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ZUN - Onbashira no Hakaba ~ Grave of Being [Taiko|Osu]

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Topic Starter
Totoro le Pacha
This beatmap was submitted using in-game submission on lundi 24 novembre 2014 at 09:25:02

Artist: ZUN
Title: Onbashira no Hakaba ~ Grave of Being
Source: Touhou
Tags: th10 mof kanako yasaka stage 6 theme kenterz th 10 Mountain of Faith 東方風神録 Fuujinroku 東方プロジェクト team shanghai alice 上海アリス幻樂団 cemetery gengakudan
BPM: 174
Filesize: 3273kb
Play Time: 01:51
Difficulties Available:
  1. Futsuu (2,13 stars, 239 notes)
  2. Hard (2,84 stars, 238 notes)
  3. Kantan (1,17 stars, 144 notes)
  4. Lunatic (4,29 stars, 380 notes)
  5. Muzukashii (3,07 stars, 385 notes)
  6. Normal (1,62 stars, 127 notes)
  7. Oni (3,6 stars, 617 notes)
Download: ZUN - Onbashira no Hakaba ~ Grave of Being
Information: Scores/Beatmap Listing
---------------


I hope you'll all enjoy this music as much as I enjoyed it. I have goosebumps each time i listen to it.
Thanks a lot to Kenterz for his fantastic std diffs, and without who this song could only be playable in taiko mode.
Soory to Leader that we couldn't add his diff to the mapset because of the time .__.
Enjoy playing it, and Yaranaika.
Merci à tous les modders !
DakeDekaane
lZenxl (x2 !)
LunaticP
-Kagami Yuki-
yonsun312
_Gezo_ (x4, il er bo gerzo)
AniMe666
mingmichael
neonat
Winek
baraatje123
IMMoRTalS
Cherry Blossom
Celizavia
Hegatrek
JeZag
xtrem3x
Alderman Sandwych
Ovoui
TKSx2 !
Stefan x2 !
IamKwaN x2 !
J'ai vraiment mis tout mon coeur dans ces maps. Cette musique est tellement émouvante et épique, que je veux au moins lui offrir un mapset rank.
Un grand merci à Kenterz9 pour ses diffs standard et grâce à qui cette musique sera jouable dans tous les modes :]
mingmichael
hey totoro~ mods come >w<

black : suggestion
red : unrankable issue

Kantan
  • 1. Slider velocity should be 1.40x or 1.60x. and for kantan or futsuu diff, slider velocity can use 1.20x
    2. where are the kiais? ;w;
  1. 00:01:882 (3) - kat here? i changed it to be kat to follow the piano sound which becomes quite higher at here than (1) and (2)
  2. 00:04:640 (7) - kat too, the reason same like above ^
  3. 00:07:399 (13,14) - kats too, the reason same like above ^
  4. 00:10:157 (18) - kat too, the reason same like ^
  5. 00:13:088 (24) - kat and 00:14:468 (27) - kat too. i just changed these because it's too boring, just dons notes @_@ so, for the variation notes, i just changed some dons to be kats, and i think it's fit well :3
  6. 00:17:226 (33) - ^
  7. 00:18:606 (36) - ^
  8. 00:19:640 (38,39) - ^
  9. 00:55:157 (98) - kat here?
  10. 00:57:054 (102) - change to be kat, if you use my first mod
  11. 00:59:812 (106) - ^
  12. 01:02:571 (112) - ^
  13. 01:03:088 (113) - ^
  14. 01:08:260 (123) - ^
  15. from 01:09:295 - until 01:18:260 - , add some different notes there, to give more variation notes, not just dons

Futsuu
  • 1. Slider velocity should be 1.40x or 1.60x. and for kantan or futsuu diff, slider velocity can use 1.20x
    2. HP can be changed to be 4
  1. add a note here 00:21:020 - << it's quite weird to give a break there
  2. 00:27:916 - add don and 00:28:261 - add kat << same like above ^
  3. 00:51:709 - move to 00:51:364 -
  4. 01:23:088 - add don and 01:23:433 - add kat. and then 01:23:778 - change to be don
  5. 01:33:088 - move to 01:32:744 - , fill the break D:
  6. 01:44:123 - move to 01:43:778

Muzukashii

  • Slider velocity should be 1.40x or 1.60x. and for kantan or futsuu diff, slider velocity can use 1.20x
  1. 00:13:951 (51,52,53) - kkk triplet here. to avoid different triplet in Muzukashii diff :c should be same, like kkk or ddd
  2. 00:16:192 - you used slider here..? how about add notes there, much better than you just used slider D:
  3. remove the finsiher 00:24:468 - . there's not any reason to use it. the song doesn't give finsiher sound there too D:
    00:29:985 - ^
  4. if you wanted to use finsihers at 00:31:364 - and 00:32:313 - , why do you not use it too at 00:32:744 - ? D:
  5. 00:44:468 - ; 00:44:813 - << change to be big kat, to follow the accents from the song. like 00:43:778 - and 00:44:123 - which you followed the accents sound by using big dons
  6. 00:47:916 - kat here, the song becomes higher here, it has a same pitch sound too like 00:47:226 - which you use kat at
  7. 00:50:675 - remove the finsiher. there's not any reason to use it ;w;
  8. 00:53:433 - ^
  9. you used slider again? 00:55:675 - hfft.... how about change it with 00:55:675 - ; 00:55:761 - ; 00:55:847 - dondondon and 00:56:192 - big don at there? much better than you just used slider
  10. 01:10:502 - and 01:10:588 - delete them, it's not fit well to use ddd triplet at that ;w;
  11. 01:10:933 - move to 01:10:761 - and change 01:11:020 - to be kat, change these if you use my previous mod ^
  12. 01:11:364 - try to use notes there
  13. 01:15:675 - delete , 01:16:364 - delete. it's nor really fit well to use don kat don kat don kat pattern >~<
  14. 01:16:882 - don, to avoid different triplet
  15. 01:19:640 - remove the finisher, there's not any reason to use it ;w;
  16. remove the finsihers 01:21:020 - and 01:22:399 - . and to make it consistent like 00:25:847 (97,98,99,100,101,102,103) -
  17. 01:25:157 - ^
  18. delete 01:39:123 - and 01:39:640 - ; 01:39:985 - big kats. it's same like the first part >> 00:43:778 (167,168,169,170) -
  19. 01:50:847 - change the slider by notes there ;w; much better

