SPOILER
EASY
NORMAL
HARD
INSANE
LIBERTY
00:07:882 (3,2) - maybe delete these 2, just to keep the rhythm consistence. or at least avoid this 00:09:647 (2,3) - stacking
will keep as it is, as i'm mapping pretty much to vocals. stacking i feel fits.00:33:062 (3) - I think if you delete this it sounds better, or at least move 00:33:062 (3) - to 00:32:300 -
again, vocal thing, and i think it's good as it is anyway~00:49:633 (2,3) - maybe here the rhythm is easyer to read if you make this:
true it would, but i haven't used any repeat sliders at all in this section. the moment i choose to use a repeat, all the other 1.5 length sliders will feel out of place. i also don't want this diff. to be full of repeating sliders. anyway, will keep as it is.NORMAL
00:54:395 (4) - maybe this double stack can e confusing in normal diff, move this note away.
plenty of stacks of reasonable difficulty in the rest of diff, a double one won't be much~HARD
00:05:529 - add a note here and 00:06:412 - to keep consistence?
nope, no vocals there at this point in time.00:20:092 (1) - maybe move the last point of the slider 2 grids up. it's just my impression maybe but I feel strange when looking at the difference between these 2 00:20:092 (1,3) -
nah i think it's good as it is.00:51:348 (4) - I think you should make this end at 00:51:633 -
in this diff, i stay away from starting or ending on blue ticks, so will keep as it is~01:02:205 (5,1) - blancket them?
01:19:538 (2) - same as 00:20:092 (1) -
blanket was never my intention, and blanketing will affect the flow in a way i wish it not to. will keep. also as before.01:19:538 (2) - same as 00:20:092 (1) -
INSANE
01:03:348 (4,5) - maybe you can place them better, if you copy/paste 01:02:967 (2,3) - you can make them at the same inclination.
Good diff.
nah, that dipping effect was what i was originally going for anyway. and thanks Good diff.
LIBERTY
00:19:710 - from here to 00:24:294 - I think you should use the same pattern of NC as you used in the rest of the diff.
you know what, why not.many thanks~ only did changes for combos in Liberty.luxoDeh wrote:
that's all, the map seem good! GL!
SPOILER
saying you didn't like the map, but then proceeded to talk about what you liked in it ChivaCookie wrote:
No mod.
if i'm honest... i didn't like the map. i dont like the song and im a bit overwhelmed with SnK-maps.
It is well mapped and kinda flawless, but that amount of whistles disturbed me. The Diffspread is well-done. I can't play the diff "liberty", though. (I think you should rename it to "Freiheit", because he's singing it the whole time and it means the same in german)
My fav diff is Insane. It is fun. Though i didnt like some sliders. I think sometimes the streams had weird flow, but that could be just my opinion.
The breaks are well-setted. Other Jiyuu no Tsubasa maps throw you suddenly into the timing-change but this one prepares you. That's good, too.
All in all: Well mapped song with a good difficulty-spread. But this opening is mapped to often, imo and with bad hitsounds. Maybe make them a bit quieter.
i've been thinking about the whistles myself, will ask hitsounding expert about it. otherwise sorry to hear you didn't like it, but thanks for your opinion!
haven't done Sephibro's mod yet. but Sephibro, it seems to me that you disagree with my style a lot, and you're basing your mod around that (just at a glimpse). just saying that i'm pretty set in my style as it is, so just be wary that i will most likely reject most of your suggestions
edit: okay let's see...
