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Electric Six - Gay Bar [CatchTheBeat|Taiko]

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Total Posts
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Topic Starter
Deif
This beatmap was submitted using in-game submission on miércoles, 16 de abril de 2014 at 18:28:27

Artist: Electric Six
Title: Gay Bar
Tags: Fire Tyler Spencer Dick Valentine OnosakiHito
BPM: 171,96
Filesize: 4006kb
Play Time: 02:18
Difficulties Available:
  1. Cup (2,66 stars, 133 notes)
  2. Futsuu (4,15 stars, 325 notes)
  3. Kantan (2,26 stars, 216 notes)
  4. Muzukashii (4,66 stars, 521 notes)
  5. Oni (4,78 stars, 620 notes)
  6. Platter (4,99 stars, 338 notes)
  7. Rainbow (5 stars, 414 notes)
  8. Salad (4,55 stars, 210 notes)
Download: Electric Six - Gay Bar
Information: Scores/Beatmap Listing
---------------
8th beatmap! ♂♂♂♂♂♂♂♂♂♂

GIRL! I WANNA TAKE YOU TO A GAY BAR!

Kantan -> OnosakiHito
Futsuu -> OnosakiHito
Muzukashii -> OnosakiHito
Oni -> OnosakiHito

Cup
Salad
Platter
Rainbow
Topic Starter
Deif
Changelog:
  1. November 20th: Submitted to WIP.
  2. November 21st: [Rain] completed.
  3. November 22nd: [Cup], [Salad] completed.
  4. December 9th: [Platter] completed.
  5. December 10th: [Kantan], [Futsuu] added.
  6. December 29th: Mod by ZHSteven.
  7. January 5th: Mod by Krah, Sey.
  8. January 18th: Mod by Drafura. APPLE.
  9. January 30th: [Oni] added.
  10. February 2nd: [Muzukashii] added. Moved to Pending!
  11. March 1st: Mod by mingmichael.
  12. March 25th: Mod by DarkDunskin.
  13. April 13th: Mod by Loctav. BUBBLED!
  14. April 16th: Mod by Kurai. RANKED!!
Special thanks:
  1. Ono owns half of the merit!
Seph
YOU BETTER FINISH THIS SOON

starred
Avena
dis is unfair I am like the only actually gay CTB mapper and I am not part of this.
nuek u
Sey

Priti wrote:

dis is unfair I am like the only actually gay CTB mapper and I am not part of this.
nuek u
Are u so sure about that?
Topic Starter
Deif
My diffs are finished! Waiting for some special guests :3
Aurele
Rain should be renamed Rainbow
Krah
Hi Deif,
I will probably mod this later,probably after the addition of the platter (sey's platter for not change ?)


Just two quick things (obviously no kd)

- If you really want to use the exact same colour as the rainbow flag use this (not huge changes)
Combo1 : 117,7,135
Combo2 : 228,3,3
Combo3 : 255,140,0
Combo4 : 255,237,0
Combo5 : 0,128,38
Combo6 : 0,77,255
- Disable Widescreen Support (useless if no sb) and Countdown (I hate this thing :s)


Ps : Modmymap /me runs
Spectator
♂♂♂♂♂♂♂♂♂♂

need more gays diffs
SUBSTAC9
OvOb
Topic Starter
Deif
Ready for mods :3
OnosakiHito
Oh, special guesst? Hi there!

Kantan & Futsuu finished: http://puu.sh/5I4hV.zip
Will finish the other two difficulties soon. Having a proper spread is a little tricky right now, that's why I need a little time. Heh
Seph
OK DO I HAVE TO MOD THIS
Topic Starter
Deif

Gabe wrote:

Rain should be renamed Rainbow
I'm not sure if that's possible to do nowadays with the new rule ^^"
ZHSteven
reserved for mod :D
Will check this on weekend
eldnl
I've checked it and seems pretty good, just a minor fix. Have my stars ~
mingmichael
ohhh deif xDDD
call me after all taiko diffs are ready :3

take my star ~★
ZHSteven
Sadly no one mod this TAT

Now I just give a general look at it. will do a fully check when everything here is ready to go