Oni
  • HP and OD change to be 5 =3=
  1. 00:15:175 (72,78) - kats, to follow the "kat" pattern at the white strike
  2. delete 00:43:968 - same like muzukashii diff. to make the accent sound clearly, so the notes are 00:43:796 - ; 00:44:141 - ; 00:44:485 - ; and 00:44:830 -
  3. 00:44:485 - ; and 00:44:830 - change to be big kats, to follow the accents from the song
  4. 00:51:210 - remove the finisher, there's not any reason to use it ;w;
  5. 01:36:382 - and 01:36:468 - donkat?
  6. 01:39:141 - delete, and 01:39:658 - ; 01:40:003 - big kats.
  7. 01:46:210 - kat and 01:46:382 - remove the finsiher ;w;
okay that's all~ goodluck :D
Topic Starter
Totoro le Pacha
Okay, I first thought that i should just put few modifs, but finally I applied all of your mods xD

Thanks a lot ming, your mods are always excellent :D
sjoy
good luck for rank star~ :)
AniMe666_old
Taiko Req

[Kantan]

* 00:26:537 - d → k
* 01:21:709 - d → k

[Futsuu]

* 00:16:106 - remove inh
* 00:17:657 - ^
* 00:34:123 - kiai equal to Kantan
* all inherited point to Kantan
* 01:30:157 - d

[Muzukashii]

* inherited points
* remove speed change, since already notes have reduced and avoid overraps
* 01:27:744 - d → k
* 01:28:261 - kkkkk → d  d d k k D, etc
* 01:39:640 - K K D

[Oni]

* equalize inherited as Kantan which looking most formal
* 00:04:485 - d
* 00:12:416 (58,59,60,61,62,63) - d ddkd k there should be better arrange eg. d k ddd k, d  d  k  k, etc
* 00:15:175 (72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97) - ^
* 00:56:210 - remove finish
* 01:29:399 - I can't see the notes
* 01:39:658 - finish
* 01:40:003 - ^
* 01:51:382 - remove finish


GDL ♪
Topic Starter
Totoro le Pacha

AniMe666 wrote:

Taiko Req

[Kantan]

* 00:26:537 - d → k
* 01:21:709 - d → k

[Futsuu]

* 00:16:106 - remove inh
* 00:17:657 - ^
* 00:34:123 - kiai equal to Kantan
* all inherited point to Kantan
* 01:30:157 - d

All done

[Muzukashii]

* inherited points
* remove speed change, since already notes have reduced and avoid overraps
* 01:27:744 - d → k Done
* 01:28:261 - kkkkk → d  d d k k D, etc Done
* 01:39:640 - K K D I think the actual state follows more the music

[Oni]

* equalize inherited as Kantan which looking most formal
* 00:04:485 - d Done
* 00:12:416 (58,59,60,61,62,63) - d ddkd k there should be better arrange eg. d k ddd k, d  d  k  k, etc I don't really see what you're talking about here
* 00:15:175 (72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97) - ^ Same
* 00:56:210 - remove finish Done
* 01:29:399 - I can't see the notes Done
* 01:39:658 - finish Done
* 01:40:003 - ^ Done
* 01:51:382 - remove finish Done


GDL ♪
Thanks a lot for your precious mod. Thanks to you, we're one step closer to the rank ! o/
Yuzeyun
j't'ai foutu une star parce que voilà tu m'as passé ton code php
je mettrai le mod sur ce post demain. chances are, there will be a fucking wall of text.
Topic Starter
Totoro le Pacha
Yeeeeh, pour le coup, je regrette plus les 2 nuits que j'ai passé sur ce code o/
Yuzeyun
<?php echo "COUCOU"; ?>

bon fuck le même post j'en fais un nouveau

J'ai remarqué que tes timing points entre Oni et les autres sont différents. C'est un problème assez grave car ta map ne sera pas rankable. Le timing point de l'Oni doit être le même que les autres.

[Kantan]

00:05:157 (8,9,10,11) - Fais gaffe à ce genre de patterns, ça risque de rendre les joueurs confus
00:06:882 (12,13,14,15,16) - Pareil ici. Je recommande pas de mapper au piano au début, c'est pas la meilleure des méthodes..
00:12:054 (22,23,24,25) - Uniformise avec le reste ?
00:17:571 (34,35,36,37) - J'ai été surpris du fait que ça soit 1/2 plus tôt. Bouge 00:18:088 (35) - sur le tick blanc après
00:34:123 (59,60,61,62,63) - d k ddk, je pense que ça collera mieux à la mélodie et en plus donera un effet sur le drum pattern !
00:36:882 (64,65,66,67,68) - ^ tu peux appliquer un truc dans ce style
00:39:640 (69,70,71,72,73) - ^
00:46:537 (82,83,84) - kkk, ça impactera un peu mieux sur la song.
00:49:295 (87,88,89) - kkd si tu as appliqué ^, ça rendra le tout un peu plus consistant.

Bon en fait vu que le reste c'est quasi pareil donc à peu près tout s'applique ici, et fais gaffe aux 1/2, c'est utilisable si tu peux faire en sorte que le joueur se plante pas, oublie pas que c'est d'abord destiné aux nouveaux joueurs

[Futsuu]

Les sliders sont pas très bien utilisés dans l'ensemble fais gaffe à ça.
Les 1/2 du début que j'ai pas trop apprécié en Kantan vont mieux ici.


00:05:502 (9,10,11,12) - Retire 9 ? Le début est plutôt calme par rapport au reste. Ca casse un peu la "facilité" de ton début aussi.
00:14:123 (28,29,30,31,32) - Inverse tous les hitsounds ? T'as un meilleur rendu si tu fais ça.
00:16:192 (33) - Garde pas ce drumroll. T'as de quoi mapper, mappe sur la percussion à la place, ça n'en deviendra que meilleur.
00:33:088 (70,71,72,73,74,75,76,77) - Ce rythme est très louche je trouve. Je te propose ça : http://puu.sh/51dX1.png -- T'auras un meilleur rendu ! (La note en gris est un spinner, tu peux changer en slider si ça te chante.
00:36:882 (7,8,9) - T'as un blanc, c'est fait exprès ?
00:38:606 (11) - k si tu veux une meilleure consistence et un meilleur rendu.
00:39:640 (13,14,15) - pareil qu'au dessus
00:42:399 (20,21,22) - ^
00:45:157 (27,28,29) - ^
00:47:916 (34,35,36) - ^
00:49:985 (39,40,41) - ^ (et c'est pas mieux)
00:53:433 (46,47,48) - ^
Pour tous les blancs, mappe comme t'as fait au second kiai, par exemple ici: 01:32:054 (127,128,129) -


00:49:640 (38) - je te propose k pour une meilleure consis et une meilleur rendu
00:54:296 (47,48,49,50,51,52) - ça risque d'être un tantinet compliqué pour une futsuu.

me dis pas que t'as copié-collé

01:00:329 (60,61,62,63,64) - Fais gaffe à ce genre de patterns, ça risque de rendre les joueurs confus aussi ici
Ce que t'as CC y'aura les mêmes commentaires, adapte
01:34:813 (133) - Mauvaise utilisation de slider, mappe avec des notes !
01:40:330 (146) - ^
01:45:847 (157) - ^

Paf paf fini la Futsuu.

