the timing measure? no kds needed for thatRLC wrote:
pretty sure timing has already been changed?
the timing measure? no kds needed for thatRLC wrote:
pretty sure timing has already been changed?
19:15 RLC: hi hi hi
19:15 Gabe: hi hi hi
19:15 RLC: i can clarify
19:15 RLC: anything
19:15 RLC: you need me to clarify
19:15 RLC: about the timing
19:17 RLC: D:
19:17 Gabe: o,o
19:18 RLC: https://osu.ppy.sh/forum/p/2283130 D:
19:31 RLC: pls respond pls /runs
19:32 Gabe: o:
19:32 RLC: :o
19:33 Gabe: wtf, I always write: disturbed
19:33 Gabe: instead of disturted
19:33 RLC: huh
19:33 RLC: i used to always write ogm instead of omg
19:33 RLC: especially when i was spamming people
19:39 Gabe: hm
19:39 Gabe: can you tell me why there's an inherited timing point here?
19:39 Gabe: and the next three timings
19:39 Gabe: they seems.. useless?
19:44 RLC: hi
19:44 RLC: sorry i was afk
19:44 RLC: uh
19:44 RLC: where
19:44 Gabe: 00:43:547 -
19:44 Gabe: oops, forgot to link
19:44 Gabe: =v=b
19:44 RLC: ah those
19:44 RLC: i used those to help me storyboard hitsounds
19:44 RLC: i think i can remove them without breaking anything now
19:45 RLC: oh wait i remember now
19:45 RLC: yeah there used to be sliders there
19:45 RLC: so i used the green lines
19:45 RLC: to make one of the ticks give a different noise
19:45 RLC: so i guess i can remove them now
19:46 Gabe: yeah
19:54 Gabe: I'm currently watching your map in 50% playback
19:54 Gabe: it looks good
19:55 RLC: o:
19:55 Gabe: a little suggestion, 03:43:047 (8) - what do you think on adding a new combo here? Since it's having a different sound from the previous notes, it could be isolated, I guess.
19:55 Gabe: a little suggestion, 03:43:047 (8) - what do you think on adding a new combo here? Since it's having a different sound from the previous notes, it could be isolated, I guess.
19:55 RLC: sure
19:55 RLC: it would fit with 03:47:047 (1) - these other ones
19:57 Gabe: yeah
19:58 Gabe: 04:19:047 (1) - the end of this spinner is way too close from the next notes,
19:59 Gabe: since there's three spinners in a row, it might be a little confusing
19:59 RLC: the notes appear on top of the spinner though; so it should be fine
19:59 RLC: and it's a kickslider
19:59 RLC: so it's relatively lenient
19:59 Gabe: so, since there's a soft sound to 04:22:422 - it would sound g-
19:59 RLC: o
19:59 Gabe: well
19:59 RLC: that's good actually
19:59 RLC: yeah
19:59 Gabe: LOL
19:59 RLC: shortening the spinner by 1/2
19:59 RLC: LOL
20:01 RLC: i'm going to go eat a quick dinner
20:01 Gabe: 04:26:047 (1,1) - with the circles between them, you are moving them some grids down, but you have kept the same emplacement for those three sliders, but you have reversed the second slider
20:01 Gabe: 04:26:047 (1,1) - with the circles between them, you are moving them some grids down, but you have kept the same emplacement for those three sliders, but you have reversed the second slider
20:01 Gabe: oh, alright
20:01 RLC: keep on listing whatever you find; i'll address them when i get back
20:01 Gabe: Okay!
20:01 Gabe: Have a good meal c:
20:01 RLC: c: thanks
20:02 Gabe: like said, you could also try to make the same thing with those sliders, by moving them some grids down
20:06 Gabe: 04:56:547 (3) - This is only a suggestion, I have no objection with the current emplacement. Since you have made a blanket with both of these sliders, 04:55:422 (2,4) - , you could also try to blanket this slider with the beginning of this one: 04:56:172 (2) -
20:06 Gabe: 04:56:547 (3) - This is only a suggestion, I have no objection with the current emplacement. Since you have made a blanket with both of these sliders, 04:55:422 (2,4) - , you could also try to blanket this slider with the beginning of this one: 04:56:172 (2) -
20:08 Gabe: 05:48:047 (1) - Can you try to make a better blanket here? It's almost perfect ovo
20:11 Gabe: 05:54:297 (2) - this slider seems very far from the previous one. Since the slider one is finishing on a blue tick and the next slider starts directly after it, you should try to make them more closer. It's like these, 05:50:047 (1,2) - , but they're more close than those two.
20:11 Gabe: 05:54:297 (2) - this slider seems very far from the previous one. Since the slider one is finishing on a blue tick and the next slider starts directly after it, you should try to make them more closer. It's like these, 05:50:047 (1,2) - , but they're more close than those two.
20:13 Gabe: 06:06:797 (7) - this one is a bit nazi. Move it to x:376 y:342 to have a consistent spacing with the previous and next circle
20:14 Gabe: 06:53:547 (1,2,3,4,5) - this si just a question, have you snapped them on 1/6? owo
20:19 RLC: hi im back
20:19 Gabe: wb
20:20 RLC: ok, i'll move 04:26:047 (1,1) -
20:21 RLC: i think i'll move them a lot more too, since right now you can't actually tell that they're moving down when playing
20:22 RLC: 04:56:172 (2,3) - blanket fixed
20:22 RLC: 05:48:047 (1,2) - same
20:23 RLC: 05:53:797 (4,1,2) - i want these to all be the same distance
20:23 RLC: as in
20:23 RLC: their "center"
20:23 RLC: i dunno how to say it
Talking about that.. I NEED TO GO.Zarerion wrote:
So staying up until 3:30 sometimes does have advantages.