[Cup]
HP = 5?

nothing to point out.....ORZ

[Salad]
01:07:502 (1,2,3,4,5) - increase the spacing inside? lke 2 grid right 2; 3 grid right 4; 4 grid right 6, etc.
01:34:020 (3,4,5,6,7,8) - suggestion:
01:38:207 (1,2,3,4,5) - ^^
01:50:942 (3) - move to 01:51:117 - ?(same as previous, not good to follow vocal here)
02:00:014 - note?
02:05:248 - note?
02:10:831 - note?
02:13:447 (4,5,6) - suggestion

god it takes me so much time to have something to say, well done.


[Platter]
00:20:049 (1,2,1,2) - wants to suggest
because the connection between the latter (1) and (2) is not very well, so here is 1 of the suggestion.
01:37:509 (1) - ...not fit very well,
dont kill me TAT

last part can still be hyper a little?

[Rain]
00:15:164 (4,5,6,7) - you mind increase the spacing little bit? I prefer x 1.2 here at 4 and 5
00:17:956 (4,5,6,7) - ^, I prefer x1.4 here also at 4 and 5

00:28:249 (8,9,1) - dont think the hyperdash here is necessary, just make it smooth.
00:41:333 (1,2,3) - increase the pattern like this?
00:44:473 (2,3,4,5,6,7,8,9) - I will do something here
00:51:975 (4) - stack with 00:50:404 (3) - end?
00:55:115 (1,2,3,4,5,6,7,1) - ohhh, you crazy!! but I like it~
00:59:826 (3,4,5,6) - also here the series of pattern I think can make an increase as the 1st point I suggest

guess thats it. nothing much to say, crazy jump O_O

yay yay gay!!
:o :o :o +☆
Topic Starter
Deif
SPOILER

ZHSteven wrote:

Sadly no one mod this TAT

Now I just give a general look at it. will do a fully check when everything here is ready to go

[Cup]
HP = 5? (Salad has already HP5. That HP is to keep the spread reasonable)

nothing to point out.....ORZ

[Salad]
01:07:502 (1,2,3,4,5) - increase the spacing inside? lke 2 grid right 2; 3 grid right 4; 4 grid right 6, etc. (No, the drum hits have the same intensity)
01:34:020 (3,4,5,6,7,8) - suggestion: (Added all the notes but 01:35:241 - )
01:38:207 (1,2,3,4,5) - ^^ (Same reason as before)
01:50:942 (3) - move to 01:51:117 - ?(same as previous, not good to follow vocal here) (I think it already fits in the vocals there >_<)
02:00:014 - note? (Not adding more notes there. Wanted to map just the most important beats)
02:05:248 - note?
02:10:831 - note?
02:13:447 (4,5,6) - suggestion (Did sth different there)

god it takes me so much time to have something to say, well done.


[Platter]
00:20:049 (1,2,1,2) - wants to suggest (Changed)
because the connection between the latter (1) and (2) is not very well, so here is 1 of the suggestion.
01:37:509 (1) - ...not fit very well, (Looks good!)
dont kill me TAT

last part can still be hyper a little? (I tried not to overjump the Platter this time, to make a better spread)

[Rain]
00:15:164 (4,5,6,7) - you mind increase the spacing little bit? I prefer x 1.2 here at 4 and 5 (Done)
00:17:956 (4,5,6,7) - ^, I prefer x1.4 here also at 4 and 5 (Done)