SPOILER
[Liberty]
[Insane]
I'm a fan of AR8, but isn't it a bit too high for 157 bpm? I suggest AR-1
i think you mean AR9 lol... and it used to be AR8, but then people told me they thought AR9 was better. gave it a shot and i have to say i agree.from 00:01:265 (1) to 00:11:853 (1) - there are a lot of sliders with whistle on sliderbody, i find it really annoying, i suggest to get rid of them all (ot at least some of them)
i dunno, i was pretty selective with my slider whistle hitsounds, and i was honestly quite happy with how they turned out... nevertheless, i will give it some thought.00:04:059 (5) - one of these 3 sounds much better http://puu.sh/4xrKI.jpg - http://puu.sh/4xrLJ.jpg - http://puu.sh/4xrML.jpg
pretty happy with how it is now, thank you~00:06:559 (1) - there's a whistle on sliderbody, i hope it's an error
quite deliberate.00:06:559 (1,3) - 1/8 snap? i hope it's an error too. one of the 3 choices i gave on 00:04:059 (5) could go
also deliberate, i put it there for the flute trilling in the music, though i could use 1/6 instead, but i like 1/8 better. well i'll see if anyone else agrees with it.00:10:970 (4,5) - this http://puu.sh/4xrTW.jpg sounds and plays better
again, quite happy with how it is.00:18:182 (1,1) - this spinner ends too close to the slider, it should end here 00:19:328
this is what we call a post-spinner note and is a legitimate technique that i am quite fond of.00:20:760 (5,1) - why this spacing? it's ugly and makes the pattern ugly to play, i suggest to keep the correct spacing when circles are involved in streams - here are the others:
00:22:288 (5,1) - 00:23:816 (5,1)
once again, i'm very happy with how it is atm. jumps are there to emphasise the "HA!" chanting bits in the song, as well as the occasional bang in the music.00:22:288 (5,1) - 00:23:816 (5,1)
00:26:012 (1) - maybe this deserves the soft finish too
the other soft finish is there because it's there in the music, otherwise this was originally going to be all soft whistles.00:40:681 (8,9) - how about shifting these 1/2 forward? http://puu.sh/4xsui.jpg it creates an awesome antijump (7,8) and an awesome rhythm
00:43:728 (8,9) - same ^
quite content with how it is~00:43:728 (8,9) - same ^
00:45:633 - ok, from here the whistles on sliderbodies are REALLY ANNOYING, especially the ones on 1/4 sliders. you should remove them all
but i like them whistles :<00:47:062 (8,1) - spacing
00:50:014 (8,9,1) - spacing, this plays bad. go for http://puu.sh/4xsCq.jpg
This part doesn't flow well at all because of the weird spacing, you really should do something to improve it, the patterns you are using would be very fun to play if only they flowed better
01:20:205 (5,1) - spacing
01:21:728 (5,1) - 01:23:252 (5,1) - ^
01:24:586 (1,1) - too close
the mini jumps are all part of what i wanted to go for in this difficulty, so will definitely be keeping it as is, sorry.00:50:014 (8,9,1) - spacing, this plays bad. go for http://puu.sh/4xsCq.jpg
This part doesn't flow well at all because of the weird spacing, you really should do something to improve it, the patterns you are using would be very fun to play if only they flowed better
01:20:205 (5,1) - spacing
01:21:728 (5,1) - 01:23:252 (5,1) - ^
01:24:586 (1,1) - too close
01:25:443 (2,3,4) - way too spaced, i can make them all 300's only 1/10 or 1/15 of the times, but most times i get at least one miss.
i think i changed it since you looked at it to reduce spacing. if not, keeping as is.to be honest, i didn't like this map so much, but i think it has the potential to improve a lot.
no problem! i'm sorry to hear you didn't like it that much.[Insane]
100% AR7
noo, SV is already faster than the AR, if i reduce AR even more... :<Please remove all the whistle sliderbody.. do it for my ears
nevaaaaa00:26:203 (1) - this must start here 00:26:012 and have 5 repeats (7 beats total) http://puu.sh/4xtkw.jpg
oh! finally an idea that i can agree with. added two hitcircles instead, because i thought 5 repeats is a bit many and feels weird.00:26:776 (2,3,1) - 2 choices: http://puu.sh/4xtn2.jpg - http://puu.sh/4xtnU.jpg
gonna have to disagree, those repeats come out of pretty much nowhere and will look and feel out of place in comparison to the rest of the map.00:27:538 (2) - and anything you choose, the object before this slider should be a little closer to it
but i've got a pretty constant 1.25x distance spacing going on here D:From this point on, the map flows very well
great to hear~00:31:919 (1,3) - meh
00:38:014 (1) - move to x:164 y:132
00:38:586 (2) - move to x:416 y:112
00:55:348 (3) - it could blanket 00:55:157 (2) better. i know there wasn't any intention to make a blanket, but it would be nicer
00:59:919 (3) - same ^
no changes, as beat placements were very intentional. also with blanket suggestion, blanketing was never my intention.00:38:014 (1) - move to x:164 y:132
00:38:586 (2) - move to x:416 y:112
00:55:348 (3) - it could blanket 00:55:157 (2) better. i know there wasn't any intention to make a blanket, but it would be nicer
00:59:919 (3) - same ^
00:26:203 (1) - this must start here 00:26:012 and have 5 repeats (7 beats total)Sephibro wrote:
This diff is much better than Liberty, it still has some problems but the flow is really good
Good luck!
^ was the only thing i changed, sorry. but many thanks for looking at map!