Congratz RLC, good job with this
#yoloRLC wrote:
#yogo
edit: /me slaps koromo x1000
Yup, we already have two (three?) maps confirmed for best of 2013 chart.Nyquill wrote:
I came
Best of 2013 (again)
edit : what does that mean D;Archangel Tirael wrote:
ЛИБОЯПИШУНЕВТОТТРЕДЛИБОВЫНЕЛЮДИТАККАКВЫПИЛИЛИРАСЧЛЕНЁННУЮЛОЛЮ!!!!!!!111 D:
HATEHATEHATEHATEHATE!!!!11
because RLC has reached shiirn statusJacob wrote:
why is this rated so low?
interesting that you should say this, given that metro and kanna have also recently compared me to shiirnKanye West wrote:
because RLC has reached shiirn statusJacob wrote:
why is this rated so low?
"it's either me posting in a wrong thread or you guys are creeps for removing that dismembered loli"Frostmourne wrote:
edit : what does that mean D;Archangel Tirael wrote:
ЛИБОЯПИШУНЕВТОТТРЕДЛИБОВЫНЕЛЮДИТАККАКВЫПИЛИЛИРАСЧЛЕНЁННУЮЛОЛЮ!!!!!!!111 D:
HATEHATEHATEHATEHATE!!!!11
Maddy wrote:
wtf rating
My guess is, "needlessly hard."Backfire wrote:
So why is this getting rating trolled? Mad cause bad?
That's actually true but it's like saying "shit map no effort plays gay hurrdurr". Of course the Rating consist subjective thoughts and opinions and of course everyone feels free to rate the Map how he/she/Andrea wrote:
Rating doesn't matter at all guys, keep that in mind.
song sounds pretty crazy to meD33d wrote:
My guess is, "needlessly hard."Backfire wrote:
So why is this getting rating trolled? Mad cause bad?
Nyquill wrote:
holy crap cookiezi strong
They as well as I have not seen dissected loli in SB.Backfire wrote:
So why is this getting rating trolled? Mad cause bad?
A crazy map can still be simplified within reason, or at least have simpler sections. I haven't seen the map, so I won't make any assumptions about the map itself, but intense songs don't excuse bullshit.RLC wrote:
song sounds pretty crazy to meD33d wrote:
My guess is, "needlessly hard."
why not map crazy
Yes! This is a more logical statement. I assure you, the relative internal difficulties of this map have been very meticulously thought out--relative SV, object density, smoothness of flow, etc.D33d wrote:
A crazy map can still be simplified within reason, or at least have simpler sections.
"bullshit"? I suggest you don't carry this assuming attitude of knowing what is holy and what is unholy in mapping. Please don't assume that you've got mapping all figured out. It does no one any good.D33d wrote:
...intense songs don't excuse bullshit.
Intense songs are the best for making hard maps like these, because it's where the crazy maps fit.D33d wrote:
...but intense songs don't excuse bullshit.
Lol this deed dude... i don't agree at all. The map is awesome, you just don't even play, how would you know............D33d wrote:
A crazy map can still be simplified within reason, or at least have simpler sections. I haven't seen the map, so I won't make any assumptions about the map itself, but intense songs don't excuse bullshit.
It's not harder than a 240 BPM map should be.D33d wrote:
A crazy map can still be simplified within reason, or at least have simpler sections. I haven't seen the map, so I won't make any assumptions about the map itself, but intense songs don't excuse bullshit.
Don't forget that such ratings happens at the very first minutes after ranking/approval.Mr Color wrote:
Intense difficulty doesn't mean bad ratings (hi FREEDOM DiVE, hi Airman, hi pretty much every approval map out there).
There's stuff people like and stuff they don't.
You guys are discussing a rating made off 41 votes. Not the most representative of the hundred thousands of players this game has.
because osu sucks assFrobe wrote:
Why the low Rating?
If you can't read/think ar9 is too high, it's not because of the slow sliders you miss, you just aren't good enough yetDefacer wrote:
people wondering about low rating...
to me the reason is obvious.
the map is composed brilliantly, like you would expect from RLC and also the song is extremely awesome, I even put it in my phone, so I can listen to it when I am outside BUT there are 2 REASONS why it's just unplayable(For me and for a lot of other players I guess):
1)AR9 , well this problem is well known and let's pretend it's not that much big of a deal(atama no taisou and freedom dive are ar9 too but don't have such low rating).
2)SLOW SLIDERS, seriously? 240 bpm...I am sure some maps on 180bpm have faster sliders, I literally sliderbreak every slider because I run for circles too early and additionally miss because of reason 1, I am extremely disappointed at the slider velocity, I modded both the ar to 10 and the slider velocity from 1.90 to 2.10 and had IMMENSE fun playing the map, IMMENSE, also I doubled my previous ranked score and increased my acc with ~8% with just a random run to see how it goes, the way it's ranked now is just painful to play, that slowass slider, everytime watiing for it to finish...
I did not vote low for the map because I realize how well composed it is, and OF COURSE this is my problem for not being able to read slow sliders and low ar but THIS is the reason why it's ranked so low(8.1 currently).
not reallySnepif wrote:
If you can't read/think ar9 is too high, it's not because of the slow sliders you miss, you just aren't good enough yet
The sliders fit the general atmosphere of the song.
It has low rating because osu! is like that, they'll always upvote famous animu maps and such, regardless of the map's quality itself
aaaaaaaaaaaah sorry then, i didn't understeand. well let's leave poor RLC alone, we can talk in pm or somethingDefacer wrote:
I did not understand your first sentence, you mean that AR9 is too high for me to read?What the hell.I meant that it's too slow, it needs ar10 but I said it's ok because even other hard maps are ar9 and don't get receive negative rating