[Muzukashii]
Mouais. Si tu pouvais dégager les speedchanges dessus ça serait mieux, c'est pas vraiment accepté sauf force majeure.
OHPUTAINCEJUMPDANSLADIFFICULTE

00:05:502 (19,20) - Inverse le hitsound des deux notes ? Ca rend mieux je trouve.
00:06:882 (23,24,25,26,27,28,29,30) - La manière actuelle rend le pattern un peu... bizarre je trouve, mappe pas trop sur le piano !
00:13:778 (50,51,52,53) - Je pense que mettre que des 1/2 aura un impact pareil qu'avec tes 1/4.
00:16:192 (60,61,62,63,64,65,66,67,68,69,70) - On est vraiment borderline Oni ici. Coupe ton pattern !
00:19:295 (76,77,78,79,80,81,82) - Comme au-dessus, les 1/2 peuvent impacter tout autant !
00:23:088 (95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141) - Fais en sorte qu'on sente que ça se sente que c'est plus calme. De plus, là, on est plus proche d'un niveau Oni que de Muzukashii.
00:44:468 (179) - Remplace en K, comme t'as fait dans les autres diffs...
00:46:537 (186,187,188,189,190) - Pourquoi t'as pas fait comme sur la première partie ?
00:49:295 (197,198,199,200,201) - ^
00:52:054 (209,210,211,212,213) - ^
00:58:778 (237,238,239) - Le 1/4 est pas nécessaire, change en 1/2 (et même 1/1 si tu veux mon humble avis)
01:00:157 (243,244,245,246,247,248) - pareil qu'au début, ddd d k d.
01:11:364 (292,293,294,295,296,297,298,299,300,301,302) - Pareil qu'avant, c'est très très proche d'oni.
01:16:537 (318,319,320,321,322,323,324,325,326,327,328) - Ce pattern est plutôt fait pour Oni.
01:18:261 (329,330,331,332,333,334,335,336,337,338,339,340,341,342,343,344,345,346,347,348,349,350,351,352,353,354,355,356,357,358,359,360,361,362,363,364,365,366,367,368,369,370,371,372,373,374,375) - Pareil que le méga-truc au-dessus.
01:32:054 (385,386,387,388,389,390,391,392) - J'aime pas trop comment ce pattern tourne à cause du 1/4..
01:37:571 (409,410,411,412,413,414,415,416,417) - kdkkdkkdD ? Ca rendra mieux que ton pattern actuel.
01:39:640 (419) - K, pour rester consistent avec le reste des diffs.
01:43:089 (431,432,433,434,435,436,437,438) - Pareil qu'au-dessus, c'est assez bizarre. Reste sur du 1/2
01:48:606 (455,456,457,458,459,460,461,462,463,464,465,466,467,468,469,470,471) - Pattern compliqué pour un Muzu.

Un conseil : Mappe d'abord en 1/2 et regarde après si tu peux ajouter des 1/4 occasionnels. Le mieux est d'avoir, disons, entre 350 et 400 notes.

[Oni]
00:06:039 (27,28) - Finish pas nécessaires.
00:06:901 (29,30,31,32,33,34,35,36,37,38,39,40,41) - Je pense que tu peux les couper un peu, ça rendra mieux.
00:09:143 (42,43,44) - Pas nécessaire, c'est de l'overmap pur à ce niveau.
00:11:039 (47,48,49) - Le 1/4 ne rentre pas du tout, ça overmap et c'est moche. Reste dans la simplicité, ta map n'en sortira que meilleure.
00:12:591 (57,58,59,60) - Ce 4plet est vraiment bizarre, retire la dernière note ou bouge la dernière sur le 1/2 après.
00:16:039 (77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95) - Je reste sur mon idée que ce stream est bizarre. Au passage, retire le speedchange, pas du tout bien là où il faut.
00:20:522 (110,111,112,113,114,115,116,117,118,119,120,121) - Alterne entre 1/2 et 1/4 ? C'est d'autant plus mieux, je trouve.
ok
00:23:108 (129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,183,184,185,186,187,188,189) -
Je te conseille de rester sur le fait que ça soit plus calme, tu sens mieux la musique et tout le flow si tu te cantonnes pas à rester sur une densité constante.
00:47:936 (266,267,268,269,270,271,272,273,274,275,276,277,278,279,280,281,282,283,284,285,286,287,288,289,290,291,292,293,294,295,296,297,298,299) - Coupe un petit peu et ça ira pour le mieux.
01:02:074 (350,351,352,353,354) - Vu qu'il n'y a plus les SV changes, ça serait pas un problème d'ajouter des notes maintenant.
01:06:212 (360,361,362) - Même commentaire qu'avant, le 1/4 n'a pas beaucoup à voir avec la song.
01:11:212 (389,390,391,392,393,394,395,396,397,398,399,400,401,402,403,404,405,406,407) - Je reste sur mon idée que ce stream est bizarre. Au passage, retire le speedchange, pas du tout bien là où il faut.
01:18:281 (440,441,442,443,444,445,446,447,448,449,450,451,452,453,454,455,456,457,458,459,460,461,462,463,464,465,466,467,468,469,470,471,472,473,474,475,476,477,478,479,480,481,482,483,484,485,486,487,488,489,490,491,492,493,494,495,496,497,498,499,500,501,502,503,504,505,506,507,508) -
Pareil que le pavé d'affinois au-dessus.

C'est une 10* qui repose sur des bases solides. J'ai même un cadeau pour toi.


J'ai bel et bien demandé au #1 Taiko de tester ta map.
Topic Starter
Totoro le Pacha
I should be happy that the #1 played my map, but he played an unfinished version, he surely didn't liked it.

Thank you soooooo much for the huge mod. I'm sure that, with this, I'll be pleased to play it :D
One step closed to the rank. I'll mod it in a week, when I'll be at my home.
Yuzeyun
c'est pas ta maison sale fu c'est un appart crous
Topic Starter
Totoro le Pacha
"At home", ça désigne l'endroit où tu crèches, pas forcément une maison, sale double fu
cirnocon
Hi totoro~
Sorry i don't mod taiko. :(
But hope that you will be ranked~ :)
Evening
From lZenxl's Mod Queue

d = Don
k = Kat
D = Big Don
K = Big Kat
">" = Change to

Italic = Optional

I don't know what's the melody instrument called, so I called it "Piano", hope you don't mind \:D/

Timing Check

Offset

No Problems!