00:28:249 (8,9,1) - dont think the hyperdash here is necessary, just make it smooth. (I forgot about removing that HDash ^^")
00:41:333 (1,2,3) - increase the pattern like this? (An HDash is created in (2), but in (3) there'd be a huge jump which would be kinda tricky to catch. I'll leave it as it is by now...)
00:44:473 (2,3,4,5,6,7,8,9) - I will do something here (OH-MY-GOD)
00:51:975 (4) - stack with 00:50:404 (3) - end?(Sure)
00:55:115 (1,2,3,4,5,6,7,1) - ohhh, you crazy!! but I like it~ (It's not that crazy ;___;)
00:59:826 (3,4,5,6) - also here the series of pattern I think can make an increase as the 1st point I suggest (Done too)

guess thats it. nothing much to say, crazy jump O_O

yay yay gay!!
:o :o :o +☆
1st mod! I want more! D:
Krah

Deif wrote:

I want more! D:
I understand what you mean (¬‿¬)


[General]

Nothing to say... orz... Just poke ono to force him to finish your diffs :s


[Cup]

  1. 00:44:473 (2) - This one should be more lean and especially towards (1). I was slightly surprised by the spacing here ,probably the most important for a non-kiai part (1,44 before and after) also the movement will be more fluid if you loan him.
  2. 00:55:290 (3,4,5,1) - The spacing here should be slightly increase, try to increase the important jump (2,3) and (5,1) to a 1,45-1,50* spacing. It's the of your kiai and (3,4,5) are really strong notes so this deserves more movement.
  3. 01:07:502 (1,2,3,4,5) - Just take this as my preference but I find it more interesting if you change this to an easy "zig-zag pattern" without any real add of difficulty. Since it will be really hard to explain clearly my idea take this http://puu.sh/69eeD.jpg no changes for (2) and (3) and there is 2grid (grid2) between each notes.
  4. 01:26:343 (2) - The transition will be more logic if this one is totally vertical.
  5. 01:38:207 (1,2,3,4,5) - Same as 01:07:502 (1,2,3,4,5) -
  6. 01:40:300 (5,1) - Be really careful of this one if you change the previous pattern. In my opinion the spacing here is already too much for a non-kiai cup.
  7. 02:12:924 (2) - Change this one to 2notes ? One for the head and one for the tail. Seems more logic with the rest of your kiai since this part is never a slider... For the pattern just keep the current position of your head and tail.

[Salad]

  1. :!: 00:49:183 (3) - Object end isn't snapped
  2. :!: 02:01:758 (3) - ^
    I managed to fix this only by removing and create again the slider ... (aimod bug ?)
  3. 01:07:502 (1,2,3,4) - Leans them more ? 2grid to left for each (no need for a dash between them)
  4. 01:34:369 (4,5,6,7) - I don't see a reason to stack them especially when there is no others 2-plet stacked like this in the diff (or even 2 1/4 consecutives fruits)
  5. 01:38:207 (1,2,3,4) - Same as 01:07:502 (1,2,3,4) - but to the right

[Platter]

  1. :!: 00:31:737 (2) - Object end isn't snapped
  2. 01:15:876 (1) - If you that this note really deserve to be mapped why it's not present in the cup and salad ?
  3. 01:27:041 (1) - Curve this one to the right for a easier movement since there is a hdash before. Also all the movement before need to dash so the flow here is probably too hard (?)
  4. 01:40:300 (1,2) - Probably too much for a platter, this jump can be really hard to catch and you need to dash to also catch the tail of (2). Try maybe to reduce the spacing here 01:40:126 (1,1) - without moving the 1st (1), 2grid to the left seems less tricky and more adapted to a platter
  5. 02:13:971 - Give me a note :s There is one in the salad, you can also add one here 02:14:320 - At least some 1/2 will not be too much (you have a 1/4 stream here in the rain)

[Rain]

  1. 00:44:734 (5,6) - Damn this one is really hard :o Reduce the curve of the 2nd part of your stream to reduce your jump here or change this to a hdash since the current one is really close to a hdash
  2. 01:36:462 (1,2) - Leans them more ? Something between the two slider before and the two after ?
  3. 01:38:207 (1,2,3,1,2,3,1,2,3,1,2,3) - inb4 no, ctrl+g 01:38:904 (2,3) - and ctrl+g 01:39:777 (1,2) - and just try this. Just to add some diversity here
  4. 02:13:796 (1,2,3,4,1) - Don't change this ! NEVER it's a compliment



Deif, I wanna take you to a gay bar :roll:
Sey
I really can't find huge issues, so this will be a pretty small mod. Sorry for that.

