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thanks a lot for so much modsNatsu wrote:
HI~ sjoyMod Info:
- Unrankable or very questionable stuff
- Highly suggestion
- Coment or opinions about some
- nazi stuff or normal suggestions
General:
- add a normal-sliderslide some parts sound kinda bad without it imoOK
Lunatic:thanks
- 00:05:880 You can hear how the music got high there it need whistle to empathize better the music also fit pretty cool with the others one in 00:05:718 (1,3,4) - [/color]
- 00:13:299 (2,3) - add more distance between then to avoid the overlap with 1 also the 1/4 jumps get more fun and the 00:13:944 (1,2,3,4,5,6,7,1) - get more readable thought sometime like this:
- 00:16:041 (1,2,3,4,5,6) - - this need 2 grids to make the flower better also (1) get more readable if you do you will need to lower 00:13:944 (1,2,3,4,5,6,7) - to keep the stack bt believe me will look and play better c: fixed
- Unsnapped inherited (green) sections at: 00:21:209 - snap to 00:21:202fixed
- 00:23:132 (2,3,4,5) - well this jumps play kinda awkward all cuz 00:23:132 (2,3,4) - dont have the same distance so the player can do this intuitive so yeah is better if u use the same 00:23:132 (2,3) - 1.70 here too its easy to fix if you want to keep the stack just make this slider more curved 00:23:132 (2) -
- 00:26:681 (1,2) - all your diff flow pretty cool and its very intuitive for play but the flow 00:26:681 (1,2) - between then its not nice and feel kinda forced to play try somethink like this so the cursor can play in armony with the music (you dont have to make then exactly just follow youur own way):[color=#40FF00]u r right .It's my negligence changt the 00:27:165 (3) - for the same spacing
also you will notice I move 00:27:649 a little cuz its getting overlaped with previous 00:26:681 (1) - (yeah u should avoid it)- 00:29:261 (1,3) - them are touching themselves and dont look good and play kinda confuse try to add more distance between then
SPOILERfixed- 00:29:584 (2,4) - also symilar situation here try to add a little distance between them to avoid the overlap[/color]
- 00:37:649 (3) - this slider look kinda bugged I suggest you to re do ti and improve the blanket with 00:37:326 (2) - actually look kinda weird thoughtchanged another style
- 00:46:359 (2) - move this a little down currently is overlaping 4 and dont look nice[/color]
- 00:51:842 (3,1) - fix this blanket00:50:390 (4,5,6,1) - is a parallelogram .If I fixed it ,I 'll move all them , 00:51:197 (1,2) - for symmetry and 00:52:487 (1) - for stack
- 00:57:326 remove whistle just keep the clap cuz whistle sound really bad clap alone with fit alot better what are u trying to follow hereI use X X △O O X X△ O rhythm for the hitsounds in the this section(X is whis △ is clap O is none)I think it's ok
- 01:02:487 (7) - I really dont like this slider I think you can make a really nice shape there or maybe just try to blank it with previous one for better map designchanged it
- 01:02:890 (1,1) - mmmm better finish this one 01:02:890 (1) - in 01:04:665 and start the second one in 01:04:745 make more sense with the rhythm thought[/color]
- 01:10:552 (1) - lol really nazi but this one is not symetrical ctrl h it and u will see how it move maybe if you have the pacient to make it symetrical try to fix emok I try it
- 01:12:165 (2,5) - avoid the overlap here [color=#40FF00] I don't think it's overlap.01:09:907 (5) - has disapearred for a long time
- 01:17:649 (5,6,7) - this feel kinda dirty in the screen cuz get bad with other sound beats there also dont play good cuz first you made a 1/4 jump here 01:17:649 (5,6) - and then u reduce the distance alot in 01:17:810 (6,7) - thats why it feel odd to play maybe you want to try this to make them more consistent and clean:[color=#BFFF00]OK changed 01:17:971 (7) - [/color]
- 01:17:649 (5,6,7,1,2,3) - this have relation to the previous one, this part look overlaped and that will make this kinda difficult to read look how it look right now:
maybe you want to redo stuff and clean it up [/color]- 01:20:713 (1,3) - make a blanket here instead of the current way? since that slider look pretty bad now and also the transition there could be alot better imook
- 01:24:100 (7) - stack the tail properly with 01:23:294 (2) -fixed
- 01:24:584 (1,2,3) - yeah xD stack this properly with 01:23:778 (5) - ^
- 01:27:971 NC its unnecesay here remove it better[color=#FF0000]there is a intrument changing in01:28:132 (3) - .so I think it's ok for NC[/color]
- 01:28:294 (4) - x:152 y:308 will play fairly better since the distance in your jump pattern 01:28:132 (3,4,5,1) - will be the same and will play really confortable also the 4 placemente will improve the beatmap design cuz it not will get under the previous streamI think moving 01:28:294 (4) - to 152,308 can cause the misunderstaned besides after 01:27:971 (1,2,3) -a big jump ,it needs retrace jump to buffer the last jump
- 01:29:907 (1,2) - fix this blanket fixed
- 01:36:681 (2,3) - really bad flow issue here I suggest you to make the transition from 2 to 3 more natural and consistent hereok
- 01:37:326 (5,1) - same as above this flow issues dont fit with your map since your flow before was pretty coolok
- 02:03:455 this need to be nc following your stanzas pattern, music and the jump.done[/color]
- 02:05:068 (4) - stack thhis properly with 02:04:100 (7) - done
- 02:09:100 (6,1) - this jump its to big imo maybe you should considerate to reduce a little the distance here In fact I can FC here without too much strength.hmmm.OK reduce spacing
- 02:27:971 (3,4) - fix the blanket also its to close with the other so fix blank and add more distance between themI think it's ok here
- 02:42:810 (4) - move this some grids down to avoid the overlap with 02:43:455 (3) - ok
- 03:06:681 (3,4,5,6) - add more distance between this object them are just to close to be played confortable ok
- 03:28:132 (7) - stack this properly on 03:28:616 (1) - bodyok
well pretty nice map I like it alot thats why I take alot of time to mod this diff really good job hereHard:Normal +:Easy:
[list:1337]currently modding the others diffs wait me a bit time to eat