BPM

No Problems!

Oni
Hit-Sound Check/Addition of Notes

00:08:951 (39) - K > k ( No need more that much emphasis )
00:10:157 (43) - d > k ( Previous piano pitch was lower than this, so you might consider having a distinct difference in them )
00:31:795 (168,169) - Swap ( Follow Piano )
00:35:933 (198,199) - Swap ( Same Reason )
00:41:451 (228,229) - Swap
00:41:451 (228,229) - Swap
00:44:468 (244,245) - k > K ( Needs more emphasis since it is a single note )
00:49:726 (275,276) - Swap
00:52:485 (291,292) - Swap these two ( the piano should be on the kat note! )
00:55:244 (307,308) - - Same for these two
01:01:192 (342,343,344) - D,K,D > d,k,d ( No need for emphasis right here, I suggest you should put more notes after 01:02:054 )
01:07:744 (369,371) - Swap these two ( The piano should be on the kat )
01:21:623 Use this pattern - Following the piano http://puu.sh/5wzOV.png
01:31:106 (518,519) - Swap ( Same reason )
01:36:623 (548,549) - Swap
01:44:899 (593,594) - Swap
01:47:657 (611,612) - Swap
01:50:416 (627,628) - Swap

Kiai Time Check

No Problems!

General

Ranking Criteria Check

No Problems

AiMod

Kiai Isn't snapped, Tags conflict, I think you should check this yourself

Title Check

No Problems

Muzukashii
Hit-Sound Check/Addition of Notes

00:24:295 (97,98) - Swap ( The higher pitched sound ends at the last note, so use kat for that instead )
00:33:088 to 00:33:951 - Use a slider?
No Problems for the rest ( Not because I'm lazy :c )

Kiai Time Check

No Problems

General

Ranking Criteria Check

No Problems!

AiMod

Preview Time conflict - tag conflict - and more stuff, go check out the aimod

Title Check

No Problems

[Futsuu]
Not really anything in Futsuu that has problems except for AiMod

And 01:22:398 (193) - d > D

[Kantan]
No Problems here except for Aimod stuff
Topic Starter
Totoro le Pacha
lZenxl : Thanks for your mod, it was really helpful ! Although, I didn't swapped in the Oni, because it kills the epicness of the map, at times :/
LunaticP
Well mapped, no unrankable thing, here are some suggestions

wow 4 diff 4 bg

[Oni]

00:16:106 (76) - delete, the stream after is a whole, better not to include the notes before

00:16:364 (79) - d

00:17:226 (89) - k

01:11:278 (388) - this part the same as above

00:33:347 (180) - d

00:33:497 - add d , the drum behind

00:43:951 (242) - delete , if you look at what you map in 01:38:951 (560) - I think this is better

00:51:192 - add dd to make a ddk here

00:51:364 (283) - k, as said above

00:51:537 (284) - d

01:24:985 (476) - d

[Muzu]

00:38:778 (156) - k

00:49:813 (195) - k

[Futsuu and Kantan]

Nothing, I am not a good mapper and modder in these two diff
Topic Starter
Totoro le Pacha

LunaticP wrote:

Well mapped, no unrankable thing, here are some suggestions Thanks, I played all diffs more than 20 times to assure myself that there no monstruosity. :D

wow 4 diff 4 bg

[Oni]

00:16:106 (76) - delete, the stream after is a whole, better not to include the notes before True ! Removed it

00:16:364 (79) - d Done

00:17:226 (89) - k Done

01:11:278 (388) - this part the same as above Done

00:33:347 (180) - d Naab, the pitch is constantly getting higher

00:33:497 - add d , the drum behind This time isn't snapped, I don't know where do put the d :/

00:43:951 (242) - delete , if you look at what you map in 01:38:951 (560) - I think this is better I dunno, I like it this way... But I keep this in mind, I'll see what others think of it

00:51:192 - add dd to make a ddk here Done

00:51:364 (283) - k, as said above Done

00:51:537 (284) - d This pattern is the same at similars moments of the music, I shouldn't change it here :/

01:24:985 (476) - d The pitch is different of 01:23:606 (469) , then it must be different here

[Muzu]

00:38:778 (156) - k

00:49:813 (195) - k

The tone is going decrescendo. I should not put a kiai here, s'rry
[Futsuu and Kantan]

Nothing, I am not a good mapper and modder in these two diff
Thanks a lot for your mod ! It really helped me ! :)
Kagami Yuki
Hi there is M4M req.
Great mapset!Especially the 4 BGs.I like touhou very much \:D/
I think I will forget this mod after get up at morning,so I mod it now.

d for don
k for kat
D for finish don
K for finish kat
'>'for "change to"

[General]
Notes Check: Nothing unrankable.
Timing Check: offset change to 1030.
Mapset Check: No problem.

[Oni]
  1. If you set offset to 1030 and resnap all your notes,then follow my mod.
  2. I recommend you to change mapset as OD6 HP6.It's up to you.OD5 is too easy to catch each note.
  3. 00:09:650 (41) - d>k | It can follow this song better.
  4. 00:32:754 (174) - d>D | I think a finish here can be better.
Well you've done a great job.Nice map!

[Muzukashii]
  1. If you set offset to 1030 and resnap all your notes,then follow my mod.
  2. 00:24:478 (98) - add a finish here for you do the same here 00:23:098 (92)
  3. 00:29:995 (122) - ^
  4. 00:33:098 (134,135,136,137,138) - ddddd>kkkkk | this pattern can follow the song.
  5. 00:38:530 (155) - d>k | You may feel better:3
  6. 00:39:650 (159) - remove this finish.
  7. 01:04:478 (256,257) - add finish here because you do the same at the pre part.
  8. 01:19:650 (324) - add a finish here.
  9. 01:25:167 (342) - ^
  10. 01:27:926 (352) - ^
  11. 01:33:702 (376) - d>k
[Futsuu]
  1. If you set offset to 1030 and resnap all your notes,then follow my mod.
  2. 00:19:650 (42) - d>k
amazing Futsuu!cool!