[Cup]
  1. Decent Cup though I find it kinda boring and repeating. You used very long sliders very often which makes this difficulty very monotone. Also a lot of spinners, especially 01:10:293 (1) - is a pain in the neck cos it is just too long. Same counts for the other diffs where you put that spinner but that's just my opinion.
  2. 00:55:290 (3,4,5) - I expected this to be more difficult. You should raise the distance between each note a lot to make the ending of the Kiai more difficult and unexpected, you still don't need a Dash here: http://osu.ppy.sh/ss/1228377.
  3. 01:21:459 (1,2,3,4) - This part is very boring to play. I'd suggest to change the direction of the sliders a bit, for example: http://osu.ppy.sh/ss/1228387
  4. 01:27:041 (1,2) - , 01:29:833 (1,2) - , 01:32:624 (1,2) - Really creative to use 3 times the same pattern here. Due to the drum beats a slider can also be substituted by a triplet. I suggest you not to do any copy & paste here.
  5. 01:38:207 (1,2,3,4) - Again increase the distance always a little bit more to make this more difficult.
  6. Not sure but the last Kiai is very, very easy imo. You used so many easy sliders here. I am not even sure if they all fit perfectly with the rhythm. Often you use these sliders on "gay bar" and "super star". I would might thing of some other patterns that go with the drum beat but this is up to you.
[Salad]
  1. 01:07:502 (1,2,3,4) - Interesting idea but too predictable. Make this more surprising for the player. A suggestion: (1) http://osu.ppy.sh/ss/1228419, (2) http://osu.ppy.sh/ss/1228422
  2. 01:21:459 (1,2,3,4) - , I see what you did here: 01:22:854 (1,2,3,4) - This is just a copy of the section before just moved a bit to the right. That is really boring to play. What can we do here? How about 1/2 sliders with a clap on each of its beginning? I tried it and it fits very cool with the rhythm as well.
  3. 01:41:696 (2) - , 01:44:487 (2) - , 01:47:279 (2) - Very repeating slider shape but ok. If you decide to choose it at least use it at 01:50:070 (2) - as well cos of the rhythm.
  4. 02:14:145 (7) - Move this more to the left to create a cooler ending feeling, but don't exaggerate cos of the following spinner.
[Platter]
  1. Finally the Platter, you don't know how happy I feel about Platters! :) Ok well... On some parts this difficulty has weirdo jumps that are way too unexpected.
  2. 00:27:899 (5,6) - Why a HDash here? Just does not fit at all with the rhythm. I highly suggest to decrease the distance here.
  3. 00:34:006 (1) - Not suggesting a curvy slider here cos you lose droplets very easy here. Try to make it more linear, the slider is already difficult enough on itself.
  4. 00:55:290 (2,3,4,5,6,7,1) - Not sure where exactly but pretty much on the end of this section I'd almost add a HDash... Makes it much more interesting. I hope you find a fitting part for that.
  5. 01:04:710 (1,2,1,2) - No, please not again a monotone pattern like this :( Try to change the directions between 2 sliders or anything similar.
  6. 01:10:293 (1) - In the other difficulties spinner goes till 01:15:876 - . Here you've put a single note there. That's okay but I prefer if the difficulties are more analogue.
  7. 01:25:646 (1,2,1,2,3,4) - That plays cool, just wanted to say that :D
  8. 01:35:415 (1,2,1,2) - Same as above, too much copy imo.
  9. 01:59:840 (4) - Move (4) more to the left. This also creates a more steady left-right-left-movement here. You also did it here: 02:05:073 (2,3,4) - . So I'd keep it constant on both parts.
  10. Rest seems fine though your Platter has some really hard patterns, keep in mind next time that this is not supposed to be a Rain. The difference between the salad and Platter is too big normally. But as you know I like harder Platters, so I personally like it. Just some might complain that they cannot FC it (though it is still easier than my last Platter, haha)
[Rain]
  1. Actually I am not sure what to mod here. I always see that Rain is your speciality.
  2. 00:44:473 (2,3,4,5,6,7,8,9,1) - That's a bit difficult. You need to reach the stream with a HDash and directly after the stream another HDash. I am not good in that stuff but well... It's your thing.
  3. 01:01:919 (1,2,3) - Maybe move (2) a bit more to the right. This is really extreme, especially the slider before was kinda straight and you are not prepared for a HDash. If you make the slider more curvy you might be able to fc this a bit easier cos it bounces the Ryuuta and supporst an easier left-right movement.
  4. 02:13:796 (1,2,3,4,1) - wtf.
Ok guess I cannot do much more here,sorry for the poor mod. Hope it was helpful anyway
Topic Starter
Deif
Krah

