to add a very little dash with the next one. You'd maybe need to move the slider (1) a bit to make the jump not so harsh.Not stacked but changed with this idea of a jump between (5) and (1)
- 01:20:785 - And there? What about adding a note? With the current density you have, that space looks quite empty.Ok
- 01:26:485 (1,2,3,4,5) - In order to map the most important beats, try to organize those notes like "o o ooo" instead of the current "o ooo o".Fixed
- 01:30:085 (1,2,3,1,2,3) - Comparing to Salad, you covered much more beats there.Reworked
- 02:00:085 (1,2,3,4,5,6,7) - Those 1/2s need a relatively high precision to catch them. The notes could be a bit more close to each other in order to make it a bit easier.Reworked the "stream" to be easier
[Platter]
- 00:03:685 - Why this blanket here? You didn't have it in Cup :sFixed, probably...
- 00:07:285 (1,2) - Check this out. You used here 2/1 sliders and then a blanket, while in Cup you just have 1/1 sliders with repetitions...Changed a bit
- 00:10:885 (5,6,7,8) - Fittable in a Platter, isn't it?I don't see any problem to introduce the player to hdash in salad :s The movement between and after the hdash is really easy.
- 00:15:385 (4,5) - That wiggle makes the slider quite challenging :p Also, the next note shall be placed at the left side of the slider to improve the flow of that part.Slider and note position changed but no change for the form
- 00:27:385 (1) - You already have the blanket after the spinner. Keep it empty till 00:27:685 removing that mentioned note?ok
- 00:40:885 (1,2,3) - For those notes, the background suggest to add 2 groups of 2 1/4s, and then 1/2s. What I suggest for this level is deleting (2), and splitting (3) into 3 1/2 notes.ok
- 00:44:485 (1,1) - 2 sliders? C'mon... what's this... a Cup? ^^"spinners* I have keep the first one but not the second
- 00:54:685 - At least a note could be added here. Otherwise, that looks quite empty.2notes added
- 01:27:685 (1) - A simple 1/2 slider with reps? I bet you can do sth more interesting to cover that part.Fixed
- 01:33:685 (1,2) - Here as well you cover less beats that in Cup. Imho, these sliders here are nice as they are.Changed a bit
- 01:38:485 (1) - The repetitions should start at 01:38:785, and this beat should need just a note.Correct
- 01:54:685 (2) - Shouldn't the 1/2 note be placed at 01:54:535, instead of having it in that slider?I'm satisfied with te current timeline
[Rain]
- 00:11:035 (4,5,6) - I'd say it's a no-go to have 2 different consecutive HDashes, 1/2 and then 1/1 in a Platter. Is there a possibility to remove at least the 1/4 one?1/4 ? Wut ?
- 00:21:685 (1) - Extend this spinner, as it was suggested for Cup. Fixed
- 00:45:685 (1,2,3,4,5,6,7,8,9,10,11,12,1) - Huh? Why do you have such a stream here?
- 00:45:685 (1,2,3,4,5,6,7,8,9,10,11,12) - Completely 1/4 stream? orz I don't see any problems here :s I love how this one sound
- 00:53:935 (4,5) - What the? Those sliders don't sound well in that position...Omg wtf is that Fixed
- 00:58:585 (4) - Hearing the background sounds (not the 1/4 spam), you can try placing that slider a bit earlier (00:58:435) and adding a note in the resultant blanket (00:58:885). That kind of organization could be applied to the rest of that section, I mean, till 01:15:085. I don't want to complicate more this part so I will keep the current rythm
- 01:16:885 (8) - Shouldn't this slider carry the NC? It's a section change anyway.Correct
- 01:18:985 - Bells are cool to map =( Note added
- 01:20:785 (2,3,4,5) - That double HDash could fit better if you use it with the last 3 notes.Fixed
- 01:30:385 (1,2,3,4) - Huh? Where do you hear the 1/4 note there? It'd fit if you move all those notes 1/1 later!Fixed
- 01:33:685 (1,2) - It's the only diff you used such long sliders there...Changed to something different but with the same "form"
- 01:39:535 - If you're not gonna use 1/4 beats for that part, add at least a circle here.ok
- 02:00:085 (1,2,3,4) - I don't see the point in doing it a continuous 1/4 stream, but at least de-stack (3) of (2).ok
[]
- 00:04:585 - Beats added to the bell sounds are cool. Though you could move the hitsound you used in 00:04:435 (6) to this note, where it'd make more sense.Ok
- 00:12:085 (5,6,7) - Careful with using those kind of 1/4 HDashes. The flow here is completely broken...
- 00:13:285 (5,6,7) - Same here. The fact that you have a 1/4 HDash and then a static set of notes is not comfortable to play. For this one and the previous one I have keep the 1/4hdash but (6,7) are now unstacked
- 00:14:710 - You're in the most difficult level of the mapset, and you're still avoiding mappable points as this one ;___;
- 00:15:610 - You can add a note also here. Ok for this one and the previous one
- 00:16:285 (5,1,2) - Between the ending of (5) and the beginning of (2), a 5plet could be added. Hum a 5plet with 1/8 ? I have just add a 1/4triplet
- 00:36:535 - Gimme an extra note here *__* Greedy Bat :s
- 01:27:310 - You had one in Platter there :p I think I'll map you a map with a lot of streams next time
- 01:38:485 (1) - Instead of a wigging slider, more notes could've been used.Nope I love the effect here, no more notes for you è_é
I hope it can help you a little bit! I haven't really looked in depth your jumps and the rest of the patters, so you'd need to find more people to take a look at it.I'll try to find some people to reckeck this ... A lot of timelines's errors have been fixed, thanks to you