[Kantan]
  1. If you set offset to 1030 and resnap all your notes,then follow my mod.
  2. OD can be set to 3 or 4.
  3. 00:12:581 - add a d | You lost a don here
  4. 00:13:961 - ^
  5. 00:18:098 - ^
  6. 00:19:478 - add a k
  7. 01:07:754 - add a d
  8. 01:09:133 - ^
  9. 01:13:271 - ^
  10. 01:14:650 - add a k

Very cool mapset.
Don't forget to mod my map QAQ

Good luck :D

edit: I'm a baka. I print list as lislt ;w;
Yuzeyun

- Kagami Yuki - wrote:

I'm a baka.
you have no reason to deny the fact, baka
Topic Starter
Totoro le Pacha

- Kagami Yuki - wrote:

Hi there is M4M req.
Great mapset!Especially the 4 BGs.I like touhou very much \:D/ Thanks a lot, it took me more than 2 hours to choose the 4 ones. I really wanted to put this one, but it's not very good as a osu background pic .___.
I think I will forget this mod after get up at morning,so I mod it now.

d for don
k for kat
D for finish don
K for finish kat
'>'for "change to"

[General]
Notes Check: Nothing unrankable.
Timing Check: offset change to 1030. Done
Mapset Check: No problem.

[Oni]
  1. If you set offset to 1030 and resnap all your notes,then follow my mod.
  2. I recommend you to change mapset as OD6 HP6.It's up to you.OD5 is too easy to catch each note.
  3. 00:09:650 (41) - d>k | It can follow this song better. Done
  4. 00:32:754 (174) - d>D | I think a finish here can be better. Done
Well you've done a great job.Nice map! Thanks, it's really nice :D

[Muzukashii]
  1. If you set offset to 1030 and resnap all your notes,then follow my mod.
  2. 00:24:478 (98) - add a finish here for you do the same here 00:23:098 (92) Done
  3. 00:29:995 (122) - ^ Done
  4. 00:33:098 (134,135,136,137,138) - ddddd>kkkkk | this pattern can follow the song. Done
  5. 00:38:530 (155) - d>k | You may feel better:3 Nah, the pitch is going down here
  6. 00:39:650 (159) - remove this finish. Done, but not sure
  7. 01:04:478 (256,257) - add finish here because you do the same at the pre part. The pattern is different here, finishes wouldn't be nice.
  8. 01:19:650 (324) - add a finish here. Done
  9. 01:25:167 (342) - ^ Done
  10. 01:27:926 (352) - ^ Done
  11. 01:33:702 (376) - d>k The same as before, the pitch is going down.
[Futsuu]
  1. If you set offset to 1030 and resnap all your notes,then follow my mod.
  2. 00:19:650 (42) - d>k Done
amazing Futsuu!cool! Yay ~

[Kantan]
  1. If you set offset to 1030 and resnap all your notes,then follow my mod.
  2. OD can be set to 3 or 4.
  3. 00:12:581 - add a d | You lost a don here
  4. 00:13:961 - ^
  5. 00:18:098 - ^
  6. 00:19:478 - add a k
  7. 01:07:754 - add a d
  8. 01:09:133 - ^
  9. 01:13:271 - ^
  10. 01:14:650 - add a k All the previous, expect two : Done

Very cool mapset.
Don't forget to mod my map QAQ

Good luck :D

edit: I'm a baka. I print list as lislt ;w;
Thanks a lot for your mod, the mapset is only better now ♫
Gw Wtf
M4M result~

  • Kantan
00:12:581 (22) - I wish this circle may delete..

00:45:167 (82) - Add Finish

01:27:926 (0) ~ 01:28:961 (0) - I think all circle delete and add slider is better :)

01:40:340 (183) - Add Finish

  • Futsuu
00:45:167 (106) - Add Finish

(Just this^^ Great :) )

Shoot the Star!!
DakeDekaane
Hi~ good to see this is still alive, have a mod as you requested from my queue.

[General]
:!: AIMod says your kiai isn't snapped in all difficulties, and Oni has different preview time and tags than the rest of the diffs.

[Oni]
00:17:150 (87,89) - I suggest to swap the color of these two to make the stream a bit more friendly as it'd have even numbers for the colors?
00:25:857 (138) - Maybe this a big don as in the previous patterns to keep the consistency?
00:32:754 (174) - A bit kat here? like in the previous suggestion.
00:33:616 (181,182,183,184) - A d ddd pattern would feel more natural here as drums are not that loud and allows the big kat in front have more emphasis imo.
00:43:961 (241) - Remove this so the finishers could be played better :D
01:12:323 (400,402) - As I said a bit above, swap color of these two?
01:21:030 (453) - A big don here, as I said a bit above too.
01:27:926 (493) - A big kat here :3
01:28:788 (500,501,502,503,504,505) - You could inverse the color of this part, same reason as I explained in previous one.
tbh I felt some double pattens (xx xx) a bit weird as the music doesn't have that rhythm (or maybe I couldn't catch it), they fit there though.

[Muzukashii]
00:08:961 (31) - I'd remove the finisher here, it sounds a bit off as then music doesn't have enough emphasis there.
00:25:857 (104,105,106,107,108,109,110) - I'd suggest a k d dk d dk pattern here, it's a bit more friendly and easier to catch.
00:28:443 (115) - You could remove this note and make 00:28:271 (114) a don so this part follow the guitar and allows the next big kat note have more emphasis
00:31:374 (127,128,129,130,131,132,133) - Same as a bit above, a K d dK d dK
00:37:581 (151,152,153) - This feels better being a ddk, as the last note has more emphasis.
00:40:340 (161,163,163) - ^
00:43:098 (171,172,173) - ^
00:45:167 (179) - I'd remove the finisher here, the last pattern was much stronger, so this having a finisher feels a bit odd.
01:02:236 (246) - Maybe remove this one?
01:21:030 (329,330,331,332,333,334,335) - Same as I said above about a k d dk d dk pattern
01:26:547 (346,347,348,349,350,351,352) - K d dK d dK
01:32:236 (369) - Maybe remove this one to make the 1/2 pattern not too dense.
01:37:754 (392,398) - ^ But specially the last one so the finishers pattern feels stronger.
01:40:340 (403) - Remove the finisher here.
01:43:271 (414) - Maybe remove?
Nice :)

[Futsuu]
00:33:098 (74) - Make this slider end in 00:33:443, it'd be better if it just follows the trumpet-like.
00:43:788 (102,103,104,105,106) - I'd keep this part like in higher diffs, first 4 beats are stronger than the last so a D D K K k would feel better.
01:28:271 (207) - Same as the first slider.
01:38:961 (234,235,236,237,238) - Same suggestion about the finishers.
01:45:857 (251) - This slider felt pretty random here, put some circles instead.
01:50:685 - Maybe use a slider/spinner from here until 01:51:374?
I also suggest you to make the 1/2 patterns of the same color, as they may be a bit hard to handle in this level, this would require adjust the color of other notes, it depends of your style :)

[Kantan]
00:13:961 (25) - Even if ocasional use of 1/2 in Kantan is allowed, this one may be a bit hard to handle as the rhythm is a bit "irregular", so I'd suggest you to remove this one.
00:19:478 (38) - ^
00:34:133 (60) - Maybe use a kat here?
00:43:788 (77,78,79,80,81) - As in the other difficulties, a k d dk d dk would be more fitting here.
01:09:133 (125) - Remove.
01:13:271 (135) - ^
01:14:650 (139) - ^
01:29:305 (161) - Maybe a kat here?
01:38:961 (178,179,180,181,182) - You'd already know :P
01:50:685 - Maybe use a slider/spinner from here until 01:51:374?
Whoa all these red tick objects, I think it's fine as they're following the main rhythm, even if it's tricky.