Krah wrote:

Deif wrote:

I want more! D:
I understand what you mean (¬‿¬)


[General]

Nothing to say... orz... Just poke ono to force him to finish your diffs :s


[Cup]

  1. 00:44:473 (2) - This one should be more lean and especially towards (1). I was slightly surprised by the spacing here ,probably the most important for a non-kiai part (1,44 before and after) also the movement will be more fluid if you loan him. (Tried to improve the flow there)
  2. 00:55:290 (3,4,5,1) - The spacing here should be slightly increase, try to increase the important jump (2,3) and (5,1) to a 1,45-1,50* spacing. It's the of your kiai and (3,4,5) are really strong notes so this deserves more movement. (Changed it, though a bit different)
  3. 01:07:502 (1,2,3,4,5) - Just take this as my preference but I find it more interesting if you change this to an easy "zig-zag pattern" without any real add of difficulty. Since it will be really hard to explain clearly my idea take this http://puu.sh/69eeD.jpg no changes for (2) and (3) and there is 2grid (grid2) between each notes. (Done)
  4. 01:26:343 (2) - The transition will be more logic if this one is totally vertical. (Done)
  5. 01:38:207 (1,2,3,4,5) - Same as 01:07:502 (1,2,3,4,5) - (Done)
  6. 01:40:300 (5,1) - Be really careful of this one if you change the previous pattern. In my opinion the spacing here is already too much for a non-kiai cup. (Yep. I saw that incoming)
  7. 02:12:924 (2) - Change this one to 2notes ? One for the head and one for the tail. Seems more logic with the rest of your kiai since this part is never a slider... For the pattern just keep the current position of your head and tail. (Done)

[Salad]

  1. :!: 00:49:183 (3) - Object end isn't snapped
  2. :!: 02:01:758 (3) - ^
    I managed to fix this only by removing and create again the slider ... (aimod bug ?)
  3. 01:07:502 (1,2,3,4) - Leans them more ? 2grid to left for each (no need for a dash between them) (Done)
  4. 01:34:369 (4,5,6,7) - I don't see a reason to stack them especially when there is no others 2-plet stacked like this in the diff (or even 2 1/4 consecutives fruits) (A bit of variety...)
  5. 01:38:207 (1,2,3,4) - Same as 01:07:502 (1,2,3,4) - but to the right (Done)

[Platter]

  1. :!: 00:31:737 (2) - Object end isn't snapped
  2. 01:15:876 (1) - If you that this note really deserve to be mapped why it's not present in the cup and salad ? (Deleted + Extended spinner)
  3. 01:27:041 (1) - Curve this one to the right for a easier movement since there is a hdash before. Also all the movement before need to dash so the flow here is probably too hard (?) (Done)
  4. 01:40:300 (1,2) - Probably too much for a platter, this jump can be really hard to catch and you need to dash to also catch the tail of (2). Try maybe to reduce the spacing here 01:40:126 (1,1) - without moving the 1st (1), 2grid to the left seems less tricky and more adapted to a platter (Aye Aye)
  5. 02:13:971 - Give me a note :s There is one in the salad, you can also add one here 02:14:320 - At least some 1/2 will not be too much (you have a 1/4 stream here in the rain) (Increased the note density there)