That'd be all from my part, nice mapset overall, good luck :3
Topic Starter
Totoro le Pacha

DakeDekaane wrote:

Hi~ good to see this is still alive, have a mod as you requested from my queue. Thanks a lot for this huge mod ! And yes, it will take some time, but we're gonna do a great mapset ! :D

[General]
:!: AIMod says your kiai isn't snapped in all difficulties, and Oni has different preview time and tags than the rest of the diffs. Done, I recently changed the offset a little

[Oni]
00:17:150 (87,89) - I suggest to swap the color of these two to make the stream a bit more friendly as it'd have even numbers for the colors? Yeah, that stream didn't pleased me anyway o/
00:25:857 (138) - Maybe this a big don as in the previous patterns to keep the consistency? As it is, it follows the pitch better :/
00:32:754 (174) - A bit kat here? like in the previous suggestion. I'm not convinced, but why not ?
00:33:616 (181,182,183,184) - A d ddd pattern would feel more natural here as drums are not that loud and allows the big kat in front have more emphasis imo. Done
00:43:961 (241) - Remove this so the finishers could be played better :D Erf, I liked it this way, but you're the second to tell me this, I suppose I just have to remove it x']
01:12:323 (400,402) - As I said a bit above, swap color of these two? Done
01:21:030 (453) - A big don here, as I said a bit above too. Same reason as before o/
01:27:926 (493) - A big kat here :3
01:28:788 (500,501,502,503,504,505) - You could inverse the color of this part, same reason as I explained in previous one.
tbh I felt some double pattens (xx xx) a bit weird as the music doesn't have that rhythm (or maybe I couldn't catch it), they fit there though.

[Muzukashii]
00:08:961 (31) - I'd remove the finisher here, it sounds a bit off as then music doesn't have enough emphasis there. Done
00:25:857 (104,105,106,107,108,109,110) - I'd suggest a k d dk d dk pattern here, it's a bit more friendly and easier to catch. Done
00:28:443 (115) - You could remove this note and make 00:28:271 (114) a don so this part follow the guitar and allows the next big kat note have more emphasis Done
00:31:374 (127,128,129,130,131,132,133) - Same as a bit above, a K d dK d dK Done
00:37:581 (151,152,153) - This feels better being a ddk, as the last note has more emphasis. Done
00:40:340 (161,163,163) - ^ Done
00:43:098 (171,172,173) - ^ Done
00:45:167 (179) - I'd remove the finisher here, the last pattern was much stronger, so this having a finisher feels a bit odd. Not here ! It's a 5 notes pattern meg-emphasis ! It can't be touched :x
01:02:236 (246) - Maybe remove this one? Done
01:21:030 (329,330,331,332,333,334,335) - Same as I said above about a k d dk d dk pattern Done
01:26:547 (346,347,348,349,350,351,352) - K d dK d dK Done
01:32:236 (369) - Maybe remove this one to make the 1/2 pattern not too dense. Done
01:37:754 (392,398) - ^ But specially the last one so the finishers pattern feels stronger. Done
01:40:340 (403) - Remove the finisher here. Duh, no
01:43:271 (414) - Maybe remove? Done
Nice :)

[Futsuu]
00:33:098 (74) - Make this slider end in 00:33:443, it'd be better if it just follows the trumpet-like. Done, but it seems a little short now
00:43:788 (102,103,104,105,106) - I'd keep this part like in higher diffs, first 4 beats are stronger than the last so a D D K K k would feel better. ... You make me doubt about myself now
01:28:271 (207) - Same as the first slider. Done
01:38:961 (234,235,236,237,238) - Same suggestion about the finishers. Done
01:45:857 (251) - This slider felt pretty random here, put some circles instead. ... Why did I put one here ? o__o
01:50:685 - Maybe use a slider/spinner from here until 01:51:374? Done
I also suggest you to make the 1/2 patterns of the same color, as they may be a bit hard to handle in this level, this would require adjust the color of other notes, it depends of your style :)

[Kantan]
00:13:961 (25) - Even if ocasional use of 1/2 in Kantan is allowed, this one may be a bit hard to handle as the rhythm is a bit "irregular", so I'd suggest you to remove this one.
00:19:478 (38) - ^
00:34:133 (60) - Maybe use a kat here?
00:43:788 (77,78,79,80,81) - As in the other difficulties, a k d dk d dk would be more fitting here.
01:09:133 (125) - Remove.
01:13:271 (135) - ^
01:14:650 (139) - ^
01:29:305 (161) - Maybe a kat here?
01:38:961 (178,179,180,181,182) - You'd already know :P
01:50:685 - Maybe use a slider/spinner from here until 01:51:374?
All done
Whoa all these red tick objects, I think it's fine as they're following the main rhythm, even if it's tricky. Yeah, but it's difficult to do a decent Kantan of this music .__.

That'd be all from my part, nice mapset overall, good luck :3 Thanks a LOT again ! You were very helpful ! :D
Evening
o/ Mod from Newcomer Pit-Stop Helping out in modding for the queue

Can't mod Insane much yet since I just started modding standard but hopefully this would be helpful for you

[Normal]

01:36:202 (3) - AND 01:36:892 (4) - Wrong polarity - You used a slider to end on a blue line and another slider on a white line, this is quite confusing for Normal players to read because of the awkward beat. I suggest to end slider (3) on a white line or add a note on 01:36:719 -
01:47:236 (3,4) - Same here

Not much problems here, I don't really want to point out the minor things since they don't affect the map much.
Good chart here, I had no problems reading the whole chart so it's pretty smooth in my opinion.

[Hard]

I strongly suggest to raise the AR to 7, the current AR is too low and hard to read for "Hard" players especially when there's more notes on the screen

00:09:305 (1) - This slider currently overlaps with the next slider which looks quite ugly and out of place since most of your sliders are spaced apart, I suggest to change it to this so that it looks neater - http://puu.sh/7CeS6.png
00:14:047 - This chart could use some triplets, for example adding a note here. Change this if you want to though, I don't really want to clash with your mapping style for hard
00:21:892 - I'm not sure about omitting this piano note here, you mapped the next piano note but not this note, it feels weird in my opinion.
00:42:064 (4) - This slider is overlapping slider (3), I suggest to bend the slider (4) to the right so that they don't overlap and so to make this chart neater
00:52:064 (1) - This slider slightly overlaps the previous one, bend this slider to the left
01:12:754 (1,2,3) - Good pattern here, I enjoyed this pattern so much for some unknown reason o_o

No other problems for the chart ( for me )

[Insane]

I can't really mod insane maps but I'll try to point out the concerning errors here
00:05:685 (4) - I'm not sure about this slider being rankable since it overlaps with itself and it's unexpected according to the shape of the slider
00:21:547 (1,2) - Shouldn't these overlap? they are 1/4 from each other and you used overlaps for 1/4 beats according to your patterns for the previous notes
01:11:719 (3) - Why is this on 1/8? The music doesn't suggest a 1/8


Good Luck!
AruOtta

lZenxl wrote:

o/ Mod from Newcomer Pit-Stop Helping out in modding for the queue

Can't mod Insane much yet since I just started modding standard but hopefully this would be helpful for you

[Normal]

01:36:202 (3) - AND 01:36:892 (4) - Wrong polarity - You used a slider to end on a blue line and another slider on a white line, this is quite confusing for Normal players to read because of the awkward beat. I suggest to end slider (3) on a white line or add a note on 01:36:719 -
01:47:236 (3,4) - Same here

Not much problems here, I don't really want to point out the minor things since they don't affect the map much.
Good chart here, I had no problems reading the whole ch :( art so it's pretty smooth in my opinion.

[Hard]

I strongly suggest to raise the AR to 7, the current AR is too low and hard to read for "Hard" players especially when there's more notes on the screen

00:09:305 (1) - This slider currently overlaps with the next slider which looks quite ugly and out of place since most of your sliders are spaced apart, I suggest to change it to this so that it looks neater - http://puu.sh/7CeS6.png
00:14:047 - This chart could use some triplets, for example adding a note here. Change this if you want to though, I don't really want to clash with your mapping style for hard I didn't want this hard to be very hard, that's why I didn't used 1/4 =3
00:21:892 - I'm not sure about omitting this piano note here, you mapped the next piano note but not this note, it feels weird in my opinion.
00:42:064 (4) - This slider is overlapping slider (3), I suggest to bend the slider (4) to the right so that they don't overlap and so to make this chart neater
00:52:064 (1) - This slider slightly overlaps the previous one, bend this slider to the left
01:12:754 (1,2,3) - Good pattern here, I enjoyed this pattern so much for some unknown reason o_o

No other problems for the chart ( for me )

[Insane]

I can't really mod insane maps but I'll try to point out the concerning errors here
00:05:685 (4) - I'm not sure about this slider being rankable since it overlaps with itself and it's unexpected according to the shape of the slider
00:21:547 (1,2) - Shouldn't these overlap? they are 1/4 from each other and you used overlaps for 1/4 beats according to your patterns for the previous notes It'll be ugly if they overlap =/ And it's not unplayable xD
01:11:719 (3) - Why is this on 1/8? The music doesn't suggest a 1/8


Good Luck!
Thanks for the mod =D
Everything is done except where I wrote (」・ω・)」

Update : (EDIT I CHANGED THE LINKS)
Normal : http://puu.sh/7Sdo8.osu
Hard : http://puu.sh/7Sdla.osu
Insane : http://puu.sh/7Sdnf.osu
neonat
General

Audio preview time of Kantan, Futsuu and Muzukashii differ from Normal, Hard, Insane and Oni
preview time of Kantan, Futsuu and Muzukashii: 34123
preview time of Normal, Hard, Insane and Oni: 34141

Tags on the Normal difficulty is different from the rest
Normal: touhou kanako yasaka stage 6 theme
The Rest: touhou mof kanako yasaka stage 6 theme kenterz9

You require a difficulty that has a star rating of 3 or below. You currently do not have one.

Normal

00:04:995 - add a note? Piano part here is crucial
I feel as long as the shape doesn't cause an awkward flow, it would be fine. But some shapes like 00:53:443 (1) - are just really weird and because of that weird bump it has going upwards, it would be weird to flow
01:18:271 - move the start of the break such that it starts here
01:45:857 (1) - is there a reason to collaspe the slider here squeeze it such that the ball goes across a shorter distance than other sliders?

Hard

00:01:892 (3) - remove the repeat and end the slider at 00:02:236 - this would make it sound more natural. The rhythm and sound currently is weird and doesn't really fit
00:27:236 (1) - you like the 1 1/2 beat but I think it feels better if the slider ends at 00:27:926 and is 2 beats long
00:44:305 (2) - do not have it too close to 00:43:788 (1) - it does not really look too good
00:44:478 (3) - having the slider start on the left side of 00:44:305 (2) does not help flow as much as it should. Having it on the right however makes it better:
01:25:857 (2) - remove the repeat and shift it to start from 01:26:030 and end at 01:26:202

Insane

00:13:098 (5) - sounds a little off, maybe end it at 00:13:271
00:16:892 (6) - NC here to shorten combo
00:27:064 (3,1) - awkward anti jump with no stack. Stack fully or distant them neatly
00:32:926 (2,3) - why this jump? What part of the music for that stream justifies it though, because I honestly cannot identify it
00:40:685 (6) - end it at 00:40:857 - the blue tick just sounds weird
00:43:443 (7) - ^
and so on so forth about the blue tick like 00:48:961 (6) - ..
01:11:978 - it's a long 1/4 rhythm though, there should be a note here
I feel the main issue is the weird feel and rhythm the sliders that end on blue ticks give out, and the odd varying distance for them like at 01:44:133 (5,1,2)

Good Luck
Yuzeyun
Warning: les tags de moins de 3 lettres risquent de pas bien être interprétés, fais gaffe avec ça.
AruOtta

neonat wrote:

General

Audio preview time of Kantan, Futsuu and Muzukashii differ from Normal, Hard, Insane and Oni
preview time of Kantan, Futsuu and Muzukashii: 34123
preview time of Normal, Hard, Insane and Oni: 34141

Tags on the Normal difficulty is different from the rest
Normal: touhou kanako yasaka stage 6 theme
The Rest: touhou mof kanako yasaka stage 6 theme kenterz9

You require a difficulty that has a star rating of 3 or below. You currently do not have one.

Normal

00:04:995 - add a note? Piano part here is crucial
I feel as long as the shape doesn't cause an awkward flow, it would be fine. But some shapes like 00:53:443 (1) - are just really weird and because of that weird bump it has going upwards, it would be weird to flow
01:18:271 - move the start of the break such that it starts here
01:45:857 (1) - is there a reason to collaspe the slider here squeeze it such that the ball goes across a shorter distance than other sliders?