[Rain]

  1. 00:44:734 (5,6) - Damn this one is really hard :o Reduce the curve of the 2nd part of your stream to reduce your jump here or change this to a hdash since the current one is really close to a hdash (Changed)
  2. 01:36:462 (1,2) - Leans them more ? Something between the two slider before and the two after ? (Nah, looks already painful as it is)
  3. 01:38:207 (1,2,3,1,2,3,1,2,3,1,2,3) - inb4 no, ctrl+g 01:38:904 (2,3) - and ctrl+g 01:39:777 (1,2) - and just try this. Just to add some diversity here (Nuuuuuu...)
  4. 02:13:796 (1,2,3,4,1) - Don't change this ! NEVER it's a compliment (NEVER)



Deif, I wanna take you to a gay bar :roll:
Sey

Sey wrote:

I really can't find huge issues, so this will be a pretty small mod. Sorry for that.

[Cup]
  1. Decent Cup though I find it kinda boring and repeating. You used very long sliders very often which makes this difficulty very monotone. Also a lot of spinners, especially 01:10:293 (1) - is a pain in the neck cos it is just too long. Same counts for the other diffs where you put that spinner but that's just my opinion.
  2. 00:55:290 (3,4,5) - I expected this to be more difficult. You should raise the distance between each note a lot to make the ending of the Kiai more difficult and unexpected, you still don't need a Dash here: http://osu.ppy.sh/ss/1228377. (Changed with the previous mod)
  3. 01:21:459 (1,2,3,4) - This part is very boring to play. I'd suggest to change the direction of the sliders a bit, for example: http://osu.ppy.sh/ss/1228387 (That'd screw up the distance between sliders)
  4. 01:27:041 (1,2) - , 01:29:833 (1,2) - , 01:32:624 (1,2) - Really creative to use 3 times the same pattern here. Due to the drum beats a slider can also be substituted by a triplet. I suggest you not to do any copy & paste here. (Imma lazy mapper)
  5. 01:38:207 (1,2,3,4) - Again increase the distance always a little bit more to make this more difficult. (Changed with the previous mod)
  6. Not sure but the last Kiai is very, very easy imo. You used so many easy sliders here. I am not even sure if they all fit perfectly with the rhythm. Often you use these sliders on "gay bar" and "super star". I would might thing of some other patterns that go with the drum beat but this is up to you.
[Salad]
  1. 01:07:502 (1,2,3,4) - Interesting idea but too predictable. Make this more surprising for the player. A suggestion: (1) http://osu.ppy.sh/ss/1228419, (2) http://osu.ppy.sh/ss/1228422 (Changed it already with the other mod)
  2. 01:21:459 (1,2,3,4) - , I see what you did here: 01:22:854 (1,2,3,4) - This is just a copy of the section before just moved a bit to the right. That is really boring to play. What can we do here? How about 1/2 sliders with a clap on each of its beginning? I tried it and it fits very cool with the rhythm as well. (1/2 sliders don't fit there. I think I mapped all my diffs with 1/1 stuff there)
  3. 01:41:696 (2) - , 01:44:487 (2) - , 01:47:279 (2) - Very repeating slider shape but ok. If you decide to choose it at least use it at 01:50:070 (2) - as well cos of the rhythm. (That last slider goes with a melody change, and that's why its shape is different too)
  4. 02:14:145 (7) - Move this more to the left to create a cooler ending feeling, but don't exaggerate cos of the following spinner. (Okay)
[Platter]
  1. Finally the Platter, you don't know how happy I feel about Platters! :) Ok well... On some parts this difficulty has weirdo jumps that are way too unexpected.
  2. 00:27:899 (5,6) - Why a HDash here? Just does not fit at all with the rhythm. I highly suggest to decrease the distance here. (You're right)
  3. 00:34:006 (1) - Not suggesting a curvy slider here cos you lose droplets very easy here. Try to make it more linear, the slider is already difficult enough on itself. (Gotta keep it like that. It's almost linear when you play it, and I don't know how to change it in the editor well)
  4. 00:55:290 (2,3,4,5,6,7,1) - Not sure where exactly but pretty much on the end of this section I'd almost add a HDash... Makes it much more interesting. I hope you find a fitting part for that. (Okay~)
  5. 01:04:710 (1,2,1,2) - No, please not again a monotone pattern like this :( Try to change the directions between 2 sliders or anything similar. (The lyrics are monotone there orz)
  6. 01:10:293 (1) - In the other difficulties spinner goes till 01:15:876 - . Here you've put a single note there. That's okay but I prefer if the difficulties are more analogue. (Fixed with the previous mod)
  7. 01:25:646 (1,2,1,2,3,4) - That plays cool, just wanted to say that :D
  8. 01:35:415 (1,2,1,2) - Same as above, too much copy imo. (Same as above)
  9. 01:59:840 (4) - Move (4) more to the left. This also creates a more steady left-right-left-movement here. You also did it here: 02:05:073 (2,3,4) - . So I'd keep it constant on both parts. (I hope the resulting jump isn't too hard)
  10. Rest seems fine though your Platter has some really hard patterns, keep in mind next time that this is not supposed to be a Rain. The difference between the salad and Platter is too big normally. But as you know I like harder Platters, so I personally like it. Just some might complain that they cannot FC it (though it is still easier than my last Platter, haha)
[Rain]
  1. Actually I am not sure what to mod here. I always see that Rain is your speciality.
  2. 00:44:473 (2,3,4,5,6,7,8,9,1) - That's a bit difficult. You need to reach the stream with a HDash and directly after the stream another HDash. I am not good in that stuff but well... It's your thing. (It's changed with the previous mod. Distances reduced)
  3. 01:01:919 (1,2,3) - Maybe move (2) a bit more to the right. This is really extreme, especially the slider before was kinda straight and you are not prepared for a HDash. If you make the slider more curvy you might be able to fc this a bit easier cos it bounces the Ryuuta and supporst an easier left-right movement. (I hope I changed it well)
  4. 02:13:796 (1,2,3,4,1) - wtf. (That's a classical at the end of all my maps lol)
Ok guess I cannot do much more here,sorry for the poor mod. Hope it was helpful anyway
AIMod goes nuts sometimes (in AIBat we trust). Thanks for your mods, guys!
Sey
How many times did I read "Changed wit previous mod"?
I should have waited for the reply to Krah's mod but you asked me to mod it asap. Meh.
Krah