Hard

00:01:892 (3) - remove the repeat and end the slider at 00:02:236 - this would make it sound more natural. The rhythm and sound currently is weird and doesn't really fit
00:27:236 (1) - you like the 1 1/2 beat but I think it feels better if the slider ends at 00:27:926 and is 2 beats long Why not just add a slider at 00:27:926 ?
00:44:305 (2) - do not have it too close to 00:43:788 (1) - it does not really look too good
00:44:478 (3) - having the slider start on the left side of 00:44:305 (2) does not help flow as much as it should. Having it on the right however makes it better:
01:25:857 (2) - remove the repeat and shift it to start from 01:26:030 and end at 01:26:202

Insane

00:13:098 (5) - sounds a little off, maybe end it at 00:13:271
00:16:892 (6) - NC here to shorten combo
00:27:064 (3,1) - awkward anti jump with no stack. Stack fully or distant them neatly
00:32:926 (2,3) - why this jump? What part of the music for that stream justifies it though, because I honestly cannot identify it
00:40:685 (6) - end it at 00:40:857 - the blue tick just sounds weird
00:43:443 (7) - ^
and so on so forth about the blue tick like 00:48:961 (6) - ..
01:11:978 - it's a long 1/4 rhythm though, there should be a note here
I feel the main issue is the weird feel and rhythm the sliders that end on blue ticks give out, and the odd varying distance for them like at 01:44:133 (5,1,2)

Good Luck
Update :
Normal : http://puu.sh/88HUb.osu
Hard : http://puu.sh/88HQQ.osu
Insane : http://puu.sh/88HTN.osu

Thanks neonat for the mod, everything is done except where I wrote something ٩(・ヮ・*)و
Septembre
Bonne chance pour la rank, j'aime beaucoup le mapset standard et la futsuu (je suis trop nul au dessus en taiko)
Winek
Salut, Quickmod parce que ZUN et j'ai vu ta queue dans les modding queues :3

[General]
Déja, Kenterz9 s'est renommé en Kenterz, donc enlève le 9.
Normalement, je verrai plus la source simplement "Touhou" mais c'est à ton choix. Si tu le fais, ajoute "Mountain Faith" dans les tags.
Aussi, la source est automatiquement ajouté au tags. Donc tu peut enlever "Touhou"
Tu pourrais aussi ajouter th10 dans les tags.

Aucune de tes images d'arrière plan n'a une dimension correcte. Elles devrait avoir 1366/1204 x 768 Je les ai redimensionné en 1024 x 768 pour toi:
Kantan
Futsuu
Muzu
Oni

Normal
Hard
Insane

Il ont été légerement modifié, mais sont toujours visible.

Bonne chance!
Topic Starter
Totoro le Pacha
Je te remercie ! Les méta-données sont nickels maintenant :D
neonat
Continue to try and rank! ^^
Support you guys :) star
Bara-
From you M4M Queue

[Normal]
00:01:374 (2) - Looks really weird. Idk, this shape doesn't feel nice. I suggest changing it, to something 'more common' (Like 00:08:443 (2) )
00:06:892 (1) - ^^
00:09:305 (1) - Doesn't flow really nice IMO, because it goes to the left, but the next note is on the right.
00:12:064 (1) - See 00:01:374 (2)
00:18:616 (2) - Really weird to have finish on end and end the slider on big white tick, while it is 1/1. 00:17:581 (1) - Reverse this one, and try to get the distance 'back' (because otherwise there would be a big jump)
00:20:340 (1) - Slider >.<
00:23:098 - Remove timing point (No timing points in breaks, UNLESS it stops Kiai)
00:35:512 (3,4) - This feels too hard for normal at such high BPM
00:36:892 (1) - Why did you make these weird sliders. (I think you now know I hate them, I will not note them anymore)
00:38:271 (3,4) - Too hard
00:39:650 (1) - This is a good slider, but Idk if it fits for normal, since of the werid shape (and 'sudden' movements)
00:41:030 (3,4) - Too hard
00:46:547 (3,4) - ^^
00:52:064 (3,4) - ^^
01:07:236 (1) - Remove NC (?)
01:09:305 (2,1) - Too hard + Remove NC from (1) (?)
01:12:754 (1) - Remove NC
01:14:823 (2,1) - Too hard + Remove NC from (1) (?)
01:30:685 (3,4) - Too hard
01:33:443 (3,4) - ^^
01:39:995 (4) - Make it a normal circle
01:41:719 (3,4) - too hard
01:44:478 (3,4) - too hard
01:45:857 (1) - To irregular for Normal. Sudden movements for newbies

So much 1/2 for normal, remove some please. Especially, since there is no Easy

[Hard]
Same speed as normal ???
AR +1/2 | OD +2
Some things feel weird (3/4 reverse sliders) I'll just list them as weird. Explanation: The reverse isn't on a beat, and Circles, sliders head and SLIDER REVERSES need to make sense (happen on the beat)
00:01:892 (3) - 00:04:133 (1) - 00:08:443 (2)
00:12:409 (2) - It should start on the next red tick
00:33:443 (1) - This slider flows really bad. (It isn't even properly scaled >.<, 32 up and 36 down, down the horizontal changes is 44, on the top it's 48
01:07:236 (1) - RemoveNC
01:10:685 (3) - Ugly overlap with (1)
01:14:133 (1) - Unrankable (?) slider. It suddenly stops moving (for a tiny bit however)
01:14:650 (2) - Please make the 1/4 reverse NOT have curves
01:30:340 (4) - Small overlap with (2)
01:42:409 (2) - Weird flow on slider
01:48:961 (2) - The straight curve feels rally awkward

[Insane]

HP+1 (?) and OD + 1

00:08:961 (1) - Sudden speed up
00:11:719 (1,2,3,4,1) - Kind of flows badly. Did you made this via Polygonals? If not, do it this way
00:13:443 (1) - Too far from (5) It's insane, so you can keep it, but it is recommended
00:41:719 (2,4,1) - Stack them please
00:41:030 (1,5) - Stack the as well
00:50:426 (3,4,5) - Distance is changing in the stream, please fix
00:52:667 (2) - No 1/8 please. Doesn't fit
01:06:892 (1,2,3,4,1) - This looks really ugly, sorry
01:07:926 (4) - These sliders (Straight curve at the end) feel really bad IMO. Please change
01:09:478 (6,7) - Feels bad,
01:28:271 (1,2,3,4,5) - Spacing is WAY TOO HIGH (It's 1/4 174 Stream, this is just way too fast)
01:28:961 (7) - How about No?
01:51:030 (3) - ^^


Real good map Kenterz!
I hope you make a GD for mee soon :P Hint, look at my Signature, I still need Extra/Extreme diff :P
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