Sey wrote:

How many times did I read "Changed wit previous mod"?
I should have waited for the reply to Krah's mod but you asked me to mod it asap. Meh.
Sey is back ヽ(^Д^)ノ
Topic Starter
Deif
The main part is that you mentioned stuff that were worthy to get fixed!

Krah wrote:

Sey is back ヽ(^Д^)ノ
eldnl
I think it is ready to be ranked, at least ctb \:D/
OnosakiHito
Alright. I'm gonna finish everything the next week.
ZHSteven
2 more kudo star+ 1 normal star
Drafura
[Overall]
Seems like a rounding error goes into the timeline. Resnap all objects of all diff just to make sure.

Only optionnal design suggestions.
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[Platter]
00:27:900 (5,6) - Turn to a single slider with a return. (don't forget the hitsounds)
01:27:041 (1) - More mouvement (45° at least imo)

[Rain]
00:28:249 (8,9,1) - Same h-spacing between those objects would be awesome. (Just center 00:28:336 (9) - would do the job if you won't affect your previous jump.
-----
01:09:944 (1,2,3,4) - Fit so much <3
Topic Starter
Deif
I hope everything's snapped properly now. Everything fixed :3
Drafura
Then we're good for the CtB part here.
Topic Starter
Deif
This is almost done. Offset was moved +12, and everything's properly snapped, I PROMISE!
SUBSTAC9
Good luck to next drum xD
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